AggroChat #239 – Sticking the Ending

Featuring:  Ashgar, Belghast, Kodra, Tamrielo and Thalen

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Tonight we have a bunch of not entirely related topics, but there is at least a minor theme of how you end something is extremely important.  Bel talks a bit about his experiences with the latest brand name beta in the form of Division 2. From there he also shares some frustrations with the way Assassin’s Creed Origins is ending which leads its way into a larger discussion about what makes a satisfying game ending.  We talk about what this means for passive media and how it might be different for interactive media. We then get into a discussion about progression systems and why fixed ones often times feel better than completely random ones. Finally we have some assorted digression about us looking forward to Anthem as a non-PVP mmo that somehow leads its way to FFXIV housing?

Topics Discussed:

  • Division 2
    • Military Fantasy Fallout but no Nukes
    • Worthy Successor to Original
  • Assassin’s Creed Origins
    • Great Game… But
    • Forced Character Swaps
    • End of Game Without “Your” Character
  • Satisfying Finales
    • Twist Endings
      • Mass Effect 3
    • Resolution Endings
      • Plot Twist Ending
      • Plot Twist at Beginning of Final Chapter
    • Fixed Length Shows
      • Anime
      • Babylon 5
      • Russian Doll
    • Revisiting Choices From Game in Ending
  • Fixed vs Random Progression Systems
    • Warframe Blueprint System
    • Destiny Random “Powerful Gear” Frustrations
    • Warframe Economy
  • Excitement over Non-PVP MMORPG
    • Anthem
    • Free PVP Gear from FFXIV Retainers
    • Lacking Money Sinks in FFXIV
    • House Reclamation

AggroChat #204 – Zeds, Mechs and Angst

Featuring:  Belghast, Grave, Tamrielo and Thalen

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Tonight we are down both an Ashgar and a Kodra… and the intro felt really weird to start with Grace.  Tonight we had one of those nights where we felt like we didn’t have an awful lot to talk about… but then wound up running over time anyways.  Bel talks about his experiences with State of Decay 2 on both Xbox One and PC and how it has changed from the original. Grace talks about her experiences with the Warmind Destiny 2 expansion that then spawns a discussion about why we feel D2 has a bad attach rate.  Bel and Grace talk about how not excited they are for Battle for Azeroth in World of Warcraft, but how otherwise generally awesome the experience of leveling alts has become. Tam and Thalen talk about their further experiences with Battletech and coming to terms with the random headshots.

Featured Topics:

  • State of Decay 2
  • Destiny 2 Warmind
    • Bad Progression Design
  • World of Warcraft
    • Battle for Azeroth Angst
    • Excellent Alt Leveling
  • BattleTech