Day of Destiny

So Much Fireteam

Day of Destiny
Pause in loading gave a rare screenshot opportunity.

It seems my recent Destiny addiction has rekindled the fires in a handful of my friends.  As a result over the weekend I spent most of it in a Fireteam with Damai attempting to help level our friend Carthuun represented above by his PSN name Saldonas.  Saturday night my wife was freezing, so I got drafted into going to bed the moment our podcast broke up to provide “warmth”.  As a result I had to spend a good chunk of Sunday morning editing the podcast, creating the YouTube version, blogging about it and broadcasting it to the world.  After that I of course has to throw out my own Aggronaut post… which means that I was fairly late getting started on playing anything.  By the time I logged into Destiny Damai and Carth had a fireteam going and were working on the last few missions of the original storyline.  From there we pushed through The Dark Below and House of Wolves expansion content as a group, which honestly had been a bullet point that I wanted to get through at some point.  The problem is with so much new and exciting stuff  to do and gear to get… I never quite got around to making the time for it.  However with Carth leveling for the first time… all of the items you get through those storyline elements were actually relevant.  I finally st0pped grouping around 7pm when my wife got back home, and I went off to fix dinner for the two of us.  At that point I think Carthuun was sitting around the level 25 mark which is not too shabby for a day of grouping.

Day of Destiny

The big thing that I sorted was how to use PS4 party chat comfortably.  I have a Logitech G430 sitting relatively unused because after swapping to using a Blue Yeti microphone on my machine upstairs, I swapped to simply using a pair of Behringer HPS3000 studio headphones.  The sound output was better and they are nowhere near as heavy as the Logitech pair because they don’t need an attached boom mic.  Ages ago I ordered a few pairs of adapters that take a standard headset and converts it down to the single jack style input that modern phones and the PS4 controller uses.  Yesterday I took the time to dig out my G430 and one of those adapters and after some fiddling and piping all of the game audio through the headset… I finally arrived at something that was fairly comfortable to use.  I don’t seem to mind the fact that playstation chat is mono audio… when I have the rest of the game audio coming through my headphones as well.  Additionally having something other than my dedicated PS4 headset…  makes them far more comfortable to use for several hours on end.  Also this finally allows me to crank up the game audio without frustrating my wife, who has on occasion asked me to turn it down when a really crazy moment happens and the audio is booming.  Now that it is sorted I feel more comfortable using a headset with the console, and am also more likely to just hang out in party chat for awhile.  I am wondering what the upper bound on a party group is, and if you can have more than just the three fire team members.

Swapping Companions

Day of Destiny

When I got downstairs last night to prepare for the season finale of Fear the Walking Dead, I of course booted up and started playing Star Wars the Old Republic.  Now that I have finished with my smuggler, I am picking up where I left off on my Sith Warrior.  Through the course of the evening I worked my way through the rest of the Nar Shadda storyline and just now starting on Tattooine.  I have to say it is very nice to finally have all four buffs after beating one of each base class.  I am a bit saddened however that I am finally reaching the stage of the game where it feels like having a healer is a very useful thing.  This means relegating Vette to crafting and spending the majority of my time with Malavai Quinn.  In the grand scheme of things I have no problem with Malavai, because he seems like the honorable Imperial Soldier type.  The problem being that I just like running around with Vette, because I always loved Mission Vao, and honestly for me… she was always Mission 2.0 rather than her own character.  Instead she will farm up companion gifts… that I will ultimately give to her later…  which seems a little strange?

Basically if I have a shot in hell of getting the special legacy unlock thing for beating all of the stories, that means I have to play through the rest of Sith Warrior, Imperial Agent, Bounty Hunter, and Sith Inquisitor all before the end of the month.  I am seriously doubting I will be able to do it, but…. that said if I ONLY focus on the story missions I might be able to make it.  When you only focus on the class story the early planets at least go extremely quickly and you stay at a decent level.  I might need to spend some cartel coins however to unlock more mod gear to throw on my characters.  The plan I arrived at on my smuggler of upgrading my armor every other planet seemed to work pretty well and I would really like to do that with my Sith characters.  The problem being the game is not extremely forthcoming with armor options.  There are sets available for pretty much any level range on the Cartel Market, but each of them cost a fair amount of coin.  So I guess we shall see what ultimately happens.  I guess if I got desperate I could make them wear the free moddable flight suits they give you, but that is not exactly a great option.  I might use the imperial pilot suit for Malavai Quinn however.

