Games of the Break

Good morning friends. When I sat down and decided to take a bit of a break I didn’t expect that a fortnight would pass before I put virtual pen to paper and start posting again. The weirdest thing about the entire experience is that I expected there would be this massive drop off in readership… yet for the most part my data stayed pretty normal. I figured eventually people would give up on me and forget that I existed, but that does not appear to be the case. I am not entirely certain if this means I am returning to my normal daily routine or if I will ultimately modify it slightly to be a little more forgiving. Whatever the case I guess I am back and functional, but to be honest I am no less stressed now than I was when I ultimately decided to disappear. Part of that last bit might be because today is my first day back to work after having been off for a full week. During that week I allowed myself to get royally out of synchronization with my normal sleep schedule and as a result 5:30 this morning was a painful mess, as was attempting to get to sleep before midnight. Today will be hell but hopefully I readjust quickly to the normal routine.
I spent most of my break hanging out on the sofa remoted into my upstairs machine via Parsec and snuggling with cats. This is a pretty damned good existence if you ask me, and I would happily be on the sofa right now were it not for that whole need to be working thing. I played an excessive amount of Cyberpunk 2077 and love it so much… which seems to be counter to the wider opinion of the game for various valid reasons. I beat the game on one ending and started a second, and as a result I likely have a long form post in my breaking down my thoughts about the game as a whole. This morning is not that post however.
Another thing that I did over the break was to restart Jedi Fallen Order since around this time last year I stalled out on Kashyyyk. I originally played the game with a controller and this time around I decided to make the switch to mouse and keyboard which greatly improved my personal enjoyment. The problem with Jedi Fallen Order is it is not exactly clear in its directions of where you should be going… and when I stalled out the first time it was because I had misunderstood the games subtle hints that it was time for me to leave the planet. I probably have a lot of thoughts to share about this game experience, but again… that this not necessarily this mornings post.
I made an attempt to play Red Dead Redemption II, and this is the point where I have realized that I just don’t like Rockstar Games. I’ve “attempted” to play Grand Theft Auto before, but never really got into it and playing RDR2 made me realize why. GTA and RDR both give you the illusion that the game world is this massive open place for you to wander around in… however the second you start a mission you are forced onto a narrow track essentially closing in the walls of that open world into a fixed corridor where the mission actually takes place. Instead of getting a quest asking you to gather 3 animal pelts, you are instead placed on a specific mission where you and another character go out in the woods together and hunt those animal pelts. A game like Witcher 3 or even a Farcry game gives you broad objectives and doesn’t much care what order you complete them in or even when you actually get around to them. This allows you to stack up objectives similar to that of an MMORPG and do multiple things while in the same location. This feels way more natural to me than starting a specific mission that has hard constraints on what you can and cannot do during it. This means that if you are on a stealth mission… you have to be stealthy or you meet a fail condition unlike the more open world genre where going loud causes problems… but if you can deal with those problems you don’t have to sneak about. I just think the Rockstar model may not be for me.
Speaking of games that give me a play style I am more comfortable with… I also played a lot of Ghost of Tsushima and realized I am WAY further from the end of this game than I realized. Additionally the PS5 does a much better job of smoothly streaming a game remotely than the base PS4 did. I am nearing the end of Act 1 and there are 3 Acts in total. I’ve been spending most of my time wandering the country side and challenging Mongols to duels. I now have the perk that allows me to take out three encounters at once when I do a Stand Off, which is still one of the coolest mechanics for this sort of game that I have seen. When I realized this was not a game that I would likely be able to wrap up over the break, I returned to my leisurely pace of knocking out a few objectives and then walking away for awhile.
Last but not least… I seem to have fallen back into the nostalgia of Fallout New Vegas. During a lot of my conversation about Cyberpunk 2077, I compared it to this game and as a result it probably isn’t a massive shock that I would ultimately pick it up and start playing again. Now that I am engaged I am more than likely going to complete this playthrough. The hardest part about Fallout New Vegas to be honest is getting all of the mods installed that make this decade old game look fairly viable. You can also blame this video by HBomberguy that triggered all of the emotions and feels.
Finally I leave you all with this video that my friend Cylladora sent me over the break. It is amazing… true… and also sad. I hope you had an excellent break and for those of you still out there, thanks for sticking around. It might be a few weeks while I sort out what my normal pattern is going to look like. I have a bunch of topics for the next bit as I go through all of the end of the gear stuff. I also want to do a deep dive into Cyberpunk 2077 and Jedi Fallen Order after having beaten both recently. So I have some ammunition for several weeks, but when that runs out… I might allow myself another break because it seems to have at least improved my desire to sit down and write. The post Games of the Break appeared first on Tales of the Aggronaut.

