Tales from too many pugs

I wanted to try to keep from completely bouncing off of WoW after all my feelings about the War of the Thorns content. I decided that leveling something new from scratch would be fun and would keep me far away from the pre-expansion stuff for a while. Because I’m full of terrible ideas, I’m trying to level a priest via pugging dungeons.

Tales from too many pugsThis is DiscGrace, my new blood elf disc priest. It’s been a few years since I really played a priest, but in my heart my undead priest will always be my main. Now I’m trying to re-learn how to disc while subjecting myself to the best and worst of pugs in WoW. Either I’m going to get super good at priesting, or I’m going to ragequit MMOs for a while. At least I’ll get some good blogging out of it.

I leveled to 15 questing in the blood elf starting area. I like how quiet it is there, and how much has stayed the same since I first started playing the game. Once I could queue for dungeons I started running them and only questing a little to fill in the down time. I’m going to try to run them all in order if I can.

Deadmines: This was a reasonable group. I had a very nice bear tank. I was frustrated for a while because you don’t get atonement until around level 20, so I had to heal “properly” for this one. I hadn’t run many dungeons since the leveling changes last patch, so the time to kill the bosses was surprising to me. Other than that this was a smooth run.

Ragefire Chasm: Another reasonable group. I could get used to this. I had a monk tank this time. They were a little bit slow to pick up aggro but other than that there were no problems. People even said thank you when we were done!

Shadowfang Keep: My first wtf moment of this experiment. I’m amazed it took this long. Had a pally tank and a monk that kept rushing ahead and pulling. I finally had atonement at least and kept everybody alive fine even through some big pulls and various kinds of stupid. The wtf moment came about halfway through when the pally asked me “don’t you know how to atonement heal?”. That’s…what I was doing the whole time? Apparently they were mad that my largest heal on the meters was my shield, and nothing I could say seemed to placate them so I just gave up. Even the annoying monk that kept pulling stood up for me which was a shock. I ended up keeping my mouth shut for the rest of the run and just kept healing the same way I had been the whole time. Very odd.

So far I’ve made it to level 22 with only one relatively small incident. I’ll call that a win. I’m sure things will keep getting more interesting as I move into more complicated dungeons. Anybody want to take bets on how far I get before I get sick of pugs and give up?

Mining The Past

Mining The Past

This week was at least in part supposed to primarily be about generating topics for your blog that you can sustain yourself on for the rest of the sprint.  Unfortunately only one of my posts has actually accomplished this.  I brain stormed together a list of topics on August first and never really revisited it because I was ultimately dealing with some of my own things.  However one of the general pieces of advice I can offer you is to be willing to mine your own experience for topics.  Each of us tends to think our own experiences are banal and not actually worth writing about.  The thing is…  those experiences are unique to you and tell the reader an awful lot about your own feelings on a subject.

This is where I break into a story to illustrate this point.  I started leading guilds with the launch of World of Warcraft in 2004 and since then have been the helm of many offshoots be they connected to House Stalwart or later Greysky Armada.  In addition to that there has been an awful lot of experience leading various communities from the Argent Dawn Exiles that I started when the Blizzard mods made the official server forums completely unpalatable to the things like BelEffect that I largely started as a joke but developed a life of its own.  Every single bit of that experience, while I didn’t necessarily know it at the time was relevant to what I would ultimately do for a living later.

While I have never listed it on my resume, that solid decade and some change has been a hardcore training ground for management in the real world.  I first had my taste for managing others at my first job back in 1999-2000 and I did not like it at all.  The whole setting the vision for the group was fun, but what ultimately broke me was a situation that happened with one of my employees.  I had been placed in a position of power because I was the one with the answers…  not with none of the training to actual manage others.  I had a boss at that time for whom the most important thing you could do was be sitting at your desk at 8 am.  I didn’t believe this and still don’t for that matter…  and was put in the awkward position of having to discipline an employee for an infraction that I didn’t myself believe in.

