Farewell WildStar

Farewell WildStar

 Raiding selfie.

The news broke yesterday that NCSoft shut down Carbine Studios and soon WildStar will be closed forever. I have so many feelings about this announcement, yet I almost decided to avoid writing about it. Why? Guilt, I suppose. I still have the WildStar launcher on my machine, and still log in about once a month just to look around, but I haven’t been playing it in any substantial way in over a year.

The game remains my favorite MMO of all time, but I’ve had a strange relationship with it toward the end of its life. I stuck around through some of its rocky times, even when almost all of my friends had long gone. I found a few different guilds, and sometimes even just stuck it out completely on my own. The point at which I left was when the writing on the wall became too clear to ignore. Once the staff had been reduced, and the flow of updates essentially dried up, it became hard to stay invested. I was in some sense trying to save myself some heartbreak when the game shut down by stepping away, and I guess it partially worked. Unfortunately I still also feel like I contributed to this sad outcome by giving up instead of staying a stalwart cheerleader. I know that my love of the game and extremely modest influence on my friends and readers wouldn’t have made enough difference to keep the game going, but I still feel like a bit of a traitor anyway.

Now that I’m faced with the certainty of WildStar’s looming demise, I’m not sure what to do with myself. On the one hand I would like to visit again, take some screenshots, and explore all my old favorite places. On the other hand I kind of want to keep all the amazing memories of the game intact without being colored by the lens of “this is the end”.

I send my fondest well-wishes to all of the Carbine folks who are now looking for new work. The WildStar devs to me were always the gold standard of positive interaction with the community. I hope everyone lands on their feet.

Finally, WildStar is the reason I have this blog. It’s the first game I got excited enough about to start writing, even creating guides. Here are some of my WildStar posts that give a timeline of my experience with the game:

Why Housing? – The exact moment when I discovered the magic that was WildStar’s housing system.

Farewell to Beta – The last chaotic moments on the beta servers were a fantastic party.

Healing on Nexus – WildStar’s healing was pretty different from any MMO I had played before.

I Leveled Up, Cupcake – I got my first character to the level cap and the whole world was opened up before me.

Strain! – WildStar’s early content patches were very meaty and fun.

Nexus is My Home – A few months after launch, when all the hype was starting to settle down, I was happily settling in for the long haul.

So Long, Moonshine Laboratory – An archive of my first major housing project in the live game.

Mega Madness – The game was less than 6 months old and we were already preparing for server mergers.

Relaxing for a Change – By October the game had gotten quiet, and my amazing launch guild had become “a ghost town”. I started looking for a new guild.

New Life – The server merger successfully made the world feel populated again.

Patchmas Eve – WildStar had a major content drop at the same time as some other MMO was launching an expansion that I wasn’t thrilled with.

Comings and Goings – The first time I wrote about coming to terms with the guilt of playing WoW instead of WildStar.

Zero to Hero – Announcement of WildStar going F2P brought me back to the game for a bit.

Raiding! – After playing the game for a year I finally got attuned and had the chance to raid.

Farewell to Blaugust! – I participated in Blaugust 2015 so there were a ton of posts. I’m most proud of the Shiphand Buddy series of guides that I made. This also marked my brief stint writing for a bigger fansite, WildStar Core.

RELOADED – WildStar went F2P. It had some rocky moments but I was happy to be invested in the game again.

Shade’s Eve – Still one of my absolute favorite holiday events in any game.

Cash Shop Complaints – With F2P of course comes a cash shop. WildStar’s shop was definitely far from perfect.

Sense of Community – Thaydfest, a completely player-run in-game event, was one of my favorite experiences in WildStar.

Rune Woes – Gear and end-game progression is a tricky subject in pretty much every MMO. Updates to WildStar’s system didn’t seem to improve things.

Space Case Blues – WildStar suffers from poorly implemented random loot crates.

They’ll Have to Kick Me Out – A round of layoffs at Carbine did not spell good news for the game.

November 2016 Gaming Goals – I had to start making goals for myself to play WildStar because I wasn’t spending much time there otherwise.

Weekly gaming grab bag – I mention WildStar and their newly-implemented post-level cap progression system. It felt daunting to a casual player trying to get back into the game.

After that last post, in April 2017, there are few mentions of me actually playing WildStar on the blog. I still constantly bring it up when comparing other games to it, because it did so many things right with its customization, fashion, and housing.

