An Undead Death Knight

After yesterday’s totally important post, we are going right back to my regular nonsense. I am still playing an excessive amount of World of Warcraft and I am still very much finding it relaxing. At this point currently I am working on an Undead Death Knight and have just started on Frostfire Ridge in the Warlords of Draenor content. I mean I realize that Death Knights get a bit of a boost, but it feels like I am moving slowly because I opted to do Howling Fjord instead of Borean Tundra. While I like the look and feel of the Fjord so much better, I gotta say across the board Borean Tundra is just a better built zone. The objectives are more tightly clumped and there is way less travel time between them. The amount of time I spent flying halfway across the zone in Howling Fjord was significant.
I am somewhat obsessed with leveling an army of Horde characters while this buff is active. One important note is that at the beginning of this process I had two characters sitting at 120, my Warrior and my Demon Hunter both of which were leveled during the early days of Battle for Azeroth. Now you can see I have a pretty formidable stable with effectively five classes missing… Death Knight and Monk that I have already made progress on and then Priest, Shaman and Rogue which are not exactly favorites of mine. For the sake of transparency I should state once again that I spent my boost on the Mage since that is my least favorite class to play, and it also serves as a handy bank alt given its teleportation properties and ability to rapidly deliver stuff to friend characters.
I am of course the consummate adult while going through the leveling process. This time I decided to write a word instead of just drawing a penis with my trail of gunpowder. Sadly it mostly translates as “Euck” but oh well an effort was made. I have been informed that this is client side only, so while I didn’t do this sort of nonsense when Warlords was relevant, I absolutely do now knowing it harms no one. I have to say, as much as I generally did not enjoy Warlords, it is a way better feeling expansion if you are playing the Horde. Additionally that intro sequence while frustrating because it is unskippable, is pretty freaking epic feeling. I feel it is some of the best crafted content in all of World of Warcraft, because it feels like you are playing through a movie for awhile. I’ve always loved the Borderlands style title cards introducing each of the Villains as you encounter them.
In other news I finished the process of unlocking Kul Tirrans on the Alliance side and I now have a potbellied Druid. I don’t love the Alliance content, not in the same way as I did the Zandalari content… but it is equally competent. The funny thing about Kul Tirrans, especially seeing mine… is that they just remind me of the Norn from Guild Wars. I have no interest in leveling another Druid right now, but I mostly chose it for class because it has freaking amazing shape shifted forms. I dig the whole Drust thing, but I am also a huge fan of my Worgen Druid so it would be real hard for me to pass up being a Werewolf. If they had Paladin as an option I would probably consider race changing Exeter over to a Kul Tirran, but alas that is not a thing. Mostly I am just happy to have this done because this was the last thing that I absolutely had to be playing Alliance to complete. I can finish out the rest of the requirements for the Mechagnomes from my horde characters.
The above shot is just something I am posting because I thought it was really cool. I am not exactly sure where I was flying from, but I was headed over to the Dark Portal and this vignette in the distance just looked really cool. Sadly I never could time my screenshot for when one of the lightning flashes happened. There are times when this game still looks really pretty even though the engine at times feels a little dated. The world really is massive at this point, and while we spend most our time zipping around in portals… it is occasionally nice to manually fly over top of it to see vistas like this one.

Blapril 2020 Rundown

Well folks, it is that time. The first running of Blapril has closed and all of the posts have been tallied. Before I get into the reason why you are all here, I wanted to talk a little bit about Blapril. This came together on the spur of the moment because of the situation we find ourselves in, and the goal was to give bloggers something to focus on while our own personal lives might be in a state of disarray. I think in some ways it absolutely did just that, because it gave us six weeks of focus. We had slightly lower participation than what would be a normal Blaugust, but of those who participated… we had what felt like significantly more output. During the entire series run of March 29th through May 9th we had 48 total participants and they crafted 1124 blog posts. This works out to be an average of roughly 23 posts per participant. Of course the grading period being extended over the full six week run caused a bit of mudflation in the numbers for those who are the most prolific. Before we get any further in the process I just want to take a moment to thank all of the participants who joined me in this nonsense. While I have doubts at times about the process, I never once have doubted the absolute wonderfulness of this community that seems to magically appear each year. Lets take a moment to see the full list of everyone who signed up to join in this event.
Participation Award
Regardless of amount of content posted, each and every person who signed up and joined in this process gets to proudly wear the Blapril Particpation badge. It is colored blue, like the color participants are given in the discord. I appreciate each and every one of you for the time you took out of what is I am sure a crazy schedule right now dealing with all of the social changes we have experienced thanks to the pandemic.

