#Blaugust Day 16: Can You Go Back?

Yesterday my wife and I watched Mallrats, which she had never seen before. She's not seen any of Kevin Smith's stuff apart from Jersey Girl, in fact. We watched Clerks a while back, and she didn't hate it. She liked the salsa shark.


Watching Mallrats I felt like the seams were more visible than I remembered. The dialogue was more stilted than in my mind, and while it's still a pretty funny movie, it wasn't quite up to the memories I had of it. I find myself wondering how Chasing Amy holds up, particularly since I know it's often criticized for taking a very stereotypical view of lesbianism. Views on sexuality in our society have shifted a hell of a lot in 20 years time, and I suspect a lot of what was edgy in 1997 will seem almost quaint.

It makes me wonder just what it is that makes one thing seem dated and old, while something else from the same era remains fresh, or at least relatable. Clueless is just as much a product of the 90s as Mallrats, but I feel like Clueless holds up much better. Is it because it had higher production values? A better script? Maybe that it's so over the top in its 90s style that the aesthetic becomes almost fantastical?

Asimov's stories are decades old now, and often based on now-discredited science, but I can still reread them and enjoy them just as much if not more so than the first time. Preacher and Transmetropolitan both came out around the same time, and I loved them both back then, but now while Transmetropolitan still fires my imagination, Preacher makes me cringe a bit. Maybe it's simply that I'm not the same person I was 20 years ago. I've grown since then and my point of view is no longer the same.

#Blaugust Day 16: Can You Go Back?
That's entirely possible, Spider


AggroChat #70 – Calibrating “Main Gun”

massEffectGarrus

This week we are joined by Ashgar, Belghast, Grace, Tam and Thalen, with Kodra having to deal with some family stuff.  I was not certain how much we would have to talk about, but like always we managed to fill a show full of all sorts of games that we had been playing.  Thalen starts it off talking about his further adventures into the Magic Duels free to play game.  Similarly with the launch of Fallout Shelter for android he has started playing that as well.  Finally he talks about the recent Fantastic Four event in Marvel Heroes and how The Thing is the tankiest of tanks.  Tam spent the day at an Infinity Tournament and talks about just how awesome the Seattle minature gaming scene has been.

Grace talks about her recent swap to spending most of her time in Wildstar and the excitement surrounding the impending free to play drop that is now on the public test server.  Additionally she talks about her recent foray into the PVP system, and how generally cool the community seems to be surrounding it.  While board games are normally the territory of Kodra, Grace mentions the Exploding Kittens card game and how much fun she has had with it since receiving it.  Ashgar has followed in Tam’s footsteps and talks about his experiences playing Sword Art Online Hollow Fragment.  Ash has also started on a brand new playthrough of Mass Effect with the intent of carrying one save game from one all the way through three.  This of course spawns a conversation where we talk about our experiences with the Mass Effect series.  

Finally I talk about my recent return to Rift, and my obsessions with Hellgate London.  Additionally we talk about next weeks show, where we plan on talking about the storyline of the Final Fantasy XIV Heavensward expansion.  We have purposefully kept discussion of plot points to a minimum, but we feel it is generally safe enough to start talking about where we think the game is going.  We are announcing this ahead of time for the purpose of letting our listeners and readers join in the fun.  Do you have any interesting theories or are there parts of the story that you didn’t quite grasp?  We are taking in questions via email for this coming show, and we will go over them on the air.  I should be a lot of fun and it is our first real attempt to do something like this.

#Blaugust Day 15: Thalen Reads The Stainless Steel Rat

Now that society is all ferroconcrete and stainless steel there are fewer gaps between the joints, and it takes a smart rat to find them. A stainless steel rat is right at home in this environment. - James 'Slippery Jim' DeGriz
Today we begin what I hope will be an ongoing feature; Thalen Reads. Each week I plan to read a book then write something about it here on my blog. A little bit review, a little bit simply my thoughts on the book. Hopefully it'll be interesting to readers, and will spur me to make more time for books. The majority of books I talk about here will almost certainly by science fiction and fantasy as that's where my tastes primarily lie.

#Blaugust Day 15: Thalen Reads The Stainless Steel Rat

For this inaugaral edition, we have an SF classic, The Stainless Steel Rat by Harry Harrison, first published in 1961. Like many works of science fiction from the 50s and 60s the first portions of the book were initially published in magazines and later reworked into a full length novel; this does show as the book breaks down into three mostly stand-alone sections that each lead into the next.

I've previously read Harrison's comedic yet biting military satire Bill the Galactic Hero so I had a notion what to expect going in. The humor is much lower-key here and where Bill was a reluctant 'hero' repeatedly thrust into situations entirely beyond his control, Jim DiGriz is a much more capable individual.

'Slippery Jim' is an interstellar criminal in a universe where crime has been nearly eradicated. The majority of those who would become criminals are identified early and 'adjusted' before they can become a problem. Jim is one of the rare few who slipped through the cracks and now takes advantage of the opportunities available to a master criminal in a universe where crime is almost unheard of. Jim is very much a 'rogue with a heart of gold' type; while he's comfortable with crimes up to and including armed robbery, he doesn't kill and when he harms someone he doesn't feel deserves it he does feel guilt and attempts to make up for it.

Plot Spoilers from here until you see the Stainless Steel Rat


As I mentioned, the book breaks down into three sections. In the first, we meet Jim just as the local police have shown up to arrest him for his latest scheme. We get to watch Jim outsmart the cops and escape, then move on to his next plan on a new planet. Jim is quickly established as a brilliant planner who doesn't take undue chances and is always ready to move on when the time comes. Then events start going off plan when the Special Corps, a secretive branch of law enforcement tasked with dealing with the few real criminals still extant, shows up.