Games of the Break

Good morning friends. When I sat down and decided to take a bit of a break I didn’t expect that a fortnight would pass before I put virtual pen to paper and start posting again. The weirdest thing about the entire experience is that I expected there would be this massive drop off in readership… yet for the most part my data stayed pretty normal. I figured eventually people would give up on me and forget that I existed, but that does not appear to be the case. I am not entirely certain if this means I am returning to my normal daily routine or if I will ultimately modify it slightly to be a little more forgiving. Whatever the case I guess I am back and functional, but to be honest I am no less stressed now than I was when I ultimately decided to disappear. Part of that last bit might be because today is my first day back to work after having been off for a full week. During that week I allowed myself to get royally out of synchronization with my normal sleep schedule and as a result 5:30 this morning was a painful mess, as was attempting to get to sleep before midnight. Today will be hell but hopefully I readjust quickly to the normal routine.
I spent most of my break hanging out on the sofa remoted into my upstairs machine via Parsec and snuggling with cats. This is a pretty damned good existence if you ask me, and I would happily be on the sofa right now were it not for that whole need to be working thing. I played an excessive amount of Cyberpunk 2077 and love it so much… which seems to be counter to the wider opinion of the game for various valid reasons. I beat the game on one ending and started a second, and as a result I likely have a long form post in my breaking down my thoughts about the game as a whole. This morning is not that post however.
Another thing that I did over the break was to restart Jedi Fallen Order since around this time last year I stalled out on Kashyyyk. I originally played the game with a controller and this time around I decided to make the switch to mouse and keyboard which greatly improved my personal enjoyment. The problem with Jedi Fallen Order is it is not exactly clear in its directions of where you should be going… and when I stalled out the first time it was because I had misunderstood the games subtle hints that it was time for me to leave the planet. I probably have a lot of thoughts to share about this game experience, but again… that this not necessarily this mornings post.
I made an attempt to play Red Dead Redemption II, and this is the point where I have realized that I just don’t like Rockstar Games. I’ve “attempted” to play Grand Theft Auto before, but never really got into it and playing RDR2 made me realize why. GTA and RDR both give you the illusion that the game world is this massive open place for you to wander around in… however the second you start a mission you are forced onto a narrow track essentially closing in the walls of that open world into a fixed corridor where the mission actually takes place. Instead of getting a quest asking you to gather 3 animal pelts, you are instead placed on a specific mission where you and another character go out in the woods together and hunt those animal pelts. A game like Witcher 3 or even a Farcry game gives you broad objectives and doesn’t much care what order you complete them in or even when you actually get around to them. This allows you to stack up objectives similar to that of an MMORPG and do multiple things while in the same location. This feels way more natural to me than starting a specific mission that has hard constraints on what you can and cannot do during it. This means that if you are on a stealth mission… you have to be stealthy or you meet a fail condition unlike the more open world genre where going loud causes problems… but if you can deal with those problems you don’t have to sneak about. I just think the Rockstar model may not be for me.
Speaking of games that give me a play style I am more comfortable with… I also played a lot of Ghost of Tsushima and realized I am WAY further from the end of this game than I realized. Additionally the PS5 does a much better job of smoothly streaming a game remotely than the base PS4 did. I am nearing the end of Act 1 and there are 3 Acts in total. I’ve been spending most of my time wandering the country side and challenging Mongols to duels. I now have the perk that allows me to take out three encounters at once when I do a Stand Off, which is still one of the coolest mechanics for this sort of game that I have seen. When I realized this was not a game that I would likely be able to wrap up over the break, I returned to my leisurely pace of knocking out a few objectives and then walking away for awhile.
Last but not least… I seem to have fallen back into the nostalgia of Fallout New Vegas. During a lot of my conversation about Cyberpunk 2077, I compared it to this game and as a result it probably isn’t a massive shock that I would ultimately pick it up and start playing again. Now that I am engaged I am more than likely going to complete this playthrough. The hardest part about Fallout New Vegas to be honest is getting all of the mods installed that make this decade old game look fairly viable. You can also blame this video by HBomberguy that triggered all of the emotions and feels.
Finally I leave you all with this video that my friend Cylladora sent me over the break. It is amazing… true… and also sad. I hope you had an excellent break and for those of you still out there, thanks for sticking around. It might be a few weeks while I sort out what my normal pattern is going to look like. I have a bunch of topics for the next bit as I go through all of the end of the gear stuff. I also want to do a deep dive into Cyberpunk 2077 and Jedi Fallen Order after having beaten both recently. So I have some ammunition for several weeks, but when that runs out… I might allow myself another break because it seems to have at least improved my desire to sit down and write. The post Games of the Break appeared first on Tales of the Aggronaut.

