Whomping Witches

Whomping Witches

Last night was a really good night.  My original intent was to grind Warfronts until my face fell off…  and that did not exactly happen.  I did however run two of them…  which sadly dropped exactly the same item… a pair of bracers that were five item levels lower than the ones I already wore.  Instead I allowed myself to get talked into mythical nonsense, at which point we ran an Atal’Dazar +2 because none of us had actually run it on mythic.  At first I thought we were not doing super well but in the end we managed to pick up time thanks to the fact that we now know a few shortcuts around the zone…  and finished the timer with time to spare upgrading our very first key and getting Tam and I the Keystone Initiate achievement.  My Demon Hunter was a third string character in Legion, and as such never set foot in a mythic, let alone a mythic+.

I managed to get a belt that was a minor upgrade…  which marks the first piece of loot that I have pulled from mythic+ so far.  Tam caused me to curse the fact that he has apparently stolen my luck and pulled a 340 weapon…  something I also so desperately need but in truth I would rather have that contribute to his dps as opposed to my aggro generation.  I did however manage to pick up a 330 weapon from a world quest before the end of the night so I at least saw movement.  The keystone from Atal’Dazar upgraded into a Waycrest Manor +3 at which point we decided to go ahead and give it an attempt.

The thinking being that if we could just struggle through the zone and get to the end… we would at least get slightly better gear from the weekly chest today.  Side note… I need to figure out where in the hell the weekly chest spawns.  I am guessing in the great seal area, but knowing the weird forced “I’m On A Boat” narrative, it is probably somewhere under deck near Gallywix.  So we set forth into Waycrest, which thankfully Grace had run on heroic earlier in the day so she more or less knew the appropriate path to take that day.  We had a few false starts but managed to nail the boss fights like we knew what we were doing, and came up a tragically five seconds short of getting the timer and upgrading the key further.  I think more than anything it proved to us that the keys were completely something reasonable that we should be shooting for.

Whomping Witches

Tonight at this very moment…  the plan is to run whatever Emissary there happens to be for the day and dip my toes into LFR.  I think Grace and I have more or less made a pact to go in together as to minimize the frustration.  After that I figure we will evaluate what keys we all got and start the mythical madness over again from there.  I am shocked and surprised at how engaged Tam still seems to be with Mythics, because a part of me was certain he would bounce the moment he finished leveling his character.  He was asking us how high the mythics go… and in theory I believe they effectively keep scaling indefinitely.  Maybe this will be the expansion I finally see a Mythic +15.  Regardless in the mean time I am having a lot of fun and learning the zones better so I can pull more efficiently.  We are also slowly starting to re-learn when we should start using CC…  and given that I am a tank with a really damned solid CC… this is an interesting experience.

Directly into Fire

Directly into Fire

This weekend was a lot of fun, and was a blend of Warfronts, Mythics, Heroics and at the very end dipping my toes into the raid with Facepull.  By the end of the weekend the Demon Hunter is 337 item level, and the Warrior still 332 since I have yet to do the Warfronts and get the 370 item.  Tonight is going to be me grinding away slavishly on Warfronts because thing I did not realize…  you get a 340 or better every single time you do them.  I thought I was just lucky in getting a 340 and a 370 for turning in the quest, but apparently that 340 is a reoccuring thing.  Based on what I am hearing there can be weapons and armor both that drop…  which given my track record with weapon drops in this expansion probably just means armor slots I already have better items in.

Directly into Fire

Since Facepull is a very well established raid, it meant that I would be filling the very uncomfortable spot of DPS which is not really a thing I do well as evidenced by how bad my parses will ultimately be.  I’m a tank… I think like a tank and act like a tank and when you tell me to burn something I get a very confused look on my face.  However I was apparently not a bad enough impediment to keep us from downing Taloc after a handful of tries.  Of course I got nothing but crafting materials, because that is the way of the world.  It supposedly drops a really sweet two handed mace that would have been a nice dps upgrade for my warrior…  but that wasn’t going to happen because weapon drops don’t exist for me in this expansion.