YouTube AggroChat

 

The funny thing about AggroChat is that in the grand scheme of things… we don’t actually get that many listeners… or at least not enough listeners to go through the trouble of some of the things that I do.  For example… our YouTube videos maybe get a dozen views a piece.  That said I like doing them, and I am not sure why.  I guess they are just far easier to link to someone when they ask you about the show than linking the actual podcast page.  Also I like embedding a youtube video far more than I liked embedding the Libsyn player.  I feel like I could probably do better about advertising our show.  I tend to do it in a rather haphazard fashion, because I feel rushed to get each show out the door and ready.  By the time I finish editing, uploading, and doing all the other things… I reach this point where I just want to be done with it for another week.  It is not necessarily the most enjoyable period of my week.  I love making the show, but the tedium that comes from doing all the fiddly bits to make it happen…  gets annoying.  So I reach this point where I just want to hurl it out into the world and hope someone finds it interesting.  The hardest part is it feels like we don’t have a lot of feedback.  Podcast listeners tend to listen silently, and while we have a few people that comment here and there…  you don’t get the sort of commentary that you do when you have a blog.  There are weeks however like this week, where I feel like we got into some extremely interesting conversations, and it is well worth listening.  I love the folks I podcast with, because ultimately they are the folks that I hang out with on a daily basis.

 

 

 

 

 

Week in Gaming 10/4/2015

Moving in Slow Motion

This morning I am having one of those days that feels like I am fighting against quicksand, to be able to accomplish anything.  It is the fitting end of the week I have had where so many issues have come up, that I had to deal with.  This week was one where my boss was out of the office for most of it, which meant I got to be the boss.  This is a concept that sounds fun on paper, but after having done it for years…  I promise it is not nearly as entertaining as it sounds.  Being the boss means you are the one that has to deal with isssues when they arrise, even when the issues are of a magnitude that makes you just want to pull the covers over your head and forget the world exists.  As such my gaming was a bit odd, because I needed to vent my frustrations in the form of shooting aliens.  There were many nights this week where I intended to do something else, but ended up playing Destiny all night.  As such there really are not a lot of individual games to talk about but here goes nothing!

Star Wars the Old Republic

Week in Gaming 10/4/2015

As of last night during the AggroChat podcast I have officially completed the original Smuggler storyline, and with it… I have a lot of thoughts about what I experienced.  When Kodra played through this content I can remember him being extremely disappointed… but maybe I am just more simple minded, but I absolutely loved the ending.  It is everything I expected underworld dealings would be… romance, betrayal, and getting revenge on the people who betrayed you.  It wraps up everything a good outlaw story should, and like the best ones… ends up with you on the side of justice.  Maybe I just grew up with too many westerns, but it felt like it should to me.  My character wasn’t necessarily a white hat, but he definitely was not a black hat… and at the same time I got to do enough things that felt like decisions I would make, to keep me hooked on the storyline.  Now that I have wrapped this one up, I think I am going to work up faction on Risha and see what that romance option looks like.  After that I think I am putting the Smuggler to bed for awhile, no pun intended… and moving on to something else.

While I doubt I will manage to play through the four imperial storylines before the launch of Fallen Empire, I think I am going to make a good college try to do so.  It would be cool to go into Fallen Empire with the special perk for having defeated all eight storylines.  Last night I swapped over and started working on my Sith Warrior which is the next closest to moving forward.  I have to say once I stopped doing side quests and only focused on the character story the entire experience became far more enjoyable.  Not that the side quests are not awesome… but when you have done them multiple times…  they begin to drag on.  As I play my Sith Warrior I will probably keep doing side quests because most of them on the Imperial side I have not actually seen.  I wonder how many if any duplicate between the two factions.  In any case I am still very much enjoying my SWTOR vacation and I think it has been a great way to spend the lag time between 3.0 and the 3.1 patch in Final Fantasy XIV.

Wildstar

Week in Gaming 10/4/2015

I have to say the disappointment of the week has been the free to play launch of Wildstar.  I guess I say “disappointment” in quotes because really… any time you do a major launch there are significant issues expected.  Wildstar relaunch has not been smooth by any measure of the word.  In theory from what I have heard if you can manage to get things are fine…  but that was not my personal experience.  I fought through the queues twice this week, and each time moments after actually getting into the game… I saw a message scroll across my screen warning me that the servers would be coming down in 15 minutes.  What does not help I guess is the fact that I am entirely focused on the Entity server, which happens to be the most populated.  At some point I will get some play time in, but at the very least I was able to go fiddle with my inventory and clear out my mail box.  I also gathered up all of my new items, and I am almost tier 6 on the Cosmic Points system.  I have premium sub time through next May so I am sure during that time I will play it quite a bit.

Destiny

Week in Gaming 10/4/2015
Oryx is a badass

Not really sure what I can say about Destiny that I did not already cover this week in my blog post about it.  That said I am still having a blast playing, and several of my friends have also rekindled their interests in the game.  I’ve been getting snagged into a fire time quite often and as a result we are doing quite a few strikes to help my friend Damai get geared up.  Also this week Carthuun joined the game, so I have a feeling we will be doing some lower level content to help him catch up.  To some extent I have been working on leveling my Warlock other than doing my daily bounties, and enjoying replaying through the content.  This game is just so zen for me right now… nothing quite relaxes me like headshotting all manner of aliens, and in the strikes I have run I seem to get the lions share of the kills because of my focus.  I am absolutely in love with the Sunbreaker because seriously….  every game needs the ability to throw flaming hammers at your opponents.  I actually even spent some time running crucible skirmishes and enjoyed myself.  I didn’t lead the kill count for my team but I did manage to place second, and I didn’t have the negative experience some of my other friends have reported as a result.  I imagine that the community for Destiny PVP can be pretty horrible, I am just lucky that I have not seen that yet.

