AggroChat #137 – The Diablo 2 Game Show

Tonight Ashgar, Belghast, Grace, Kodra and Thalen discuss the November/December AggroChat Game Club Title – Diablo 2.

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Tonight we wrap up season 3 of AggroChat with the November/December AggroChat Game Club Title Diablo 2.  This pick was made by Grace and is largely an attempt at seeing just how well this game still holds up as compared to the titles we are used to.  Join us as we talk about reconciling our memories of the game with the reality of playing it again.  Additionally we get into a bunch of slantwise connected discussions during the process.  

AggroChat #136 – Star Wars Gone Rogue

Tonight Ashgar, Belghast, Grace, Kodra and Tam talk a bunch of games… and then Star Wars Rogue One

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This week we are recording a bit of a special show in that we have a bunch of gaming stuff to talk about… but also Rogue One happened.  So as a result we are dividing the show in essentially two parts.  The first part we talk about a bunch of gaming topics, and in the second part we give an intermission of sorts to let folks know we are about to delve into a spoilery discussion of the new Star Wars film…  Rogue One.  For those really cautious our spoilery discussion begins around 56 minutes into the podcast.

On the non-spoiler side of the table we talk about The Dawning event in Destiny and how awesome the Sparrow Racing League is.  This causes a brief offshoot conversation about how we actually grip our controllers.  A few of the crew have been playing Hex the digital CCG that many of us backed eons ago in kickstarter so there is some discussion about its current state.  Bel talks about the Warcraft community Icecrown Challenge charity event.  Bel also talks about his experiences playing Let it Die the Darksoulsian Rogue-Like set in a Neo Tokyo setting.  Finally wrapping up the pre Star Wars discussion is some talk about the 2nd edition of the 7th Sea Pen and Paper game.

Topics Discussed – Destiny – The Dawning – Sparrow Racing League – Controller Grips – Hex – Hearthstone – World of Warcraft – Icecrown Challenge – bit.ly/icecrown2016 – Let It Die – 7th Sea – Star Wars: Rogue One

Scattered

The holidays are approaching fast and my brain is scattered in a billion directions trying to plan presents and decorations and cooking and travel. It is no wonder that I’ve been a bit scattered when it comes to gaming lately too. I’ve still been playing WoW. In what must be approaching a record for recent years I’ve been playing solidly since just before the pre-expansion patch. My interest is definitely starting to taper down now. The past few weeks I haven’t run any mythic+ dungeons and have barely been able to motivate myself to show up for raids. Most days I log in for my emissary quests and then wander off. I’ve gotten some mileage out of alts, but once they hit the level cap and have to run dungeons for professions quests I lose interest fast. I was hoping to get alchemy sorted on my newly-110 hunter, but the thought of having to do a quest in Vault of the Wardens stopped me cold. My next project may just be leveling things to 110 to see the class hall stories but it is frustrating that one of my key motivations for alting is so gated behind content I don’t like to engage with on alts.

Scattered

What I have been playing a ton of is Justice Monsters V. This is a minigame within Final Fantasy XV, which has been given a full mobile game treatment. It’s part pinball, part Puzzle and Dragons, and entirely fun. Individual games are on a timer so at most they can take 2-3 minutes which makes it perfect for a quick distraction in between holiday chores. It has a frustratingly bad pricing scheme for in-game purchases, but I’ve been playing for almost 2 weeks straight and haven’t felt like I needed to spend any real money to progress anyway. The game starts out very easy but the tables get progressively more interesting and the enemies get much stronger so it does have enough challenge to keep me from getting bored. Like PAD there’s obviously a lot of grinding to do to be able to upgrade and evolve your monsters. Unlike PAD, the method of leveling up is way less opaque. Also, I enjoy the pinball enough that it doesn’t feel like a grind yet. I’m genuinely enjoying playing monster pinball for its own sake and I get the occasional bonus of being able to power up my monsters every once in a while. The monsters you collect are all straight from the Final Fantasy universe, and while you don’t need to know anything about Final Fantasy to enjoy this game, it is a treat to see those recognizable creatures if you are a fan. It’s not the most complex and engaging game ever, but it is quite fun in quick bursts and  worth checking out for free.


Scattered

Scattered

The holidays are approaching fast and my brain is scattered in a billion directions trying to plan presents and decorations and cooking and travel. It is no wonder that I’ve been a bit scattered when it comes to gaming lately too. I’ve still been playing WoW. In what must be approaching a record for recent years I’ve been playing solidly since just before the pre-expansion patch. My interest is definitely starting to taper down now. The past few weeks I haven’t run any mythic+ dungeons and have barely been able to motivate myself to show up for raids. Most days I log in for my emissary quests and then wander off. I’ve gotten some mileage out of alts, but once they hit the level cap and have to run dungeons for professions quests I lose interest fast. I was hoping to get alchemy sorted on my newly-110 hunter, but the thought of having to do a quest in Vault of the Wardens stopped me cold. My next project may just be leveling things to 110 to see the class hall stories but it is frustrating that one of my key motivations for alting is so gated behind content I don’t like to engage with on alts.

Scattered

What I have been playing a ton of is Justice Monsters V. This is a minigame within Final Fantasy XV, which has been given a full mobile game treatment. It’s part pinball, part Puzzle and Dragons, and entirely fun. Individual games are on a timer so at most they can take 2-3 minutes which makes it perfect for a quick distraction in between holiday chores. It has a frustratingly bad pricing scheme for in-game purchases, but I’ve been playing for almost 2 weeks straight and haven’t felt like I needed to spend any real money to progress anyway. The game starts out very easy but the tables get progressively more interesting and the enemies get much stronger so it does have enough challenge to keep me from getting bored. Like PAD there’s obviously a lot of grinding to do to be able to upgrade and evolve your monsters. Unlike PAD, the method of leveling up is way less opaque. Also, I enjoy the pinball enough that it doesn’t feel like a grind yet. I’m genuinely enjoying playing monster pinball for its own sake and I get the occasional bonus of being able to power up my monsters every once in a while. The monsters you collect are all straight from the Final Fantasy universe, and while you don’t need to know anything about Final Fantasy to enjoy this game, it is a treat to see those recognizable creatures if you are a fan. It’s not the most complex and engaging game ever, but it is quite fun in quick bursts and  worth checking out for free.


Scattered