Traders Row

This weekend the Discord was super active with folks talking about their blog and various related topics.  I am traditionally super bad at following any sort of social media or chats over the weekend.  I barely respond to instant message or text either because I am generally engaged in something that takes all of my attention, either that or running around.  This weekend we went out junking for a bit which was extremely fun, and got this amazing ice cream at a “from scratch” sort of place a town over.  I had English toffee and my wife had cotton candy and both were phenomenal to eat while we roamed around looking through the various junk shops.  I mean they are all labelled as “antiques” but really…  if it isn’t a junk shop I am not terribly interested in looking at it.

We had a few more people sign up for Blaugust which is awesome.  If you have not done this and are at all considering it… please fill out the form link and join us in this madness.  Onwards to the new blogs… one of which has yet to get complete set up but we are going to mention her anyways.

  • Alli – To Be Determined…  but think the name “The Parent Trope” was chosen via the discord this weekend.
  • Void – A Green Mushroom

One of my favorite things this year is seeing us spread out.  We’ve got several sign ups that listened to either the Massively OP Podcast or Geek to Geek and then I am seeing other interesting references showing some word of mouth from folks I am not sure if I even know who they are completely yet.  The other thing I find interesting is several of the comments are written in a way as though they think maybe I don’t know who they are.  If you are a long time reader of my blog and a regular favoriter or commenter regardless of the venue…  blog, twitter, wordpress reader…  I promise I know who you are and am super happy anytime I see you pop up in my notifications.

It isn’t often that I link my podcast from the weekend in my Monday morning post but maybe that is a thing I should do more often.  This weekend it is directly related to the sort of weekend I had, namely it is a show where we largely talk about Elder Scrolls Online and our recent renaissance with that game.  At this moment myself, Ash, Tam, Kodra, Void, Neph, Thalen and Lyle are playing it more or less in various states of “active”.  I believe ToadChild and Eliyon are also playing as well but I have not really seen them online…  either that or not as a name I would recognize them as.  We have a pair Miko and Uldane14 that seem to be leveling together in Morrowind because their levels stay synchronized but never respond to guild chat so not sure who they are.

One of the things you have to realize about House Stalwart in Elder Scrolls Online… is this represents the last great guild that I tried to build.  That is not to say that I have not done my fair share of recruiting for various guilds and continue to do so to this day.  Stalwart on ESO however was my last guild building experiment where I attempted to get all of the people who know me and all of the people they know together in one room…  and over night blossom into a guild of like 150 people at the launch of the game.  We had folks that I knew from various games I had played, folks who worked on said various games…  lots of members of the blogging and content creation community including Dulfy for a bit because we had bumped into each other during the alpha.  It was a massive thing and so long as folks were willing to abide by the three tenets they were welcome.

The only problem with that is there are a large number of people in the guild that I do not remember at all.  In fact there was at least one person I kicked recently that was the ex-husband of a good friend of mine who left her under some seemingly shady conditions.  When there is a situation like that I tend to punt the spouse as a precautionary measure just so at some point in the future there isn’t a moment when they are both online and forgot that they were both in that same guild.  Anyways this is not at all what I intended to be talking about this morning, but suffice to say there are a lot of people in the guild and since you can technically be in five guilds at once… not many have left.  I have two guild slots left, and in truth one of those could be easily pruned in a pinch because I think we only used it as a private extension of the guild bank.

Traders Row

The thing I actually wanted to talk about this morning is how my opinion has shifted in relation to a topic from this game.  When it first rolled out I remember myself being extremely frustrated by their version of the Auction House system.  I had gotten used to games like World of Warcraft that had overarching global Auction House systems that allowed you to within moments search everything that was available for sale.  It felt extremely efficient, but in hindsight it also has lead to practices that I am not quite so down with like the various gold making schemes that involve playing the Auction House and looking for bargains.  This isn’t my jam… because I don’t really have that day trader instinct and as a result it always just seemed to unnaturally inflate the price of things making it harder for me to get what i wanted.  I remember receiving threatening messages in game from a bag making cartel when I dared to break their agreed upon price point and sold some bags for less to move them quickly.  I told them if they didn’t like it… buy my bags and relist them but otherwise I will do whatever the hell I want.

