AggroChat #218 – Tam’s Broken Character

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

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Tonight we have the full group and end up talking mostly about World of Warcraft and the Battle For Azeroth expansion so far.  If you listened last week…  Tam became interested enough in the expansion that he renewed his account which lead to a whole sequence of events happening.  One of which resulted in him finding out he had a hopelessly broken character.  We talk about that event and the absolutely primo customer service he received as a result of it.  We talk about the lack of players in War mode and how Blizzard apparently is planning on throwing more incentives towards playing in that fashion.  We talk about our experiences in dungeons so far and how some seem way harder than others.  We talk about the release of the Queen Azshara cinematic and what that maybe means for the future.  We talk about how we are seeing some of the best storytelling in WoW’s history through this expansion.  Tam presents an impassioned defense of playing “boring” humans in fantasy games, which leads to a discussion more about world building than anything else.  Finally Kodra talks a bit about his new career in Glitchless Speedrunning primarily through VVVVVV, which turns into a discussion about speedrunning and the glitchless variant in particular.

Topics Discussed:

  • World of Warcraft
    • How Tam Got His Groove Back
    • Battle for Azeroth Expansion
    • War Mode – Please Be Content
    • Dungeon Experiences
    • Queen Azshara Cinematic
  • Why Humans Are Great
  • The Letter F Six Times
    • VVVVVV
    • Glitchless Speedrunning

 

Leveling DPS is Butts

Leveling DPS is Butts

One of the best parts about Final Fantasy XIV is that you can literally be every possible class be it crafting or battlecraft on the same character.  One of the worst parts of Final Fantasy XIV is that for the most part leveling alt jobs has been a pretty grindy proposal.  When you first set down to level in Final Fantasy XIV, you have all of these side quests and main story quests to keep the game feeling fresh and keep the content moving forward at a decent clip.  Unfortunately when you sit down to level any of your other Jobs you find out just how much of your original quest experience came from that unrepeatable main story.  As always I leveled my Warrior first because well…  like it or not I am a tank at heart and for three expansions now I have not deviated from that mission.  There was some brief flirtation with potentially going Dark Knight, but in the end Warrior just suits me best.  However now I have reached that point where I have functionally geared the warrior as far as I can without the aid of Omega drops, and as a result I have turned my attention to trying to run my first DPS up.  You can tell by the above image that my DPS of choice this go round is the brand new Samurai job.  The only problem there is…  quite honestly leveling as a DPS without the aid of the Main Story Quest…  is butts and highlights some of the problems that Final Fantasy XIV still has when it comes to a lack of reasonable alternate leveling paths.

Leveling DPS is Butts

Previously in A Realm Reborn era especially… I used to hop in a FATE grinding party and move on with life.  There were fabled zones like South Shroud or Northern Thanalan that were largely devoted to groups of players running around and trying to kill the FATEs as fast as possible.  Unfortunately with the transition to Heavensward, there was a massive nerf of FATE experience and with it the grind party devotees started to disappear.  When Palace of the Dead was introduced it gave us a ladder to follow to slowly bring those alts up to speed through grinding sets of 10 floors at a time.  Unfortunately however the PotD experience is pretty horrible with the bar barely moving at level 61.  There is a bit of a FATE presence in The Fringes, but everyone is fairly disorganized with no groups available through the party finder.  There was some talk over the weekend of maybe starting up a guild FATE party just to get all our various alts leveled in a reasonable manner.  My current MO has been to queue for a dungeon or roulette and grind FATEs until it pops and in the grand scheme of things this has worked well enough.  Over the weekend I went from 60 on my Samurai to 65 as of last night, which a huge chunk of that happening during recording the podcast and simply bouncing from FATE to FATE until we finished.  I remember that is also how I leveled my gathering professions, since while I am podcasting I can seem to grind something without even noticing it.  I would also try this with Palace of the Dead, but before long I would find myself running circles in Quarymill while we recorded…  much the same as I used to run circles in Dalaran.

