AggroChat #271 – Lunar Lacerations

Featuring: Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

Tonight we start off talking about the Dragalia Lost Anniversary event and how it has been the time to get Five Stars with a daily free 10 Summon.  From there Bel gushes about Destiny 2 Shadowkeep and it playing towards his particular game style. He also talks about getting caught up in the race for world’s first on the new raid.  From there we talk a little bit about Overwatch before diving into a discussion about Sayonara Wild Hearts. Finally some discussion about the Cities of Sigmar book and the changes to Warhammer it brings.

Topics Discussed:

  • Dragalia Lost Anniversary Event
    • Still playing daily a year later
  • Destiny 2 Shadowkeep Expansion
    • Destiny version of Looking for Raid
  • Garden of Salvation World First Race
    • Come from behind Victory
    • Competitive PVE Content
  • Overwatch Discussion
  • Sayonara Wild Hearts
    • Loading Ready Run Rhythm Cafe
  • Cities of Sigmar
    • Goodbye Elves
    • Happy Days for Dwarves

AggroChat #270 – Anser Answers

Featuring:  Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen

Tonight we talk Untitled Goose Game, Link’s Awakening, some more WoW Classic Discussion and Bel makes a heartfelt plea to get folks to watch a 4 hour long video.

Topics Discussed:

  • Untitled Goose Game
    • Ode to Classic Stealth Gameplay
  • Link’s Awakening
  • Random Tells in WoW Classic
    • General Discussion of Classic as a Whole
  • The Complete Story of Destiny by Byf
    • Yes really watch this 4 hour long video

AggroChat #269 – Friction and Friends

Featuring:  Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen

HONK!!!!!  So tonight we have some topics that have bumped around a bit.  Namely talking about Accessibility versus Friction in Game Design concepts.  This is very much on our minds now as a lot of things we thought we didn’t like, end up being what is providing the cohesion needed to keep moving forward in World of Warcraft classic.  This however ends up creating a bunch of problems namely it is a real challenge to stay up to date with your friends so that you can keep doing content together. We talk about some systems that work and Tams disdain for mentoring systems.  Finally we dig into Magic the Gathering and talk about Kodras most recent dive into Standard and some of the upcoming mechanics that will be arriving soon with Throne of Eldraine.

Topics Discussed:

  • Accessibility vs Friction in Game Design
  • WoW Classic vs Playing With Your Friends
  • Challenges of Keeping up with Everyone
  • Kodra playing Standard with a New Deck
  • Throne of Eldraine
  • Teaser for Untitled Goose Game

AggroChat #268 – Chatroulette but Wholesome

Featuring:  Ammo, Ashgar, Belghast, Tamrielo and Thalen

Tonight we have a handful of things to talk about that are not World of Warcraft Classic and were smart enough to start with those.  First up Ash has been playing a lot of Fire Emblem: Three Houses and seemingly Tam and Ammo are stuck at the same point before things get interesting.  From there we talk about Greedfall and confronting the legacy of colonialism in a fantasy Action RPG. Tam talks a bit about Kind Words, something that is not exactly a game but is most definitely a joyful experience that has conspired to make me late getting the podcast out this morning.  Finally we talk at length about World of Warcraft Classic and some of the design differences we are noticing between it and Retail.

Topics Discussed

  • Fire Emblem: Three Houses
  • Greedfall
  • Kind Words
  • World of Warcraft Classic
    • Zone and Dungeon Design
    • Sound Design