October Daye

I’m taking a break from my reading challenge list to do some comfort reading. Specifically, I’m starting up my approximately annual re-read of the October Day series by Seanan McGuire. I discovered McGuire a few years back, by way of one of her other series under the name Mira Grant. That meant I was slightly late to the party on the Toby Daye books, but I’m a voracious reader and they are short, easy reads.

The biggest problem is that McGuire has obviously made some sort of dark pact or is secretly some sort of actual fae who doesn’t need sleep, because she is a hugely prolific writer. I often try to re-read all the Toby books every time a new one comes out, but it’s difficult. She’s now up to twelve books in 9 years. I anticipate at some point I’ll just have to keep endlessly cycling through them because there will be more than I can read in a year. Honestly I’d almost be okay with that – I find them hugely enjoyable. The main downside to that is I wouldn’t have the time to read all the other novels, short stories, poems, etc. that she publishes in a given year, much less anything by other authors.

The last time a new Toby book came out I only read the last 4 or 5 books, so this is the first time I’ve re-read the whole series in a while. I find the early books keep getting better in the context of the full series. They stand find on their own, but some of the characters and storylines they introduce get fleshed out later. McGuire has a long story in mind and it’s quite fun to go back and see how things were set up to pay off years down the road. The biggest of these payoffs happens in book 8, and it is a revelation going back to the beginning and re-reading in light of what happens there.

If you like urban fantasy that can be fun and not permanently grimdark, and that also doesn’t always focus on the main character’s sexual escapades like some other similar series (a pet peeve), I highly recommend giving these a read.

Here’s all the books in the series so far:

  • Book 1: Rosemary and Rue
  • Book 2: A Local Habitation
  • Book 3: An Artificial Night (Note: This might be my favorite book of the series).
  • Book 4: Late Eclipses
  • Book 5: One Salt Sea (My other potential favorite)
  • Book 6: Ashes of Honor
  • Book 7: Chimes at Midnight
  • Book 8: The Winter Long
  • Book 9: A Red Rose Chain
  • Book 10: Once Broken Faith
  • Book 11: The Brightest Fell
  • Book 12: Night and Silence

 

October Daye

I’m taking a break from my reading challenge list to do some comfort reading. Specifically, I’m starting up my approximately annual re-read of the October Day series by Seanan McGuire. I discovered McGuire a few years back, by way of one of her other series under the name Mira Grant. That meant I was slightly late to the party on the Toby Daye books, but I’m a voracious reader and they are short, easy reads. The biggest problem is that McGuire has obviously made some sort of dark pact or is secretly some sort of actual fae who doesn’t need sleep, because she is a hugely prolific writer. I often try to re-read all the Toby books every time a new one comes out, but it’s difficult. She’s now up to twelve books in 9 years. I anticipate at some point I’ll just have to keep endlessly cycling through them because there will be more than I can read in a year. Honestly I’d almost be okay with that – I find them hugely enjoyable. The main downside to that is I wouldn’t have the time to read all the other novels, short stories, poems, etc. that she publishes in a given year, much less anything by other authors. The last time a new Toby book came out I only read the last 4 or 5 books, so this is the first time I’ve re-read the whole series in a while. I find the early books keep getting better in the context of the full series. They stand find on their own, but some of the characters and storylines they introduce get fleshed out later. McGuire has a long story in mind and it’s quite fun to go back and see how things were set up to pay off years down the road. The biggest of these payoffs happens in book 8, and it is a revelation going back to the beginning and re-reading in light of what happens there. If you like urban fantasy that can be fun and not permanently grimdark, and that also doesn’t always focus on the main character’s sexual escapades like some other similar series (a pet peeve), I highly recommend giving these a read. Here’s all the books in the series so far:
  • Book 1: Rosemary and Rue
  • Book 2: A Local Habitation
  • Book 3: An Artificial Night (Note: This might be my favorite book of the series).
  • Book 4: Late Eclipses
  • Book 5: One Salt Sea (My other potential favorite)
  • Book 6: Ashes of Honor
  • Book 7: Chimes at Midnight
  • Book 8: The Winter Long
  • Book 9: A Red Rose Chain
  • Book 10: Once Broken Faith
  • Book 11: The Brightest Fell
  • Book 12: Night and Silence
 

AggroChat #220 – I Am Gorb!

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

aggrochat220

Tonight we record a show that has almost nothing to do with Gorb…  but you are going to get that as a name anyways because reasons. This is another one of those shows that has a bunch of topics that kept rolling over from other shows until we managed to align enough of them that sorta made sense together.  Tonight we talk about MMOs an awful lot covering the life cycle of the new player experience, returning player experience and the completely and total nonsense that happens at end game with power creep.

Rough Approximation of Topics

  • DPS Shortage
    • Why We Apparently Only Know Tanks and Healers
  • The New Player Experience
    • World of Warcraft
    • Final Fantasy XIV
    • Destiny Series
    • Warframe
  • The Returning Character Experience
    • All of the Above Again
    • How The Secret World did it Poorly
  • Power Creep
    • Why did we stat squish only to be irresponsible again?
    • Mudflation the term that actually came from MUDs
  • Nintendo Direct
    • We accidentally talk about stuff coming out on Switch

 

BfA One Month In

Battle for Azeroth has been out for almost a month now, so it seems like a good time to check in and see how things are going. I’ve been quite happy that I’ve had so many friends around this expansion. There was a surge like this at the start of Legion too, but it seemed smaller and shorter-lived. With the Robosquid Armada community we are slowly building a team to do M+ and maybe some raiding.

