AggroChat #239 – Sticking the Ending

Featuring:  Ashgar, Belghast, Kodra, Tamrielo and Thalen

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Tonight we have a bunch of not entirely related topics, but there is at least a minor theme of how you end something is extremely important.  Bel talks a bit about his experiences with the latest brand name beta in the form of Division 2. From there he also shares some frustrations with the way Assassin’s Creed Origins is ending which leads its way into a larger discussion about what makes a satisfying game ending.  We talk about what this means for passive media and how it might be different for interactive media. We then get into a discussion about progression systems and why fixed ones often times feel better than completely random ones. Finally we have some assorted digression about us looking forward to Anthem as a non-PVP mmo that somehow leads its way to FFXIV housing?

Topics Discussed:

  • Division 2
    • Military Fantasy Fallout but no Nukes
    • Worthy Successor to Original
  • Assassin’s Creed Origins
    • Great Game… But
    • Forced Character Swaps
    • End of Game Without “Your” Character
  • Satisfying Finales
    • Twist Endings
      • Mass Effect 3
    • Resolution Endings
      • Plot Twist Ending
      • Plot Twist at Beginning of Final Chapter
    • Fixed Length Shows
      • Anime
      • Babylon 5
      • Russian Doll
    • Revisiting Choices From Game in Ending
  • Fixed vs Random Progression Systems
    • Warframe Blueprint System
    • Destiny Random “Powerful Gear” Frustrations
    • Warframe Economy
  • Excitement over Non-PVP MMORPG
    • Anthem
    • Free PVP Gear from FFXIV Retainers
    • Lacking Money Sinks in FFXIV
    • House Reclamation

AggroChat #173 – Vampire Pirate Dinosaurs

Featuring: Ashgar, Belghast, Grace, and Kodra

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Tonight we are down both a Thalen and a Tam and get off on some meandering topics.  We start off with some discussion about the Final Fantasy XIV Rising event that just finished and the introduction of the cheap dungeon.  From there Belghast gets pretty deep in the woods talking about infusion mechanics and Destiny 2.  We branch off from there into a discussion that is really hard to describe.  Functionally we were having a chat about MMOs and whether or not the devs are obligated to provide a uniform experience for all players and all activities in a game.  This branches out into a bunch of directions from the PVP/PVE debate to how uneven some of the artifact weapon quests felt in World of Warcraft Legion.  Kodra talks a bit about his recent journey into the iOS port of one of his favorite Vlaada Chvatil games…  Though the Ages.  Ashgar gives us some updates on his experience playing through Monster Hunter Stories and we delve a bit into the new Magic the Gathering expansion Ixalan.

Topics Discussed

  • Final Fantasy XIV – The Rising Event
  • Destiny 2 Mechanics
  • Providing Uniform MMO Player Experiences
  • Through the Ages iOS
  • Monster Hunter Stories
  • Ixalan Pre-Pre-Release

A Little Luck

A Little Luck

Last night the loot gods were very good to me.  Weekly reset is a time where the impossible seems possible…  or at the very lease you have a new round of milestones that can reward “powerful gear” otherwise known as Luminous Engrams.  For the unindoctrinated… these are a weird cross between purple and gold and contain gear that is always a significant upgrade over whatever you happen to be wearing.  This always probably needs to have its own caveat given that when you hit the current hard level cap of 350…  this will in theory constantly keep rewarding you maximum power items.  These right now seem to be the primary method of moving the needle forward… and I guess that makes sense given that the normal mode of the raid is 260 to 280 power.  This makes sense due to the general difficulty increase as you progress through raid bosses and the hope that you will be slotting in items you get on the first few bosses to keep ratcheting your power level as you traverse the content.  This is the point where I am going to apologize because I will inevitably for a long time keep calling it Light instead of Power… and while I am trying my best to catch these several of them are going to slip through the cracks.  Functionally now that we are all arriving at 265 we are settling in for the long game of slowly incrementing our levels each week through doing events.  The folks that are pushing 300 right now did some sheer madness…  namely I know it was super popular in the reddit circles to roll 3 of exactly the same class so you could swap gear and get three times the weekly engrams…  greatly increasing your chances of moving things forward.

A Little Luck

What I did not expect was for Cayde-6 to pay out this week the way that he did.  For the also unindoctrinated…  once you hit level 20 and complete your main story quest each of the traditional NPCs does a specific thing.  Ikora Rey for example lets you replay three missions a week and then in turn rewards engrams based on the faction tokens you get from doing this.  Zavala is once again all about the strikes and the nightfall, and Cayde-6 unsurprisingly is all about sending you on a quest to gather up loot he has stashed.  He sells 5 maps per week for 5000 glimmer each and they are always going to be in whatever zone happens to be the Flashpoint area.  This week for example it was Nessus and when you purchase them a series of Spade icons appear on your map with no real indication of how to actually get there.  Other than a few rare cases these icons are “breaking the border” of the map… meaning you need to figure out if they are in a cave system or if you need to climb up somewhere and jump out in what is officially unmarked space of the map.  Occasionally there are gimme chests like the one this week that is literally in the middle of a structure that is impossible to miss…  but I won’t go into any spoilers about any of them.  Last week I got one exotic engram, one legendary… and a bunch of random junk that Cayde-6 will buy back from you…  like a Spinfoil Hat.  This week was insanely good loot wise because not only did I wind up getting four legendary engrams and one exotic, I also got a 271 weapon.  So that means in theory you could possible get power level increasing upgrades from him going forward.

A Little Luck

Since I was functionally gifted almost the right number of items for a specific quest…  I decided to make last night all about trying to catch up on the various exotic weapon quests.  When you finish the main storyline there are a number of blue crown icon quests that start showing up on the various planets.  From what I understand each of these ultimately leads to an exotic.  I had already been working my way through the one that rewards first the MIDA Mini Tool submachinegun and eventually the MIDA Multi Tool scout rifle made famous in Destiny 1.   The quest where I needed all of the engrams however I am still working my way through by doing silly things on Nessus.  However one of the first steps in the chain involves going to Master Rahool in the tower and decrypting 5 legendary engrams and 1 exotic engram.  The quest itself pays out one legendary engram, so I knew that this was one of those times where it would be easy to move forward in the quest chain since I had everything sitting there and ready to go.  The only quest that I have not started is the one for the Rat King, but I will be doing this soon given that I am hearing this is a decent week to try and get through it as one of the steps requires you to make insanely good time in the Nightfall.  I feel like I am still making progress, but a lot of that progress is slow and incremental.  We’ve entered the cold winter phase of Destiny, when every few points of light requires a large amount of effort.  I’m completely fine in this territory because I have been there before, but I am wondering if we end up losing a few people in the post 265 slog.