Being Skilled, Graciously

I played another Infinity tournament over the weekend, and had a ton of fun with it. The local scene for the game is a huge amount of fun, lots of very nice, casual players who are both humble winners and gracious losers. The whole experience with the group is fantastic, and it’s been a lot of fun for me to join in. I really appreciate how welcoming the group has been.

Being Skilled, Graciously

I was really concerned about jumping in and playing with a new group at first, for a couple of reasons. I never know what kinds of attitudes I’ll have going into new scenes, for starters. I had a great, private group of friends that I played Warmachine with in Austin, and went back to playing in Maryland. I took some time off of the game and game back to the same Maryland group and found it had soured, and it put me off of the game entirely. I haven’t played a single game of Warmachine since I moved to Seattle, and was worried that the same might happen with Infinity.

The other reason is that I was worried about how I might fit into the group. My Infinity group in Maryland was one of the most competitive groups in the country, and the guy I would trade wins back and forth with swept Gen Con and got invited to Spain to participate in their big international tournament. I’m not what you might call a hyper-competitive player in general– I could probably perform better than I do if I played more lists that traded fun for effectiveness, or stuck with one faction and mastered it. I’m not that player. Kodra would probably describe me as somewhere in between a Timmy and a Johnny, in Magic: The Gathering parlance. However, I’ve played a lot of Infinity, and I’ve played a broader swathe of the game than most people are even interested in. I’ve played against some really, really superb players and learned to hold my own.

Being Skilled, Graciously

The short version of this is that, not to toot my own horn too much, I’m a fairly highly skilled player, and introducing a new, highly skilled player to an existing group of players, especially a more casual group of players, can be like dropping pure sodium in water. Having “the new guy” suddenly appear and start sweeping everyone can be a bad experience for a playgroup, and while I do my best to make my games fun for my opponent even as I’m winning, I’m well aware that it’s easy to be frustrated with someone like me. It’s less of a big deal if there’s already another high-skilled player who tends to win a lot, but even that can create strife.

There are two ways I can see to approach this. I can downplay my skill, intentionally add handicaps to my play if it looks like I’m winning too much, or I can play at the level I’m used to and let other people deal with it. The first option has always felt disingenuous to me, and robs me of the fun of the game (and my opponents as well, if they catch on). It bothers me at a deep level, because I feel like it’s twisting the good parts of the game to a nastier, pointless end. On the other hand, it’s hard for me not to feel like playing hard and letting the chips fall where they may is irresponsible.

Being Skilled, Graciously

A good friend of mine locally, who’d seen me play quite a lot in Maryland, demanded that I “just play”, and not concern myself with that sort of meta-thought. It meant a lot, coming from him, because he tends to take a dim view of excessive competitiveness; it’s one thing to win, it’s another thing entirely to stomp an opponent with ease and know full well how and why you’re doing it. It felt like permission to just play the game I enjoyed, which is what I’ve been doing. I’ve played something different, sometimes silly and fun, for every tournament I’ve been to, and while I’ve won all of the ones I’ve attended, the more important bit to me is that I’ve had fun and my opponents have enjoyed themselves.

I care a lot about my opponents enjoying themselves. My least favorite games are the ones I sweep. They were satisfying once, years ago, when I wasn’t sure of my ability at the game, but I don’t have anything to prove anymore. I want games where, at the end, my opponent says “that was awesome!” even if they lost. I think I’m succeeding. People are excited to play games against me; I’ve had a local friend ask me to bring the most vicious list I could come up with against him, just so he could see it in action, and at the last couple of tournaments I’ve had people excited both at the chance to play against me and hopeful for the chance next time.

Being Skilled, Graciously

I think that means I’m doing something right. I’ve won every tournament I’ve been to this year, and I’ve gotten a bit of a rep as a strong player. However, I’m not winning by the margins I was nine months ago; each tournament gets closer and closer. At some point, someone is going to overtake me, and I think they’re going to be thrilled. I’ll be thrilled too– it means that I’ll have been the final boss for someone, and it’ll make their victory all the sweeter.

Legacy Lacking

Fine with Failure

Legacy Lacking

I have come to accept the fact that there is no way in hell I am going to manage to finish all of the class story lines before tomorrow, when Knights of the Fallen Empire launches.  I allowed myself to get massively distracted by Destiny, and for the most part I am okay with this.  Last night I hit the start of Act 3 on my Sith Sorcerer and I should be able to wrap that up tonight if I am lucky.  That leaves only the agent to play, and as a friend suggested last night… it might be interesting to see what leveling is like post KotFE.  In truth while I am excited for this expansion, I am not just rushing headlong into the content.  I still have yet to complete Shadows of Revan on any of my characters, and while my Jedi Guardian is sitting at 57…  I have no real desire to rush through that.  Honestly at this point I might ding the new level cap before I even set foot into the new chapters content.  I want to play, but I am not feeling like I have to rush ahead, since really I am not trying to keep up with anyone.  That normally is why I push so hard at the beginning of an expansion, is that I feel like I am obligated to grind my way to the top of the heap so I will be available for tanking as we level.  That ended up in a small bit of burnout recently with Heavensward, so with SWTOR since I am now enjoying it again… I want to futz around a bit.