Aspirations of raiding aside, how does the game feel on a day-to-day basis? For me, the answer is a bit mixed. While I had mostly praise for the start of Legion, BfA seems to have some higher highs and lower lows. It got off to a rocky start before it even launched because from the moment it was announced I really didn’t like the premise of faction conflict that has been at the heart of all the marketing and build-up for this expansion. The War of the Thorns was great for getting some solid gear to start the expansion with. Unfortunately the story itself was equal parts infuriating and depressing. When BfA actually launched it was a bit of a shock that, at least on the Horde side, we almost instantly ditched all concern of Red vs. Blue and dove right into the cool troll stories of Zandalar.

After playing through every single quest I could find in all three zones, I have trouble deciding which was my favorite. Unlike Legion, there’s no place that feels bad or boring to quest through. I like them all. Zuldazar is enormous, richly packed full of the main storyline and tons of flavorful side quests. I love the jungle setting, and all the dinosaurs everywhere. My biggest complaint about the zone is at some point it starts to feel like it will never end. It’s not that I was bored with the story there, I was just eager to see the other zones too and it started to feel like I would never be able to leave! Vol’dun is a desert zone, which I usually don’t care for. This one, however, had lots of charm. There were times when I completely lost the thread of the main story, but I didn’t care because I was too busy hanging out with various undead and spirit trolls to worry about it. Plus this zone brought us the alpaca song, one of the high points of my leveling experience. Finally, there’s Nazmir. It has a pretty grim story, almost shockingly so in some spots. It also has a creepy swamp atmosphere which isn’t as fun as the jungles of Zuldazar. It’s the characters in Nazmir that make it really fun. Bwonsamdi and Talanji are the big ones, but the bit players are often really great too. I especially enjoyed the band of undead dealing with the snake incursion near the border of Vol’dun.

So overall the leveling experience was pretty great. I was blown away with the storytelling and leveling in Legion, and BfA is at least as good, if not better. Now the real question is: What is there to do at the level cap, and is it fun? Lots of things are fairly unchanged from Legion, like world quests and M+. World quests are much better than the old system of daily quests, but especially at the start of an expansion it can be easy to overdo it and burn out. I’ve been relieved that there’s not much my main needs from them anymore, so I can focus on just the emissary quest and maybe some pet battles instead of trying to do every single thing that offers gear.

The mythic+ system hasn’t really changed and I still have the same feelings about it. I don’t love the timer. It’s stressful and I would prefer a difficulty that ramps up without the artificial stress of having to beat the clock. At least you still get loot and an item in your weekly chest for finishing, even if you don’t make it in time. M+ also suffers from forced manual grouping. It’s fine for now when I have friends around, but in another month or two if people wander away I’ll probably just have to stop running them completely. Suffering through trying to join or organize a pug is not worth it.

There’s new things to do at the level cap too. Islands got boring for me after the very first time. There’s some mounts and pets in there so I’m sure I’ll keep doing them for a bit, but it is not an enjoyable experience. The random, 3-person group, combined with the race against the clock/ the alliance team also causes problems. Unlike in the old Pandaria scenarios, where you could always muddle through and take your time no matter what your comp was, getting an island group with 3 healing priests is pretty much a guaranteed failure. And yes, this actually happened to me. Not fun.

On the flip side, the warfront is actually fairly fun. I was skeptical because I don’t really care that much for RTS games or PvP, which are the major design inspirations for warfronts. But the gameplay is smooth and the rewards are pretty great. I’m concerned that they will feel stale in the long run, because the core loop is going to be exactly the same every time. Hopefully the fact that we alternate between taking the zone, having the zone, and building up the war effort will help keep it fresh for longer.

One last concern for me is professions. I know I’ve already complained about them a bit before, but now that I have been working on them even more I keep finding issues. For example, the raid crafting mats do drop in LFR, which is great! Except that if you are a LFR-only player you might still never be able to make the crafted raid gear. That’s because you can’t actually discover the recipes until you craft the mythic dungeon gear first. No mythics, no hydrocores, no chance at learning all your recipes. The other crafting annoyance is expulsom. Lots of things are very expensive this expansion, and scrapping unwanted gear for a chance at expulsom takes away one steady stream of vendor gold we’ve had forever. I feel an extra layer of pity for people who have the old popular combo of enchanting + tailoring, since they have to decide which they need more, enchanting mats or expulsom.

One last note to end on something positive. BfA is surprisingly kind to alts. After how horrible alting felt in Legion, it feels much better now. World quests are a speedy way to gear. LFR only requires a 320 item level. And the warfront is a fantastic fountain of loot without having to drag alts into mythics. Other than crafting feeling terrible, I have really enjoyed leveling and playing alts in BfA. My druid hit 120 over the weekend, and I can already do pretty much anything I want to do on her. The leveling story doesn’t feel stale yet, and I’m already excited to start leveling my next alt.

Overall I’d give the state of WoW right now a B+ grade. Some things are just not working well for me or are not very fun, but in general I’m enjoying myself and heavily invested.