AggroChat #248 – Apparently Skywalkers

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

aggrochat248

Going into the show we had what seemed like a pretty slim set of show notes… but somehow we actually ended up bumping topics.  We start off with a discussion of Grim Dawn since Bel and Grace have been playing it. This leads into a talk about loot generosity spawned by the loot filters in both Grim Dawn and Path of Exile and that ends up going off in its own direction.  We talk a bit about the Star Wars Episode IX trailer which spawns a discussion about the Star Wars Cinematic Universe… which winds its way to the Marvel Comic Universe… which winds its way to a general discussion about Comic books. Finally a brief topic about a Warframe learning from its mistakes and trying a do-over on the Hildryn event.

Topics Discussed

  • Grim Dawn
  • Loot Filters
    • General Loot Generosity
    • Loot Management in Games
  • Star Wars Episode XI Trailer
    • Star Wars Cinematic Universe
  • Marvel Cinematic Universe
    • Marvel Comics
  • Comic Books in General
  • Warframe Hildryn Event Redo

AggroChat #242 – Voiced vs Silent Protagonist

Featuring:  Ashgar, Belghast, Kodra, Tamrielo and Thalen

aggrochat242

This week we talk about the topic that has spent the most time so far rolling from show to show because we didn’t feel like we had enough time to properly address it.  We have a Trello board where we stub out future topics, and before Christmas Tam put the topic of Silent versus Voiced protagonists on that board… and we are finally getting around to talking about it.  Not surprisingly we spent almost the entire episode on this one topic as there is a lot of stuff to unpack here about characters and whether or not we are meant to place ourselves into them. We also talk briefly about the Warframe Nightwave alert system that just went into that game.

Topics Discussed:

  • Voiced Versus Silent Protagonist
    • Personal Preferences
    • Times when it works and Fourth Wall breaking.
    • Jarring nature of a character you don’t relate to that is supposed to represent you.
    • Classic game examples
  • Warframe
    • Nightwave Alert System

 

AggroChat #239 – Sticking the Ending

Featuring:  Ashgar, Belghast, Kodra, Tamrielo and Thalen

aggrochat239

Tonight we have a bunch of not entirely related topics, but there is at least a minor theme of how you end something is extremely important.  Bel talks a bit about his experiences with the latest brand name beta in the form of Division 2. From there he also shares some frustrations with the way Assassin’s Creed Origins is ending which leads its way into a larger discussion about what makes a satisfying game ending.  We talk about what this means for passive media and how it might be different for interactive media. We then get into a discussion about progression systems and why fixed ones often times feel better than completely random ones. Finally we have some assorted digression about us looking forward to Anthem as a non-PVP mmo that somehow leads its way to FFXIV housing?

Topics Discussed:

  • Division 2
    • Military Fantasy Fallout but no Nukes
    • Worthy Successor to Original
  • Assassin’s Creed Origins
    • Great Game… But
    • Forced Character Swaps
    • End of Game Without “Your” Character
  • Satisfying Finales
    • Twist Endings
      • Mass Effect 3
    • Resolution Endings
      • Plot Twist Ending
      • Plot Twist at Beginning of Final Chapter
    • Fixed Length Shows
      • Anime
      • Babylon 5
      • Russian Doll
    • Revisiting Choices From Game in Ending
  • Fixed vs Random Progression Systems
    • Warframe Blueprint System
    • Destiny Random “Powerful Gear” Frustrations
    • Warframe Economy
  • Excitement over Non-PVP MMORPG
    • Anthem
    • Free PVP Gear from FFXIV Retainers
    • Lacking Money Sinks in FFXIV
    • House Reclamation

AggroChat #220 – I Am Gorb!

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

aggrochat220

Tonight we record a show that has almost nothing to do with Gorb…  but you are going to get that as a name anyways because reasons. This is another one of those shows that has a bunch of topics that kept rolling over from other shows until we managed to align enough of them that sorta made sense together.  Tonight we talk about MMOs an awful lot covering the life cycle of the new player experience, returning player experience and the completely and total nonsense that happens at end game with power creep.

Rough Approximation of Topics

  • DPS Shortage
    • Why We Apparently Only Know Tanks and Healers
  • The New Player Experience
    • World of Warcraft
    • Final Fantasy XIV
    • Destiny Series
    • Warframe
  • The Returning Character Experience
    • All of the Above Again
    • How The Secret World did it Poorly
  • Power Creep
    • Why did we stat squish only to be irresponsible again?
    • Mudflation the term that actually came from MUDs
  • Nintendo Direct
    • We accidentally talk about stuff coming out on Switch