AggroChat #457 – Complex Payoffs

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen Hey Folks! We start off with a topic that has been bumped for time a few weeks in row as we discuss how complex video games can stick the landing with their denouement. Bel has been playing Alan Wake 2 and talks about how Remedy finally has achieved seamless integration of FMV and rendered gameplay. We talked a bit about Risk of Rain 2 and the buildcraft surrounding the game.  Kodra has officially gone further in Path of Exile than the rest of us and talks about his adventures in bossing. We wrap up the show discussing how Path of Exile does a poor job of telling its story in spite of actually having a very good one compared to other ARPGs.

Topics Discussed:

  • The Ending Payoffs for Complex Games
    • How to stick the landing
  • Alan Wake 2 is Great
  • Risk of Rain 2 Buildcraft
  • Kodra Kills Against the Bosses
  • ARPGs attempting to tell stories
The post AggroChat #457 – Complex Payoffs appeared first on Tales of the Aggronaut.

Games of the Decade: 2013

Final Fantasy XIV – A Realm Reborn
This morning we continue the series that involves me looking back at the games released in the past decade. When you look at 2013, there were an awful lot of good and interesting games released, but again we are focused on the games that were specifically important to me. You are probably going to have your own list and there are going to be titles that I exclude that were absolutely bedrock to your gaming experience. Lets dig in because I dredged up four games from my memories and want to talk about them.

Marvel Heroes

Marvel Heroes – PC
Every so often there is a game that comes along that you don’t fully appreciate until it is gone. You will know my love of Diablo style games if you have read this blog for any length of time. Marvel Heroes was an extremely solid entry into that genre, and instead of slaying demons you focused on playing one of the Marvel Super heroes and taking down the traditional baddies of that genre. This is a game that was probably well before its time, and had it been released with the full support of Disney it could have possibly ended up differently. I mained Captain America because at the end of the day he has consistently been one of my favorite heroes. The only one of my friends who was also super into this game was Thalen, and as a result I spent quite a bit of time running amok with him and clearing content. When I look back this is one of the games that I find I miss the most and wish I had a modern equivalent. There is Marvel Future Fight on the handhelds but it is a little too “free to play” for my tastes. This game had quite possibly the best starting experience because you could effectively play any hero to level 10 before choosing which one you wanted to unlock all of the way. There were also plenty of options for unlocking random heroes withing paying cash shop currency. Will always miss this game and unfortunately it never seemed popular enough for us to be able to get an emulator server.

State of Decay

State of Decay – Xbox 360
I love this game, and I am not entirely certain if I can fully explain why. Firstly I am a huge fan of the zombie apocalypse genre, and I still to this day watch Walking Dead and its spin off Fear religiously when the season is going on. Both shows have sorta jumped the shark but I can’t seem to pull myself away from them. I also love games that let me explore and loot areas freely, and State of Decay is a bit of an amalgam of what I think of as the Fallout experience with the Zombie Apocalypse genre. The game also has a heavy emphasis on base building and recruiting new survivor groups to help you out. The original game was released in June on Xbox Live Arcade for the 360, and I think I bought multiple copies of the game when it came out on Steam to gift to friends. This is just one of those games that I keep going back, especially once the YOSE or Year One Survivor Edition came out adding in all of the DLC content. The big innovation that this game provided that I loved, was the ability to board up windows to buy yourself more time to safely look a location as rummaging tends to attract zombies. Still well worth playing especially as cheap as the YOSE package tends to be these days.

Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn – PC
I figured if I was going to talk about Final Fantasy XIV I should dig out some of my older screenshots. This is your reminder that I started the game as a Highlander. My true enjoyment finally came when I decided to Fantasia my way into Lalafellian adorableness, but my first experiences were as the angriest Bel ever. This game is still to this day one of the best roleplaying game experiences I have ever played. While I keep finding myself falling out of sync with its long term gameplay, I can always return and gobble up new story content and get back into the swing of things. A Realm Reborn is a feat that should be celebrated, of a game company doubling down on a game that failed spectacularly and then managed to transform that lump of coal into a diamond. This is the “Rudy” sports movie metaphor for the video game world, and we all sorta love that it happened. When you see a bad launch you need this in the back of your head of a time when it did work out, and secretly hope that the company has the fortitude to pull something of this scale off (I am looking at you Anthem). I just heard some news yesterday that Final Fantasy XIV has passed into the 18 million active accounts territory, and that is phenomenal. If you’ve never played this game you should absolutely pick up a copy and try it out. Cactuar is by far the best server and if you can’t stand its radiance… then at least land on the Aether data center.

