Martyr’s Retribution

It was a thoroughly frustrating weekend, so instead of a post in the games of the decade series, you are instead getting a general Destiny post. I took off work Friday and thought I was being awesome, running around and taking care of a bunch of things like renewing my drivers license. Then Friday night I got a text that would ultimately dominate the entire weekend. I have a warning set on my account to text me any time a transaction over $300 is placed against my bank account. At 6:13 pm I got a text saying that a “check” for $797.51 was written against my account. I knew I did not have any bills queued up for that amount, so it lead me to go sifting through my bank account where there were three other unauthorized transactions. This lead to a back and forth with the bank call center Friday night, and by the end of the evening them realizing that it wasn’t just some sort of a printing error and that someone had faked out checks against my account under what appeared to be the actual name of the person commuting the fraud. Saturday this meant we had to go to a branch location that had lobby hours and close out our original account and open a new one… which then meant I spent the rest of the day trying to make sure everything that I had set to bank draft for utilities and such was pointed at the new account. We also had to file a police report, which I don’t actually expect to go very far… even though we were more or less able to find the guy with a series of google searches. It appears the guy used his real name, real date of birth and potentially real drivers license number when writing the checks and there is a felon that matches both name and birth date in the OKC metro where two of the checks were written.
Between flurries of dealing with the stress I played an awful lot of fairly incognito Destiny, and apparently am really bad at paying attention to messages that are coming in while I am playing. Poor Squirrel tried to reach me on practically every platform to see if I wanted to run a Nightfall. Thalen similarly tried to ping me multiple times over the weekend, and I was seemingly unaware of any of it until much later. My mind was likely going through the permutations of “which account did I forget to move over” while mindlessly grinding away in Destiny. I did however in my travels manage to pull the Exotic sparrow from the Arms Dealer nightfall which was kinda cool.
The hero of the weekend is Martyr’s Retribution… or Marty as I have heard the community referring to it. This is a brand new type of grenade launcher that fires a Titan thermite grenade out along the ground that follows the grenade being ejected. As a result of this behavior you use this basically like you are throwing an extra grenade to help soften up any enemies in front of you. This can be used to devastating effect in the crucible where I racked up several medals in the very short time I spent doing that this weekend. The most important trait for me personally is Auto Loading Holster, which allows me to play in a way where I fire this off, then immediately swap to my primary and then after getting some kills swap back to fire off another round that has been reloaded for me.
Another good get for the weekend is a significantly better roll of the Breachlight sidearm… which coincidentally pairs very nicely with Marty. I love this sidearm and having one with outlaw and multi-kill clip works well. I did really like Vorpal blade as far as new weapon perks go, but this one is overall better suited for my play style. I would have rather had something else in the second column than Drop Mag, but I guess this is the way of Destiny. There is always a more perfect roll out there somewhere waiting to be found.
The other take away I have from the weekend, is that I have started to see a bunch of weapons that I have not seen at all since Year 1. The Old Fashioned for example is one of those, and while this is not an amazing roll with hip fire and pulse monitor… it was interesting to see it show up regardless. This maybe means that we finally have the full compliment of weapons available from banshee again, as for some time it seems like I kept getting the same ones over and over. I am hoping to see a weapon that has eluded me completely on the PC… the Jiangshi AR4 Omolon Auto Rifle. It seems as though according to the Wiki you may be able to get Uriel’s Gift in random roll variant which would be similarly awesome. I hope the new week brings me some stress relief… but I know it probably won’t considering I have to do a ton of stuff to close out the year since as of next Monday I will be off for two weeks.

AggroChat #279 – High Space Piracy

Featuring: Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen
Tonight we kick off the show talking about the first week of Destiny 2 Season of Dawn and all of the new content that appeared.  From there we talk about the big shadow drop of Warframe Empyrean and the ability to crew giant spaceships. We spend the rest of the show talking about various things that were announced during the fifth Game Awards.  It was a two hour long commercial that confirmed that once again Microsoft is terrible at naming things.

Topics Discussed:

  • Destiny 2
    • Season of Dawn
  • Warframe
    • Empyrean
    • High Space Piracy
  • The Game Awards 2019
The Original Blog Post on AggroChat.com

AggroChat #279 – High Space Piracy

Featuring: Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen

Tonight we kick off the show talking about the first week of Destiny 2 Season of Dawn and all of the new content that appeared.  From there we talk about the big shadow drop of Warframe Empyrean and the ability to crew giant spaceships. We spend the rest of the show talking about various things that were announced during the fifth Game Awards.  It was a two hour long commercial that confirmed that once again Microsoft is terrible at naming things.

Topics Discussed:

  • Destiny 2
    • Season of Dawn
  • Warframe
    • Empyrean
    • High Space Piracy
  • The Game Awards 2019

Games of the Decade: 2012

The Secret World – PC
Last week I started this series where I am talking about the games that were particularly important to me during this decade. The end of the year generally makes me introspective about such things, and with this being the first “decade” I can really observe on this blog I figured it was a reasonable series to dive into. I’ve already covered 2010 and 2011, but today we are diving into 2012 which wound up being a pretty significant year for various reasons.

