Over the Moon

The Great Escape

Over the last several months we have been trying desperately to make the extremely adorable Luna… a part of our family.  Unfortunately things are not working amazingly well…  because it feels like for every step forward we take a half dozen steps backwards.  You ever seen one of those acts that juggles plates…  well I have three plates precariously trying to hurdle themselves at the floor.  If I can keep one cat happy… it seems like the others are in a total sense of disarray.  In theory we probably should have said a month ago that this was not going to work out, and tried to take her back to the rescue shelter that we got her from.  However she is such a remarkable cat…  when none of the other cats are around.  The positive is that it has been at least a week since a major fight, but we have been keeping Luna carefully sequestered from Kenzie and Allie.  One of the ideas we had over the weekend was to install a baby gate.  We of course knew that we would need a really tall one, so after a little searching we found one that was 36 inches tall and that once installed had a door in it that swung open to let us in and out of it.  At first she hopped up on a little table and bounded over the gate…  which required me to now move said gate out to the garage.  After that however things seemed to be working pretty well.

The gate let the other cats stare in at her, and more importantly smell her in a setting that they were very familiar with…  namely the bedroom where they already slept regularly.  There was a little hissing back and forth but no charging.  Luna is basically Belghast in Cat form… and whenever she is threatened she charges at danger much like my warrior character.  Which is the huge problem we are having.  Instead of a lot of hissing going on back and forth… and then cats going off to their corner to sulk for a bit like we have dealt with in previous interactions between foreign cats, we have charging.  When I mean charging I mean running and jumping on the other cat and rolling around like mad around the house until momentum finally breaks them free charging.  The positive there is that it has been awhile since this actually happened, but that is largely only because we are keeping them separated.  Luna has been kept in my wife’s office which we set up to be a cat suite, with food, water and a litter box.  The problem is…  Luna really wants to roam freely because she likes the bedroom which is shared territory.  So the theory was when I got home I would move her to the bedroom and let her chill under the bed.  She is pretty good at meowing at me when she needs to go upstairs, at which time I carry her up on my shoulder and let her get food, water and more importantly use the bathroom.

This state of equilibrium seemed to be working.  The other two cats were calming down, and starting to get back into their normal routines…  although Kenzie has regressed a bit.  All of this however was the case until last night when Luna apparently figured out how to dead jump over the gate.  So the reality of this situation is that the gate does a great job of keeping the other two cats out of the bedroom, who are both fat and lazy…  but that doesn’t really solve the problem at hand.  The amount of stress that this whole situation has caused me is pretty intense, given that it feels like my home is in a constant state of chaos.  I don’t handle chaos for extended periods of time very well.  I am trying to do whatever I can to stabilize it, but it feels like when I get one plate spinning… two other plates try and topple.  Much of our strategy has been that I hang with Kenzie and Allie and my wife hangs with Luna… which works great during the weekend when we are both off but does not work at all during the work week when our get home times are so drastically varied.  Mostly at this point we feel extremely invested in the situation and it would break our hearts if we have to say goodbye, but I am rapidly running out of ideas.  We have tried so many things, and so far none of them are really working.  I keep hoping that time is the key and that things will calm down eventually when they realize that they have more in common than they have different.  Personality wise the three of them should be getting along amazingly well.  Luna is almost perfectly situated halfway between the personalities of Allie and Kenzie.  If we can just get her past the initial attack instinct when she is afraid we might make progress.

Regularly Playing: September/October Edition

Once again I have let a bit of time pass since my last one of these posts.  As a result I am going to do a combo post since I think I can for the most part predict what the next month will bring gaming wise.  The general idea is that every so often I “true up” my sidebar, and bring it into alignment with what I am actually playing on a regular basis.  Some of these might be an every day occurrence, but they represent a regular rotation of games you are likely to see me talking about.  Since I am apparently unable to do these monthly, it might just be a sort every other month thing.  Originally I admit this was designed as easy to conjure up content, for when I was struggling to think of anything to write…  and somehow became something more in the process.

To Those Remaining

World of Warcraft

Regularly Playing: September/October Edition

At this very moment this is sort of my gaming “main squeeze”.  It feels really strange to once again be enthralled by WoW after it teetered on the brink of being removed from this list for so long.  Legion was extremely good, as were the events leading up to it.  The only slight problem I am having is that my army of alts is seeing far less love than they did in Warlords.  Right now I have two characters to 110 the new level cap, and in truth I could probably never alt again and still have plenty of things to do.  The catch there however is that I once again want access to tradeskills that my army of alts had.  The first alt I pushed to 110 was done for the fact that I wanted access to mining…  not necessarily because I wanted to play that character.  In fact once I hit 110 I have tried really hard to shift that character to DPS mode after largely leveling as a tank, because I am not sure if I really like tanking as a Paladin.  Paladin tanking just doesn’t feel anywhere near as good as Warrior tanking does right now, and as a result when I tank instances for my friends…  I find myself missing Belghast.  Instead I am trying to focus on being a Retribution paladin, which works well enough given that the bodyguard for Paladins is a tank.  In any case…  I could rattle on at length about this game but chances are you too are playing and have your own stories.  Legion was the expansion where Blizzard learned so many lessons and I believe in some small way started transitioning the game to an interesting future.

