AggroChat #47 – Scrabble is for Olds

Last night is another case of us sitting down, saying we had nothing to talk about… and then ending up talking for an hour and a half about everything imaginable.  We talked about Ashgar and the insanity he is currently going through working on his Relic Novus in Final Fantasy XIV.  We talked my recent journey back into Bravely Default and how that game requires a certain measure of degenerate play to defeat encounters after a certain point.  We talk about Tam’s brush with near death as he decides that no one should ever be bit by a Black Widow spider because it hurts like hell.  I talk about my experiences in Blackrock Foundry and the World of Warcraft selfie toy filling up my twitter feed.  I talk about hitting level 80 on my first character in Guild Wars 2… and how empty it feels since the last 15 levels or so were essentially given to me for logging in daily.

Our longest discussion however that spawned the quote that I am using for the title of this show was about board games and miniature gaming.  We talk about “long” board games, those taking several hours to play out…  and the frustration of having to devote that much time to a game you are essentially “behind the curve” in the entire time.  We talk about games that require less time to get into and play, and that can be played for a number of times in a single evening.  This also spawns a discussion into miniature gaming talking about the problems with Warmachine and Warhammer 40k contrasted with some of the strengths of Infinity.  As always it is a long rambling discussion between a bunch of friends, and since you apparently like that as AggroChat listeners…  then this should be a banner episode.

AggroChat #46 – Hards for Cards Extreme

Tonight we talk about the events that have essentially stolen our lives…  the release of the Manderville Golden Saucer and the FFXIV 2.51 patch.  The title of the episode comes from the fact that we have spent a good deal of the last week running hard mode dungeon and trial content for the slim chance of getting triple triad cards to drop.  Triple Triad has lead several of us to do all sorts of random stuff trying to obtain cards… and this week I capped Poetics almost exclusively through running trials at 5 poetics per run.  If there was ever a homewrecker of a patch… this would be the one.

So listen to us talk about all the awesome things that happened from Triple Triad, to Chocobo Racing to the insanity that is the Cactpot lottery.  However worry not… we talk about several other things in addition to all the Final Fantasy XIV gushing.  Tam and Kodra talk Elite: Dangerous.  Bel spends some time talking about the new building game Sky Saga, and Rae talks about her recent travels in Trove.  Kodra talks about his experience playing the indie game Deer God and several other points between.  It was a thoroughly fun episode to record, so we hope that translates well in the broadcast.

AggroChat #45 – The Citizens of Earth Show

This evening we delve into our very first AggroChat Game Club title, the earthbound-esc JRPG Citizens of Earth.  We talk about our experiences playing the game on PC, Vita and 3DS and discuss the positives and negatives of each platform.  We then dig into the discussion of the game, its combat, systems, and story.  Finally we give the game our own version of a rating.  It was an interesting first game experiment, and we look forward to the next title which we discuss at the end of the show.  Next week we return to our regularly scheduled AggroChat format, and with it more than likely much discussion of the upcoming Final Fantasy XIV patch that we preview towards the end of this weeks show.

AggroChat #44 – Tragic Relationships

This week was of course the week of Valentines Day, and as such we actually ended up recording a bit earlier than normal so that each of us could be free for whatever Valentines shenanigans we had planned.  At the suggestion of Kodra we opted to ditch our normal episode and attempt to record one in honor of the relationships in the games we play.  The problem is…  as we found out while recording…  video games are pretty bad at doing relationships still.  I personally think the show ended up pretty interesting, and well worth the listen.