Diablo 3

Diablo 3 – PC
At the time it released I would have had no idea that this game would become as important for me as it has. In fact I am not entirely certain if I actually managed to get a character all of the way to 70 before the end of 2012. The initial release of this game had some problems, namely when it came to any sort of loot drops that you actually needed. To make matters worse this initial release also had the real money auction house and it would not be until the release of Reaper of Souls in 2014 that a lot of this got sorted out. It was a game I dabbled with and I know that at the very least I had “beat” the story of the game within that initial month.
However in the years since its launch, I met my good friend Grace and with that I got indoctrinated into the tradition of running seasonal content… which also released significantly later. We’ve gotten into this cadence of every three months we return to Diablo 3 with excitement and spend a week or two of serious playtime before fading away again until the next seasonal launch. It mimics the behavior that we have towards any sort of a new MMORPG release and also manages to capture that same excitement every three months like clockwork. Due to all of these peripheral reasons… Diablo 3 has become one of my favorite games of all time, so it most definitely reserves a slot on this list.

The Secret World

The Secret World – PC
Every so often there are games that mean an extreme amount to you on a personal level… but that you also just don’t really play anymore. Secret World is definitely in that camp and I cherish all of the moments we experienced during the launch of this game. It is firmly set in one of my favorite genres… occult fantasy, and saw me being able to mangle together a character I enjoyed that was not quite like any other standard character build. I ran around with a Sword and a Shotgun and had an immense amount of fun figuring out how to make penetration damage combos. It was a glorious time for many of the AggroChat crew as we each got to build our own very custom and tailored version of the character we wanted to play.
Then unfortunately all of that joy came crashing down around us as we entered what represented the end game… the Nightmare difficulty dungeons. We had an amazing time with the Story mode and the Elite mode… but when we moved up to that highest tier all of our fun and custom builds started to fall apart. At that level you needed very specific tank builds, healer builds and any sort of melee damage was punished to extreme levels and not really viable. It was around this time that the magic faded from the game and we all sorta went our separate ways. I would attempt to return periodically to gobble up the story content, but even that only lasted through episode 8. I have fond memories of Secret World but they are also deeply tinged with regret.

Guild Wars 2

Guild Wars 2 – PC
My experience with Guild Wars 2 is deeply fraught. I’ve told the story a dozen times now, but this is the only game I have ever resigned from an alpha process for. I remember being extremely excited when through my connections I managed to score a seat in the testing process. It also represents the most thorough NDA I ever had to sign, involving so much detail that it felt like I was signing away my first born. It was one of those testing processes where they forced everyone to join one massive all hands Ventrilo server, and gave us very focused testing directions. I was so excited for that first four hour testing session that I was nearly vibrating… and then I also remember the crushing “wtf is this shit” feeling I had moments later.
Guild Wars 2 was not the game I was expecting or the game that I wanted it to be… but by the time I reached launch I managed to push a lot of that beside me. However it still took years before I finally reached the point where I understood what people enjoyed about it. Now I get it… it is this weird casual sandbox that allows you to roam around and feel like you had an effect on the world with extremely short play sessions. It is a game of more or less checking things off lists, and if you are a list maker and a list completer I am sure it is an amazing experience. For me who was still very much in the rush to end game and raid all of the things mentality… I found the dungeons to be an extremely frustrating experience and the game play experience to largely be pointless. I’ve since found the joy in this game and the things that I apparently was missing, but in this first year it was a lot of confusion and frustration.

Borderlands 2

Borderlands 2 – PC
I am not really sure how much I actually have to say about this game save for the fact that it is important. The style of dialog and story was something unique at the time, and the slick package that it was all wrapped up in lead to some thoroughly enjoyable game play experiences. I played an awful lot of the original Borderlands, and this game took everything that was good about that game and iterated upon it. It truly is a masterpiece that still holds up extremely well by today’s standards. Unfortunately this is also the beginning of the end of the magic for Gear Box. I’ve not played Borderlands 3 at all, but the “pre-sequel” felt like they were phoning it in. When BL3 comes out on Steam I will likely use that as an excuse to pick it up and see where the game has gone. So far it has given me twinges of the same disappointment I felt playing Rage 2 just based on the trailers and such.

Dishonored

Dishonored – PC
Dishonored is a game that deserves not only its spot on this list, but a spot on a “best games of all time” list as well. I have a bad relationship with stealth in games, and often times when I encounter a forced stealth sequence it causes me to nope the hell out of the experience. Dishonored is this weird game that works perfectly well for Tam on his desire to get “clean hands” and “ghost runs” where he is never spotted and never has to kill a single person… or for me where I murderate every single person I encounter. The game does an amazing job of allowing you to play however the hell you want to play… and then brutally judges you for your actions.
The first game is a masterclass in level design and how exactly you bring a brand new IP to market. I love everything about Corvo Attano and the setting of Dunwall. I love the weird mix of Steampunk, Magic and Chthonic monsters of the deep that come together perfectly in a single tight package. I also love the way that this game and its two DLC perfectly feed into the experience of playing Dishonored 2 and give the player backstory about the events that take place between the two games. The entire series is a phenomenal and I highly suggest that everyone play the entire thing through just to experience it. This is one of those settings that could be made into a television series on Netflix and would be almost universally loved. It is the type of game I feel comfortable suggesting because it allows you to largely carve out your own game play experience with so many different ways to be able to complete it.

Where Bel Was Mentally in 2012

It was an extremely rough year for me. We had a bunch of deaths in the family and I was still more or less recovering from events that happened in 2011. One of the high points of the year however was recruiting my friend Rae to come work for me. I miss having her at work because her excitement and the unique way she viewed the world was infectious. 2013 would be a banner year, and 2012 was sorta this weird doldrum between the horrible year that was 2011… and me finally starting to come out of that storm.