A little privacy

You’ve all seen me ramble about some of my social anxiety issues before, but Blizzard has brought it all back to the surface again. In patch 7.1 there’s a new Quick Join feature that allows your friends to see that you’ve joined a queue or a group finder group and easily join you. In theory this can be great. In practice I’m not sure this is something I ever want to use. I’m too timid to randomly join anybody who was starting a queue, I would rather pug than impose on my friends. Conversely, sometimes I want to pug, for the goodie bag or because I’m feeling antisocial. If a friend asks to join either I have to tell them no and feel bad, or let them join and then I’m not doing the pug I wanted to do. At least if you queue for a Call to Arms (goodie bag) it will not show you as available for Quick Join. Maybe I will start only queuing for things that are Call to Arms, honestly that’s not super different from how I play normally. Still, I will continue to shout this from the rooftops: Give us a damn invisible mode already Blizzard.

This also complicates getting mythic or M+ groups for people without a lot of friends on their list. Now any group that forms has a higher chance of filling up with friends-of-friends before strangers get a chance to sign up. This means if you have a huge friends list your chances of doing more mythics just increased, and if you have few friends it will be even harder to get a group. Just add regular mythics to LFD already Blizzard. This Quick Join tool is solving a much less pressing problem, and causing new ones.

I’ve been slowly working my way back up to a friends list with nearly 20 or so people on it, which is about 20 more people than my anxiety could handle before. If this new tool becomes a problem for me, I’m back to either purging my friends list or just running away from the game again. I get that this is not a problem that most people have, but I also know I’m not alone. It would be nice if Blizz ever once gave any indication that they acknowledged people like me exist and have valid concerns.


A little privacy

A little privacy

You’ve all seen me ramble about some of my social anxiety issues before, but Blizzard has brought it all back to the surface again. In patch 7.1 there’s a new Quick Join feature that allows your friends to see that you’ve joined a queue or a group finder group and easily join you. In theory this can be great. In practice I’m not sure this is something I ever want to use. I’m too timid to randomly join anybody who was starting a queue, I would rather pug than impose on my friends. Conversely, sometimes I want to pug, for the goodie bag or because I’m feeling antisocial. If a friend asks to join either I have to tell them no and feel bad, or let them join and then I’m not doing the pug I wanted to do. At least if you queue for a Call to Arms (goodie bag) it will not show you as available for Quick Join. Maybe I will start only queuing for things that are Call to Arms, honestly that’s not super different from how I play normally. Still, I will continue to shout this from the rooftops: Give us a damn invisible mode already Blizzard.

This also complicates getting mythic or M+ groups for people without a lot of friends on their list. Now any group that forms has a higher chance of filling up with friends-of-friends before strangers get a chance to sign up. This means if you have a huge friends list your chances of doing more mythics just increased, and if you have few friends it will be even harder to get a group. Just add regular mythics to LFD already Blizzard. This Quick Join tool is solving a much less pressing problem, and causing new ones.

I’ve been slowly working my way back up to a friends list with nearly 20 or so people on it, which is about 20 more people than my anxiety could handle before. If this new tool becomes a problem for me, I’m back to either purging my friends list or just running away from the game again. I get that this is not a problem that most people have, but I also know I’m not alone. It would be nice if Blizz ever once gave any indication that they acknowledged people like me exist and have valid concerns.


A little privacy

It’s Blaugust Time Again!

It’s the first of Blaugust and that means that once again I’m going to be attempting to post something here every day of this month. Looking back on last year’s posts it is surprising to me how much my gaming habits have changed, and how much they’ve stayed the same. You can bet I’ll still be talking about things like D3, WildStar, WoW, and Final Fantasy XIV, but hopefully I’ll be mixing things up with new games too. Lately I haven’t been invested in any one game enough to attempt writing guides like I did for WildStar last year. This makes me sad, but also relieved. Those things are a lot of work!

This year I’m going to try to repeat my “Screenie Saturday” and weekly “What I’m Playing” on Sundays so my weekends don’t get too bogged down. I pledged to write every day, but this year there’s no win condition or prizes so I won’t have to stress myself out if it looks like I need to slow down or take a break. Not that I was really doing it for those reasons last time, but it is nice knowing I am doing this 100% to motivate myself and for the sense of community this time around. If you’re interested in revitalizing your blog, or even starting one from scratch, jump in and join us!


It’s Blaugust Time Again!