Our Own Convention

Noble Aspirations

This is potentially going to be one of the stranger morning blog posts I have made in awhile.  Yesterday during the midst of another conversation entirely I planted a seed, and got a significantly more favorable response than I had expected.  Essentially I have thought for awhile how awesome it would be to have some event that let all of the great people I know through gaming or blogging to meet up, hang out, and cause mischief.  This year it was my hope to be able to make Pax Prime since there are a significant number of people in the Seatle area now.  The problem being by the time I even knew the tickets had gone on sale, they were already completely sold out.  Our backup plan was to try and get AggroChat qualified for press passes, but we were summarily rejected without much notice as to why.  Every major convention has this same issue, with having way more demand than there are tickets available for folks to attend.  So this sent me down an alternate line of thinking…  maybe we just need to create our own convention.  I know that sounds crazy at first glance but bear with me for awhile.

My wife is heavily involved in the twitter math community, and five years ago they were lamenting how every single professional development workshop they have been to was essentially a waste of time.  One discussion lead to another, and the idea was mentioned that what they really needed was a way to get together so that they could share ideas.  From there they organized the very first Twitter Math Camp in St Louis, and it was a huge success.  That first year only around fifty teachers attended, but each additional year it has grown to this year in Los Angeles there were over 200 teachers.  So seeing this go from someones vague idea to fruition maybe gives me a different perspective than the average person when it comes to the thought of forming our own convention.  I mean ultimately that is how most gathering start, with a basic idea and then just branching out from there.

Our Own Convention

 

I loved Pax South, but not really because the convention itself was this magical place.  The floor was busy, and there were so many people wandering around that it became hell to find a quiet spot to yourself to think.  What made the convention awesome was getting to hang out with people that I had only ever talked to online.  When I realized this… I realized that I didn’t actually need a convention to have fun, but in truth could potentially have more fun if I just somehow managed to gather up a bunch of people in one place and time.  Even if we quite literally did nothing but hang out and play board games and talk about life, it would still end up being an amazing experience.  That said I do think we could convince enough people to show up to make it an interesting experience for all of us.  Think about the sort of things we go through with the Newbie Blogger Initiative each year, and ultimately how much we learn from one another.  It would be easy enough to throw together a series of panels discussing the finer points of various blogging skills that we have.  I mean it would be pretty awesome to record an impromptu live Podcast for example, or a technical discussion in how to get the most out of WordPress.  There are real things we could talk about, and with that many game bloggers in one spot we might even be able to talk some game companies into showing up as well.  Maybe I am brutally naive… but I think it is a thing that might be doable.

Location, Location, Location

I literally have thought about this for awhile now, and those thought processes were just made more concrete after returning from Pax.  I’ve long thought that the best place for a meetup would be in a central state.  Conventions have this problem of being super convenient for people living on one particular coast, but damned near impossible for anyone else to attend.  So after a lot of thinking basically I came up with two potential locations.

  • St Louis, Missouri
  • Chicago, Illinois

Both locations have strengths and weaknesses, but both are also fairly centrally located making it not too horrible from pretty much anywhere in the United States, and potentially even doable for Canadians.  St Louis is significantly easier for me personally… because I know the town decently well and have several friends in the area that I could potentially recruit to help.  Chicago on the other hand… other than flying through O’Hare I know nothing about it, and I really have zero support structure to help out with the planning and the details.  Its biggest strength however is O’Hare airport, because essentially it is a straight flight from any major airport cutting down the overall travel costs.  That said St Louis hotels, venue rentals, and pretty much everything else would be significantly cheaper which might offset the travel costs.  All of this said… they both have strengths and weaknesses, but as I said my personal leanings are towards St Louis simply for the familiarity point.

