Last night I had every intent of logging into The Division and playing it all night long. If nothing else I knew I needed to pop in long enough to convert all of my materials to orange or blue quality. This Tuesday there is a pretty horrible nerf coming down the pipe in crafting. In the case of high end crafting it is more than doubling the amount of materials needed to craft something through the form of an extremely lossy conversion of materials. Right now it takes 5 greens to make 1 blue, and 5 blues to make 1 orange crafting material. Which has always felt like a pretty fair method. However after the patch it will take 10 green mats to make a single blue, and 15 blues to make a single orange. To make matters worse they are also nerfing the amount of materials you get off of deconstruction which right now usually yields two materials… but after the patch it will more consistently yield a single material. Essentially all of the love I have for Destiny and the quality of life improvements… I am feeling the opposite for Division and what seems to be some very unfair changes for the casual player. As a result I highly suggest you get into the game and convert everything you have up to the highest tier of material you can make.
Unfortunately there is no batch conversion option so you will be holding space bar and hitting escape a bunch to burn through your materials. It took me about twenty minutes to convert everything up because I really did have a lot of materials. I need to focus on farming some more weapon nodes this weekend so that I can hopefully convert up at least enough to get 10 for one weapon. Right now high end craftables take 8 orange mats, and after the patch they are going to require 10. I didn’t notice any mentioned nerfs to the world nodes, so I am wondering if these changes are designed to get players to prioritize going after them instead of simply killing a bunch of stuff to deconstruct. In any case I know today/tonight I plan on farming as many nodes as I can get my hands on with the hopes of converting it all upwards into shiny orange materials. In the process of screwing around yesterday I did manage to complete a mission and hit 23 so at some point I really need to make the final push to 30 so I can join in all the fun end game “reindeer games”.
As unexcited as I am about The Division patch…. I am insanely so about the Destiny patch. Yesterday I was super pumped to see what the next Playstation exclusives would look like, namely I really really want that new exotic sniper because it has an almost Tex Mechanica vibe. I also think the new Jovian Guard armor set is probably the coolest Titan armor to date, so I will absolutely be farming up a set of it, which should go a lot more smoothly given that I can infuse things much easier. On the infusion department there is some conflicting information up on the Bungie site, but it makes it sound like we will no longer get engrams to decode to less light than our converted light total. Meaning that if you are 309 light when you decode you should get items of level 309 or higher. What is confusing is this seems like a massive change, but one that I really welcome. I am sick of getting 260 blues and 270 purples from engrams. I’ve been holding onto a vault full of interesting weapons, that just need to be infused to use… so I am amped that this might mean that process becomes super simple. At some point before Tuesday I really need to sort through my vault and deconstruct all of the lower level items that I was holding onto as stepping stones for leveling higher stuff from 280 and beyond.
I didn’t intend to play Destiny last night, but at some point during the evening I flipped over to the clan messaging app and saw that my friend Jex was trying to get ahold of me. Now I have needed to finish up the Exotic sword quest for some time, but I wasn’t really pushing the issue. It turns out that Jex and Squirrel were looking for something to do last night, and thought that it would be the perfect time to work on that quest for me. The sunless cell is probably my least favorite strike because I don’t like the whole “not being able to see” aspect, and the exploding thralls coming out in close proximity. That said the worst part about it last night was the anxiety of not wanting to screw up the pattern. You have to bleed down the main boss to where you can finish him off in a hit or two… and then drop the warden of your elemental type and then within 30 seconds finish off the boss to complete the quest. The problem being that the flame sword warden is apparently the most annoying because he could almost one shot all of us.. and we were well above the suggested 300 light. We managed to do it in a single attempt, but with a lot of resurrections in the process. Afterwards we popped over to the dreadnaught and did some Court of Oryx, with the goal of finishing some antiquated runes so we would each have a stack to go through with the patch on Tuesday. I know personally I have six, but it sounded like Squirrel had a full stack of them. The hope is that we can farm up one or more of those 335 artifacts to boost our light level before the raid that same night. In any case I am super grateful for the group, and my shiny new exotic 310 sword.