First allied alt leveled!

First allied alt leveled!

Working on this nightborne mage has been on my goal list for a couple months. I finally finished leveling her this week. Once you get to 90, the rest of the levels just fly. I wish the whole process had been like that. I got her to 100 mostly collecting treasures and doing the occasional WoD “world quest”. From 100 – 110 I relied on invasions and one zone worth of questing. I don’t know why they decided to make the leveling so uneven, but 20 –  80 and 80 – 110 feel like completely different games.

So now I have another 110 mage. The problem I have with her is that she’s too much fun! I want to try to get at least one more alt leveled before BfA gets here, but I’m not excited enough about any of them to push them through. Frost mage is a good fit for my play style and “class fantasy” enjoyment, plus she’s been surprisingly survivable, even on Argus. I even ran part of Antorus with her. My dps was terrible, but then again, my gear was the minimum to get in the door. At least I wasn’t bad enough to get booted after a wipe (several others were kicked that run).

If I want to make my goal I need to set her aside and choose between my highmountain monk, lightforged pally, or velf priest. I love the look of the velf the most, but priest always feels like a dead weight to level. I still sort-of consider my disc priest my main, but I don’t like the way the spec plays right now. On the other hand, I enjoy the monk playstyle quite a bit, but I already have 3 max-level monks sitting around. The pally is just a giant question mark. My belf pally was my first real main, waaay back in TBC. Since then I’ve always leveled her with each expansion, but I’ve never done enough to really understand the class and how it has evolved. Basically I have no idea what I’m doing on a pally these days, and no sense of whether I would enjoy it or not.

So those are my options for my next alt to level. I would flip a coin, but I can’t seem to find one with 3 sides. Which one would you choose?

Upcoming Lapse

Upcoming Lapse

I don’t really have much of a proper post to make today, but I did want to give my readers a heads up that it is highly unlikely that I make a post before next Tuesday.  Nothing bad is happening, it just won’t be reasonable for me to be posting much.  This makes it all the more inexcusable that I don’t really have much to say today.  I’ve been playing a lot of The Division and have managed to get back into the swing of things after the gear swaps I talked about last night.  Unfortunately I am having hell taking screenshots right now because both Fraps and the Nvidia Experience based fall back seem to not be picking up and taking the shots.  I am not exactly sure what is up but whatever the case I’ve been going into gaming sessions thinking I was taking a bunch of captures but not ending up with anything in the end.

The one new thing I have been playing around with is Survival mode, which was suggested to me by a lot of people.  The premise is you are trying to get to the dark zone in order to extract some cure that was found for the small pox based super bug that started the whole problem in the first place.  This in itself would probably be reasonable but there is a massive blizzard hitting New York and upon approach your Helicopter crashes…  puncturing your hazmat suit and leaving you stranded with only a pistol.  Essentially as you roam around you are fighting two problems…  the extreme cold and the fact that you have been infected and are trying to stave it off.  Either of those things can straight up kill you.

For the cold you wind up moving from building to building or fire barrel to fire barrel trying to stay warm while wandering out in a whiteout blizzard.  For the infection you can pick up medication periodically and use it to pause the timer that is ticking down.  On top of this… you lost your filter in the crash and need to gather up enough materials to craft a new one in order to move into the dark zone, get the cure and successfully extract.  If you choose to queue into a PVP session you are also up against other players who are trying to compete for the same resources and the same eventual cure.  To spice things up… you will also encounter the various factions from the game roaming the streets that will of course start firing on you the moment you come in range.

There are a number of things that you can do to improve your odds, because you drop in with a base set of green gear.  Drops occasionally upgrade your weapons or your armor, but everything is limited to this one survival session starting you back at square one.  The cosmetic clothing increases your survival against the cold letting you stay out longer before needing to run back and warm up somewhere.  The entire process is really interesting because it is basically this intense survival game in the middle of an MMO complete with hunger and thirst meters that you need to keep an eye on.  Basically the entire world is dead set against you and you need to keep moving, keep searching and keep looting to gather enough resources to be able to survive for a long periods of time as you attempt to cross New York, get into the Dark Zone and retrieve your cure.