I guess the ultimate question is…  would some sort of convention/meetup be something that our community would even be interested in?  We would have to set a date well into the future and begin planning now to make it work, but before any of that… I need to know if people would actually come.  I think it could be a really awesome experience, and if nothing else let a whole bunch of people that have only ever communicated online hang out and get to know each other.  I also think there is a lot of cool stuff we could learn from each other, so I feel like it could be more than just a “gathering”.  Over the last several years we have gone from being a vague connection of island states, to being a serious and formidable community constantly welcoming new people.  Blaugust while stressful, is an amazing event and just one in a long line of events that we do each year.  While I jokingly referred to this as BlaugustCon… it is more than just that.  I think we could build something amazing in the real world in addition to all of what we are doing in the virtual world.  Like I said.. the real question is do people even want this?  I don’t often ask for feedback, but in this situation I absolutely need it.  Leave me a line and let me know your thoughts.

On Fantasy

Blaugust Post #9

One of the experiences from my childhood that I remember strongly is during a neighborhood block party, my mom rented a projector and a whole bunch of people watched Star Wars in our basement. I was always fascinated with the planets, and space, and astronauts; I even went to Space Camp when I was 10. It might come as a bit of a surprise that at this point in my life, I vastly prefer Fantasy to Sci-fi.

Really, it’s the Dragons

I know Medieval Fantasy is standard and boring to a lot of people, but if it has swords and magic, I’m still interested. I just like the concept of doing things that don’t really need an explanation. Magic in most settings is internally consistent, but doesn’t work based on any real world principles, and I actually enjoy that. Likewise, fantasy opens up possibilities for things that can’t exist according to physics. Dragons are chief among these, but most of the monster manual qualifies. My initial qualifier, “has swords and magic”, doesn’t lock down medieval settings, as Shadowrun and The Dresden Files also qualify.

On Fantasy

Like a Marshmallow

There are exceptions, of course. I’m a big fan of both Star Wars and Mass effect, but neither of those really fits into the realm of hard Sci-Fi. (In fact, both of these settings qualify as “has swords and magic”.) Things like 2001: A Space Odyssey or even Ghost in the Shell tend to lose me after a bit. Star Trek is somewhere in between, because it chooses to disregard odd parts of reality while still feeling like Sci-Fi.

Silly Things

Blaugust 2015, Day 10

Silly Things

He looks angry but he really just needs a hug.

I’ve been known to be a bit of a content locust, devouring new things quickly and completely. Sometimes I move on to new games afterwards, but often I stick around. It requires a bit of self-motivation to find your own fun when there’s no obvious goals sitting in front of you. In WildStar right now I’m not raiding doing much group content. Instead I have the goals of making as much money as I can in a casual way, and upgrading my gear in whatever slow manner I can without raiding. These go hand in hand when I see those drool-worthy ilevel 74 pistols sitting on the AH…

In FFXIV I’m at the stage where I can easily cap my raid-gear currency in a few days, and there’s little I need that can be obtained by pugging. I could just log in very rarely except for raid nights and still be making the exact same amount of progress. Instead, I’ve decided to pick back up where I left off on the relic weapon questline. This is a level 50 quest chain from before the expansion with about 8 different parts that starts you off with an ilevel 80 weapon and eventually progresses it up to 135. In some ways it reminds me of the legendary item quest chains in WoW from Pandaria and Draenor. The difference is that the end result of this chain is not really any better than what you could get from raiding, and it takes a pretty soul-crushing amount of grinding to get there. The quests also send you to a wide variety of different content, across every zone in the game and into most of the level 50 dungeons. It also asks you to dish out quite a bit of cash for vendor items and to either craft or purchase some high-level crafted items.

Before Heavensward released I was about halfway through. I set this goal aside when the expansion launched because there was so much new content to see. When things finally slowed down enough for me to return I was pleased to note that most of the quests had been altered to reduce the grind. I’m now on the next-to-last step, which requires 400,000g worth of vendor items, another 600-800,000g worth of crafted items, and multiple items only purchasable by spending level 50 PvE tokens. Oh yeah, it also requires item drops from 16 of the level 44-50 dungeons, and the drops are not guaranteed.

