One of the things I always have trouble sorting out, is what game I plan on playing during the AggroChat podcast. Now there are casts that have a strict no gaming rule while talking, but I honestly think that would damage some of the discussion. Essentially we are hitting record on conversations that naturally happened already on our voice chat server. Part of that equation is the fact that we are talking while gaming, and for the last couple of weeks the game of choice has been Diablo 3. I think partially it is that I know the season is coming to an end, and as a result it is fresh in my mind again. The ultimate irony however is that I am not playing seasonal characters at all. While recording two shows ago I ended up pushing my non-seasonal monk to 70 and last night I started working on trying to get my non-seasonal warrior from 60 to 70. That would leave only my Wizard as being sub max level, which honestly…. I am considering giving another chance. I am not a huge fan of finger wigglers… but after running with a lot of wizards over these last couple of seasons… I have to say I see the charm. They can simply melt anything that they come up against, and there actually is a semi melee range option that I would probably be able to stomach.
The other thing that I tried my hand at this week was Path of Exile. I find it shocking that the game has been out this long and I have yet to even really give it a shot. The talent screen honestly scared me off a bit because it looked as complicated as the final fantasy x sphere grid. However for some time my friend Carthuun has been talking it up, pretty much anytime we brought up Diablo 3. It is entertaining and I feel like I could play it happily, but I have to say I was somewhat shocked how relatively difficult that it starts. I mean it is not super hard, but you can’t simply mow through the mobs in quite the manner that you do in Diablo 3. All this really means is it makes me realize just how watered down the latest Diablo installment really was. The only disappointment was that there didn’t seem to be any sort of a real “knight” light character with a sword and shield in the manner of the Crusader in D3. I ended up choosing the big brute character, and at some point I will probably try and go sword and shield. I am not sure exactly how I am building the character yet because I have yet to get terribly far.
The majority of yesterdays game time was spent running around in The Division and attempting to farm crafting components. At the current moment I have a decent stash of materials, or at least am in a better position than I was before I knew the crafting changes were coming down. I am not super pumped about the patch, because it feels like it is taking the game in a less player friendly direction. However that said I am still slowly making progress towards the level cap. While running around yesterday I managed to ding 24, and encountered some areas that I had not seen yet. The strangest of course was this marijuana farm that was nestled deep inside a building. As the day goes on today my goal is to continue trying to level because I would really love to be able to participate in some of the big activities, but I am absolutely certain I will not hit the cap before the patch. I am somewhat frustrated that it sounds like gearing is going to be harder for me, than it was for the folks who rushed the leveling process. That however always seems to be the case… the first few you get to cap get easy epics, and those who level slowly have to struggle through the throttled drop rates.