Newbie Awards

Newbie Blogger Award
This next group of bloggers get to wear a special badge because they are first timers to the Blaugust/Blapril proceedings. Some of them might be brand new to blogging, and others might be new to trying to create content regularly. Whatever the case they have put themselves out there and this is their first time going through this process. As a result they get a bonus badge that is purple, the color of the group on the discord. Join me in congratulating our new players.

Bronze Awards

Bronze Award
From this point forward we are getting into the total post count based awards and while technically everyone that earns a rainbow award also has qualified for bronze, I am only going to list individuals under their highest achievement. This first group are bloggers who managed to get at least five blog posts during the entire event running from March 29th through May 9th.

Silver Awards

Silver Award
This next batch of bloggers managed to get at least 15 posts during the entire event running from March 29th through May 9th.

Gold Awards

Gold Award
This group of bloggers managed to get at least 25 posts during the entire event running from March 29th through May 9th.

Rainbow Awards

Rainbow Award
This last batch of bloggers managed to get at least 31 posts during the entire event running form March 29th through May 9th. This is potentially our highest number of individuals getting to this rank in a Blaugust/Blapril event, because we managed to get 21 bloggers up to this rank. The highest number of posts came from our dear Bhagpuss with 48, and the closest runner up was at 45 for MagiWasTaken who was a Newbie from last Blaugust. I am exceedingly proud at everyone for their accomplishments.

Final Thoughts

Due to the impromptu nature of Blapril, we had slightly lower participation than the last few years of Blaugust. However I still think we had a pretty fantastic turn out all things considered. There are folks who just didn’t have the cutlery to be able to handle a blogging event right now, and I absolutely get that. We are going through a very scary time, and because of that especially I am thankful to the community we have built here. As always I tabulate all of these results by hand, and am of course fallible. Some blogs are harder to read for the purpose of counting total posts than others, so if you feel I made some mistake in my mathematics, then by all means reach out to me and let me know what the actual count should have been. August is only a few months away, and I can tell you with all certainty that we will not be doing a full Blaugust this year. However I have been talking with the other mentors and we hope to create some sort of mini-event to take its place. Until then however, just know that I am extremely proud of everyone who steps forward to take on the mantle of this challenge. I am happy to have you all as peers.

AggroChat #298 – Faces Ground and Griefers

Featuring:  Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen
We start the show with what has disturbingly become a tradition for us as we talk about what life is like in this weird time we happen to be living.  For some of us I believe it is week eleven and for others week nine, but really what exactly is the passage of time anyway.  The first topic is a bump from last week as Tam talks about discovering Rampage the Board Game, otherwise known as Terror in Meeple City in its most modern incarnation.  This leads down a rabbit hole of talking about classic monster movies and many agreeing that the correct place to start is with the OG Godzilla from 1954.  From there Bel dives into a topic from the Aggronaut blog, of if grinding is actually fun.  This leads to a whole other discussion of how each of us appear to have a vastly different description of what that even means.  For Kodra it means grinding his face off over and over against hard content, but for Grace and Bel it largely means repetition of largely mindless content.  Tam on the other hand has to have a purpose and his brain has to be engaged.  Finally we talk about the integration of PVP into otherwise PVE games and why developers seem to be stuck on that concept.  This leads to some discussion of a recent outing in Sea of Thieves when Tam finally gets people interested enough to try it, but they get griefed over and over by some jerk ruining an otherwise enjoyable experience.