If you think it sound silly to go through all this effort for an item that was barely worth it when the content was new and is not even slightly useful now, well, yes it is. Sometimes we have to make our own fun in games when there are lulls between content. Sometimes the game puts a silly challenge in front of us. Right now I’m grateful to have something to do that keeps me active and engaged in FFXIV while I wait for new content and for my raid group to return from their end-of-summer travels.

These types of trials are also rites of passage that give a weird traumatic bonding experience. In late Wrath-era WoW I got my “The Insane” achievement, and part of what got me through it was the support of a guildie who had done it too, and the few other folks I’d eventually befriend just because I saw them working on the same tasks with me every day. So three cheers for silly goals that bring silly people together! And a Moonshine Mansion tip-o-the-hat to my FC-buddies Lonomonkey for inspiring me to go down this dark path in FFXIV, and Ash for keeping me company during the silliness! Hopefully I’ll be reporting on my success here soon, before a new level 60 version of this quest chain gets added to the game!


Silly Things

Blaugust 2015, Day 10

He looks angry but he really just needs a hug.

He looks angry but he really just needs a hug.

I’ve been known to be a bit of a content locust, devouring new things quickly and completely. Sometimes I move on to new games afterwards, but often I stick around. It requires a bit of self-motivation to find your own fun when there’s no obvious goals sitting in front of you. In WildStar right now I’m not raiding doing much group content. Instead I have the goals of making as much money as I can in a casual way, and upgrading my gear in whatever slow manner I can without raiding. These go hand in hand when I see those drool-worthy ilevel 74 pistols sitting on the AH…

In FFXIV I’m at the stage where I can easily cap my raid-gear currency in a few days, and there’s little I need that can be obtained by pugging. I could just log in very rarely except for raid nights and still be making the exact same amount of progress. Instead, I’ve decided to pick back up where I left off on the relic weapon questline. This is a level 50 quest chain from before the expansion with about 8 different parts that starts you off with an ilevel 80 weapon and eventually progresses it up to 135. In some ways it reminds me of the legendary item quest chains in WoW from Pandaria and Draenor. The difference is that the end result of this chain is not really any better than what you could get from raiding, and it takes a pretty soul-crushing amount of grinding to get there. The quests also send you to a wide variety of different content, across every zone in the game and into most of the level 50 dungeons. It also asks you to dish out quite a bit of cash for vendor items and to either craft or purchase some high-level crafted items.

Before Heavensward released I was about halfway through. I set this goal aside when the expansion launched because there was so much new content to see. When things finally slowed down enough for me to return I was pleased to note that most of the quests had been altered to reduce the grind. I’m now on the next-to-last step, which requires 400,000g worth of vendor items, another 600-800,000g worth of crafted items, and multiple items only purchasable by spending level 50 PvE tokens. Oh yeah, it also requires item drops from 16 of the level 44-50 dungeons, and the drops are not guaranteed.

If you think it sound silly to go through all this effort for an item that was barely worth it when the content was new and is not even slightly useful now, well, yes it is. Sometimes we have to make our own fun in games when there are lulls between content. Sometimes the game puts a silly challenge in front of us. Right now I’m grateful to have something to do that keeps me active and engaged in FFXIV while I wait for new content and for my raid group to return from their end-of-summer travels.

These types of trials are also rites of passage that give a weird traumatic bonding experience. In late Wrath-era WoW I got my “The Insane” achievement, and part of what got me through it was the support of a guildie who had done it too, and the few other folks I’d eventually befriend just because I saw them working on the same tasks with me every day. So three cheers for silly goals that bring silly people together! And a Moonshine Mansion tip-o-the-hat to my FC-buddies Lonomonkey for inspiring me to go down this dark path in FFXIV, and Ash for keeping me company during the silliness! Hopefully I’ll be reporting on my success here soon, before a new level 60 version of this quest chain gets added to the game!


Source: Moonshine Mansion