Games of Early 2022

Good Morning Friends! I am very much in vacation mode right now because I am off work until the New Year. As we wind down things for 2021, I usually end up starting to think about what is going to be releasing next year. More specifically since months fly by so quickly… I am focused on the games we already have release dates for during the first quarter of 2022. In an attempt to make content happen without talking about Endwalker spoilers… I thought I would spend some time this morning going over some of the upcoming releases that I specifically care about.

Weird West

Technically this is already available if you are interested in playing early access. What really interests me about this game is how much it looks like a classic Fallout game, that is set in the wild west… but with vampires and zombies and such. Essentially two folks from Arkane left to found a new studio and the game is being published by Devolver Digital… which usually means it is going to be some nonsense. I’ve been waiting for awhile for this game to officially launch and I am ready to spend a bit roaming around this setting.
  • January 11th – Windows, PlayStation, Xbox (Game Pass)

Monster Hunter Rise

I get that this has been out for half a year now on the Nintendo Switch, but truth be told… my “console” of choice is likely always going to be the PC. Since I never really got into Monster Hunter Rise before now, I am hoping to give it a spin when it releases on Steam. I’ve played the demo and it controls pretty much like Monster Hunter World did, which felt far better on PC for me personally than it did on console. Mouse and Keyboard makes everything better for me, so hoping that it gives me the desire to actually play the game and experience it all.
  • January 12th – PC Release – Already available on Switch

Dying Light 2 Stay Human

I loved Dying Light. It was such a great take on the Zombie game and was way more detailed and engaging than I expected it. Since this was first announced I have been waiting for it to release, and now it finally is coming out. This has had an extremely fraught release schedule and gone through development hell… so I have to say I am a bit concerned about how good of a game it is going to be when we finally get our hands on it. I am a sucker for this sort of game though so I figure I am going to be on board for trying it regardless of how big of a mess it might end up being. I mean I loved Cyberpunk 2077 and Mass Effect Andromeda when the rest of society seemed to be panning them as awful… so my tastes may be slightly different than the zeitgeist.
  • February 4th – Windows, PlayStation, Xbox, Nintendo Switch

Horizon Forbidden West

This friends is why I own a PlayStation 5, pure and simple. Horizon Zero Dawn was my favorite game of the PlayStation 4 generation, and I am so ready to join Aloy on another adventure. I wish this was coming out on PC at the same time as the PS4/PS5 versions but I know I will probably double dip on this title and play it again when the PC version eventually releases. I enjoyed this so much more with a Keyboard and Mouse, but I was able to enjoy every last minute of it with a controller as well so regardless… I am so damned ready to be revisiting this world.
  • February 18th – PlayStation 4/5

Destiny 2: Witch Queen

I have to admit that I had all but sworn off this expansion for Destiny 2. I am still annoyed at the vaulting of content, however after coming back to the game recently I have had this whole experience of just how damned fun it can be. There is an almost truly oppressive amount of content that is relevant, so I guess I now sorta get why they are vaulting some of it because it really is almost too much stuff to juggle. I might be a sucker, but I guess I am now on board for this nonsense.
  • February 22nd – Windows, PlayStation, Xbox, Stadia, Luna

Elden Ring

I have to admit I am not fully bought into this game. I am nowhere near as hyped as everyone else seems to be. I don’t really like souls games in general but I do really like the world surrounding them. Open World games are my jam and I am curious if the souls formula will work for me… when in a big damned exploration game. I am still not certain if I am going to be playing this game, but it is definitely on my radar at least to be watching.
  • February 25th – Windows, PlayStation, Xbox

Tunic

This honestly is one of the games that I am looking forward to full stop. Tunic is essentially the original Legend of Zelda with a super cute fox character. I’ve played the demo for this game and have waited and watched as it got subtle updates each year… until now we finally have a release date. If you loved the original Legend of Zelda, maybe give this game a look.
  • March 16th – Windows, Mac, Xbox

