AggroChat #186 – Games of the Year 2017

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

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After our long holiday break we return to record the 2017 Games of the Year show.  This time around we have sixteen games to talk about.  When you get six hosts and ask them what their favorite games were for a calendar year… you are going to get a bunch of answers.  Traditionally in the past we have split this into two shows, but this year we recorded it in one go for a show that weighs in a little over 2 hours long.  It was a great year for gaming and as always we would love to hear what our listeners favorite picks were.

Games Discussed

  • Horizon: Zero Dawn
  • Persona 5
  • FFXIV: Stormblood
  • Super Mario Odyssey
  • Destiny 2
  • The Sexy Brutale
  • Hollow Knight
  • Legend of Zelda: Breath of the Wild
  • Mass Effect: Andromeda
  • Night in the Woods
  • Okami HD
  • Opus Magnum
  • Through the Ages
  • Warhammer 40,000 – 8th Edition
  • Wolfenstein II
  • Diablo 3 – Rise of the Necromancer
  • Mixed Bag of Honorable Mentions

On the 2017 Game of the Year

Excuse me while I brush the cobwebs off.

At some point this month (possibly even this week), there’s going to be a Game of the Year show from Aggrochat. I’ll keep most of my thoughts contained to that show (or possibly a post after said show), but I do want to place some special emphasis on one game from last year. In a year filled with many incredible games, one stands out as my overall favorite.

On the 2017 Game of the Year

Hollow Knight was my favorite game of 2017, and also my favorite Metroidvania, period. (For anyone wondering, it’s displacing Castlevania: Aria of Sorrow.) It’s a beautiful and expansive entry into the genre, set in a kingdom of bugs. The art style is fairly unique: It’s hand-drawn with limited use of color. This is fairly subtle, but it’s enough to give most areas a unique feel. Things that hurt you tend to be orange.

On the 2017 Game of the Year

A while back, Matt Lees mentioned (when talking about Hyper Light Drifter) that “It’s a bit like Dark Souls” basically translates to “I don’t know what I’m talking about.” I’m not really going to help matters at all: Hollow Knight bears a more than superficial resemblance to Dark Souls. Aside from the obvious “lose all of your currency on death” aspect, it really shows in the storytelling. You are dropped into the kingdom and a nearly empty town with no context. Bits and pieces of the story are handed out as you go, mostly from various NPC interactions. Taken as a whole, you can get a picture of the world (and the awful things that happened before you got there). You get the feeling of being alone in a very big world, thanks to how rare it is to see NPCs that don’t want to do you harm.

On the 2017 Game of the Year

The thing that really puts Hollow Knight over the top for me is the incredible sense of exploration. The game is very nonlinear even for the genre, and the map is very large. Without sequence breaking, you need to get the fireball, the dash, and the wall climb. After this point, things get really open. You’re intended to go into City of Tears, but there’s very little preventing you from poking the other edges of the map and finding your way into some very dark places. On a smaller scale, the game is good at rewarding poking into things. Hidden rooms are blacked out until you either walk into them or break open the entrance. Tiny corners tend to have some sort of reward, usually in the form of a relic (lore and currency) but sometimes a captured grub or something rarer. I also found traversal a lot of fun once you have the dash and wall-jump, although no single ability stands out in this area. (Ori still holds the crown for most fun movement ability ever.)

On the 2017 Game of the Year

All of this without even mentioning the charms, or the bosses, or the major secrets. I really had fun with this one, and you can probably hear me repeat a lot of this in a few days.

AggroChat #185 – The Last Jedi Show

Featuring:  Ashgar, Belghast, Grace, Kodra, and Tamrielo

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This week we decided to bypass a traditional show and do a full spoiler episode for Star Wars the Last Jedi.  We talk about the latest Star Wars movie and our thoughts given that they are super fresh in our minds at the moment.  This is a very different sort of Star Wars movie and we have a wide variety of opinions on various aspects of the film.  Once again this is a full spoiler show so I highly suggest not listening until you have seen the film…  or in a few of our cases seen it several times.

AggroChat #184 – A Very Unstable Show

Featuring:  Ashgar, Belghast, Kodra and Tamrielo

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This week we record an unstable show…  and by that I mean a huge chunk of the conversation is about the adventures of Tam, Ash and Kodra in drafting the new magic “un” set.  From there we talk a bit about Unstable being Legal in Commander for a small amount of time and the ups and downs of Iconic Masters.  We talk a bit about the Curse of Osiris DLC for Destiny 2 and the ups and downs of it.  This weekend Monster Hunter World Beta is available on the Playstation Network so we talk a little bit about it and Monster Hunter in general.  We talk a bit about Reigns: Her Majesty and Fire Emblem Heroes 2.0 release.

Topics Discussed:

  • Magic The Gathering
  • Unstable Draft
  • Iconic Masters
  • Destiny 2 Curse of Osiris
  • Monster Hunter World Beta
  • Reigns: Her Majesty
  • Fire Emblem Heroes 2.0