Guildleading, Part 2

Last night, in FFXIV, we failed at winning our raid.

It was some of the most fun we’ve had raiding in a while. We were laughing and joking and while we didn’t win, we made progress. It was a stark difference from the last time we were in there, a few weeks ago. There’s been some various shakeups, what with people’s schedules being scattered, moving, etc, and so we haven’t had the team together to hit Turn 9 since the end of March. We’ve still raided every week, but haven’t quite gotten back to Turn 9.

The last time we were in there, the team was burned out. We pushed, and I think we more effectively reached later stages of the fight, but we shut down. We were more focused on perfect executions of various phases and we had irritation (though never outbursts– the team is way too good for that) at minor mistakes that led to us falling behind. The huge amount of adaptability that I think of when I think of our raid crew had given way to a steely focus on perfect execution, because we’d been working on execution for the last several weeks prior to that. Last night, by comparison, we were less focused on execution and more focused on just making it to the next phase. It’s the first significant progress we’ve made in the last 5-6 nights of fighting that boss.

(not my group, just a good picture)

I got to see the same in thing in action over this past weekend, in a much more rapid-fire scenario. The goal was to get 11 people up and over a 15-foot wall, and each of the 11 people could only help (read: make any physical contact with) a climber twice over the entire run. An “assist” was consumed only when a climber made it over the wall, but one assist was consumed for every person who helped. Some people get “bonus” assists based on height and weight, the concept being that those two factors affect how useful an assist might be– a very tall person with a lot of mass can boost someone up rather high, whereas a very short, light person isn’t going to be quite as effective at that.

On the surface, it looks like an optimization problem wherein you practice getting people up with a minimum number of assists– ideally no more than 2 per person. It’s tempting to work on this execution, trying to get people up and over the wall with fewer and fewer assists until you hit that optimum number. It’s a trap that (we were told) a lot of groups fall into, and indeed, caused some minor issues for the other group running in parallel with us (the morning team; we were the afternoon team).

Our group managed the wall in one run, simply by going and working out the details as we went. It was obvious to everyone that each person needed to go up with a minumum of assists, but it was equally obvious that fatigue was going to be a real factor. Given enough time and practice, a person might be able to get up over the wall with one or two assists, but by the time that was achieved that person might be exhausted, as will everyone else helping them. Better to use the assists when necessary and minimize fatigue, rather than becoming paralyzed trying to plan in advance and being inflexible, resetting when the “proper” execution isn’t achieved.

It’s left me considering making an executive decision for the raid, something I very rarely ever do: no more than two consecutive weeks focusing on a single boss– too much time on the same encounter and we shift from adapability and focus to tunnelvision and frustration, because we’re thinking about it too much. Rather than trying to perfect execution (a focus that led us to wipe for an entire night on the same transition of Turn 9), I want to keep us on our toes and flexible, used to working together and handling situations rather than trying to perfect a particular step-by-step process.

I’d rather get to 37% and wipe on a messy attempt than get to 47% perfectly and wipe repeatedly on the same transition because we can’t *quite* get our execution right.

It might wind up being an unpopular decision, and I can already think of a few people in the raid who are going to be tight-lipped at me about even the suggestion, we’ll see. What I know is that the last time we were in Turn 9 I was wondering when we would finish so I could do something fun, and this time I didn’t realize we were on our last attempt of the night until someone went “whoa, there’s only 11 minutes left”.

If I have any job as a team leader in a video game, it’s to do everything in my power to make every night like that latter, rather than the former.

Source: Digital Initiative
Guildleading, Part 2

Convalescing

Short post today, as it’s currently painful to type. I managed to mess up my shoulder over the weekend, climbing up suspended logs.

Injury aside, it was a pretty incredible weekend and offered a lot of really interesting hands-on insights into how teams form and leaders emerge, and what those terms even mean. I really wish it were feasible to bring the guild/raid through a course like this, I think it would be really awesome.

Source: Digital Initiative
Convalescing

Frosty Machine

Craigslist Fails Me

I have had a strange relationship with Craigslist over the last few years.  Sometimes it is the source of truly amazing things… other times the source of nothing but frustration.  When it comes to buying laptops for example I have had a high rate of people flaking out on me and simply not showing up with the merchandise.  When it comes to console systems however I have a pretty damned stellar experience getting a PS4 for $200 and a Vita for $100 for example.  Hell right now I am typing on a $150 Logitech G710+ Keyboard that I got for $40…  so generally I have some phenomenally good luck there.  I’ve always felt like if I can keep from taking the initial depreciation hit on an item…  I might as well do it.  I have no problem with second hand goods, and while I don’t get to pepper the internet with unboxing videos…  but I think we are both better off for that.

