Re-Learning Tankadin

Pretty Cow

Re-Learning Tankadin

One of the frustrations of playing Horde side is that as a boosted level 100 character, I am lacking a backlog of awesome gear to use for transmogging purposes.  I mean afterall the true “end game” of World of Warcraft is looking fabulous.  As a result my down time has been spent running a bunch of older raids so that I can have something in my void storage worth transmogging.  Yesterday I finally completed my set of Tier 10 heroic armor from Icecrown, and while I don’t really have a belt that matches it perfectly yet… I am thinking it works pretty well.  I am not sure why but I have always loved the “plate dress” look that a few of the sets have, and Judgement is probably my favorite set period.  The thing is…  a paladin running around in full judgement at this point is somewhat cliche’d so instead I started chasing either the tier 8 set from Ulduar or tier 10 from Icecrown.  The problem with Ulduar is that I have run it numerous times and have yet to get the correct arm piece to drop, leaving me with a glaring hole in my armor.  Similarly frustrating is that the Tier 8 set does not seem to have a belt that matches it terribly well.  The positive about playing a Cow/Worgen/Draenei is that the boot slot doesn’t matter quite so much since there are hooves/paws in the way.

As far as the weapon I really like this spear I picked up in Ulduar, the only problem there is that I just don’t care for the polearm animation.  I need to sort out a better two handed sword that matches this set… and honestly I think they are going to similarly come from Ulduar as well.  I remember there being some pretty cool blades from there as well.  There were cool swords in Alliance Crusader’s Coliseum, but unfortunately all of the horde variants are big axes.  I have this very specific style that I am going for with the MooCowAdin… which is polished and civilized.  Essentially I am going for the traditional Paladin vibe, not a tribal version of a Paladin.  The only thing I wish I had is a better pair of goggles, but alas this character is not an Engineer but instead a Blacksmith.  I figured Blacksmith would simply be more useful in the long run, since creating your own gear is pretty great.  It is my hope that by Legion I have managed to catch up his tradeskills to the point where I can actually create useful stuff.

The Deep End

Re-Learning Tankadin

Yesterday did not go exactly as planned, and we wound up going out shopping again in the afternoon.  The positive however is that I got Indian food…  which is always a good thing.  The negative is that I once again missed the Star Wars pen and paper game, and most of the Horde side raid in World of Warcraft.  I had been working on gearing to be a viable tank, and when we decided more healing was needed…  I said I was able.  The problem being… that not only have I not tanked in a really long time…  I have not tanked as a Paladin in an even longer time.  Part of me questions my  pushing the Paladin up, when I could have gone with a tank I was much more familiar with like the Deathknight or the Warrior.  But in part the Paladin was so that I would have access to dps, tanking and healing in one character… and I figured it might be cool to get some more tanking as one of the other classes under my belt.  Druid was also a possibility but honestly… I suck at healing with HoTs and after being so damned used to the Warrior…  playing a druid tank feels like a really trimmed down version of it.  Similarly… cat dps feels like a really confusing version of a rogue…  so honestly I think I made the right call as far as multi-function classes goes.

The challenge is that I did not join the raid until Kilrogg which seems to be one of the more complicated fights.  The person I was replacing… was the person who normally tanked the main boss so it was very much a sink or swim situation.  I had two big problems…  firstly holding aggro off our feral druid was a challenge… and one that I was largely failing.  Druids have always had the highest aggro, so holding off of them is a challenge in the best of situations.  The complicating factor here is the fact that in order to survive I had to keep from getting stacks of this debuff, and the ability that allows me to do that…  is essentially my highest threat attack.  So I would have to hold it in reserve just to make sure I had it available at all possible times and then hit it when the attack was incoming because the immunity only lasted three seconds.  This ability was essentially both a shield slam and an avoidance buff, and normally when I am tanking something I am spamming it every time it is available.  We survived only because Obi is overpowered and managed to solo tank the boss down after I died.  On Gorefiend however I was feeling much more in my element, and I think did a far more palatable job of tanking.  Nothing like being thrown into the lions den to sort out how to play a class!

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