So for the uninitiated instead of an Auction House system, Elder Scrolls Online has a series of Guild Traders that are located throughout the world and in clusters that can be found in most towns.  I tend to personally refer to these areas as Traders Row and in most cases they are fairly close to the Wayshrine making it easy to pop over and check them.  Now each Trader is bid upon by various guilds in a blind bidding scheme for a fixed bid cycle, and then that guild is charged a weekly rate to maintain the guild store.  I have no real first hand experience of this other than one of my guilds regularly has an active trader somewhere in the world.  When your guild has a trader you have the ability to sell items on the guild store to anyone who happens across your trader and decides to open the inventory and purchase something.

Traders Row

This has a lot of interesting side effects… namely that all traders are not created equal.  The traders that are in higher rent districts for lack of a better term…  areas of that have higher churn from the player base tend to have much higher prices.  So I am sure over in Summerset, the brand new expansion the prices of items on those traders would be artificially inflated to account for the fact that in order to win that trader… the blind bid that guild had to put up was likely extremely significant.  Now the inverse is true as well… if you find some trader in a backwater area that isn’t even a main city…  the items you find on that vendor are likely going to be extremely cheap.  This creates a cycle of being able to find bargains…  if you are willing to go do the leg work.  There is technically a search engine for items… but it isn’t very complete and requires that people be running an addon that updates the pricing.

Instead what I did on Friday night was spent roughly two hours popping around from town to town looking for deals.  I was ultimately trying to complete the Dwemer crafting set, but in the process I also completed the outlaw weapons and the rest of my mercenary armor pieces.  This process involved taking a way shrine to what I thought I remembered as one of the main towns in a region, making my way to the traders row and searching each of the vendors looking for any of the items I currently was hunting for.  What should have been tedium…  honestly felt pretty enjoyable.  Each region has its own feel and its own group of people that prefer to frequent it.  For example like I have talked about how Shornhelm is my home in this world…  there seems to be people that feel that way about almost every city.

Over the course of several trips to various guild traders, I found myself noticing a lot of the same names hanging out around them.  It feels like a trader may anchor a guild to a location and with it gives the world a tangible destination feel that has been lacking from other games.  The world is massive, but it also feels lived in…  populated with players who happen to prefer one area to another and go there to deal with their “upkeep”.  Just like I preferred Iron Forge for years… and later the Dwarven Quarter…  you can prefer Elden Root to Daggerfall and it is perfectly okay because there is nothing that you can get in one location or other other that makes one superior.  I guess that isn’t entirely fair… given that you need to go to a faction Capitol to get your Undaunted dailies but that really isn’t that big of a deal.

In a game with instant travel…  it has been interesting to see how many things are there to keep you connected to one location over another.

AggroChat #213 – Night Mother’s Embrace

Featuring: Ashgar, Belghast and Tamrielo

aggrochat213

Tonight we are down a few people… in fact half of them. So you have to deal with the remainder that is left after you take away a Kodra, Thalen and Grace. For those who are caught up with their critical AggroMath skills… you are left with a Bel, a Tam and an Ash. Three individuals who have mostly been playing Elder Scrolls Online and as a result you get to listen to us gush about our most recent experiences… including Bel’s Cross-Tamriel murder spree for a creepy dark god. Additionally you get to listen to Ash and Tam talk a bit more about Age of Sigmar and the interesting army choices where we all lose money for Ash not collecting Lizardmen.

Topics Discussed

  • Elder Scrolls Online
  • Age of Sigmar

Blade of Woe

First off with some business to attend to that is Blaugust related.  The very awesome Chestnut has been maintaining a twitter list of all of the folks participating in Blaugust 2018 that are on that platform.  Next up I was asked to participate in a couple of blogs, one with recording a promo that they could edit in and another actually sitting down and talking a bit about the event.  Those have both made their way into production as it were, and first off you have my promo that appears near the tail end of Geek to Geek Podcast with Void and Beej.  Next up I recorded a bit with Syp at the tail end of the Massively OP Podcast, but in both of these cases you should totally listen to the entire show because they are excellent.  I always enjoy the conversations that happen between Void and Beej and then  Syp and Bree as well so two shows always worth listening to.

