On Weapon Variety

Warframe has a very large number of weapons. There are currently over 100 primary weapons, almost as many secondaries, and more melee weapons than I care to count. While it’s true that many of these are variations of each other (there are 4 versions of the basic Braton assault rifle for example) there’s still a relatively large number of unique weapons. Here are a few primaries that I like:

Vectis

On Weapon Variety
The most standard weapon in this list, the Vectis is one of the first sniper rifles that you can get in the game. It only has one round so you have to like reloading, but does good damage with great critical stats and is capable of killing things from when you get it through some of the hardest content in the game. There is a somewhat difficult to get prime variant that does somewhat more damage and loads two rounds, but the normal one is still an amazing choice if what you want to do is kill enemies before they can even see you.

Supra

On Weapon Variety
The Supra is a hand-held plasma minigun, and is my most-used weapon overall. In sharp contrast to the Vectis, this one’s for pointing at a group of enemies that you want to go away. A significant amount of travel time and spread make this unsuitable for anything longer than mid-range, but for anything in the same room this can clean up amazingly. This also has a mod that can make it give you energy, cause an AOE explosion, and boost your max energy slightly.

Quanta

On Weapon Variety
There are a few cases of weapons that make it incredibly obvious that Digital Extremes worked on the Unreal Tournament series before making Dark Sector and Warframe. The Drakgoon bears a more than superficial similarity to the UT flak cannon (without the secondary fire, unfortunately). The Angstrum (which is a secondary weapon somehow) has a similar charge mechanic as the UT rocket launcher. Along these lines, the Quanta is a re-implementation of the shock rifle. Primary fire is a perfectly accurate continuous beam; secondary fire shoots floating cubes that explode when touched by enemies. If you shoot a cube before it blows up naturally, it does additional damage. This union of great AOE weapon and great single-target weapon is useful for just about anything.

Others

On Weapon Variety
This is just scratching the surface. There are shotguns that shoot exploding shells. There’s a giant cannon that you’re going to probably blow yourself up with more often than the enemy. There’s an energy bow that shoots arrows that explode into a giant cloud that freezes and then blows up your enemies. There are several highly-effective normal bows. I’m not sure where this statement was going.

The giant variety of weapons on offer here is one of my favorite parts about the game. The variety in Warframes and their abilities is a close second; the combination ensures that many different playstyles are possible. If you tried Warframe forever ago, now might be a reasonable time to give it another shot.

P.S. You have one week to finish the FFV Four Job Fiesta. Get to it!

AggroChat #190 – Vegetarian Apex Predator

Featuring: Ashgar, Belghast, Kodra, Tamrielo and Thalen

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This week we record our 190th episode and for whatever reason each time we tick off a 10th episode it seems like a big deal.  Last week during the bustle of getting ready for a show I completely missed a topic so we are leading off with that.  Thalen talks a bit about the early access deck building game Slay the Spire.  From there we talk a bit about our continued addiction to Monster Hunter World in spite of its flaws on the group interaction side.  We talk a bit about our new D&D 5th Edition Campaign set in a custom game world of Tam’s design.  Kodra talks a bit about bouncing off of Warframe and that leads to a discussion about games and accessibility.  Tam and Ash describe Night in the Woods…  and it begins to sound an awful lot like Bel’s experiences with his own home town.  From there we attempt to close out the show but get into another discussion about Monster Hunter World before actually succeeding.

Topics Discussed

  • Slay the Spire
  • Monster Hunter World
  • Fallout: The Board Game
  • D&D 5e Campaign
  • Bouncing off Warframe
  • Accessibility and Games
  • Night in the Woods
  • More Monster Hunter

AggroChat #179 – Shadespire

Featuring: Ashgar, Belghast, Grace, Tamrielo and Thalen

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This week we have a more normal show after last weeks super serious one.  We do however have a little bit of a call back in the form of a short discussion about how vocal minorities can negatively impact the press surrounding a game.  We talk a bit about the launch of Destiny 2 on the PC and how relatively smoothly it has gone.  We touch ever so briefly on the madness happening in Warframe right now with Twitch streams and free loot.  From there we delve into Warhammer Shadespire and spend a good deal of time talking about it and past Games Workshop games.  This leads to a bit of a discussion about the problem Magic the Gathering has with onboarding new players.  Thalen talks about his experiences playing Orwell, and Tam and Ash talk a bit about the Legend of Five Rings Living Card Game.  Finally we wrap things up with some talk about clicker games in general and two specifically:  Paperclips and Succubox.

Featuring

  • Vocal Minority in Gaming
  • Destiny 2 Launch
  • Warframe Twitch Nonsense
  • Warhammer Shadespire
  • Magic the Gathering Onboarding Problems
  • Orwell
  • Legend of Five Rings Living Card Game
  • Clicker Games
  • Paperclips
  • Succubox

AggroChat #165 – Bribery Still Works

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, Thalen

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This is one of the weirder shows we have recorded in a while in part because we went into it somewhat tentative as to whether or not we really had a full show.  Instead we wound up recording for over two hours.  We go through a lengthy discussion of Magic the Gathering in both the paper and online varieties.  This includes some talk about the new expansion Hour of Devastation, but also some general discussion about the history of Magic as a whole.  We get into another long discussion about Warframe and the upcoming “open world” area.  Ashgar has been playing some Final Fantasy XII and we talk a bit about our experiences with the game.  From there we travel into Final Fantasy XIV and talk about how we are experiencing this early drop off from Stormblood.  Finally we wrap things up with a discussion about Warhammer 40,000 and how they seem to have finally decided to move the story forward.

Topics Discussed

  • Sealed Hour of Devastation
  • Magic the Gathering
  • Open World Warframe
  • Final Fantasy XII
  • Final Fantasy XIV
  • 40k Moving the Story Forward