Shaking off some cobwebs on this site. There’s quite a few of them.
It’s been six years since I last posted here, and more like ten since I posted regularly (if my addition to this page could ever have been considered ‘regular’). A lot has happened. It’s interesting to read a log of my own thoughts from years ago, especially because I can plot an arc of my own mood and where I was in my life through just the last five or ten posts. Pretty bleak, all told.
Change is inevitable and I am very much changed.
I’m not yet sure how or if I want to use this space, but I’ve kept it online largely because I can look back at my own writing and thoughts and while I’ve advanced my thinking since then, I don’t fundamentally disagree with myself from six to ten years ago. Despite everything, it’s still me. That said, I don’t even know if this will even work when I hit “publish”. The site is old, and has had some updates, but still keeps throwing me errors as I type into this draft that I started in 2017.
I would use this post to write a plan for my posts, a schedule, etc, but the truth is I don’t have one. What I do have is a broader understanding of games and the business surrounding them. In the last few years I’ve spent time outside of games in Big Tech and since returned to games. It’s given me a lot of perspective on things I didn’t fully understand before, and I can answer some of my own questions from years ago. Right now I have a lot of thoughts, and it’s hard to keep them all organized.
There are a few things I want to write down, to get them out of my head. With any luck, I’ll put them here.
Tamrielo
Content by Tamrielo
Reinvention
Shaking off some cobwebs on this site. There’s quite a few of them.
It’s been six years since I last posted here, and more like ten since I posted regularly (if my addition to this page could ever have been considered ‘regular’). A lot has happened. It’s interesting to read a log of my own thoughts from years ago, especially because I can plot an arc of my own mood and where I was in my life through just the last five or ten posts. Pretty bleak, all told.
Change is inevitable and I am very much changed.
I’m not yet sure how or if I want to use this space, but I’ve kept it online largely because I can look back at my own writing and thoughts and while I’ve advanced my thinking since then, I don’t fundamentally disagree with myself from six to ten years ago. Despite everything, it’s still me. That said, I don’t even know if this will even work when I hit “publish”. The site is old, and has had some updates, but still keeps throwing me errors as I type into this draft that I started in 2017.
I would use this post to write a plan for my posts, a schedule, etc, but the truth is I don’t have one. What I do have is a broader understanding of games and the business surrounding them. In the last few years I’ve spent time outside of games in Big Tech and since returned to games. It’s given me a lot of perspective on things I didn’t fully understand before, and I can answer some of my own questions from years ago. Right now I have a lot of thoughts, and it’s hard to keep them all organized.
There are a few things I want to write down, to get them out of my head. With any luck, I’ll put them here.
It’s been six years since I last posted here, and more like ten since I posted regularly (if my addition to this page could ever have been considered ‘regular’). A lot has happened. It’s interesting to read a log of my own thoughts from years ago, especially because I can plot an arc of my own mood and where I was in my life through just the last five or ten posts. Pretty bleak, all told.
Change is inevitable and I am very much changed.
I’m not yet sure how or if I want to use this space, but I’ve kept it online largely because I can look back at my own writing and thoughts and while I’ve advanced my thinking since then, I don’t fundamentally disagree with myself from six to ten years ago. Despite everything, it’s still me. That said, I don’t even know if this will even work when I hit “publish”. The site is old, and has had some updates, but still keeps throwing me errors as I type into this draft that I started in 2017.
I would use this post to write a plan for my posts, a schedule, etc, but the truth is I don’t have one. What I do have is a broader understanding of games and the business surrounding them. In the last few years I’ve spent time outside of games in Big Tech and since returned to games. It’s given me a lot of perspective on things I didn’t fully understand before, and I can answer some of my own questions from years ago. Right now I have a lot of thoughts, and it’s hard to keep them all organized.
There are a few things I want to write down, to get them out of my head. With any luck, I’ll put them here.
AggroChat #288 – Unlikely Alliances
Topics Discussed
- Isabelle and Doomguy Friendship
- Unity Between Two Fanbases
- Learning vs Memorization
- Rogue-Likes
- Bullet Hell Shooters
- Platformers
- Pacing in Fire Emblem
- Comparisons with Persona 5
- Bloodstained
- The Bad Switch Port
- Comparisons to Hollow Knight
- Talking about past Casltevania
- 504
- Board Game Generator
- Emulator Server Communities
- City of Heroes Homecoming
- Star Wars Galaxies Legends
- Everquest 1999
AggroChat #287 – Server Room Is Lava
Topics Discussed:
- Wolcen: Lords of Mayhem
- High Capacity Launches are Hard for Indies
- Going from 1000 to 65,000 concurrent users in a day
- The solid underlying single player experience
- Final Fantasy XIV Live Letter
- 5.2 Patch
- Catching up
- Free Company Leveling Up
- Star Wars Galaxies
- Star Wars Legends Server
- Piloting Rebel Starships
- Tam talks Bel into Playing
- NGE and Combat Update