Waiting for Aloy

Good morning friends. I think for the moment I am going to be bouncing my way out of Wolfenstein: Youngblood. It isn’t a bad game but it is not the game I wanted it to be. The other Wolfenstein titles from Machine Games were very much narrative driven, and this is more of a hub based choose your own adventure title. I mean on some level it makes sense given that this was created by Arkane and I am guessing more specifically some of the folks that worked on Dishonored II given how much the setting FEELS like that did. I would not have enjoyed that game anywhere near as much however if it did not have the powerful driving storyline, and so far Youngblood has just not grabbed me. I really think this game was designed for two people and playing it solo is not really giving it a full chance. I might return to it at some point in the future but for now I am bailing.
In truth pretty much everything that I do this week is just biding time before I can play Horizon Forbidden West. I am trying my best not to hype it up in my mind, but I have to say I miss the adventures of Aloy. She is easily among my favorite video game characters and I am looking forward to learning more about the world she lives in. If you never played Horizon Zero Dawn, absolutely stop whatever you are doing now and go play it. I played it initially on the PS4 and then later again on the PC when it released there and I loved both experiences. I have the game installed and readyish to go… given that I am certain there will be a zero day patch required to actually play it. I freaking love digital distribution. I grew up in a tiny town without access to anything other than a Walmart… and eventually even that closed up its doors. Digital distribution would have been a life saver… pending of course I could have actually gotten a reasonable internet connection. My parents got the fastest that they had available recently… and it is 10 mb down and 5 mb up… which is a far cry from my 300 mb down 50 mb up.
One of the games that I have been spending time with is something that my friend Grace found. I thought I had tried almost all of the diablo-likes on Steam, but apparently missed one. Chronicon does not look like much, because it absolutely suffers from the feeling of being “programmer art”, but where it does shine is in its systems and game-play. It has been a long time since I have seen a game nail what it feels to play a proper Diablo style game as much as this one has. On some level I would love to see this team and the Wolcen team join forces, because one game is gorgeous and the other game understands the systems of what is required to make an ARPG feel fluid and enjoyable. I really wish this game were available for the Switch. In theory since this is a GameMaker Studio game, it might be possible at some point for them to port the game.
I spent the majority of last night however playing some Ghost of Tsushima… getting hassled by my Uncle about my recent behavior. It’s not a phase dammit! I love this game but the fact it is on the console has lead me to play it far less than it deserves. My hope is with me dragging my consoles downstairs, that it might actually get my attention considerably more often. I’ve been working remotely for going on three years, and as a result when the work day is over the last thing I want to be is up in my office… which I largely associate with work. Since my consoles were stranded up there, it meant also that I never really played them. Last night I chilled on the sofa with a cat in my lap and killed some bad men… and apparently I am a source of disappointment for picking and choosing my battles. You’re not even my real dad!
I actually moved the story along a bit. For awhile I had been booting up the game, discovering a few points of interest and then logging right back out. I finished the last two story bits leading up to the storming of Kaneda castle. I am terribly disappointed that there were zero futuristic motor bikes available for me to ride. I’ve opened up the world a bit and met a really cool warrior monk that I want to be friends with. He has seen some shit but also seems to mostly remain a genuinely good person in spite of everything. I have to say I feel like this game is going to make me choose between Fake Dad and Murder Mommy at some point, and I am probably going to choose Murder Mommy. She just genuinely seems cooler and I genuinely want to help her people and get her and her brother off the island.
It is such a gorgeous game, but I have to say because I have old eyes… I wish the text was a bit bigger. I went into accessibility settings and turned on the zoom functionality on the console so if there is absolutely something I need to read but can’t, I can at least use my old man magnifying lens. This cracked me up because I remember growing up, my grandfather always had a magnifying lens out on the kitchen table… and now I completely understand why. I remember my friend Nimgimli complaining about consoles and text sizes and now that I am actually playing a console like most normal humans do… I absolutely feel these feels. I am sorry Tsushima but your salvation will ultimately have to wait when Friday rolls around because it will then be time to fight robot dinosaurs once again. The post Waiting for Aloy appeared first on Tales of the Aggronaut.