From what I understand there are also a number of other gameplay modes that show up once you reach thirty… and as I am sitting at 28 I am feeling close enough to the finish line to try and push through this.  Super thanks to everyone who tipped me off to Survival since there were several of you.  I linked a guide video since I didn’t have much in the way of screenshots.

Significant Gear Swaps

Significant Gear Swaps

I thought I would talk a bit about my varied experiences with The Division of late.  I wrote the other day about some of the difficulties I had and frustrations that it was not easy to swap gear around to fix those problems.  That said I decided to start trying to incrementally improve my lot in life.  I sifted through my bag and my wallet and decided that I had enough components to be able to craft a single item…  which luckily rolled with stamina on it.  After that I found that the base vendor also had an item I could afford that added stamina to a slot I had none in.  The above image is the original state of my character before swapping anything around.  Notice how heavily I am apparently leaning into electronics…  more than likely because that is just what I was able to get through drops.

Significant Gear Swaps

This image is after that first swap of two items…  gloves and mask.  Firepower and Electronics obviously took a hit but my stamina went up significantly.  This was enough of a change to make the game feel completely different for me.  No longer was it feeling like a single shot was taking an entire pip of health off and I did not really notice that much of a difference in my ability to kill things.  This little act alone was enough to revitalize the game for me, which makes me question…  should stats make that much of a difference in the way the game feels?  It basically took something that felt horrible every single time I attempted to play it over the last year…  into something that feels pretty good.  Sure I still feel squishy if I get caught in the open but so long as I stick to cover I can hold my ground, which is absolutely not something I could do before without swapping out those two items.

Significant Gear Swaps

After a few more gear and mod drops this is where I am sitting today and the game feels pretty great.  I played some last night, but eventually sleep claimed me.  I did however managed to knock out a few lengthy side quests including one that had like five phases two it and involved taking down two yellow mobs.  Now I am not entirely certain the yellow mobs were connected to the particular quest…  but I took then down nonetheless in the progress of doing it.  I also seem to have completed some Division Shields mission that rewarded me three pieces of endgame gear that will sit there and wait for me to hit 30.  I am just shy of dinging 28 so I sorta can see the light at the end of the tunnel.  I had a lot of fun playing last night and it just seems weird that two item swaps could make all that difference.

Significant Gear Swaps

I still have a significant number of quests to knock out in the world and there is at least two areas of the map that I have never even been to.  I seem to be getting back into the swing of things and enjoying my time.  It is funny how E3 works because it often has these side effects of making me interested in games that I dropped along the wayside somewhere.  The coverage of The Division 2 gave me the drive to give the original another shot.  Based on some twitter discussion that happened yesterday while I was completely swamped… it seems like there are a handful of other people still playing as well.  I still have yet to fully catch up from the threads that went nuts while I was sitting in meetings all day.  If you are playing Division however…  friend BelghastStern my UPlay handle.  I still don’t fully know what I am doing but I am dying a hell of a lot less.

Final E3 Rundown

Final E3 Rundown

Yesterday was the Nintendo Direct E3 edition, and the truth is not enough came out of it to really do its own post.  I am sure if you are a huge fan of Smash Bros it was an amazing presentation because they went into copious detail on how exactly that game will work on the switch.  The only Smash Bros game that I have played is the WiiU version and it honestly felt weird…  like I was unable to see why everyone is such a huge fan after playing so many other better fighting game options.  I realize this is probably blasphemy but whatever… it’s my blog.  Some of this will be a recap for those who follow me on twitter…  but I figured I would put a pin in my E3 coverage with an ordering of the show I thought was the best downwards.

  1. Ubisoft
  2. Bethesda
  3. Microsoft
  4. Sony
  5. PC Gaming Show
  6. EA
  7. Nintendo Direct
  8. Square Enix
  9. Devolver Digital

Truthfully Ubisoft and Bethesda are really close, so close that I almost gave them a tie.  There were so many games that I was amped for coming out of the Bethesda show, but it also provided a whole lot of awkward moments.  Ubisoft on the other hand is just really good at doing a presentation and has mastered the flow of dialog to game trailer.  I think they are just technically better at these shows than most of the other companies.  As much of a Sony Playstation fanboy as I am… it pains me to admit that the Microsoft show was just better in every conceivable way.  Sony itself almost got marked down significantly for how bad this new show concept was that involved intermissions and shuffling the live audience between venues.  What gained it the fourth position however was the simple fact that everything they showed was awesome.

