Down to Goblin Town
This morning I am having one hell of a hard time getting started, largely because it feels like I don’t really have a whole lot to talk about. It was a Monday night, and that means raiding in Final Fantasy XIV. However it was also a night that I was seeming to have a pretty frustrating migraine headache. So in truth it was a good thing that we were breaking in a brand new tank… or at least one new to our group. Pixel Executioner I am pretty sure is something that once upon a time I knew from the Blog Azeroth community, but thanks to the miracle of the fact that everyone seems to be connected on the internet I am getting to know him again thanks to Neph. Pix had apparently never quite finished the original run of Alex so we started our evening there, with turn four otherwise known as “Burden of the Father”. This went down in really short measure, and so long as you are tanking the boss… you really don’t have a clue there are any mechanics that need to be dealt with. The only thing as the boss tank that you have to worry about is Discoid which signals you are just about to take a ton of damage. As a result this was the absolute perfect first tanking foray of the evening to break him into the rhythm.
After that we moved into the next part of Alexander and ran through the next four turns. The awesome thing about this is that it gave me a nice little break between fights to kinda chill out and try really hard to forget my head was trying to kill me. I am pleasantly surprised where we have come as a group, because I remember struggling a little bit when we first did Alex Midas, but last night it seemed really easy. Well that is until we reached turn seven… which has a significant amount of madness going on. The awesome thing there is that we finally learned how to mechanic one of the phases. Previously the answer to getting through the fire jail was just to have rez ready to go to bring back whoever happened to get locked in it. Instead this time we learned that during the fire phase you just stand still and do nothing until your group brings you out of it. If you move however… you die… and we were trying to do stuff and move… which is apparently a bad idea? The best part about the night is that we managed to actually finish the second Alex for Pix. We were coming down the to the end of our normal run time, and I honestly thought we did not have anywhere near enough time to finish. However we managed to pull a victory out on the final boss… having only gone about five minutes over our normal close time.
It was a really great night and apparently luck was on my side. For awhile now I had been sitting on one of pretty much all of the items needed for the various armors that require two items. Over the course of the evening apparently the game decided it liked me, because I won a significant number of rolls and suddenly shot up in item level. I managed to complete the arms last week, but this week I managed to complete helm, boots and belt bringing my item level up to a respectable 113. At some point I really need to spend some time getting back in game and finishing off my weapon in Palace of the Dead, because there were several moments last night when the fact that Pix my co-tank had one… made it harder to maintain threat. In all honesty I have been struggling to remain interested in Final Fantasy XIV. I am enjoying raid nights, but I am simply not wanting to put any of the other time in to make sure I am geared enough. Which I know has to be frustrating to my raid mates. I feel like I am fairly horribly geared as a whole, at least compared to what I could be. The problem being when I sit down after a long day of work… I keep logging into World of Warcraft instead of Final Fantasy XIV. Especially with the launch of Legion happening next week… my FFXIV time is likely to continue to be in Triage mode for awhile.