This bad taste made me actively avoid taking on the mantle of supervisor or manager for a significant time.  However in the gaming space I found myself pushed into that role because no one was willing to take it upon themselves to create the sort of gaming environment I wanted to play in.  So out of necessity I became the Guild Leader and set forth the build the best possible guild I could…  and immediately stumbled about six months into the game.  However I learned how to deal with different personalities and outlooks on the game play experience and about a year and a half into World of Warcraft we picked ourselves back up and rebuilt House Stalwart.

Throughout Burning Crusade and Wrath of the Lich King we forged the guild and the raid associated with it into a strong community.  So strong that when my account got hacked while raiding Ulduar and said hackers disbanded the guild and moved my main off server…  we immediately picked back up the pieces that night.  The community had the guild up and running before I managed to get my account restored, and then handed back over the crown willingly.  The hack itself is a story that is buried somewhere in the annals of this blog, but I had somehow managed to forge something strong enough and loyal enough to keep on going without me even being in the picture.

So much so that all these years later without me really at the helm since Cataclysm…  the guild continues on through a succession of leaders from Elnore, Rylacus and now Kylana keeping things alive and actually in a constant state of growth.  I admit it was a bit of a hit to my ego at first to see that the guild was doing well without me.  However over time I came to appreciate the fact that I built that organization and it managed to survive succession which is a truly rare occurrence in either the gaming world or the business world.  While I spend significantly less time playing Alliance right now, I am still happy each time I hear about them downing some new boss or getting some new achievement.  I am proud of what that guild and community became.

When my boss moved up from Manager to Director, I was presented with another challenge.  Did I stay in the comfortable development lead role I had carved out for myself, or did I step up to management not quite knowing if I would be able to make it work.  The truth is it was the years of experience I had leading other people in situations where I often times had no actual power of authority to use as a crutch…  that gave me the confidence that maybe i could do this thing.  If you can convince forty strangers to work towards a singular goal, then you have a significant bit of work experience there leading people and understanding how to adapt your message so that others will be able to consume it.

So this morning I had sat down and mined a bit of my own experience to convert it into a blog post.  Each of us has deep reserves of information just sitting there waiting to be harvested, talking about past experiences in games or how they have effected you in the real world.  The challenge however is being willing to open up and talk about your past and present it with a new perspective.  I would say most of what I write about draws deeply upon all of the decisions that I made to get me to where I am today.  Often times when I write about things I omit details here and there to clarify the narrative that would otherwise muddy the presentation, but the core of the experience is still effectively what happened.

With time you develop your own personal methodology for which things to talk about and which things to skip over because it won’t translate into words that well.  However the only way to really sort this out is to start trying to adapt your own life story.  Our experiences also change over time…  because how you view something at age 20 is going to be different than how you view an experience at age 40.  In all of my time working there has only been one boss that did not like me.  While I was going through those experiences it was a very dark time for me…  but after exiting that shroud I have come to realize that even that horrible experience was a blessing in disguise.  Effectively it gave me the piece of experience that I was missing…  how not to lead others.  I had a use case of the exact wrong way to do leadership and I have been able to mine it as well to make sure I was not following in his footsteps.

Basically mining your past experiences allows you to dust them off and view them from a different perspective, which is helpful for you to grow personally…  but also can be exploited to make something relate-able for your readers.  Like I have said before… there comes a point where the readers stop caring about the subject matter you are writing about and start caring about you as a human being.  These are the posts that effectively set that process in motion.  When you share of yourself… it makes others more willing to share of themselves.  I realize this has probably turned into a really contorted esoteric topic, but I still feel like it is useful information.  So often we look outside for assistance when occasionally the answers we need are buried deep down inside of our own experiences.

Childhood games

Childhood gamesI’m stealing one of my own topic ideas here, and talking about how games left an impression on me from my earliest childhood.

I’ve been playing video games for as long as I can remember, really. My uncle bought an Atari and kept it at my grandmother’s house for all his nieces and nephews to play when they came to visit. I was quite young at the time, and my favorite game was the Smurfs. My fond memories of that console are tied up with family: The smell of my grandmother’s cooking, the sound of my uncles and aunts telling stories, the burning desire to be as cool as my older cousins. Even though I can barely remember the games themselves, the nostalgia I feel from just looking at this photo is strong.

