Fallout: New Vegas
continues to dominate my gaming time as I continue my adventures in the Mojave. At this point I've hit level 24 and the main storyline has me going to meet Caesar (not to self: bringing Boone to this meeting is probably a BAD IDEA). Mostly though, I'm running around doing side missions, and in doing so I found someone whose presence in the game made me incredibly happy.
|They even got Michael Dorn to voice him again.|
was one of my favorite companions in Fallout 2
, and seeing him again, even just as a regular NPC with one quest to offer, was awesome. All of the references to the first two games that show up in New Vegas
are like that to some degree; it's enough to give me the urge to break out the original Fallout
once I'm done with New Vegas
. Even though I know that going back and playing them might be a bit rough given their age.
Playing Tron 2.0
again has had a little bit of that. I still enjoy it, but I know a lot of that is because I love the original movie, warts and all. There are a lot of aspects of modern FPS games that simply didn't exist yet in 2003, and it can feel weird and a little clunky not having them. Control standards have changed over time too so I had to relearn, for instance, that the mouse wheel zooms in, not the left mouse button.
I'm hoping there'll be some good discussion about how things have changed over the years when we talk about Tron 2.0
for this week's podcast. I have to admit I'm a little terrified that nobody will have played beyond the first couple levels and everyone will have hated it. I just can't divorce my view of the game from Tron
as a whole, so I worry that folks without that attachment just won't get into it. I guess we'll find out this weekend.