Tiny Tina’s Wonderlands

So this is one of those games that I am interested in… but maybe not as hyped as some folks are about it. I feel like Tiny Tina is a character that is great in small doses… but can be a bit much at times. I think I am going to dig a Borderlands game but with Melee and Magic. I did not really enjoy Borderlands 3, so that also gives me pause because I am not exactly sure that Gearbox has the same magic that they once did. However I did really like the latest trailer so here is hoping it ends up being phenomenally fun.
  • March 25th – Windows, PlayStation, Xbox

Guild Wars 2: End of Dragons

Me and Guild Wars 2 have had a fraught history. The next expansion is coming soon, and I know I will probably give it a spin to see if it grabs me. There is a lot about this expansion that looks interesting, but also I know how much I have generally bounced off Guild Wars 2. So we will see if this one does it for me.
  • Early 2022 Release Date – Windows
What did I end up missing that you are anxiously looking forward to? I really only covered the first few months of 2022 since so many other games don’t have definite launch windows. I would love to hear the games you are looking forward to. Drop me a line below. The post Games of Early 2022 appeared first on Tales of the Aggronaut.

AggroChat #371 – Neon Kamigawa Lands

Featuring:  Ammo, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks!  Sorry for no show last week but Bel was not able to record.  If you follow him on social media you might have an idea of the weekend he had.  Additionally we should probably talk about how this is going to be our last show of the year.  Time and space has conspired to make it so our recording days for the next two weeks are Christmas Day and New Years Day which yeah…  are not going to be days we record on.  So instead we will see you again in the new year with our traditional “Games of the Year” show. Tonight however we start off by talking about how generally hard it is to actually play Final Fantasy XIV.  From there Bel talks about the Bungie 30th anniversary event and what he has been doing instead of FFXIV since he finished the MSQ.  From there we talk a bit about Warframe and how the beginning of a new year tends to be when Ash revisits the game.  We talk briefly about the Game Awards 2021 and how Tunic finally has a release date.  Tam talks about his experiences playing Summoner in FFXIV Endwalker.  We then talk about crossing the uncanny valley with the Matrix Awakens Unreal 5 Tech Demo.  Finally we wrap things up talking about how freaking cool the Neon Kamigawa Lands are and how probably hard it will be to get our hands on them.

Topics Discussed

  • Not Being able to play FFXIV Endwalker
    • Ceasing Sale of Product
  • Bungie 30th Anniversary Event in Destiny 2
  • Warframe
  • Game Awards 2021
    • Tunic Release Date
    • FFXIV Winning Awards
  • Summoner in FFXIV
  • Matrix Awakens Unreal 5 Tech Demo
  • Neon Kamigawa Lands
The post AggroChat #371 – Neon Kamigawa Lands appeared first on Tales of the Aggronaut.

