The Hopefuls

I should in theory write about staying motivated this morning, given it was my list of suggested topics for each week and I have not touched that one. However the biggest suggestion I can give you in order to keep motivated is to follow your heart. There are going to come a lot of times when you feel like you should be making one post for various reasons, but you actually want to write a completely different post. My suggestion to you is to always write about the thing that interests you the most regardless if it fits neatly into your blog. Nothing saps your spirit more than feeling like you need to write about a thing just because it is popular or you think for some reason you will gain a bunch of views. You are not going to get rich off of your blog, and it is highly unlikely you will ever get enough money through shilling products to make a sustainable living. Instead you need to find what draws you to writing and what interests you and then cling to it with both hands. For me… it is these long form rambling conversations that I have with you each morning which are pretty much the exact opposite of marketable material. You either are interested in my life and my take on the world or you are not, and nothing I do is probably going to change that.
Waiting on the Zeppelin to Orgrimmar
Following my own advice however… I want to talk some more about World of Warcraft Classic. It really is the little things that make it worth playing. It is the rolling parties that sort of seamlessly come up from nothing and then dissipate in the same way like a passing storm. It is the random stranger last night that handed me a pair of shoulder pads because he had just upgraded his own and noticed I didn’t have any. It is the fact that I keep cramming bags in to peoples inventory when I get one to drop out in the wild. It is everyone in the guild constantly offering things up to help out like crafting patterns or something cool that they just learned how to make. There is a spirit of us all being in this together that is infectious. Side note… Kodra is my hero because I logged in this morning to a mailbox full of copper ore. I think more than anything I am enthralled by World of Warcraft Classic because it represents something that I never really dared dream would happen. Sure I had high hopes about getting the band back together and tromping around in Azeroth. However what I really missed was the return to the sense of broader community that existed during that time. Apparently lots of people also missed this because it has done my jaded heart good to see players helping players constantly. The number of random drive by buffs that I receive is excessive and I try my best to thank everyone that does it to keep bolstering that community spirit.
The Hopefuls
What does break my heart a bit is what I am calling the hopefuls… the folks who hang out in front of a dungeon instance looking for a group. Lately I have been focused on leveling and generally speaking the only time I end up near the instance portal is when I am running a dungeon with a guild group. So far I’ve run Ragefire Chasm the last two nights, and it does in fact go so much more smoothly when I actually have tanking abilities. Grace, Ash and I needed to dip back inside to do one last quest that we picked up and did not have primed for our first run. We managed to snag Vernie and Moughsie who had not run it at all and while we had a bizarre group comp it was a lot of fun. I look forward to running Wailing Caverns over the weekend and am trying to collect the quests required for it in The Barrens right now. I could however be spending my evenings pugging and helping folks out that way, but I just have not been able to cross that line as of yet. It definitely seems like there is a shortage of tanks, given the fact that almost every request I saw in trade chat yesterday was hunting for a tank. I’ve even started getting random tells from people looking for a tank, which was to be expected. Were I in their situation I would have done exactly the same thing, utilizing the level/class query options. Maybe over the weekend I will tank some stuff for random people, but for now it feels like I have enough folks in the guild that probably need dungeons to keep me busy. Maybe this is silly… but I feel reinvigorated. I feel like I regained a chunk of my soul that has been missing for a really long time. I feel like I am once again in love with World of Warcraft and the MMORPG genre. Time will tell if this is a crush or if it will be a lasting thing, but lord knows I am hoping for the later at this point even though it will mean me not playing a lot of games that are coming down the pipe.

Faulty Memories

In the continued tradition of Bel learning things don’t quite work like he remembers them… I introduce to you the Warrior Training panel. In theory this is where I learn new abilities every few levels. The challenge with this however is that I did not remember needing to scroll down to find each of the various talent trees worth of abilities. As a result up until this point… I had only ever been training the Arms abilities and not realizing it. As a result this lead me to run Ragefire Chasm last night with a group of guild friends with only Rend, Heroic Strike, Sunder Armor and Taunt. I somehow made that work for the most part, especially on single target fights… but it all seemed way the hell harder than it should have been. That is because I had apparently never trained Shield Block, Shield Slam, Mocking Blow and Enrage… all of which that would have been super helpful in trying to keep multiple targets under control.
So far for the most part World of Warcraft Classic has been a continued series of these things not quite working like I remembered them. This is a sequence of things… firstly that I am 43 and I am having a hard time remembering exactly what things were like when I was 15 years younger. Next I played through a series of changes in the game and don’t quite remember when they put which things in. So I for some reason thought that meeting stones would actually work to summon players… but no they do not. I also thought that the Barber Shop was something that I could do to change my hair cut… also not a thing that exists yet. The challenge is that so many little things don’t quite work the way that I remember them working, and as a result the game feels very new and fresh… rather than ground that I have tread upon a thousand times before. It has been nine years since we have played through the old world zones in the condition they are in now… and quite frankly there are many cases where I get mixed up the way the world used to be and the way it was post Cataclysm. It is the little things, as simple as expecting to find the quest where the kid is looking for his dog that has the recorded voice of Ezra Chatterton. That however didn’t go in until way later.
The weirdest part about all of this… is that I am finding that I really do love World of Warcraft. At least I love THIS version of World of Warcraft. Maybe we are just in the honeymoon phase, but it seems like so many people on Bloodsail Buccaneers are going through this same sequence of events, and it is leading all of the public channels to be relatively delightful places. Granted this is all Horde side… for all I know the Alliance side may be a dumpster fire. The Horde seems to be exception at keeping their head down and moving on with things as a whole. Even retail WoW Horde side is way more chill than it ever was on the Alliance side. Also we are apparently up to 57 characters in the guild? This still floors me.

