Good TV Bad TV

Fear Season 2

Good TV Bad TV

Something you need to know about me, is that I love Walking Dead.  I started watching it during the first six episode season and have been a fan since.  Over time it developed into a sort of watercooler moment for me and my coworkers, where we watch it every Sunday night and discuss it the next morning at work.  This is the first time in my life that I have really had a show that I wanted to talk about like this, and even more so had people I wanted to talk about it with.  So naturally when Fear the Walking Dead was announce we were pumped, because it would be our methadone to help weather the long dry spells between episodes of the main franchise.  That said…  season one was a massive disappointment, for me at least.  It centered around a cast of characters that I simply struggled to relate to.  I spent most of the first season rooting for them to get eaten by zombies, and now that we enter the second season I had hopes that maybe just maybe they would finally turn into characters worthy of the franchise.  As it stands the only characters that I can honestly say I like…  are Daniel Salazar and Victor Strand…  the characters that the show runners are very much setting up to be the “bad guys”.

The biggest problem I have with the show right now is that the characters seem so phenomenally dumb.  Admittedly the world has just fallen, and they are not quite adjusted to it… however they should have spent enough time by now to realize that the dead are dangerous.  They should also know however that humans are even more dangerous.  It just feels like they have exited the first season with zero lessons learned.  It is like they still keep expecting life to return to normal… even as they are heading out to sea with Los Angeles burning in the background.  I don’t want to get into any spoilers, but honestly that is pretty easy so far because nothing of any importance has really happened yet.  Right now I am still very much rooting for the zombies because I keep thinking if we can thin the herd of our cast a little bit… maybe just maybe they will start to take the threat seriously.  I guess the problem that I am having is that I keep expecting this to be Walking Dead, when at its core it just isn’t.  I will probably give the show a few more episodes, because until Game of Thrones starts up in a few weeks I don’t have a Sunday evening show to be watching… and I have gotten into the habit of watching something on Sunday nights.  That said…  so far the second season is off to a pretty boring start.

Daredevil Season 2

Good TV Bad TV

As disappointed as I am in Fear… if there was a polar opposite I would feel that about Daredevil season two.  While the season did not have the strong single story arc that the first one did, it chopped up into what felt like three smaller separate story arcs that were equally enjoyable.  This is really the season where we see Daredevil emerge to be the hero we recognize from the comics.  Its like over the course of season one and the first half of season two… the pieces were falling into place one by one.  I guess that is part of what I have loved so much is that you can see the progression from a vigilante wearing essentially black sweatpants to the badass hero that we have come to expect.  There are going to be spoilers in this write up because I am not sure how to talk about it without really going into spoilers.  The quintessential moment for me was the creation of his “cane” weapon.  From that point on this show turned into exactly what I always hoped it would be and I was constantly getting rewarded with awesome shots of him throwing it into baddies and then retracting it just in time to hit someone else with it.  While he has better armor in this show… I like that it still shows the personal toll that being a hero has on not only his body but his relationship with Karen and Foggy.

The highlight of the season however has to be the introduction of the Punisher.  “Shane” was a character that I loved to hate in The Walking Dead, and when that character left the show there was a big hole that never quite got filled…  that is until Rick himself started to fill that role.  Jon Bernthal makes a phenomenal Punisher,  and I hope beyond hope that eventually we will see his own spin off series.  As a kid my favorite comic book character was The Punisher, and my friends was Daredevil…  so it was always an extremely special moment whenever we got to read comics where the two characters interacted and teamed up to fight the Kingpin.  I have this feeling that we are heading in that direction, because in this season the Kingpin also finally became the Kingpin that we love to hate.  As far as the Elektra arc I have to say it was done pretty well, and the whole hand vs chaste concept.  The season was essentially a condensed version of all of the story lines that I can remember relating to Elektra/Daredevil/Stick/The Hand.  Unfortunately the whole “Black Sky” concept is not something that I remember from the comics, because in that version The Hand worship a demon called the Beast.  So this appears to be the point where we leave the story line and go off in a different direction.  Regardless I am sure we will see Elektra once again, and I am certainly hoping that Season 3 will show us more of the Punisher and Daredevil team up as well.