Winter Convergence

Tis the season for holiday events to show up in the games we play and New World was not to be outdone. Yesterday the large December 1.2 update landed and with it a new Winter Convergence event. With it came a whole slew of changes that I will talk about at least in part, but the most noticeable one is that every settlement now has a tree in the middle of it. Once a day you can loot these trees for presents… of which you are able to get 3 good ones per day. The “good” presents have so far given me 1 Diamond Gypsum per, a few Silver Bars, and 100 coins. The subsequent packages after the first three just reward winter tokens which are the currency used in game by the event to purchase items at the winter village.
Scattered around the map are the Winter Villages, which are helmed by an NPC Yeti called the Winter Wanderer. They will send you on a series of quests related to the event which involves picking up packages that spawn around the world near roads, and taking out their evil Yeti brethren in various Ice caves. There is a reputation with the event that works much like the three factions, and with it unlocks different tiers of gear that you can purchase with the Winter Tokens. The armor and weapons are equivalent to the items you can get from the faction vendors with the weapons all offering a luck bonus. For the PVE focused players… now that they made farming the PVP missions for tokens a pain in the ass… this might be your chance to get a set of 520 gear and some 525 weapons.
The biggest change with the patch however is that they have converted the ambiguous “High Watermark System” into something tangible and track-able called Expertise. For those of us who ground up our watermark a bit… this has finally allowed us to actually see where various item watermarks were sitting. Out beside each item is now a purple number which represents what the watermark for that given gear slot is. For me all of my watermarks look a little something like this:
  • Helmet – 576
  • Chest – 577
  • Hands – 576
  • Legs – 576
  • Boots – 574
  • Shield – 562
  • Necklace – 518
  • Ring – 500
  • Earring – 500
  • Sword – 535
  • Great Axe – 545
  • Hammer – 556
  • Hatchet – 544
  • Spear – 539
  • Rapier – 545
  • Bow – 550
  • Musket – 529
  • Life Staff – 554
  • Fire Staff – 562
  • Ice Gauntlet – 556
  • Void Gauntlet – 512
Supposedly more Necks, Rings, and Earrings have been added to the world to make these a little easier to watermark. It was much to my chagrin that I noticed my highest watermark weapon… is also one that I will never use the Fire Staff, while the one I use the most is sitting only at 535. Once again I say that this system is awful… but at least it is more clear how bad we are getting screwed.
They also put in kilns spread throughout the world, which are unfortunately NOT in the main territories. Instead you are going to have to trek out to the unheld north in order to find one of these. Thankfully I still had my inn bound to Mountainhome from the days when farming Myrkgard was actually viable. Various activities drop various kinds of Gypsum and you can craft this into a Gypsum Orb once per day. You can then trade a Gypsum Orb at the Kiln for a Gypsum Cast of a specific item type which acts as a lootbox giving you a guaranteed expertise/watermark upgrade. For example I made a Sword Cast which took me from 533 to 535 so this is not going to be a fast process by any means. Here are some of the sources for Gypsum.
  • Obsidian – Dropped by level 60+ Elite Mobs in the World and requires three
  • Sapphire – Dropped from last boss of Lazarus Instrumentality or Garden of Genesis and only requires one
  • Ruby – Dropped from Outpost Rush Caches and requires two
  • Emerald – Dropped from Trade Skill Aptitude Caches and requires one
  • Citrine – Dropped from Arena Caches (Siren Queen etc) and requires one
  • Amethyst – Dropped from Max Level Corruption Breach/Portal Caches and requires seven also not 100% drop
  • Diamond – Dropped from events, currently the first 3 tree presents you loot each day and requires three
  • Topaz – Dropped from level 55+ mobs in the world after consuming an attunement potion and requires ten
The Topaz is a bit weird because once a day you can craft an attunement potion, which allows for Topaz Gypsum to drop from any level 55 or higher open world mob. The gotcha there is that the potion can only be crafted once per day and requires one of every elemental “animal” aka Fire Snail, Water Fish, etc. I had a stockpile of these but if you were to try and farm them… it would take awhile not only to find all of them but to get the purple animal drop instead of motes.
All told it isn’t a bad update but it also doesn’t really reduce the overall grindy nature of the game. I still question the design decisions they have made to reach this point. I’ve heard anecdotal evidence that all of the open world areas for watermarking have been nerfed into the ground. Anything that used to allow for solo watermarking is just not viable anymore. They are pushing players hard to get into dungeons and arenas, which require the crafting of keys. Keys which I am almost certain will eventually be sold on the cash shop to “speed up” the process. I’ve also noticed that every single item now has a greyed out “Upgrade” button claiming it requires something called “Umbral Shards” to upgrade the item. I have a feeling that these also will eventually show up on the cash shop.
The last bit of news that came out yesterday is an official confirmation of which servers would be merging. I had theorized at one point that they might just collapse entire server blocks because if you collapsed the entirety of Arkadia Theta where Minda is… you would still not quite end up with 2000 players based on the trends. They appear to be doing exactly this which means that all of the servers would be merging into Adlivun the most populated server in our block. That means all of our territory will default to whatever was held on Adlivun.
On the Syndicate side, currently the only company holding any territory is Fenris which has two different guilds “holdings” and “acquisitions”. Similarly the majority of Marauder territory is held by Minas Morgul which has three different companies holding territory. In theory all of these companies will be seeing a pretty big payday as a result of the merger and then losing their territory. I would expect that all of these mergers are probably going to take place next week, so if you are on a lower pop server I guess now is the time to farm materials while the getting is good. The real question however is if any of this is going to turn the tide of this game. To that I think the answer is a resounding no. Players have moved on and are unlikely to return unless something drastic happens. We’ve recently dropped below the 100,000 player peak concurrency threshold and I doubt that is going to change significantly. The post Winter Convergence appeared first on Tales of the Aggronaut.

