AggroChat #223 – Freemium Monetization

Featuring:  Ashgar, Belghast and Kodra

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This week we are down half of our show, but weirdly enough ended up very close to our original line up from the first few AggroChat shows…  only missing Rae. We were concerned we might not have enough material for a show, but wound up only about 10 minutes short of our average which seems pretty good.  Tonight we talk about Monetization in Free to Play games and in part why some games it feels good to spend money on, and others it feels exploitative. This explores mobile games and mmorpgs as well.  From there Bel talks a bit about his experiences restarting with Monster Hunter World PC and how weirdly most of the progress was raising his skill and not necessarily his gearing. Kodra talks about his experiences with Mega Man 11 which leads to a discussion of this golden age of modern 2D side scrollers.  Finally we wrap things up with some discussion about Guilds of Ravnica and how it feels in a constructed and sealed environment on MTG Arena.

Topics Discussed

  • Free to Play Monetization
    • Mobile Games
    • Dragalia Lost
    • MMORPGs
    • Elder Scrolls Online
    • Star Wars the Old Republic
    • Neverwinter
  • Monster Hunter World
    • Skill Acquisition vs Gear Acquisition
    • Small but awesome PC community
  • Mega Man 11
    • Hollow Knight
    • Shovel Knight
    • Celeste
    • Bloodstained: Circle of the Moon
    • Retro Feeling Modern Games
  • Guilds of Ravnica
    • MTG Arena
    • Sealed Play
    • Constructed Play

AggroChat #205 – Behemoths and Escapism

Featuring:  Ashgar, Belghast, Grace, Kodra and Tamrielo

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Tonight we change things up a bit and instead of recording the Game of the Month show…  we are in fact doing a normal style show. By normal… I mean we are recording with a Tam who has been day drinking.  We start off the discussion with Dauntless that just launched on the 24th… and by launch I mean it is a free to play game going into open beta which is absolutely a launch.  Ash talks about Hyrule Warriors on the switch and his experiences playing through it and all of the new content that came from the 3DS version. Tam talks a bit about Far Lone Sails a game where you drive a sailboat train and constantly keep moving ever steadily to the right.  Finally we talk about games as escapism and this turns into a far darker discussion than I had intended it to. We each sorta talk about how we use games to cope with whatever we are dealing with.

Topics Discussed:  

  • Dauntless
  • Hyrule Warriors – Switch
  • Far Lone Sails
  • Games as Escapism