The Secret Stash

Comfort Gaming

The Secret Stash

One of the things I always have trouble sorting out, is what game I plan on playing during the AggroChat podcast.  Now there are casts that have a strict no gaming rule while talking, but I honestly think that would damage some of the discussion.  Essentially we are hitting record on conversations that naturally happened already on our voice chat server.  Part of that equation is the fact that we are talking while gaming, and for the last couple of weeks the game of choice has been Diablo 3.  I think partially it is that I know the season is coming to an end, and as a result it is fresh in my mind again.  The ultimate irony however is that I am not playing seasonal characters at all.  While recording two shows ago I ended up pushing my non-seasonal monk to 70 and last night I started working on trying to get my non-seasonal warrior from 60 to 70.  That would leave only my Wizard as being sub max level, which honestly…. I am considering giving another chance.  I am not a huge fan of finger wigglers… but after running with a lot of wizards over these last couple of seasons…  I have to say I see the charm.  They can simply melt anything that they come up against, and there actually is a semi melee range option that I would probably be able to stomach.

The Secret Stash

The other thing that I tried my hand at this week was Path of Exile.  I find it shocking that the game has been out this long and I have yet to even really give it a shot.  The talent screen honestly scared me off a bit because it looked as complicated as the final fantasy x sphere grid.  However for some time my friend Carthuun has been talking it up, pretty much anytime we brought up Diablo 3.  It is entertaining and I feel like I could play it happily, but I have to say I was somewhat shocked how relatively difficult that it starts.  I mean it is not super hard, but you can’t simply mow through the mobs in quite the manner that you do in Diablo 3.  All this really means is it makes me realize just how watered down the latest Diablo installment really was.  The only disappointment was that there didn’t seem to be any sort of a real “knight” light character with a sword and shield in the manner of the Crusader in D3.  I ended up choosing the big brute character, and at some point I will probably try and go sword and shield.  I am not sure exactly how I am building the character yet because I have yet to get terribly far.

Pre-Patch Farming

The Secret Stash

The majority of yesterdays game time was spent running around in The Division and attempting to farm crafting components.  At the current moment I have a decent stash of materials, or at least am in a better position than I was before I knew the crafting changes were coming down.  I am not super pumped about the patch, because it feels like it is taking the game in a less player friendly direction.  However that said I am still slowly making progress towards the level cap.  While running around yesterday I managed to ding 24, and encountered some areas that I had not seen yet.  The strangest of course was this marijuana farm that was nestled deep inside a building.  As the day goes on today my goal is to continue trying to level because I would really love to be able to participate in some of the big activities, but I am absolutely certain I will not hit the cap before the patch.  I am somewhat frustrated that it sounds like gearing is going to be harder for me, than it was for the folks who rushed the leveling process.  That however always seems to be the case… the first few you get to cap get easy epics, and those who level slowly have to struggle through the throttled drop rates.

 

AggroChat #102 – Rogue One Love

Tonight Ashgar, Belghast, Grace, Inky, Tamrielo, and Thalen talk about stuff!

AggroChat102_720

Tonight we welcome back to the show Inky, and talk a bunch of topics.  Tam discusses his experiences playing the latest XCom and how each of the AggroChat facsimiles fared throughout the missions.  Inky talks about playing the beta of the upcoming Fallout 4 survival mode.  We delve into a discussion about Funko Pops, Disney Infinity and Amiibo.  Belghast talks about the upcoming patches for The Division and Destiny and the positive and negative of each.  We all share the love of the new Rogue One trailer, and how it makes is happy to be Star Wars fans.  Finally Inky talks about a game has has been playing Submerged, which is something in the “walking simulator” genre.