Over the last few days I have not done the whole morning Blaugust updates in part because the sign ups had slowed down a bit.  However with the spots on the two podcasts we seem to have had an influx of new folks.  On the sheet I ask where folks heard about Blaugust, and so far one of my happiest moments is when I get a submission that says something other than the equivalent of “Bel Told Me” because that means we are spreading out and expanding our reach.  At this point we have 48 blogs signed up to participate and we still have some time before the festivities actually start…  I am cheating a bit with that number because technically one has not signed up but I know it is incoming.  If you are wanting a list of all of the participants and mentors I am keeping a google sheet with only the relevant information in it for folks to use on blogrolls and the like.

New Mentors

New Participants

As always though there is plenty of time to get started.  Pop over and fill out the sign up sheet to get registered, and then pop by the Discord to hang out with other Blaugustans.

Blade of Woe

In gaming news, last night I started the Dark Brotherhood series of quests and so far they are pretty freaking cool.  This was always one of my favorite guilds in the Elder Scrolls games because I like the whole Sithis and the Night Mother thing going on as well as the fact that in spite of being a bunch of blood thirsty killers…  there is this interesting family dynamic happening.  This sanctuary is no different and there are some really cool things happening from the sounds of it, and I am interested to see how the events fold out this time.  The Dark Brotherhood quest lines tend to go in a specific direction…  as do the Thieves Guild to be honest.  The Elder Scrolls Online Thieves Guild was in fact a traditional Elder Scrolls Thieves Guild story…  so I have certain expectations of how things are about to go here as well.

I am not very far into the quest line and have only done a few contracts, but I am absolutely and completely down with how Blade of Woe has been implemented in this game.  I like that it just gives me an assassination ability instead of making me wield a freaking dagger.  I am not a stealthy character, but the truth is…  Dark Brotherhood is probably going to make me one because I am not sure how long I can pay the upkeep of constantly having a couple thousand gold in bounties on my head.  Now the first trait in the DB skill line seems to reduce the amount of bounty gained when someone witnesses a murder…  but regardless I need to be at least a little stealthy in my hits.

Blade of Woe

I do not really like forced stealth mechanics, and my brand is more about charging into battle in a nonsensical manner and as a tank gathering up all that enemy hate.  This is not conducive to the Thieves Guild, but you can absolutely go in that direction with the Dark Brotherhood.  If you want to complete a mission by making sure there is 100% body count… then by all means that is a thing that can happen.  However it becomes painfully obvious that every one of those kills is going to cost you in the long run, with a very tangible bounty associated with it.  I came out of one mission with roughly 5500 gold in bounty on my head…  and while I could have waited awhile for that to drop I made my way to the nearest outlaws refuge and took care of it rather than be hassled by the guards.

Now that I have gotten slightly better at using Blade of Woe I am doing a better job of getting those kills in unnoticed and as a result reducing that gold footprint.  This game is teaching me to be stealthy and while it is weird for me to say it…  I am actually enjoying it more than I have in pretty much any other game.  I was extremely proud of myself the first time I got into a building unnoticed and back out without having to use one of the magical stealth baskets.  The mission I ran at the beginning of the night involved roaming around a palace and it mostly felt easy to go where I needed to go because I am starting to develop the reflexes needed to sneak about.  There is a certain muscle memory that I am developing that I have never really had in the past.  In other Elder Scrolls Games the only reason why I ever used sneak…  was to land a bow shot with the damage multiplier.  This time it feels like it allows me to move around freely and avoid entanglements I might not want to deal with.  All in all… still having a blast even though I was initially grumpy with the forced stealth.