My biggest complaint about this game is shared with party based role-playing games in general.  Nothing frustrates me more than anything, when the game forces me to take a specific character on a mission.  This happened last night with Talos, and while I like the companion just fine…  a healer and a dps/healer grouped together is not exactly the best mix in the world.  I had to stop what I was doing in the middle of this mission, go back to the fleet, upgrade my mods and only then was I able to keep myself alive during a section where I am essentially soloing while Talos fiddles with something in a tomb.  I tend to get really connected to a specific group of characters, and when the game forces me to mix that up I get frustrated.  I am one of those people that plays Dragon Age with the same party every time, and never switches to use any of the others except begrudgingly when the game makes me do it.  I like building a small tight knit team and then using everyone else for crew missions.  The worst moment in Dragon Age was the bit where you have to split up and use all of your companions…  only half of which had anything other than their starting gear.  I had to load back in from a previous save and go out of my way to figure out how best to gear them all.  It was pretty much the opposite of fun, and that is how I feel in SWTOR when I am forced to use a specific companion pairing for a specific mission.

The Distraction

Legacy Lacking

The reason why I am mostly okay with not hitting my goal is because I have been having a silly amount of fun playing Destiny.  Over the weekend I spent some more time working on my Hunter, which I hope to also get to 40 at some point soonish. After playing around a bit on the Warlock, I decided to use my boost to level 25 on the Hunter instead… because Blade Dancer seems like a really fun spec.  I also just like the look and feel of the hunter better than the warlock, and it makes me a bit jealous that my Titan doesn’t have a knife to stab things with instead of just punch them.  At this point I am level 30, and considering starting the Taken King content proper soonish if for no reason other than to unlock the Dreadnought for patrols.  Ultimately I want to be able to get all of my characters up there in level so that I can share the benefit of having multiple near cap characters.  A lot of the cooldowns can go faster if you can swap an item back and forth between your characters.  The Agonarch runes can gain one charge per day per character, so if you bank the item you can pop on another character and gain another charge… ultimately getting special event access faster.

Legacy Lacking

I am still very much in the slogging phase of the game, and I have been hovering around the 290 mark for over a week now.  Ultimately my only way out is to start chain running Heroic Strikes, but I just have not been able to bring myself to do that.  I am having fun with the game, and I am afraid pushing that hard is going to ultimately break it for me.  When I start to resent the RNG, or resent the other players…  I know my fun time with Destiny will be over.  So I am sitting in this realm of finding enjoyment in the little moment to moment gameplay and trying to ignore the larger picture almost entirely.  There is part of me that would love to see the raid…  but a whole other part of me that doesn’t want to take that hit of heroine.  I know what I am like when I start chasing raid drops… I approach them with a single minded determination and focus that ultimately leads to me being completely hollow as a result.  I obsess over gearing… and grind myself into the ground destroying whatever enjoyment I had for the game in the process.  I tried really hard not to do this with Heavensward, and in part it is why I have been taking this break and playing other games in the process.  My hope is that by the time we end up going back to Final Fantasy XIV it will feel fresh and enjoyable again with the launch of the 3.1 patch.  Similarly though I am trying to keep Destiny and SWTOR as enjoyable as I can for the time being…  and it seems like not caring too much about reaching a particular destination is my way for doing that.

Week in Gaming 10/18/2015

One Track Mind

This week was quite literally… all about Destiny.  We have a trio of myself, Damai, and Saldonas aka Carthuun that have been running around together quite a bit.  Alternately I have been spending some time with Euron as well when we can manage to meet up, and both “actually” be on at the same time instead of afking for long periods of time and leaving our Playstation 4 on while connected to Destiny.  Of note… if you do not exit out of Destiny before walking away, your PS4 will not fully go to sleep.  I know I have frustrated many people on my friends list who tried to invite me to parties at all hours of the day… when I am not actually at my console.  I have really been so into the PS4 this week that last night when we recorded the podcast, it was my first time on voice chat and really my PC since last Sunday.  Anyways… on with the games!

 

Rift – Primal Urges

Week in Gaming 10/18/2015

This week on a whim I decided to try and win one of the Wilds Packs being given away by Trion on their Twitter account.  I just happened to be in the right place at the right time… and apparently choosing the right code to try.  I opened the image that had six codes in it, and keyed it in quickly into my account and BAM… it gave me the Wilds Pack.  I did not at first realize it but this was the big $100 pack of goodies, but the only negative so far is that it did not seem to give me ANY of the loyalty.  Otherwise it would have pushed me from the Orange tier that I am currently on into the the Red.  I put in a support ticket to ask, but my working theory is… that you get the loyalty for purchasing the pack, not for redeeming it.  In any case I am more than happy to have a slew of free stuff including the new Primalist calling.