Pokemon X and Y

Pokemon X and Y – Nintendo 3DS
This game gets special recognition largely because this is the first time I allowed myself to get caught up in PokeMania. This is the first Pokemon experience I have ever played at launch, and honestly the first time I have really experienced the ins and outs of the game at all. I played Pokemon Blue a bit with an emulator, but I was a College Junior when the original games came out and had long since moved beyond caring about my Gameboy. I had a lot of fun getting caught up in the magic of a Pokemon launch and have since participated in other games including the most recent Sword and Shield. I am still not great at playing this sort of game but I do find them enjoyable. I however care way more about collecting all of the Pokemon than I do about battling, and more or less find battling to be a necessary evil to accomplish the first goal.

Risk of Rain

Risk of Rain – PC
This is the game that made me realize that I actually do like Rogue Likes. I would probably not have realized this however without the help of Ashgar who spent time playing the game with me. I want to do this again at some point with Risk of Rain 2 and see how well the experience translates to 3D. This is a game that absolutely overwhelms the player, but over time you start to learn the rules of the road and figure out which power-ups you should be focused on. I enjoy the game way more when playing with other people, but I have found myself revisiting from time to time on my own and trying out new classes that I have unlocked. The difficulty scales as you go making it extremely frenetic as you near the end of a level. If you’ve never checked out this game, I am sure you can pick it up these days for next to nothing.

Where Bel Was Mentally in 2013

I have to say that 2013 was a bit of a renaissance year for me. It was the year that I began my three plus year long adventure of blogging every single day. This taught me a lot about myself and also showed me the therapeutic benefit of sitting down every morning and dumping my thoughts and feelings out onto the written page. Because of this event so many other things happened like AggroChat my weekly podcast and the whole Blaugust thing and the community that has developed around it. It was a great year.

On PAX West 2018, Part 1

As you may be aware, PAX West happened last weekend at the Washington State Convention Center in Seattle. A good time was had, and many indie games were played. Here are some of my favorites:

Risk of Rain 2

I had no idea this game was in development, although it was announced last year. The original Risk of Rain is possibly my favorite roguelike game. Permadeath doesn’t feel nearly as bad when your run was at most 40-ish minutes (and at that point you’re either dead or nearly immortal). Risk of Rain 2 is a faithful recreation of that experience in 3D. PAX West was the first public demo for the game, and it was one of the most crowded indie booths at the show. I got to try it out, but in two tries I died within the first two minutes on attempt #1 and died to the first boss on attempt #2, so it feels a lot like Risk of Rain.

Dragon Marked for Death

IntiCreates is calling this a “Dark Fantasy-Style Action RPG”, and that seems like a bit much. The developers largely responsible for a number of good 2D pixel art games lately (including the last few Mega Man games) are making a side-scrolling Action-RPG with co-op, where each playable character has different tools to navigate through the levels. Playable on the show floor were the warrior and the empress; the former focused on using his big axe and guarding, while the latter had a variety of melee and ranged attacks and a grappling hook. The final game will also have a shinobi and witch.

Spin Rhythm

As someone who is a sucker for Rhythm games, this one definitely caught my eye. In some ways it’s to DJ Hero what Rocksmith is to Guitar Hero, since they were demoing it on an actual DJ controller. Motion controls were also mentioned at the show for anyone who doesn’t want to buy a $100+ piece of hardware for use with a single (admittedly cool looking) game.* I hear the initial demo was for a mobile game, so who knows what control options will be supported by the time the game comes out, but I’ll be patiently awaiting more info about this one.

*Yes, I know people did this with dance pads and Rock Band. I’m just saying it’s not likely.

More to come later!

AggroChat #79 – Fragements of Lore

AggroChat79

This week we are down quite a few from our normal group, but still manage to push on with Ashgar, Belghast, Kodra and Thalen.  Since we had a smaller group we decided to use it as a good opportunity to “break the meta” as it were and mix things up a bit.  For awhile I have questioned our “what folks are doing” construct because essentially it is just a way for us to get around to talking about some games.  This time we jotted down a list of what folks wanted to talk about before the show and loosely followed that.  Our listeners will have to let us know which style they like better.

This week we talk about…

  • AntiChamber
  • Risk of Rain
  • Spelunky
  • 1001 Spikes
  • Minecraft
  • Creativerse
  • Star Wars the Old Republic
  • Star Wars Rebels
  • Destiny
  • Rockband
  • Forced 2 Kickstarter
  • Gauntlet
  • Hammerwatch

Please drop us a line to let us know what you think of the format shift and if it is worth keeping.