Topics Discussed

  • Rampage the Board Game
    • Terror in Meeple City
    • Classic Monster Movies
    • Mechagodzilla
  • Is Grinding Fun?
    • World of Warcraft
    • Farming Content
    • Phantasy Star Online 2
    • Grinding Hard Content
      • Hollow Knight
  • Do PVP and PVE Mix Well?
    • No
    • Why Devs are Obsessed with It
    • Why its a Bad Idea
    • Why Sea of Thieves ruined the experience

Fel Flames and Motivations

This morning’s post is likely going to be disjointed because I did not get quality sleep last night. Over the last week I have almost rediscovered the practice of farming transmog gear from old raids. Largely I have been focused on the Warlords of Draenor raids, and more specifically Mythic Hellfire Citadel and Mythic Blackrock Foundry. I have two 120 Paladins and 1 120 Warrior that I have been running in an attempt to collect the various cosmetic bits of these raids. The Tier 18 Warrior set for example is one of my favorite designs as it is a call back to the Wrath set from Blackwing Lair. At some point I hope to collect all of the appearance options for it.
The influx of new gear has lead me to craft a new transmog for my Horde Paladin. Largely this came about by finding a really cool mace and a really cool shield and trying to make something that works with it. The funny thing about this transmog is that I don’t believe ANY of the pieces actually are from the same set. Luckily however any time “fel” is involved, it is highly likely that they will also have gold highlights, which effectively glue together a bunch of disparate pieces. We all know the cosmetic game is the real game, and since I have the Transmog Yak, I find myself trying to stay Transmogged as much as humanly possible. Wearing armor that doesn’t look like crap, greatly enhances my enjoyment in the game.
Another thing I noticed in my travels is just how often the Horde still has control of Wintergrasp. Lets talk really quickly about things that frustrate me from the Wrath era. Vault of Archavon is a fun little raid that never actually drops any loot that the character I happen to be farming it on can use. However when I popped open the map earlier I was reminded of how much it bugged me that the layout was not symmetrical. It absolutely looks like there should have been another wing to open up on the upper left hand side. Similarly it bugs me that there are portals underneath Wyrmrest Temple that don’t go anywhere. There are just little areas of the world that FEEL like they should have something going on, but don’t which has always felt like a bit of a lost opportunity.
Another thing that has been floating around the blogosphere during Blapril is the Quantic Foundry gamer motivation profile. If you are so inclined you can check out my full profile here. So there are aspects that surprise me. I would have expected that my social component would be significantly higher, but in truth I spend a lot of time organizing communities… and then spending my actual time in game soloing. In fact soloing is my default stance these days and it is a rarity that I actually group up with another human being, which is partially desire and partially circumstance that voice chat does not work while playing through parsec. I absolutely agree with the Mastery rating because I rarely give a shit if I am actually good at something, and I really don’t have much of a competitive streak. Immersion and Creativity both track I guess, and I do have a pretty strong leaning towards action oriented things.
If we dive into the secondary motivations it feels a little more nuanced. I am absolutely not a completionist, and I rarely finish video games. My community score is real strong, which also makes a lot of sense given my lack of a competitive nature. I also really like feeling strong… see me soloing two expansion old raid content for fun and profit and similarly I could care less about a challenge. The fantasy vs story thing… at first confused me until I read their definitions and again I mostly agree with it. I care more about the lore of a world and being able to create MY character in than world, than the continuity of a story being told with a character that I did not choose. I also really like blowing things up… though I would not necessarily call myself an “agent of chaos and destruction” as they describe it. When playing Mass Effect I only ever choose the renegade option when it is really warranted… like punching reporters.
So the question is then, how good is it at recommending games. When choosing the “Balanced” option It spit out the following list for me. All of these are games that I own and have talked about more than once on this blog. They are also all games that I greatly enjoyed for one reason or another. When flipping things to the “Niche” pick, it again spit out a list of games that I largely already have played and enjoyed including some picks like The Legend of Dragoon, which is one of my favorite PlayStation era RPGs. It also grabbed Grim Dawn, which I have written about at length and is probably one of my favorite Diablo 2 style games. It highly suggests Slime Rancher and Hellblade: Sensua’s Sacrifice which are games I own but have never played, so maybe I need to give them a try soon. Do I think this is valuable and something I should actually follow? Probably not. Notice that the absolutely highest recommendation is only a 3.3, and there are other games that appear that I am way more into like Diablo III that only ranked 1.7. The problem with trying to boil down a game to a number is the fact that not every person plays every game the same way. You take an MMORPG, and there are dozens if not hundreds of different patterns to follow while playing it, and all of them can bring with them immense enjoyment to the player. I like farming older raids so I can look cool in World of Warcraft, and that isn’t exactly a standard pattern of play for a lot of players, but it also really makes me happy when I am doing it. Games are ultimately to nuanced of an experience to really be boiled down to a set of specific statistics, however I do think this does a reasonable job at giving recommendations in spite of all of this.