 

Shovel Cow

Shovel Cow

I am in this really weird place because I am both disconnected and connected to World of Warcraft at the same time right now.  I am disconnected from the storyline because of the events of arsonist Sylvanas, but I am also finding myself enjoying the simple act of leveling.  On the alliance side I have one of every class up in the 100-110 range, but on the horde side I am severely lacking in a bunch of columns.  As of right now I have a stable of 110s on The Scryers in the form of my Warrior, Paladin, Demon Hunter and Warlock and then a 110 Deathknight over on Eonar.  That said there are a bunch of spots left in my roster to level something and with the introduction of the prestige races I thought it would be really funny to make a High Mountain Tauren Monk.

Shovel Cow

So lately I have been spending most of my time in game rolling around…  figuratively and literally…  on the Monk.  The highlight of the weekend was when I found out that I had a one handed shovel graphic in my transmog collection and that if I turned both of my weapons into them…  they would sling across my back.  This only really works because monks don’t actually use weapons at all and they just sit there strapped across my back as I punch and kick things.  Now I am also just realizing that I can probably do a shovel knight transmog of some sort on a heavy armor character.

I’ve always found the leveling game to be one of the stronger points for World of Warcraft and as screwed up as the 60-80 leveling bracket seems to be right now…  I do feel like them slowing things down a bit and blunting the effect of heirlooms was probably a good idea.  Sure it means I can no longer solo world bosses, but it also means that I can have an experience that feels a little closer to what it actually felt like to level something originally.  I am still flying through the levels however, but the ability to sit down and finish an entire zone without the need to move on in order to satisfy the part of me that wants to be “optimal” is a good thing.

It had been years since I had finished the entire Hillsbrad>Arathi>Hinterlands crawl always dropping out of each zone at some point as soon as the next zone lit up as having a quest available.  Now I am doing the Plaguelands which honestly I feel like is one of the zones that benefits the most from Cataclysm.  However on the podcast this weekend we largely talked about the big problems with World of Warcraft storytelling… and eventually drew a conclusion that Cataclysm was the expansion that derailed what seemed to be an arc of really solid story.  If you are curious the above embedded video is that show… but be warned we bash Warcraft pretty hard.

Shovel Cow

In other news… I appear to no longer be allergic to casters in video games.  I recently started playing my Warlock a lot and have even been considering maining it in Battle for Azeroth.  This weekend I started a brand new Nightborne Shadow Priest and spent a few hours really enjoying myself leveling it through the Ashenvale content.  I am not sure what snapped inside my head but I actually sorta find casters relaxing.  I’ve always said that “me and finger wigglers don’t get along”, and that was sort of my shtick.  The truth however is that I never really enjoyed that style of game-play and recently something changed.  I find myself enjoying this game of “can I kill it before it touches me” that I have never really gotten into before.

I think we can blame Final Fantasy XIV for this because that is really the game I first seemed to get into the caster thing, or at least the gameplay style of “dot all the things”.  I had a shockingly enjoyable time leveling Arcanist and then Summoner, and put quite a few levels into my Thaumaturge/Black Mage as well.  I went through this thing where I leveled every single class to 50 just to help get rid of a bunch of gear, and in doing that…  I arrived at a sort of truce with playing a caster.  Recently however that truce has turned into a comfort level that I have never really experienced before.  I don’t necessarily get it myself and my friend Grace thinks I must be ill… but whatever the case I had a lot of fun running around on the new babby Shadow Priest this weekend.

Lastly…  my friend Chestnut had this idea as part of Blaugust to do a bunch of mini podcasts asking some questions about how we got started.  It took me awhile but I sat down yesterday after editing AggroChat and before I editing the weekly sermon podcast from the church my wife attends.  I tried very hard to keep it under 10 minutes and managed to do so…  which is a miracle in itself since AggroChat is sort of known for long shows.  I thought I would share it here and I believe Chestnut has a master plan for some other use for these as well.  Hopefully you have an awesome week and I am sure I will get back on doing some Blaugust related topics tomorrow.