The Family Blazkowicz

It was an interesting weekend from a gaming standpoint and a real world standpoint as well. I played a mix of games in part because in my current exploration of all things single player… I aimlessly found myself searching for the next game a few times. Friday I wrapped things up with Quantum Break pretty early, and I feel like I have already shared most of what I want to say about the game. It absolutely stuck the landing and if you find yourself with roughly eight hours of time and this game on sale… I highly suggest checking it out. There is no doubt in my mind that the standout performance by Courtney Hope is ultimately what ended up with her as the protagonist for Control. I really enjoyed this game and its setting and I hope we see elements of it in future Remedy games.
In the realm or real world stuff… I did in fact set my mind to configuring everything downstairs in preparation for Horizon Forbidden West coming out next Friday. This was a bit more tricky than just dragging the console downstairs and connecting it up. It involved adding a new powerstrip, rearranging the base unit for our security system, and also hooking up a small 4k60 HDMI switch that I had been originally planning on installing upstairs at some point. Essentially I was out of HDMI ports on the television and now my consoles are sharing a port. At some point I would like to relocate my Nintendo Switch to downstairs in prep for maybe some Switch Sports and Ring Fit shenanigans. Ultimately I got everything fit into the small area I was working and my controller charger in a manageable state. However I think it goes without saying that the PS5 is always bigger than you expect it to be in your mental math.
From there I was looking for the next game to explore and ultimately I decided to reinstall the 2017 version of Prey by Arkane Studios. I had bounced off this game a few times in the past, but after six hours… I am deciding that this is just not my jam. It is a mechanically interesting world and I dig the whole art deco appearance of the space station you are roaming around. However there just isn’t enough character to drive it forward. It reminds me a lot of a Bioshock game or more directly System Shock… but those games had a much more interesting mythology as well as way more interesting characters to keep you moving forward. This station feels dead and most of your story is delivered in the form of audio diaries you find laying around or emails that you can read off open terminals. There are three voices talking in my ear trying to get me to do what they want, but also… I don’t really have any attachment to any of them.
So ultimately I chucked Prey back in the bin and reinstalled Wolfenstein II: The New Colossus. I am not exactly sure why I stopped playing this, but if I am remembering correctly there was some technical issue that I had encountered with a save file. As a result when I returned this weekend I rolled back a half dozen saves or so and gave myself a bit of an on-ramp to get caught up to where we were in the game. This is honestly not a bad practice because I remembered the general shape of the story, and backing up a few missions helped to ease me into remembering what was going on. I loved the first game and I have to say that the second game continues introducing us to interesting characters as we take the fight to America.
All told it was a much shorter game than I was expecting, and I think that the intent was to have players spent more time running around and retracing their steps hunting the commanders in various areas you had already visited. I did some of this but nowhere near all of it, because really… at the end of the day on this current play through I was there to see the rest of the story… not be a completionist. There are definitely some really interesting moments, and some others… that I am not sure what the heck was going on. There is one particular moment at the very end, or really close to it… that made almost no sense but whatever. Up until that point I was fully on board with this game, and honestly continued to be on board in part because Debra Wilson is a great actor and Grace Walker is a deeply enjoyable character.
After finishing up Wolfenstein II… my initial thought was to roll straight into Youngblood. So far… I am not really enjoying it as much as I would have hoped. It is very clear that this game was designed to be a co-op experience first… and as a result the single player experience suffers greatly. What you have is a series of big open zones that feel very much like Dishonored 2, where you can roam around freely… but this is also a game where stealth is either perfect or not at all in the form of a stealth suit. So as such skulking around is way less interesting than it was in Dishonored, and it also means you are going loud pretty much from the moment you enter the zone. I can already see the shape of this game and it is going to involve me retreading the same set-pieces over and over as I knock out smaller missions until I finally take on the big boss towers that are seemingly the final area. I want to see the story… but so far I am not really feeling the game. So apart from some errand running, that was pretty much my weekend. I finished Quantum Break and Wolfenstein II: New Colossus and bounced off Prey and am on the border of bouncing off Youngblood. The post The Family Blazkowicz appeared first on Tales of the Aggronaut.