Final Fantasy XIV

Regularly Playing: September/October Edition

This game is barely holding in there and I wrote about my feelings at length the other day.  There is just something about the game that isn’t clicking with me, however over the weekend I found out that the story line is leading to apparently a pretty interesting place.  That means that over the course of this week I will be popping in and consuming locust-like the new content patch in the hopes of being able to talk about it on next weeks AggroChat.  For this reason more than any others I am leaving it on the list, in the hopes that wherever they are going with the story will rekindle my fires of caring about the game.  For the time being however it teeters on the brink of removal, knowing that even if I do… it is certain to make its way back eventually.  Final Fantasy XIV is one of those games that I truly love… even if I don’t necessarily want to be playing it at the moment.

Rift

Regularly Playing: September/October Edition

Rift is also teetering precariously on the precipice of being removed from the list.  The only reason being because I just simply am not playing right now.  I have too much other stuff that is keeping me engaged and at the moment my “rift time” involves logging in every day to collect rewards and then logging right back out.  That said I know that Starfall Prophecy will be coming soon and with it a number of changes that sound like they are going to be excellent for the game.  For the moment however I am collecting the pre-launch currency and seeing just how many I can end up getting before things go live.

To The Returning and New

Destiny: Rise of Iron

Regularly Playing: September/October Edition

I knew this one would not stay gone long from the list, especially with the impending release of an expansion.  I’ve talked about my thoughts on Rise of Iron, and while it seems strange to call it an expansion…  it is definitely a return to amazing Destiny fun.  The more time I spend in the plaguelands the more I love them, and it seems like right now it is fitting this role of wanting to play something… that doesn’t require much of me.  I end up booting it up quite often when I first get home from work, or if I am trying to wind down before going to bed.  It lets me get in… kill some baddies and walk away with some loot…  some of it is actually usable.  There are some interesting things going on, namely that engrams seem to upgrade in quality way more often.  I opened two legendary engrams last night and got exotic items from them for example, and while blue engrams seem to be light locked at 340…  they are upgrading into legendary items pretty often as well.  I am definitely enjoying myself again and looking forward to being able to hit the light levels that will allow me to do group content once again.

Guild Wars 2

Regularly Playing: September/October Edition

Now in the “games I never thought I would be adding to this list” category we have Guild Wars 2.  I have a bit of a sordid past with this game, so much so that I don’t even think I have an existing sidebar graphic for it.  However this month thanks to Tam latching onto it… it is seeing a bit of traction among the AggroChat crew.  As a result I am begrudgingly playing it much the same way as Tam is begrudgingly playing World of Warcraft.  We still have yet to run a dungeon, which is something we need to remedy and the next time the folks are doing content in this game… I really need to log in and join in.  For the most however any time I would spend in this game is getting gobbled up by the Legion machine.  I really need to give it more of a fair shake… in spite of not quite feeling like I want it to feel.

To Those Parting

Pokemon Go

This one is leaving not entirely of my own choice.  For quite awhile now this has been my go to boredom mobile game and a huge motivation to get out into the world and walk.  However recently they released a patch that has effectively locked me out of the game.  For whatever reason my phone shows up as it has been rooted… even though it is not.  This is a problem that is happening to a ton of people playing this game, and I have a feeling that it is caused by the fact that there is an update that fails to patch into my phone.  I’ve gone so far as to wipe the phone and take it back to a factory rom and still run into the problems with one patch failing to load past 28%.  As a result I am barred from participating in this game, and it is leaving the list.  I keep hoping that at some point they will remove this patch and I can get back to catching pokemon, but I highly doubt that.

Diablo 3

This season was a bit of a struggle because at the same time it launched… the pre-launch event started up in Legion.  Any time I would have been spending in Diablo 3, got gobbled up by World of Warcraft.  Grace and I however made it through the season journey, or at least in my case far enough to unlock the cosmetic items.  There is no way I am going to be spending enough time to unlock the stash tab this time around, and my support structure in this game is also devoting 100% of their time to WoW.  So for the time being I am removing it from the list until next time a season starts up.

No Mans Sky

This one never really stood a chance.  It launched at a time when I was super devoted to a bunch of other games… and quite honestly I just have not given it the time needed to really sink its teeth in.  The bit I played I enjoyed, and I could see myself spending hours playing it.  The big problem however is it is not a game I am playing with friends… and felt super lonely.  There are times I need this sort of game, and I am sure when I get into one of those extended funk periods I will break it back out and roam the lonelyverse.

 

 

AggroChat #126 – The Tales of Maj’Eyal Show

Tonight Ashgar, Belghast, Grace, Koda, Tam and Thalen talk about the September Game Club Title – Tales of Maj’Eyal

aggrochat126_720

It is time once again for the AggroChat Game Club and during the month of September the pick fell on Ashgar.  He wanted to choose a classic rogue-like game, but wanted to try and choose one of the more accessible ones.  As a result we are playing Tales of Maj’Eyal or Tales of Middle Earth as it was originally known.  The game is an open source title that runs on the T-Engine, however I believe most of us played through on the Steam release.  What makes the game unique is that it has a number of variable difficulty settings that make it more or less rogue-like.  So join us as we delve into a fairly nostalgic trip into the re-imagined past.