Directly into Fire

This is a lovely shot of me dead on the floor in the room of MOTHER which apparently is actually supposedly to be in all caps.  You know what Titan servitors like the most… burning and purging corruption.  MOTHER appears to really enjoy it, and the fight is all about trying to stop her from doing this thing while also not being purged yourself.  On this particular attempt Ary and I zigged when we should have zagged and got a wildly unexpected mace to the face.  Ary got a battle rez because he is a useful member of the team, I stayed on the floor because I was just barely keeping up above the tanks.  We made progress but also sorta went too long and lost progress as well, with our last handful of attempts being significantly worse than some of the ones in the middle.

Directly into Fire

I feel like MOTHER is either a gear check issue, or we are just doing something not quite right during the process.  Since most of us were hovering around the 325 range I figure we probably hit a gear wall, which became a subject of much lamentation over discord.  All in all it was a quirky and enjoyable night, and I managed to die most spectacularly when I accidentally clicked on a Warlock portal and went zooming into a firey death pulling MOTHER in the process.  I had no clue what was going on and apparently I instinctively screamed “OH SHIT!” to which my wife freaked out trying to figure out what was wrong.

Directly into Fire

The only negative of the experience is the fact that the Sunday time slot is really horrible for me.  Pretty much ANY weekend time slot is horrible, but especially Sunday night because that is generally when we finish up anything that needs to happen for the week.  I felt like an ass sitting there and raiding while my wife had to struggle with things I would have normally helped out with.  So there in lies the problem… I enjoyed myself as I generally have any time I have raided with Facepull…  but the timing is horrible and I am not likely going to make it every week… which means I stay in an under geared pupa state and am likely more trouble than it is worth?  I would like to get a raid going on a week night that is much easier for me to manage attending on a regular basis.  We will have to see how things shake out, but ultimately my hope is something workable can happen via RoboSquid Armada.  Being on the computer from 6:30 pm to 10 pm on a Sunday when I should be swapping loads of laundry and what not isn’t going to work for me as a regular thing sadly.

AggroChat #219 – Pax West 2018 Show

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

aggrochat219

Last week we did not have a show because half of AggroChat was at Pax West and no one really wanted to listen to Grace and I trying to do a show by ourselves.  Tonight however we have the entire gang back with a bounty of games to talk about from Pax West 2018. This is a really long list and we managed to get through all of them in our normal allotted time.  Be warned as we go further into the bowels of this list, the discussion points get considerably more brief. There were twenty eight games that I was able to catch… there might have been more and they may not be in the same order…  but we gave it an attempt to track it all.

  • Kodra is Famous Now
  • Pax West Show Run Down
    • Artifact
    • Dauntless
    • Starlink
    • Untitled Goose Game
    • Never Give Up
    • Risk of Rain 2
    • Get in the car, Loser
    • Necrosphere
    • Exception
    • Gris
    • Dragon Marked for Death
    • Spin Rhythm
    • Star Renegades
    • Soundfall
    • Summoner’s Fate
    • Indivisible
    • Decoherence
    • Evergate
    • Party Golf/Party Crashers
    • Children of Morta
    • Pathfinder: Kingmaker
    • Necrobarista
    • Russian Subway Dogs
    • Element Space
    • Zombie Rollerz
    • Dusk: Arena of Shadows
    • Gizmos
    • Felix the Reaper

Farewell WildStar

Farewell WildStar

 Raiding selfie.

The news broke yesterday that NCSoft shut down Carbine Studios and soon WildStar will be closed forever. I have so many feelings about this announcement, yet I almost decided to avoid writing about it. Why? Guilt, I suppose. I still have the WildStar launcher on my machine, and still log in about once a month just to look around, but I haven’t been playing it in any substantial way in over a year.

