AggroChat #59 – The Shadowrun: Dragonfall Show

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Tonight we get the folks together to record the fourth AggroChat game club show, this time devoted to Tamrielo’s pick.  Shadowrun: Dragonfall is the second game in the Shadowrun: Returns series from the wildly successful kickstarter process.  While the first game focused mostly on getting the engine correct, this game focuses more on weaving an interesting narrative in the Shadowrun setting.  In tonights show we delve deep into the game and talk about the various choices we made while playing it.  Please be warned this is a full spoiler show, and we will talk about some of the plot twists and the alternate choice paths that you can make in the game.  I highly suggest that if you intend to play this game,  that you revisit this show after doing so as not to spoil any of the content.

This title is auspicious for various reasons, primarily because it is the first title that everyone joining in the show either beat or came extremely close to beating it.  Kodra and I started recording tonight and during the course of the show actually defeated it.  Ash however is in the final stretch making him only about thirty minutes away.  The other extremely unique thing about this game is it is quite literally the first game we have played that we all were able to give a big thumbs up to.  Join us next month for Kodra’s title as well called There Came an Echo, which is a voice controlled real time strategy game… that is certain to lead to some strange conversations.  Additionally if you played Shadowrun: Dragonfall along with us, please drop us a line below to let us know what you thought.

AggroChat #58 – Eight is Enough?

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This week we explore the age old question of podcasting.. just how many hosts can you have before a show descends into madness? As the title suggests we ended up with eight hosts on this weeks AggroChat and I think for the most part we exited on the other side with our sanity still in place… or what little we actually had of it to start. This week Ashgar and Kodra are both travelling, and as such I made plans to cover for them if they were unable to make it for the show. However because they are the consumate professionals that they are… they figured out a way to podcast remotely. This left me with the choice of either backing out on the folks I had arranged or just push forward into madness. Like usual I chose the path of madness.

This week we have quite possibly our longest show to date as we aske the question if Eight is Enough? This week we talk about Kodra’s trip to Canada, and his descent into Pathfinder Online. This spurs a discussion about the recent crop of MMO nostalgia titles and how they all somehow miss the boat on what made those early MMOs so interesting. Since all of us literally are playing Final Fantasy XIV we spend a good deal talking about our two groups working on turn nine of the Second Coil of Bahamut, as well as contrasting WoW and Final Fantasy raiding experiences. Grace talks about her experience leveling a ninja and how this game causes us to play things we didn’t think we would ever like playing. I talk about my complete and total embrace of the black hole that is the crafting system and how I have managed to push all classes to fifteen this week.

On top of this we talk Sword Art Online in both the Anime and Game forms. We talk a bit about how each of us is trying to wrap up our time in Shadowrun in preparation for next weeks show. We talk Mad Max Fury Road and to a lesser extent Orphan Black. Ashgar talks about his continued experiences with Radiant Historia, and Thalen ventures into Broken Age. Dallian and I talk about our experiences this week playing Witcher 3, and how the Hearthstone mobile app doesn’t work nearly as well as we would have hoped it would. Finally we wrap things up with some discussion about Moonrise and the impending steam early access. It was without a doubt one of the biggest shows we have recorded but also extremely enjoyable to participate in. It seems we somehow were able to juggle eight people on a show without complete chaos.

On Achievement

One of the things that came up in the podcast is my continuing progress through Final Fantasy 14’s Zodiac Weapon quest. About 2 hours before the podcast, I managed to get to the final stage before the relic weapon turns into something else, Sphairai Nexus. It’s been a long trip, and there’s still a decent amount of work to do before it’s “finished”.

Nexus Get
It’s very shiny.

Because It’s There

At this point in the game, there’s not much point in completing a zodiac weapon to actually use. The advice I give to players in our free company hitting level 60 is that you should get your relic weapon because the quest is kind of cool and because it represents probably the most convenient weapon you can get on hitting 50. Upgrading it once to the “Zenith” stage gives you an i90 weapon, and this is good enough to get you through to the next non-relic weapon upgrade. If you’re sane, it’s better to pretend that the questline doesn’t continue past this point.

After the Zenith stage, the relic quest starts going into the Saga of Zodiac Weapons, and the effort/reward ratio is a bit skewed toward effort. Nearly every patch that introduced a new tier of gear added a stage to the quest, and all of these are quite time-consuming (but mostly not terribly mechanically difficult). Most players doing this quest now (including myself) are doing it just to say that they have. There’s just something satisfying about having a goal and working toward it, regardless of the actual utility of this goal.

If you see this, you've gone too far.
If you see this, you’ve gone too far.

Not the First Time

Even in games that don’t have a real achievement system, I tend to find and make goals for myself. I notable example was in WoW, where I made a point of collecting keys. I played a druid, but I made up for a lack of lockpicking skills by carrying around every key I could get my hand on. This included the key to Tempest Keep, long after it became unnecessary, along with not-key keys like the Medallion of Karabor and the Drakefire Amulet. On a very related note, I was pretty pissed off when one of the Cataclysm patches removed 90% of the keys from the game.

For a while, if a key existed, I had it.
For a while, if a key existed, I had it.

I did other insane things in WoW, although I never got a title for it. I was a holder of the Scepter of the Shifting Sands, even though it had absolutely no purpose to me. I managed to get the entire Feralheart Set, and wore it around town (and then used it as a transmog, once that became a thing that was possible). The relic weapon quest is just really another part of this, one more facet of my desire to achieve things because they’re there. I don’t intend to stop anytime soon.



Source: Ashs Adventures
On Achievement

AggroChat #57 – Preparing for Heavensward

Tonight we have Belghast, Ashgar, Tamrielo, Kodra and Thalen and once again we felt like we didn’t have much to talk about.  However once we dug in a little bit I noticed a trend.  Each of us was busy working on this item or that in relationship to Final Fantasy XIV each with our own goals that we have been trying to finish before the expansion.  Ashgar just finished his Nexus weapon after the length grind, and talks about how it compared up against other grinds he has completed.  Kodra talks about working on Turn 9 with two different raid groups and how he hopes we can get through it within the coming weeks.  I talk about my own quest which involves me descending into the dark madness that is crafting and slowly stair stepping each and every crafting class five levels at a time.

In addition to this there is some more Shadowrun talk as we each continue our play throughs.  Kodra goes into yet another dark place by playing some Demon Souls and talks about those experiences.  He and Tam spent a good deal of time this week watching the first season of Sword Art Online and we get into a discussion about that as well.  I talk about my experiences working on the Blackhand encounter in World of Warcraft, and we talk a bit about the lackluster numbers released by NCSoft regarding Wildstar sales.  Yet another night of varried topics here on AggroChat.