AggroChat #246 – Pax meet Mox

Featuring:  Ashgar, Belghast, Grace, Kodra and Thalen

aggrochat246

Tonight we are down a Tam and also down having a constructed list of topics to go from.  The only roll forward topic left on the list is decidedly a “Tam” topic so we end up more or less winging it.  There is a decidedly Pax East flair to the show given that a number of topics we discussed circle things announced at or going on during Pax.  However none of the crew actually attended this year. Related to this we talk about The Outer Worlds, Magic the Gathering Mythic Invitational, Wolfenstein Youngblood Trailer, Borderlands 3 Trailer.  There is a brief interlude about returning to Final Fantasy XIV which Grace has done this week, and another oddball topic as Bel discusses getting Cemu the Wii U Emulator up and running and playing Breath of the Wild rendered in native 4k.

Topics Discussed

  • Pax East
    • The Outer Worlds Gameplay Stream
      • Questions about it actually releasing in 2019
    • Magic the Gathering
      • Mythic Invitational
      • Current State of Standard
      • War of the Spark Rumors
    • Wolfenstein Youngblood Trailer
      • Juxtaposition of Teens and Ultra-Violence
    • Borderlands 3 Trailer
      • Weird reveal live stream
      • Can Borderlands happen with none of the original writers?
      • Lessons learned from Pre-Sequel
      • Appearance of Tell Tale Characters
    • Cemu – Wii U Emulator
      • The Breath of the Wild Emulator
      • Rendered in Native 4k

AggroChat #234 – A World of Pure Imagination

Featuring:  Ashgar, Belghast, Kodra, Tamrielo and Thalen

aggrochat234

This week we set out a plan of some dozen different topics… but only actually made it through two of them.  Last we recorded the Games of the Year show and this week we started things off with some discussion of a few of the honorable mentions that didn’t quite make the list.  From there we had a discussion about what games interest us for the upcoming year… and the list we gathered up is sorta nonsense. I have no clue what order we actually tackled them in so just sorta going to make an attempt at listing everything out.

Topics Discussed

  • Games of the Year Honorable Mentions
    • Tangledeep
    • Spyro Reignited Trilogy
    • Celeste
    • Civilization VI
    • Let’s Go Pokemon
    • Starlink: Battle for Atlas
    • Tetris Effect
  • Games Of Interest that “Might” Release This Year
    • Hollow Knight: Hornet
    • Ori and the Will of the Wisps
    • Beyond Good and Evil 2
    • Sekiro: Shadows Die Twice
    • Ghosts of Tsushima
    • Fire Emblem: Three Houses
    • In The Valley of the Gods
    • Untitled Goose Game
    • Kingdom Hearts III
    • Digimon Survive
    • Tangledeep on Switch
    • Anthem
    • Dragon Marked for Death
    • Chocobo’s Mysterious Dungeon: Every Buddy
    • Pokemon 2019?
    • Town
    • Granblue Fantasy Relink
    • New Super Mario Bros. U Deluxe
    • Onimusha: Warlords remaster
    • Metro Exodus
    • Far Cry: New Dawn
    • The Division 2
    • Rage 2
    • Final Fantasy XIV Shadowbringer
    • The Outer Worlds
    • Ooblets
    • Harry Potter Wizards Unite
    • Wolfenstein: Youngblood
    • Welcome to Animal Crossing
    • Dragon Quest Builders 2
    • Psychonauts 2
    • Wasteland 3
    • Minecraft: Dungeons
    • Star Wars Jedi – Fallen Order
    • Metroid Prime 4
    • Bloodstained: Ritual of the Night