Man on The Moon

Good Morning Friends! I finished up the quest for the Zephyr last night and while I absolutely hate the design… it is cool to have a stasis element sword. I am not sure what it is about the whole Dawning design ethic, but it is awful. Like I get what they are going for… a sort of new years festival thing that isn’t dominated by either the Red/Green Christmas colors or the Red/Gold Lunar New Year designs. However there is just some about the shapes of the items that I don’t really like that much. I’ve never really cared for the “Nine” themed items either, and these absolutely seem to share a similar design ethic. I kinda wish you could create weapon skins similar to how you can create universal ornaments for armor, so I could just swap this to a weapon I don’t hate.
I am slow rolling my way through leveling my light, or whatever they call it currently. I am old… I will probably never stop calling it light level. Mostly I have been getting in, knocking out a few objectives and then calling it good for the night. I still really enjoy Gambit probably the most of all of the available modes. There is something about its specific blend of elements that I really enjoy greatly. Essentially I am getting daily bounties for Dawning and then trying to figure out who I can accomplish them the easiest. Last night I had Hive and Scorn bounties and thought since you get both of them regularly in gambit… I might be able to kill two birds with one stone. Unfortunately I wound up finishing the Hive one on Tangled Shore, and the Scorn one in a Dreaming City Lost Sector. Still having a lot of fun but very much not taking anything seriously.
Back over in Final Fantasy XIV, like I have said a few times I have been purposefully avoiding the login queues by playing other games. However I think either over the next few days or over the weekend I am going to start fighting my way in again. I have some dungeons to run that I have unlocked but never done before, and I think my friend Grace also has them unlocked as well. I figure it might be good shenanigans to run around and do them together and then loop in anyone else in the free company who wants to go along as well given that we have tank and heals covered for easy queues. The above image is not a story spoiler but makes me exceptionally happy because so much of the moon is pulled straight out of my Final Fantasy IV nostalgia.
I did stumble across something pretty cool last night if you are looking for something to watch. There is a multi-part docuseries on YouTube about the origins of the Xbox and the various travails that the console went through during inception as well as various missteps. This is edited in the format of a Netflix multi-part documentary so that it almost feels like something created by No Clip. They even got Laura Bailey to do the narration for the series which makes it feel all the more legit. While watching it you almost forget for a moment how brilliant this piece of marketing actually is. It is absolutely evangelism for the Xbox brand and paints it in the light of being this scrappy “by gamers for gamers” rebel. I was not an Xbox gamer, I jumped straight from Dreamcast to playing PC MMORPGs with a brief revisit in PlayStation 2 land. I do remember my friends getting super into it however and my neighbor across the street being extremely into Halo. I am on part four right now of what is currently a six part series, and it is just self deprecating enough to feel fair. It would never do anything to paint Microsoft in a bad light, because it is produced from within the bowels of Redmond but it does let down the guard more than a few times in very strategic ways in order to feel like the behind the scenes story. Truth is I know a few people who worked on the original Xbox and this syncs up with some of the stories they had told me. I’ve actually seen one of those original metal Xboxes that they show off in the series in person. However never forget that this is absolutely brilliant marketing. I mean I just bought an Xbox Series X which means it is working, because Game Pass and XCloud really are phenomenal deals and my old school 90s VCR model Xbox One needed and upgrade. The post Man on The Moon appeared first on Tales of the Aggronaut.