The game remains my favorite MMO of all time, but I’ve had a strange relationship with it toward the end of its life. I stuck around through some of its rocky times, even when almost all of my friends had long gone. I found a few different guilds, and sometimes even just stuck it out completely on my own. The point at which I left was when the writing on the wall became too clear to ignore. Once the staff had been reduced, and the flow of updates essentially dried up, it became hard to stay invested. I was in some sense trying to save myself some heartbreak when the game shut down by stepping away, and I guess it partially worked. Unfortunately I still also feel like I contributed to this sad outcome by giving up instead of staying a stalwart cheerleader. I know that my love of the game and extremely modest influence on my friends and readers wouldn’t have made enough difference to keep the game going, but I still feel like a bit of a traitor anyway.

Now that I’m faced with the certainty of WildStar’s looming demise, I’m not sure what to do with myself. On the one hand I would like to visit again, take some screenshots, and explore all my old favorite places. On the other hand I kind of want to keep all the amazing memories of the game intact without being colored by the lens of “this is the end”.

I send my fondest well-wishes to all of the Carbine folks who are now looking for new work. The WildStar devs to me were always the gold standard of positive interaction with the community. I hope everyone lands on their feet.

Finally, WildStar is the reason I have this blog. It’s the first game I got excited enough about to start writing, even creating guides. Here are some of my WildStar posts that give a timeline of my experience with the game:

Why Housing? – The exact moment when I discovered the magic that was WildStar’s housing system.

Farewell to Beta – The last chaotic moments on the beta servers were a fantastic party.

Healing on Nexus – WildStar’s healing was pretty different from any MMO I had played before.

I Leveled Up, Cupcake – I got my first character to the level cap and the whole world was opened up before me.

Strain! – WildStar’s early content patches were very meaty and fun.

Nexus is My Home – A few months after launch, when all the hype was starting to settle down, I was happily settling in for the long haul.

So Long, Moonshine Laboratory – An archive of my first major housing project in the live game.

Mega Madness – The game was less than 6 months old and we were already preparing for server mergers.

Relaxing for a Change – By October the game had gotten quiet, and my amazing launch guild had become “a ghost town”. I started looking for a new guild.

New Life – The server merger successfully made the world feel populated again.

Patchmas Eve – WildStar had a major content drop at the same time as some other MMO was launching an expansion that I wasn’t thrilled with.

Comings and Goings – The first time I wrote about coming to terms with the guilt of playing WoW instead of WildStar.

Zero to Hero – Announcement of WildStar going F2P brought me back to the game for a bit.

Raiding! – After playing the game for a year I finally got attuned and had the chance to raid.

Farewell to Blaugust! – I participated in Blaugust 2015 so there were a ton of posts. I’m most proud of the Shiphand Buddy series of guides that I made. This also marked my brief stint writing for a bigger fansite, WildStar Core.

RELOADED – WildStar went F2P. It had some rocky moments but I was happy to be invested in the game again.

Shade’s Eve – Still one of my absolute favorite holiday events in any game.

Cash Shop Complaints – With F2P of course comes a cash shop. WildStar’s shop was definitely far from perfect.

Sense of Community – Thaydfest, a completely player-run in-game event, was one of my favorite experiences in WildStar.

Rune Woes – Gear and end-game progression is a tricky subject in pretty much every MMO. Updates to WildStar’s system didn’t seem to improve things.

Space Case Blues – WildStar suffers from poorly implemented random loot crates.

They’ll Have to Kick Me Out – A round of layoffs at Carbine did not spell good news for the game.

November 2016 Gaming Goals – I had to start making goals for myself to play WildStar because I wasn’t spending much time there otherwise.

Weekly gaming grab bag – I mention WildStar and their newly-implemented post-level cap progression system. It felt daunting to a casual player trying to get back into the game.

After that last post, in April 2017, there are few mentions of me actually playing WildStar on the blog. I still constantly bring it up when comparing other games to it, because it did so many things right with its customization, fashion, and housing.