I have to say that mechanically it is really interesting.  Instead of an energy or mana based mechanic, you have this push/pull mechanic that shifts your character between Fury and Cunning.  Abilities that are scaled based on Fury push your bar closer to Cunning… and Cunning abilities push towards Fury.  So you are constantly switching back and forth between the two stances and the gameplay feel reminds me quite a bit of the solar/lunar cycle of the old Boomkin.  I say old Boomkin because I honestly have no clue if this push/pull thing is still in that class or not since I have not played one since Cataclysm.  The calling itself is a leather wearing heavy weapon wielder, and so far I am digging it.  As you can tell I shunned the tribal feel of the class and ended up making mine a steampunk dwarf.  I’ve not really made it terribly far, but I have enjoyed the little bit I have played.  I hope at some point soon I will devote a few days to getting really up close and personal with the calling.

Star Wars the Old Republic – Sith Happens

Week in Gaming 10/18/2015

Last night during the podcast I returned to my Sith Inquisitor and am working on trying to finish it.  I realize there is no way now that I will finish ALL of my classes before Tuesday, but I am at the end of Alderaan now and it seems like maybe if I can focus attention on it today I will be able to wrap this one up.  I am still having a very love/hate relationship with the Sith Sorcerer.  Namely I love that I can burn things down quickly with lightning, but hate how horrible of a healer I am if my companion ever seems to get into trouble.  I switched from Khem Val to Treek and am enjoying that decision so far.  Namely the big problem I run into is that my instinct is to burn harder as our health gets lower… and unlike my Scoundrel I cannot pull us out of quite the health deficit.  So that means I really need to watch the companion health more closely and start healing sooner.  As a result I end up dying quite a lot on this class, which just slows down the process.  The storyline isn’t really “catching” me either…  and I think largely the problem is I ended up choosing the finger-wiggler path instead of the melee path.  Were I slashing things with my dual saber I would probably be enjoying this class significantly more.  It does however give me a healing option Sith side… so I am just going to go with it for now and struggle through.

Destiny – Struggling for Exotics

Week in Gaming 10/18/2015

I have reached the point in Destiny where those upgrades are no longer coming as quickly.  I am now in the 290 light range and the engrams are being assholes to me.  Right now the best source of gear seems to be doing Heroic Strikes, but our trio still struggles a bit with them.  I realize that through running copious amounts of them that problem will solve itself.  I also am frustrated by three of coins, which seem to be far less effective for me than others.  It took me eight coins before I got my first exotic drop, and I am continuing to feed the beast and have not seen a second so far.  I will say that the exotic that I did get was pretty sweet…  Invective.  I like shotguns, but my frustration has always been their relatively small ammo pool and clip size.  Invective seems to take care of that for me, in that it regenerates ammunition at a fixed rate… which is actually pretty damned quick.  I am finding it useful in strikes for when mobs get too close and personal.. and the fact that you can fire off the four rounds in full auto style… means you can absolutely shred a heroic minotaur for example.  Then I shift back to my pulse rifle and by the time I need my shotgun again, the ammunition is back and ready to go.  The only thing that could be better about it is if the chamber reloaded….  but that would probably be asking too much.

The funny thing is… I am in this place where I am really happy with my assortment of weapons.  I just wish I had more high level blue fodder to feed to them to level them up.  Right now I tend to mostly use…  Hawksaw, Hung Jury, 1000 Yard Stare, Invective, and Sol Edge.  I would love to have the exotic shards and fodder to power up my Hawkmoon… but I don’t have the steady income of exotics yet.  I love that gun… but at 280 it is just too low right now to keep up with my other weapons.  For the most part I am happy shifting back and forth between Hawksaw and Hung Jury… both of which are weapons that feel great and can precision shot pretty easily.  The other big thing that happened this week is that I dug deep into the lore of Destiny, and if you ready yesterdays blog post you will see a bit write up about a series of videos.  Last night I also ended up going on at length about this factor on AggroChat and probably bored the pants off of my co-hosts.  What can I say… I am loving this universe and as I still continue to work my way through the missions I keep seeing more interesting parts of it.  Destiny is one of those games that has grabbed hold of me and does not show signs of letting go.  My hope is that I will be able to get it mostly out of my system by the time Fallout 4 launches….  because I want to spend some close and personal time with the wasteland.

 

 

 

AggroChat #79 – Fragements of Lore

AggroChat79

This week we are down quite a few from our normal group, but still manage to push on with Ashgar, Belghast, Kodra and Thalen.  Since we had a smaller group we decided to use it as a good opportunity to “break the meta” as it were and mix things up a bit.  For awhile I have questioned our “what folks are doing” construct because essentially it is just a way for us to get around to talking about some games.  This time we jotted down a list of what folks wanted to talk about before the show and loosely followed that.  Our listeners will have to let us know which style they like better.

This week we talk about…

  • AntiChamber
  • Risk of Rain
  • Spelunky
  • 1001 Spikes
  • Minecraft
  • Creativerse
  • Star Wars the Old Republic
  • Star Wars Rebels
  • Destiny
  • Rockband
  • Forced 2 Kickstarter
  • Gauntlet
  • Hammerwatch

Please drop us a line to let us know what you think of the format shift and if it is worth keeping.