Leveling DPS is Butts

I honestly thought I was being clever in this expansion, and after the end of Raubahn Savage…  I found myself up enough in experience that I started attempting to ignore every side quest and only push through with a laser focus on the main story.  My thought was this would ultimately help out the first alt that I leveled, and over the weekend I returned to Ruby Sea where I had dozens and dozens of quests to complete.  Unfortunately…  these quests provide next to no experience and simply only add bits of story to help flesh out the world a bit.  I spent about an hour and completed a dozen or so quests… when I realized that my experience bar had moved less than if I had gotten gold in a single FATE.  Hell to be truthful just wandering the world grinding random mobs seemed to be better experience than the side quests were providing.  In the past this would be the moment that I would start leaning heavily on Battlecraft Leves…  but unfortunately much to my frustration it seems that they simply do not exist in Stormblood.  There are crafting leves in Kugane but neither there nor Rhalgar’s Reach have anything for the battlecraft jobs.  I mean leves were a horrible experience in Heavensward and the thought of having to keep popping back to the Foundation between rounds was maddening.  However they were there if you got desperate and there were many times I got desperate enough to see some steady progress on the experience bar.  There are hunts of course, and I have been doing my daily hunt logs but again… while they are an excellent source of seals…   they are a pretty crappy source of experience.

Leveling DPS is Butts

If I am playing a tank or a healer… then this whole question of how to level becomes moot.  You simply queue for dungeons and ride the constant string of instant queues until you hit 70.  However there seems to be something missing to help the DPS get a leg up.  Now the leveling roulette and 50/60 roulette seem to go significantly faster than queuing for a specific dungeon.  Over the weekend leveling roulette seemed to be about a 10-15 minute queue for dps, and 50/60 somewhere in the neighborhood of 20 minutes…  with queuing for an individual level and gear appropriate dungeon taking somewhere in the neighborhood of 30-40 minutes.  If I was able to run FATEs while waiting on the queue to tick down it did not feel too horrible, or at least it felt like I was making steady forward momentum.  However if I happened in one of the patches where the folks were not touching the FATEs at all…  it was noticeably dragging.  Compare that to the experience of playing a healer or a tank… with their push button get dungeon mechanics and it just feels lousy.  At least with Palace of the Dead providing reasonable experience, you could skirt a lot of the issues and get by just fine with four dps parties in there.  I am not sure where it is on the roadmap, but I am really hoping we see the next iteration of Palace of the Dead launching with 4.1.  Until then… I think once I finish leveling the Samurai I will probably focus on my other tanks and my healers before returning to the DPS queue hell again.  This is also why I have been trying to offer my short tank queues whenever possible to the free company…  because leveling DPS is butts.

AggroChat #160 – Laundry Hampster

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

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This week ushers in the return of Tam who has been in world traveller mode.  We begin the show with talk about the madness that is the RoboSquid Armada… or our attempt to bring back the challenge to low level World of Warcraft by restricting ourselves to green gear and attempting dungeons at the minimum level.  From there we delve into a discussion of the Electronic Arts E3 press conference and how they are bringing roleplaying to sports games.  Also discuss the forced two player prison escape experience of A Way Out, and the huge tease that was the Anthem “reveal”.  Since Tam has been on the road he has been playing a lot of Fire Emblem so we delve into a length discussion about that franchise specifically.  Finally Ashgar and Kodra have been playing Hollow Knight so we do a bit of a dive into why they feel it is the best metroidvania out there.

Topics Discussed

  • RoboSquid Armada
  • Making Warcraft a Challenge
  • EA E3 Press Conference
    • Star Wars Battlefront II
    • A Way Out – from Brothers: A Tale of Two Sons
    • Roleplaying in Sports Games
      • NBA Live 18 – The One
      • Madden NFL 18 – Longshot
      • FIFA 18 – The Journey
    • Need for Speed Payback
    • Anthem
  • Fire Emblem
  • Hollow Knight

 

AggroChat #127 – Gaming Summer Flings

Tonight Ashgar, Belghast, Grace, Tam and Thalen Discuss a ton of games we largely left on good terms.

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Tonight we talk about a bunch of stuff… starting off with our most recent trip into Guild Wars 2. Since the launch of this game a few of us have been searching trying to figure out exactly why people were so engaged with this game.  Finally after seeing Fractals and the updated version of dungeons we get it.  Additionally we talk about the Rise of Iron changes to Iron Banner, and a general sense of getting much better rewards in game.  Then we talk about the games we left on good terms including a bunch of blasts from the past.

Things Discussed

  • Guild Wars 2
  • Busy Books
  • Dungeons and Dragons Online
  • Fractals of the Mists
  • Exploration Mode
  • Dungeons
  • World Events
  • Destiny Rise of Iron
  • Iron Banner
  • Faction Packages
  • The Taken King
  • Leaving Games on Good Terms
  • Final Fantasy XIV
  • City of Heroes
  • The Secret World
  • Star Wars the Old Republic
  • Fallen Empire
  • Eternal Throne trailer