Several months back I found a Power Color r9 290x for over half off the price it should have been for the card.  I figured it was worth the shot because that was way more video card than I would normally allow myself to buy.  The problem with buying something like a video card is… there really is no way of knowing if the card is good.  It could be burnt to a crisp and unless there are visible signs of damage there is no way of knowing.  When it came time to meet the guy, he said that he replaced the card for a dual Titan Black setup…  so that seemed legit at least as to why he would be getting rid of an otherwise solid card.  I take the card home and install it and it caused my machine to reboot after a few minutes of running any game.  When I started watching the temperature on a monitoring app it would just start climbing, and no amount of manual fan control would bring down the temp.  The card would overheat and freak out my system.

Frosty Machine

At the time I was a bit forlorn but didn’t give up heart.  I ordered a few things to increase the amount of cooling in my case and there they sat in the floor of my office for months.  Part of me didn’t want to install them because deep down I think I knew that I essentially got ripped off on the first card.  This weekend I tore apart my machine and installed all of the extra cooling and I have to say the processor now runs at a frosty 21* C with a recorded maximum of 28* C during gaming load.  I am pretty happy with that but after installing the R9 290X it went through the same cycle as before.  Load up any game and a few minutes later my system is rebooting.  Chances are the guy was using it for bitcoin mining, which quite literally burns out a video card.  I point blank asked him if that was the case he and said no…  but people sometimes lie.

To get a good after market cooler to slap on the card it would end up costing me around $100 for one that fit this particular card… and it just didn’t think it was prudent to throw more money at it when the end result might be the same.  I have mostly stuck with GeForce cards because quite honestly they are what I know.  I know how they perform, I know how to tweak the settings.  This was a brief foray into the concept of owning a Radeon but I am now retreating back into the realm of things I understand.  I ordered a MSI GTX 960 card over the weekend and hopefully if everything works out as planned it will be here Tuesday.  While this is not the screaming card the r9 290x should have been… it is at least stable, reliable and a significant upgrade over the 750 ti I currently have.  I just want games to run without much futzing, and this card should allow me to do that.  Also due to a promotion I apparently get a copy of Witcher 3: The Wild Hunt to play around with on it, a game I likely would have picked up anyways.

Most Improved

MarvelHeroes2015 2015-04-19 23-11-38-80 Marvel Heroes is one of those games that I have avoided like the plague for reasons I don’t fully understand.  I played a tiny bit of it in beta and was not extremely impressed.  However over time it has racked up a wide array of “most improved” titles from the various gaming sites.  I always thought this was a funny concept to be touting… but in truth it is really well deserved.  Earlier in the week I had decided to install the game through steam, because I kept seeing friends of mine playing it.  I figured I would give it a shot and check it out to see how enjoyable it actually was.  The end result was me spending three hours straight playing it last night without really realizing it.  The game has the super hero feel down perfectly, and it actually does a better Diablo than Diablo at this point.  When you start you are given a choice of several heroes, and after reading the descriptions of each of them… it seemed like Captain America fit my desired mode of play the best.

The irony of this is that other than enjoying the movies, I have never really been that big of a fan of Captain America.  At the very least it was not a comic I ever read or spent much time on other than his involvement with the Avengers.  Character wise however he is just about perfect a mix of a solid melee, solid ranged, and lots of defensive cooldowns.  I guess you would assume that a character with a shield as a weapon would end up feeling pretty tanky right?  My favorite thing about him is the shield throw and the ability to use it similar to Sivir in League of Legends to sweep the room and take out a bunch of bad guys.  At this point I think I am level 11 and am actively looking forward to playing more of it.  There are times it feels so much like a top down City of Heroes, so maybe this is the game that is going to finally give me my superhero mmo fix.  I’ve heard the end game can get pretty grindy… but then again so does Diablo, so I guess it makes sense.  In any case I threw some money their way for the X-Force pack through steam and look forward to trying all of those characters as well.



Source: Tales of the Aggronaut
Frosty Machine

Six Years of Aggronaut

AggroChat #53 – Get Hyped

This week we are without Tamrielo and Rae for various reasons, but joining us once again are the ever amazing Grace and Thalen.  For awhile I thought we would be missing Kodra, but he shows amazing determination and podcasted anyways.  This is the week that he moved across country from Atlanta area to Seattle, and thanks to the magic of living in the same apartment complex as Tam, was able to “borrow a cup of internet” and a chair and pretty much everything else needed to make the podcast function.  This weeks episode is called “Get Hyped” because we spend a lot of time getting hyped about various things we are excited about.