As far as today… I am probably going to spend a lot more of my time playing Destiny as while waiting editing the podcast this morning I managed to knock out most of the objectives.  After I wrap those up I will probably migrate downstairs and spend the rest of the day SWTORing on the sofa while watching something on the television.  Destiny has for whatever reason been the perfect blowing off some steam game for me this week.  My hope is that as I continue to gain light and gear up it will stay just as enjoyable.  I have yet to really try any of the true “endgame” content like the Raids and the Heroic Strikes, but I have to say if I have enough friends playing…  it might be interesting.  I am still just blown away by how much better the game feels to me.  Once again if you played the game at launch and found it lacking… I highly suggest you patch up your client and at least give the game a spin.  The changes trickle down through the entire game, and you should be able to see if you like the new feel before purchasing Taken King.  Thankfully there is the option to ONLY buy Taken King without having to repurchase the entire game… but those options are only available for digital copies of the game.  Not sure if you can upgrade a former physical copy or not.  The Destiny theme song however is playing in the background as I type this… so I am going to go answer its call.  Hopefully we all have an awesome week to come.

 

AggroChat 77 – Undertale Feels

Undertale

This week we talk about some strange stuff, but I guess in the grand scheme that is par for the course.  This was the birthday week of our very own Tam, and we wish him a happy belated birthday.  Grace on the other hand had a week full of travel, and while she showed up to give it the good college try…. sounded like just about the tiredest human being I have ever heard.  As such we shuffled her off to bed and said we would be ready to talk about Wildstar next week.  As far as what we actually did talk about this week…

  • Tommy Westphall Universe Theory
  • Star Wars the Old Republic
  • Star Wars X-Wing Minatures
  • Undertale
  • Bringing out Emotions While Playing Games
  • Fallout New Vegas
  • Star Wars the Old Republic
  • Wildstar
  • Star Wars Galaxies
  • Megaman Battle Network
  • Steredenn
  • Magic the Gathering – Battle for Zendikar
  • Destiny

Thalen Reads Little Fuzzy

Because if the Fuzzies are sapient beings, the Company's charter is automatically void. - Gerd Van Riebeek
This week we're having a look at a science fiction classic from 1962, H. Beam Piper's Hugo nominated novel Little Fuzzy. Far from the high tech starship filled fare that some fans seem to think science fiction used to entirely consist of, Little Fuzzy is a story of corporate overreach, legal maneuvering, and the question of just what defines sapience.

Thalen Reads Little Fuzzy

The story of Little Fuzzy takes place on the planet Zarathustra, a Class III uninhabited planet wholly owned for some years now by the Zarathustra Company, a corporation which has profited greatly from the riches of the frontier planet. Prospector Jack Holloway returns home from a days work to find a small furry humanoid creature has wandered into his hut. Befriending it, Jack takes to calling it 'Little Fuzzy' and adopts it as a sort of pet. It quickly becomes apparent, however, that Little Fuzzy is much more intelligent than a dog or cat. He and his family show many signs of being sapient, and the question of their sapience is central to the story.

If Fuzzies are sapient, that means that Zarathustra is not a Class III uninhabited planet at all, but a Class IV inhabited planet. This would make the Zarathustra Company's charter null and void. Unsurprisingly, the higher-ups in the Zarathustra Company are horrified by this thought and decide to do their utmost to suppress and discredit any evidence of Fuzzy sapience.

Little Fuzzy is a book with hardly any physical conflict whatsoever; apart from one extremely important moment, all of the fighting over the fate of the Fuzzies and of the Company's charter takes place through legal maneuvering and sneakiness. At times I thought the Company was being overly sloppy, but when you consider the degree of effective omnipotence they've enjoyed in Zarathustra it becomes more believable that they would underestimate the abilities of a septuagenarian prospector and his friends.

Although the concept of space colonization is integral to the story, advanced technology is hardly in evidence at all. Apart from the veridicator, a high-tech lie detector, future tech is mentioned in passing if at all. Jack's rifle, for instance is not described as any more advanced than a typical real-life hunting rifle. Character interaction is what matters here, not fancy imaginary thingamajigs.

I can't recommend Little Fuzzy enough; this was a great book with enjoyable characters, a couple of clever twists, and some fascinating philosophical questions at its heart. You should absolutely read it, especially as it's in the public domain. See for yourself the fate of the Fuzzies, and the planet Zarathustra.