 

This Weeks Topics

  • XCOM
  • Fallout 4 Survival Mode
  • Funko Toys
  • Disney Infinity
  • Amiibo
  • Division / Destiny Patches
  • Rogue One Trailer
  • Submerged

 

Sword Logic

Conversions Away

Sword Logic

Last night I had every intent of logging into The Division and playing it all night long.  If nothing else I knew I needed to pop in long enough to convert all of my materials to orange or blue quality.  This Tuesday there is a pretty horrible nerf coming down the pipe in crafting.  In the case of high end crafting it is more than doubling the amount of materials needed to craft something through the form of an extremely lossy conversion of materials.  Right now it takes 5 greens to make 1 blue, and 5 blues to make 1 orange crafting material.  Which has always felt like a pretty fair method.  However after the patch it will take 10 green mats to make a single blue, and 15 blues to make a single orange.  To make matters worse they are also nerfing the amount of materials you get off of deconstruction which right now usually yields two materials…  but after the patch it will more consistently yield a single material.  Essentially all of the love I have for Destiny and the quality of life improvements…  I am feeling the opposite for Division and what seems to be some very unfair changes for the casual player.  As a result I highly suggest you get into the game and convert everything you have up to the highest tier of material you can make.

Unfortunately there is no batch conversion option so you will be holding space bar and hitting escape a bunch to burn through your materials.  It took me about twenty minutes to convert everything up because I really did have a lot of materials.  I need to focus on farming some more weapon nodes this weekend so that I can hopefully convert up at least enough to get 10 for one weapon.  Right now high end craftables take 8 orange mats, and after the patch they are going to require 10.  I didn’t notice any mentioned nerfs to the world nodes, so I am wondering if these changes are designed to get players to prioritize going after them instead of simply killing a bunch of stuff to deconstruct.  In any case I know today/tonight I plan on farming as many nodes as I can get my hands on with the hopes of converting it all upwards into shiny orange materials.  In the process of screwing around yesterday I did manage to complete a mission and hit 23 so at some point I really need to make the final push to 30 so I can join in all the fun end game “reindeer games”.

Unintended Exotics

Sword Logic

As unexcited as I am about The Division patch…. I am insanely so about the Destiny patch.  Yesterday I was super pumped to see what the next Playstation exclusives would look like, namely I really really want that new exotic sniper because it has an almost Tex Mechanica vibe.  I also think the new Jovian Guard armor set is probably the coolest Titan armor to date, so I will absolutely be farming up a set of it, which should go a lot more smoothly given that I can infuse things much easier.  On the infusion department there is some conflicting information up on the Bungie site, but it makes it sound like we will no longer get engrams to decode to less light than our converted light total.  Meaning that if you are 309 light when you decode you should get items of level 309 or higher.  What is confusing is this seems like a massive change, but one that I really welcome.  I am sick of getting 260 blues and 270 purples from engrams.  I’ve been holding onto a vault full of interesting weapons, that just need to be infused to use…  so I am amped that this might mean that process becomes super simple.  At some point before Tuesday I really need to sort through my vault and deconstruct all of the lower level items that I was holding onto as stepping stones for leveling higher stuff from 280 and beyond.

I didn’t intend to play Destiny last night, but at some point during the evening I flipped over to the clan messaging app and saw that my friend Jex was trying to get ahold of me.  Now I have needed to finish up the Exotic sword quest for some time, but I wasn’t really pushing the issue.  It turns out that Jex and Squirrel were looking for something to do last night, and thought that it would be the perfect time to work on that quest for me.  The sunless cell is probably my least favorite strike because I don’t like the whole “not being able to see” aspect, and the exploding thralls coming out in close proximity.  That said the worst part about it last night was the anxiety of not wanting to screw up the pattern.  You have to bleed down the main boss to where you can finish him off in a hit or two… and then drop the warden of your elemental type and then within 30 seconds finish off the boss to complete the quest.  The problem being that the flame sword warden is apparently the most annoying because he could almost one shot all of us.. and we were well above the suggested 300 light.  We managed to do it in a single attempt, but with a lot of resurrections in the process.  Afterwards we popped over to the dreadnaught and did some Court of Oryx, with the goal of finishing some antiquated runes so we would each have a stack to go through with the patch on Tuesday.  I know personally I have six, but it sounded like Squirrel had a full stack of them.  The hope is that we can farm up one or more of those 335 artifacts to boost our light level before the raid that same night.  In any case I am super grateful for the group, and my shiny new exotic 310 sword.