In the second section, Jim has been recruited by the Corps. He detects a plot to secretly build a massive battleship of a type not in existence for over a thousand years and is dispatched to run it down. This part of the book plays out more like a secret agent story with Jim able to call on the agency's resources and using his con man skills to track down a criminal rather than committing crimes himself. Ultimately Jim successfully captures the battleship but the mastermind behind the plot escapes, leaving a trail of bodies.

The third part of the book is the bulk of the story and follows Jim as he strike out on his own to chase down the loose end from the battleship case. Away from the Corps, he is once more the criminal Jim we first met and quickly tracks his quarry to a backwater planet. Too bad it turns out be a trap laid by the villain who new he would be on their trail.

The third part is where things get complicated. See, the evil mastermind, Angelina,  is also the only woman in the book and even as he's chasing her Jim isn't sure what he plans to do when he catches her. On the one hand he admires her intellect and the fact that she was able to outsmart him, on the other hand she is a multiple murderer. Eventually it's revealed that she was extremely ugly in her youth and turned to crime to pay for operations to repair her flaws. Crime led to murder and on to her villainous career.

This gave me some pause. "Isn't this a bit sexist?" I found myself thinking. On discussing it with my wife I'm not so sure. She pointed out that we've seen teenagers who were teased and outcast turn to murder more than once in real life. If anything, Angelina has more agency throughout the book than Jim. Where his actions are a result of first being forcibly inducted into the Corps and later outsmarted by Angelina, she is pursuing goals of power and independence which are entirely her own.

#Blaugust Day 15: Thalen Reads The Stainless Steel Rat

All told, I enjoyed this book and look forward to reading the continuing adventures of Jim DiGriz. Jim is a likable rogue, and a clear ancestor of more recent characters like Han Solo or the Discworld's Moist von Lipwig. I can definitely see why the series is so well regarded. On occasions the tech is a bit outdated, but in some cases this is explained away as due to a planet being a more recent inductee into the Galactic League (one character is very angry that the League will only provide his planet with robot brains, requiring them to build coal-powered bodies for them as that's the height of local technology.)

For next week, we'll have a little change of pace. I'll be reading a book that my wife's been after me to read for months, Choke by Chuck Palahniuk. According to the cover blurb it's the story of a med school dropout who supports himself by pretending to choke in upscale restaraunts and cruises sex addiction recovery workshops for action. Should be interesting.

#Blaugust Day 14: Of Vaults and Cards and Other Things

Kinda late with the blog post today. Normally I try to write them the night before and schedule to post the next morning, but a combination of gaming later than I really should have and lack of any clear notion of what to write about meant I had nothing written when I went to bed. Just means I'm writing at lunch.

Fallout Shelter finally came out for Android yesterday, so I downloaded it to see what people were going on about a month ago. It's pretty enjoyable so far, though I'm obviously still in the very early game which is often the best part in these sorts of things. We'll see if it holds up further in once leveling and finding new things slows down. I did get lucky and pull a unique dweller and a legendary weapon from my first and second lunchboxes, so I've had him out exploring the wasteland and bringing back more stuff. So far raider attacks haven't been much trouble to deal with thanks to the early infusion of armor and weapons. I did have a scare for a little where my water production fell off and my overall happiness started to tank; I managed to reassign some people and make it through though and then prioritized expanding water production once I had the caps.

#Blaugust Day 14: Of Vaults and Cards and Other Things
My litle Vault, ticking along
Over in Marvel Heroes, I finished leveling Magneto to 60 last week and started running Thing up through the story to take advantage of an xp bonus for the Fantastic Four that was in over the weekend. I've been enjoying the Thing's gameplay more than I expected. I tend to prefer dodgy ranged characters and he's very much an in-the-thick of the action brick. His secondary resource builds when he deals or receives damage so you want to leap into the middle of a bunch of guys and start whaling away. I finished up Chapter 4 yesterday with him and have reached level 34, so again, no problem leveling in the story.

#Blaugust Day 14: Of Vaults and Cards and Other Things
Dear Gazillion, I will pay cash money for this costume
Finally, I played a fair amount of Magic Duels last night trying to clear out a couple of quests. You can have up to 3 simultaneously and it seems you get one new one each day. I had a full load, so I wanted to get at least one completed so as not to wasted today's. One quest was to put 20 counters on creatures over the course of any number of games, and the other two were both Archetype quests, which ask you to win 4 duels with particular deck types. It's important to note that you have to make a deck using the Deck Builder for it count for those quests. I know Kodra, who's up on the current cards and meta, hates the deck builder but for me it's helpful to give me an idea of what sorts of decks are viable these days.

I ended up putting together a red/black deck built around creature sacrifices, ideally creatures stolen from my opponent, that was a lot of fun when it worked. I feel like it needs some fine tuning, as it could be brutal when things went my way, but I had a couple terrible defeats as well when the cards weren't with me. For another quest I made a blue/white air superiority deck that worked remarkably well in the duels I used it in. There the point was to overwhelm my opponent with flying creatures while handling his creatures via special abilities to tap or destroy them and a few hefty blockers.

Tomorrow I should have the first of what I hope will be many book reviews going up, and I also have an idea for another ongoing series that I plan to start up Sunday. I just have to actually get the posts written. Come back tomorrow and see if I succeed!