AggroChat #327 – Toebeans and Cyberware

Featuring:  Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen
Tonight we start the show talking about Monster Sanctuary a blend of Pokemon and Metroidvania.  From there we talk about the periscope through which we view the media and how it can be wildly different for two people who are in regular communication.  We talk about the problems with Cyberpunk 2077 and then Bel shares his experience playing through the campaign and finishing the game.  From there we talk about the Nintendo Direct and more specifically the games Cyber Shadow and Calico.  Lastly Bel talks a bit about his down cycle with World of Warcraft and how he is lacking the drive to keep playing.

Topics Discussed:

  • Monster Sanctuary
  • Media Landscape Periscopes
  • Cyberpunk 2077 Issues
  • Cyberpunk 2077 Gameplay
  • Nintendo Direct
    • Cyber Shadow
    • Calico
  • WoW Malaise
The post AggroChat #327 – Toebeans and Cyberware appeared first on Tales of the Aggronaut.

Requiem

Friends I am in a bit of a rut right now. I find it a bit of a struggle to log in and write a post. Last night I had these grand designs on using the Mythic+ key that I never used during the week but that completely fell out the window when I mostly spent the evening crashed on the couch snuggling with cats. I am trying to resist the desire to fall deeper into the turtle mode I have largely been in for the past year. That is more or less failing as I spent the entire evening last night disconnected from pretty much everything. There are a lot of feelings that I am having right now, not the least of which are related to the constant impact of Covid on my life. We’ve lost quite a few family members, and since you can’t even really participate in the grieving process on some level it makes it seem less real. Right now I am scared because my Boss and long time Mentor is struggling with Covid, and he keeps pushing himself and I am scared we will ultimately lose him. Then over the weekend my wife’s mother told us she was also Covid positive… but she didn’t want to tell us for fear of stressing us out too much. In pinball there is a state a machine gets into where it locks down when it detects that someone has physically manipulated the machine. These gyro sensors were put in place to keep folks from cheating at pinball, but the metaphor of this “Tilt” state has always seemed fitting. Right now I am locking up and failing and so many influences right now are just not helping. Cyberpunk itself is a really fucking dark game… but the debates over the morality of me engaging with it that I am having with my friends are making it all worse. There is part of me that just wants to nuke everything, burn it all to the ground and just walk away. I know that is not a healthy reaction. I’ve just reached this point where I can’t handle any more inputs, and as a result I think I might be taking more days off from blogging in the future. I’ve also realized that I am known more for my frequency of posts than the actual quality of any of them. I’m tired friends. I’m tired of this year and so many other things. I’m going to close this out for now, but just a heads up I might be more scarce in the coming weeks. Maybe some distance will help regenerate my desire to keep doing any of this. The post Requiem appeared first on Tales of the Aggronaut.