During the course of the episode we talk about so many board games in the wake of International Tabletop Day.  This discussion managed to make a very sleeply Kodra awake enough to continue podcasting.  We also talk about how amazing the new Netflix Original Daredevil series is.  We talk about the Star Wars The Force Awakens trailer that was released, and cannot get through a single podcast without talking about the new tidbits of information floating about regarding the Heavensward expansion that is looming ever closer.  I talk about the new Wildstar promotion asking players to buy up “dead stock” and get rewarded heavily for it.  Some see it as an act of desperation but personally I see it as an act of sheer genius.  I also go on at length about how great the new Wardrobe system is in Rift.  It was a super fun podcast to record, and as such we ran fairly late.

Six Years of Aggronaut

SixYearsOfAggronaut

This week a fairly important anniversary slipped by without me realizing it.  The funny thing is that I even went so far as to make a Google reminder on my phone…  but then Friday ended up being an exceptionally busy day and I just plain “forgot”.  Friday April 17th was the sixth anniversary of my blog.  On April 17th of 2009 I made my first post on this blog, and it was a rather simple “Hello World”, but still it was the beginning of something that would ultimately be my obsession for a large chunk of these six years.  Now a much more important anniversary is coming up at the end of the month, when I mark two years of daily posting.  Tales of the Aggronaut was not by any means my first blog, but it was the one that I stuck with.  It began its life as a World of Warcraft blog, and ultimately turned into a Rift blog… and then when I realized I could not sustain it as a single game blog became what you know and hopefully love today.  Throughout all of it however it has more than anything been a blog about me, and surprisingly does an excellent job of tracking what I happen to be thinking and feeling at a given time through my reaction to things happening in the games I love.

According to Google Analytics I have had almost 100,000 readers during the time I have been writing this blog.  This is the more important stat for me, because it means I have reached almost 100,000 people in one way or another.  Granted these statistics don’t reflect the folks who choose to read my blog over RSS, but more than anything I wanted to come clean about my numbers for various reasons.  We are heading towards the Newbie Blogger Initiative and I always get the impression that people seem to think I have this wildly popular blog.  I have had some insane bumps like the one from WoW Insider that skews all of my statistics.  On that day I had over 6000 readers in a single day, but that was during a different time in MMO gaming.  On a good day once you combine both RSS and traditional analytics I maybe have 500 readers.  So while I will never be the media celebrity that some of my friends seem to think I am…  I am thankful for each and every person who feels connected enough to me to read me on a regular basis.  Sure I write this blog as a form of self therapy at times… but in truth it is my amazing readers that keep me going on mornings that I simply do not feel like writing anything.  Thank you all for your attention, and I hope I can still live up to whatever expectations you might have of me for the next six years.

Piddling in Wildstar

WildStar64 2015-04-18 17-48-26-74 I admit I have allowed myself to get pulled in by the latest Wildstar promotion.  It all started as a way of doing some research for a story I was writing for MMOGames.  However in the rush to find copies of Wildstar to see how many were actually out there in the wild…  I ended up picking a few up myself.  Now above you can see me proudly sporting the Marauder outfit and riding my Glitterkitty hoverboard.  While I loved playing Chua I never really felt all that at home with the Dominion.  I remember watching the original trailer to Wildstar and felt an immediate kinship to the Exiles.  However most of my friends at launch wanted to play Dominion so I went along with it.  That said by the time I left after my initial months I was too annoyed with the game to make a faction swap feasible.  There was just something I didn’t really like about Wildstar and I never really could put my finger on it.

Coming back I am actually enjoying myself quite a bit, but I have not hit the Whitevale wall yet that I did previously.  Also I feel like as much as I enjoyed having two robot buddies following me around at all times… the Engineer was really just not my type of character.  This time around I am focusing on a tanky warrior, and having a significant bit more fun doing it.  I can’t say I will play for a super long time but I have hooked up with Chestnut and Chaide and am hanging my hat with the Black Dagger Society.  There is rarely a time when I am just playing one game, so I feel like this might be enjoyable to revisit every now and then.  For me I generally have a base of operations in one game… and that game is Final Fantasy XIV and then I venture out into other titles as well.  Since World of Warcraft is no longer holding my attention I have been spending more time in Wildstar and Rift for those “off nights”.



Source: Tales of the Aggronaut
Six Years of Aggronaut