Luck and Mini Bosses

At this point we are up to 41 blogs signed up for Blaugust in one form or another, with a significant number of folks hanging out in the Discord just for the sake of fun that we may be able to sway one way or another.  I am super happy with this early participation, and in side conversations there are a bunch of folks on the fence trying to determine just how much they can afford to participate themselves this year.  In that always be plugging style of conversation…  if you are at all interested in starting up a blog now is the time to do it.  Pop on by the sign up form and let us know your information and we will do our best to support you through that early blogging experience.  This is of course also an open offer as well to folks who are currently blogging and just want to up their frequency of posting…  or really want to help mentor the next crew of bloggers.

Since I last posted updates there have been a few new entries and you can see the entire list in an easy to use google sheet that I have been maintaining.

New Mentors

New Participants

The official pre-week starts on July 25th so there is still plenty of time to get a blog up and running before the official August 1st start.

Luck and Mini Bosses

There are times where I have the sort of luck that pisses my friends off.  For example I have pulled a couple of those ultra rare chase cards from Battle for Zenndikar and Kaladesh, just buying random single packs here and there.  Magic the Gathering just released its return to core sets with M19 and there are a bunch of interesting cards in it… namely a much needed reprint of Crucible of Worlds and brand new version of the classic legends era dragons.  Ultimately I would like to have a copy of each for eventual EDH brewing purposes, and as a result I picked up a fat pack on Friday in my post funeral travels.  Now a fat pack has 10 packs and seems to be for lack of a better term a partial piece of what would have normally been a full box.

They tend to be feast or famine, either you get the good end of the rare/mythic sheet or you don’t.  In this case I managed to pull 4 mythics out of those ten packs.  I took the above photo to show off everything that came out of that box, with the last two on the left side being just a couple of cool looking common foils.  I found it weird that I got a duplicate rare out of the batch so maybe they are doing the fat packs different than they have done before.  I was extremely excited that I managed to pull a Crucible of Worlds and at least two of the three color dragons.  Unfortunately I did not pull the big daddy of them all…  Nicol Bolas, the Ravager.  I still consider this an insanely lucky box, and walked away mighty happy with it.

Luck and Mini Bosses

As far as the rest of the weekend… it was largely spent hanging out and playing some Elder Scrolls Online.  I have now officially finished the Orsinium content and wow… I am exceedingly impressed with the quality.  If that is at all representative of what I have to expect from the follow up releases, then I am going to be a very happy boy.  I’ve since started on the Thieves Guild which is the next content release in order…  having largely skipped Imperial City due to its PvEvP nature.  I did however spent a chunk of last night running around and collecting Skyshards out in Cyrodil..  I am sure frustrating someone who was there to try and take keeps and mile forts.  The only actual PVP I got into was being found by a roaming murderball of Ebonheart Pact players…  at which point my screen froze and I crashed out of the game only to come back very dead.

The most fun however was prior to that when I was roaming around in Coldharbor with Ashgar and Tamrielo doing the public dungeon there.  It all started simple enough…  the three of us on Voice Chat when Ash mentioned mostly to himself that he was going to ignore the Public Dungeon for now until he could come back with a group.  I said that I had not done the public dungeon there for the same reason and Tam chimed in that he had largely been avoiding any group content.  Before long the three of us were converging upon Ash’s location and doing the public dungeon which had two quests inside of it.  Additionally we realized that there were a bunch of optional bosses in various corners of the place and we set forth to take each and every one down earning us a conqueror achievement.

I kinda love that this game does not care at all about where a player is in the progression, and that you can pretty much just group in for whatever happens to be going on.  I abused this power to help Void get some crafting materials by porting myself to Windhelm and then letting him piggy back in on that to get the shrine there.  I love that this game has decided that horizontal progression is the way to go because it has allowed me to invest resources in a really nice set of gear knowing I won’t be upgrading it anytime soon.  I love that I can just do whatever happens to cross my path and still feel like I am moving towards a goal in the form of Champion points…  knowing that I am also adding progression to every single character as I go.  I am very happy with the current state of Elder Scrolls Online.