A Lost Month

August has been ... not a great month, IRL.  I'm not going to delve into things, but it's been the sort of "not great" that causes me to basically withdraw from and not be around as much in certain places.  Unfortunately, that means Blaugust was sorted into the pile that I couldn't mentally deal properly with, but hey - I've got a few days left, and the blog won't be self-destructing and deleting itself off the internet come September 1st, so let's forge onward.
A pair of my favorite in-game events in XIV happened this month.  I was glad to see the return of the Eorzean Nimble Warrior jump puzzle for Moonfire (and with the new 'hoofin' it' debuff that barred all Behemoths from entry).  I didn't even bother trying to get allll the way to the top of the 'extra' puzzle, but the little deck on the side was a cute touch and another great spot to chill with pals and watch the fireworks.  Allowing players to get tokens with fishing and cooking again was great, and very welcome.
The above screencap is from The Rising, and it's only been out for a day or two, so no spoilers here, but once again the devs managed to make me get a little emotional with the clever use of minions and heart-felt words from the XIV team.  I can always feel how much Yoshida and his crew care for the world and players every year with this event, and I'm grateful for this place they've given us.
Meanwhile, I also managed to complete the achievement for the Raigo whistle - 60 wins in Frontline battles (the non-ranking PVP zones) while wearing a special Garo title.  I nearly gave up hope on this out of general frustration, but a few days of landing in good groups that really wanted to coordinate and I was well on my way to finishing.  I will never use the title "Makai Summoner" title ever again.  Phew.

Story Engine

I am still very much lagging behind my peers in World of Warcraft, but I am hoping that the long holiday weekend will fix that. Last night I hit 12 on my Undead Warrior and am about halfway into that level towards 13. I have officially completed all of the quests in the Brill area and wrapped up the last quest chain between Undercity and the Tirisfal this morning. I have no clue what level Grace or Mor or Tam are at this point, but based on my figurations once I hit 13 I might be viable to start tanking Ragefire Cavern, which I am hoping for maybe tonight. In other news… House Kraken has exploded, and I mean that in a good way. As of last night we had 43 members of the guild with only a couple of those account for alts. I believe there are still several people who won’t be creating characters until the weekend. That said I also started up a chat channel this morning and am going to try and get everyone joining it, and conversely snagging people as they group up with good folks. The idea being that if and when we actually decided to entertain raiding, we will have a social channel that we can operate out of. I am a huge proponent of non-guild-based raiding. Most of us in AggroChat cut our teeth doing that in either the Late Night Raiders or Last Horse raids on Argent Dawn. I really like that clear delineation between what is “Guild” stuff and what is “Raid” stuff and as a result I have always had a bit of a distaste in my mouth towards “Raiding Guilds”. I feel like the social interaction of the guild suffers for the sake of the raid. This is different than a casual guild who happens to raid together like Facepull. Maybe the distinction doesn’t mean anything to anyone but me… but it does me. Also it makes it way easier to pull in random people from other guilds that they don’t want to leave for the purpose of clearing content.
Last night would have been more productive were it not for a few points where I needed to log out either to swap machines, or to come back upstairs to help watch the print jobs. This is the absolute worst I saw the server queues last night for Bloodsail Buccaneers. This is not a sign that I want everyone to swap over to it and roll on our server, because I rather like having small queues and being on a chill Roleplaying server. I am extremely happy that unlike Cactuar in FFXIV we can at least reliably get our friends onto the server to play with us.
Tam posted a massive thread on twitter yesterday which is worth a read, and highlights a lot of my own experiences about coming back to classic. The one point that I really feel hits home though is that Everquest, Dark Age of Camelot, City of Heroes and early World of Warcraft were story engines in a way that modern games just are not. The frustration and friction often times turned into these elegant stories about how you overcame adversity to push through the process of completing a specific task. When I look back upon my Everquest days for example, it is moments like clearing The Hole with nothing but rusty weapons to get back or corpses, or getting called in the middle of the night to come rez someone who got killed in Kael Drakkal. When I look back upon Dark Age of Camelot it is stories of us accomplishing things through perseverance and many corpse runs that we should not have been able to accomplish with way less than a full party. When I talk about City of Heroes I am going to talk about the stupid things I managed to accomplish with my Katana Regen Scrapper and some of the horrible deaths that I took when things went wrong… that and the horrendous rubberbanding.
I also wonder if this lack of generating stories is why that MMORPG blogging has been a dying art over the last decade. These games used to give us a constant font of tales to tell, that were actually often times humorous or interesting to read. Tam and I have talked about this many times, but gamers love to tell tales of things that happened in games. The problem is most games just don’t really give us an interesting story to weave anymore. “I spent my night pushing through ten levels without encountering any obstacles” is not exactly a compelling tale. However if you have to tell a story about how you weaved your way through a camp carefully body pulling enemies, and then getting completely overwhelmed right before you got to the final boss. That is a tale of defeat but it is an interesting tale nonetheless, and I have already had several versions of this tale in my memory. I’ve grouped up with so many random people to work together on shared objectives and in some cases this has worked out swimmingly… and in other cases we have died horribly. I’ve also gone out of my way to be that random stranger who saves people from death when I happen to notice that their health is a wee bit low. I’ve missed the era of MMORPGs as Story Engines, and I think this along with many other reasons are why I am having a blast right now. If you are one of the Anti-Classic folks that I am seeing pop up in my timelines… I am sorry. You are going to be getting a lot more WoW Classic discussion from me over the coming weeks… and hopefully coming months. The Kraken has risen and now we are slowly conquering this forsaken land.