Final E3 Rundown

The PC Gaming Show has always been a mixed bag that never really felt like a blended experience.  While the production value has increased massively each year it still lacks something in cohesiveness and flow.  Electronic Arts would have been dead last on the list were it not for Anthem and my desire to get more information about it.  The problem with this show is the majority of things covered are recursive sports titles that I have never cared about.  I still feel like they would be better served having two shows… one with a high sports flavor that they could maybe partner with ESPN on… and one with everything else.  Nintendo Direct was a massive disappointment because the things I wanted to see…  didn’t show up.  We had no news of Metroid Prime 4 and I was honestly expecting something along the lines of Pokemon Lets Go but for Animal Crossing with a Pocket Camp integration.

Square Enix didn’t really have what I would consider a proper show.  What they released was a YouTube video that they just happened to be streaming.  The only thing I was really interested in like I said yesterday was the FFXIV/Monster Hunter crossover.  They should have simply skipped having a “live” event and just released a big YouTube video instead since everything was prerecorded.  Admittedly so was everything we saw from Nintendo Direct but at least it had some dialog interspersed between the game trailers…  Square was one statement at the beginning and then fifteen minutes of trailers.  Devolver Digital on the other hand I don’t even consider a real show… given it is mostly a running joke at this point.  That said they did at least announce two games this year…  but the majority of the experience was something straight out of an episode of Tim and Eric’s Awesome Show.

Final E3 Rundown

The E3 experience does weird things to me… like I fully expected to be having a resurgence of Elder Scrolls Online after the Bethesda show case.  Instead what I find myself doing over the last couple of nights is running around and attempting to get back into The Division.  I left that game in a really weird place in that I never actually managed to make it to the level cap.  Right now I am 27 and still struggling to get back used to the way it plays.  I feel insanely squishy, and in truth I think it is all because I failed miserably at gearing my character.  The problem there is I am too poor to do anything about that by picking up gear to fix this problem of any of the vendors.  That was a huge thing for me when I last played is that it felt like I simply was not getting the drops I needed, and never got enough cash to go the vendor route instead.  Similarly all of the crafting patterns that I have really don’t do much to dig me out of this whole either.

I missed the train with the Division.  Those players who got in early and power leveled their way through the content seemed to have a much easier time gearing up.  I remember that first patch and the nerfing of the drop rate of materials combined with an increase in the material costs of crafting really hit me hard.  I think more than anything that was the point where I was largely demotivated from moving forward.  I have been going with the solo build of med pack and turret and in some cases it works nicely…  in other cases it feels like I keep getting one shot by things that should be well under my level range.  I did one of the missions last night and it wound up taking me eight or nine attempts to get through the final phase which involved two yellow mobs that rushed in with a yellow sniper type mob.

Final E3 Rundown

The whole cover mechanic thing is a foreign concept for me as I am way more used to the run and gun style of Destiny.  I am very much not used to finding the best option as far as cover goes… or often times ending up getting pinched from both sides as something spawns in behind me.  These are things that are likely mitigated with more players, but as a solo player it is pretty much death.  There lies another problem… I attempted to queue up for another mission and managed to find exactly one other player wanting to run it.  Things went mostly well until once again we got to the end encounter and kept getting overwhelmed by a wave of purples and two yellow bosses.  After eight attempts the other guy just left and I found myself frustrated for the evening and logging as well.  It always feels like most of the encounters have one or two mobs more than are really manageable, and in turn I just die an excess amount.

I loved everything about The Division for a really long time but I just sorta hit a wall around level 26 where everything seemed way tougher than I could handle.  I am sure it is a combination of the fact that the game does a poor job of messaging how you should actually be gearing for solo play.  It also does not do a great job of letting you dig yourself back out of that hole because drops seem really spartan.  If they offered the ability to boost to level 30 and give you a decent starter set of solo gear…  then I think life would be grand.  Right now the only way I succeed is to just never get hit, which isn’t always a viable option when there are eight things rushing towards you.  I figure with time I might get used to the game play again… but for the moment it feels miserable.