The big buzz worthy thing that is happening right now is that Google is rolling out its Youtube Gaming platform. It proudly announces that finally there is a youtube for gamers! Which causes me to pause and ask… wasn’t YouTube already for gamers? At least 90% of the content that I watch on YouTube tends to be video game related so… I think it was doing a fine job before. What gets slightly lost in the marketing spin however is that they are now offering twitch like streaming services. Which in itself is a big confusing because I have had the ability to stream to YouTube for roughly a year now. There was even a page in my channel settings that explained how to connect OBS to the YouTube RTMP servers. I guess the big difference is that people are starting to actually use it. I played around a bit watching various folks streaming and there were a few issues. The biggest thing I kept running into was the stream was hitching periodically. It also seemed that people were confused and simply unprepared to field YouTube chat. Also it feels strange that when I interact with other people I show up as “Tales of the Aggronaut” which is my YouTube channel and not “Belghast”. I am wondering if this is a setting somewhere I can configure, but thusfar I have not found it. In fact there seems to be really limited configuration options for channels in the first place, which means… I sure hope you had your YouTube channel set up how you wanted it before the gaming site imports it!
On some level I find this all interesting, but mostly in passing. I’ve recently switched from attempting to make Hitbox a thing, to giving up and just using Twitch because I simply got more random viewers. I felt like Hitbox was the superior service in every way, because the most crucial thing for me is minimal delay between your stream and the channel chat. It becomes so awkward to try and hold a conversation with someone who happens to be watching your stream where there is a lengthy delay. Twitch recently put in functionality to help alleviate some of this, and it works… sometimes. In order for me to even consider switching to YouTube, there would have to be a set up similar to Hitbox where there was little to no delay. The problem being that what I am hearing in practice is that the chat delay is often longer than that of Twitch currently. I guess at some point I will swap the configuration in OBS and give it a test to see how precisely it works. The other thing that concerns me is that from what I understand your stream gets backed up to your YouTube channel regardless. I liked being able to pick and choose what I exported from Twitch, keeping my YouTube channel as a cleaner version of whatever I happened to stream. What are your thoughts so far if you have tried it or watched someone else streaming on it?
When Diablo 3 2.0 was released the AggroChat folks played it quite a bit. For the most part all of us had characters in the level 60ish range… that is except for Kodra. Kodra had not really played much Diablo 3, but we knew that the game granted some extreme experience to folks being drug along with you. Over the course of a few play sessions we managed to catch him up, but it was an exceptionally fraught experience for him. Last night after our Final Fantasy XIV raid, my good friend Grace asked if I wanted to tag along as she farmed in Diablo. She would get bonus loot and I would be able to soak in the lions share of experience. During the course of an hour and a half I went from level 40 on my Crusader to level 70 gaining about 5 paragon levels after that. I got to experience first hand the sort of game play Kodra did, and I have to say I understand why it frustrated him. I would have leveled so much faster… if I could stay alive. Grace was farming Torment V which meant if anything even glanced in my direction I exploded in a violent eruption of giblets. I was simply playing a different game than what she was… which was more akin to dodgeball. Carefully trying to stay in the part of the screen where the mobs were not spawning, and dodging projectiles as they came in.
The resulting experience however was just silly. There was no point in ever repairing my completely broken body, because I was leveling out of my gear too fast for it to matter. Finally when I hit 70 I was able to piece together enough gear to be “passable”. The biggest problem is just how behind the curve you end up being when you finally hit the level cap. While I could survive damage for a bit, I lacked any semblance of gear to be able to actually do Torment V style damage. We did manage to encounter a few bugs that kept us from getting loot. The saddest of these occasions was when some treasure goblins died just out of bounds and I was able to watch a dozen legendary patterns rotting in a place I could not loot from. However we also completed a number of bounties, and from those I got plenty of patterns as well. This allowed me at the end of the night to craft a few legendaries and a green chest piece and get my gear at least to a point where I could function. I am super thankful for the speed run, because this gives me something to dink around with until the new season starts Friday. Right now the game plan is to start a Female Warrior, since I love Sonya so much in Heroes of the Storm. The crusader is awesome, but I am not sure if I want to duplicate that experience again so quickly.