The Teamspeak Conundrum
Yesterday I spoke for a bit about one of the reasons why I have not streamed that often. Namely that I have friends who would prefer not to be broadcast over my stream, which means when I DO stream… I have had to wall myself off from my social network of friends by dropping down to the “streaming” channel. As a result there is only so long I can seem to go without popping back upstairs because I simply get lonely down there all by myself. Over the last year or so I have tried to figure out a set up that would work, to let me stream freely without the fear of broadcasting my companions. The defacto tool is Virtual Audio Cables, but folks have talked about it being cumbersome and the more I looked into it… and they started talking about setting up batch files to do this or that… it honestly scared me away. Honestly even the website seems a bit cludgy… so I kept looking for other solutions.
In the mean time I made attempts to make this process work using both Voice Meter
and Breakaway Audio
. Neither tool admittedly was designed to do this, but I had found guides online that supposedly allowed it to work. Problem being after setting everything up… it never seemed to work for me and there was extremely limited documentation on what I could do to tweak my setup. Last night I finally decided to dig down into Virtual Audio Cables, and found the guide embedded above. For starters… this is the point at which I complain that YouTube is the worst means of disseminating information. What I needed in all of these cases was a good blog post with annotated screenshots… all I could actually find were a series of haphazard videos. That said the above video, when followed actually produced the results exactly like I wanted. Last night I was able to stream practically all night long, while hanging out with friends… and not broadcasting a single thing they said. Additionally I bound a separate push to to talk key just for the stream so that folks watching the stream are not getting “half” of the conversation. The videos below are the results of my evening of streaming.
Sohm Al with Neighbors
The picture does not exactly go with this story… but oh well it is my prerogative. Solaria’s fishing outfit looks amazing, and it makes me want to level fishing. It does however show you that the Greysky Armada spends a ton of time milling around our guild house in The Mists. One of the things I love about this game is that we are constantly interacting with our neighbors. Last night Damai and I were talking in /say and a neighbor joined in, saying that he needed a dps and a tank for Sohm Al the second dungeon in Heavensward. Damai was already spoken for, but I offered up my own services as a tank. We queued and got in quickly and the below embedded video is the results of that run. I did a few stupid things, one of which that wiped the party but we had a great time running dungeons with people who were essentially complete strangers until I last night. I think it is awesome that you can have these casual run in acquaintances.
During the early days of World of Warcraft had this rich tapestry of social connections that reached into many of the other raiding guilds on the server. When I needed someone for an activity our raid was running, I could reach out into these social channels and draw upon dozens of different people who were milling around looking for something to do. Cataclysm however pretty much destroyed this network, and I have never really been able to build an equivalent in any other MMO… that is until Final Fantasy XIV. The people here on Cactuar seem to crave interaction with folks outside of their insular guild units. I am in my maximum number of linkshells and while folks get lost in their own little world… especially while leveling in Heavensward… I have still been able to draw upon them to fill groups. As we move into more “maintenance” mode this is going to become more true. The only thing I wish was that there was a way to create more “formal” guild alliances. There are a handful of free companies that we hang out with regularly, and it would be nice to have a shared channel of communication that was not “opt in” like a linkshell.
Another Titan Extreme
Wednesday is normally the raid night of our second guild static. Since the raid leader was not around he left it up to Damai to organize something… and while we did not really have the appropriate numbers to work on Second Coil of Bahamut, there were still a large number of folks needing Extreme Primals to unlock more content. I was asked if I “felt like tanking Titan Extreme” to which I replied “there is never a sequence of events that exists… where I feel like tanking Titan Extreme… but I will if you need me”. Titan Extreme is just one of those fights that is maddening on so many levels and I would place it among the five hardest fights in all of the A Realm Reborn content. That said I make it out in my mind to be far worse than it actually is, and at this point I have the dance memorized. This fight is absolutely about repeating the same sequence of actions over and over until the boss falls down, and as I have commented in the past… this is the sort of fight we fail miserably at. We are amazing at fights where we have to think on our feet and adjust to change… but doing this on Titan extreme ultimately ends up screwing the entire raid when it comes to Weight of the Land damage.
What I found amazing is just how challenging this encounter still is even though many of us were being downscaled to 50, and our gear downscaled with us. A Realm Reborn content is absolutely going to remain relevant for new folks that have yet to experience it. This makes me more happy than just about anything else in Heavensward. We still have a bunch of people coming up through the ropes that have not seen any of the 2.0 raid content, and my hope is that we can have an old school night where we work on this as a guild and get people through it. This is what I wanted from World of Warcraft all along… a way to run old content and make it still relevant to current players. There were epic experiences like Blackwing Lair and Ulduar that are just diminished because we overgear the shit out of it, and there is no real way NOT to be overpowered… other than making some alts and level locking them at fixed points in time. Granted we tried to do this once with a raid of level 60 locked alts… but it still was not the same. Final Fantasy XIV however seems to have figured out how to make it work, and I am damned thankful. We eventually got the kill and I edited out just that part in the above video.
Source: Tales of the Aggronaut
Sohm Al with Neighbors