Third Week Summary

Third Week Summary

Today is reset day in Destiny 2 and brings a close to the third week of gameplay.  At this point my maximum power on the Titan is 291 and I am really hoping to get some good luck in week four with the luminous engrams.  At this point that is realistically the only way I move the needle forward other than the occasional extremely lucky exotic engram or loot from nightfalls.  This week in particular seems like it is going to be interesting for the Nightfall because there is no way to extend the timer.  The really interesting thing happening in the tower however is the faction rally, where the three faction leaders return and ask you to pledge your loyalty.  The rally itself involves collecting faction tokens for your respective faction in the hopes that at the end of the rally your side has gotten the most.  Most of my clan has chosen to go Dead Orbit… and in truth I think they are likely going to win because at least in Destiny 1 you saw a lot more of those faction emblems than literally anything else.  I personally have been a huge fan of the Future War Cult starting with the No Time to Explain quest line, and in Destiny 2 it is the only faction that has weapons I am extremely interested in.  As a result I went FWC on my Titan main,  New Monarchy on the Warlock and Dead Orbit on the Hunter.  Of the weapons available however…  the only one I have any interest in is the FWC Pulse Rifle with the new version of firefly.

Third Week Summary

The real important happenings of the week is that I leveled my Hunter to 20 and wrapped up the main story last night.  Then after doing that I managed to unlock flashpoints and knock that out as well as the clan xp luminous engram.  That means for the week as a whole I finished up a grand total of eight luminous engrams, pushing my total power up slightly across the board.  I am amused at just how fast you can pull up a second or third character.  Functionally what I have done is latched onto a single item from Xur and then all of my higher level weapons from my main.  This has allowed me to get to the 260 or so power level point extremely quickly, and then keep pushing it up by carefully infusion gear.  Similarly this time around I had legendary mods to rely on which is something I didn’t quite have when I was doing this for the warlock.  Granted I don’t have them for every slot, which is why for example I still have some blue boots on the hunter above.  However I feel like I am in a really good place to be going into the faction rally.  Before sitting down to write this post I knocked out a single heroic event on Io and got 8 faction tokens, so I am wondering if we are just going to be flooded with new loot from the faction vendors.  I am perfectly okay with this is that is the case, and I plan on doing a bunch of heroic events tonight to get some of those sweet sweet future war cult weapons.  I am specifically after the omolon auto rifle, because it looks like it might be the same class as my beloved Uriel’s Gift.

Barbarian Mastered

Barbarian Mastered

Barbarian. The last of the RoS-era Diablo 3 classes that I still needed to master for my wings. There was some misery to be had here, partly because I really have no clue how to play a barbarian and partly because of the dungeons being awful.

I had most of the Might of the Earth set laying around, so I focused on that dungeon first. This one was very hard for me. The objectives were to use leap, ground stomp, and earthquake in under 6 seconds on every elite, and to freeze and kill at least 1 enemy every 10 seconds for one minute. These felt pretty daunting, especially since I don’t know much about playing a barbarian. On my first attempt I got the freeze objective but didn’t even hit a single elite with the required 3 attacks. As I kept attempting it, I lost count of my failures. Either the elites would die too quickly, or more often the cooldown on earthquake would not quite be finished when I engaged the next elite. The map is quite large but I got used to it over the course of many attempts, and when I finally mastered it I had almost a minute leftover. Success came when I slowed down and made sure all my abilities were ready before I engaged each elite.

Second on the list was the Immortal King’s Call. This one goes up there with the Invoker’s set dungeon on the list of the easiest ones to master. Your objectives are to kill all of the elites while the 400% damage bonus from the set is active, and to kill 150 enemies while Wrath of the Berserker is active. I one-shot this one, without looking at the map and without even really taking the time to familiarize myself with the requirements or my abilities. I had an entire minute left on the timer too. If you’re looking for an easy one to complete your season’s journey, this is a good bet.

Raekor’s was up next. The objectives are to hit 15 different enemies with a single furious charge (x6), and to hit 15 enemies with a 3750% damage bonus spender. Both objectives were pretty easy independently, but it took 2 tries to get both done and still have enough kills for the mastery. The map is one big loop so it is deceptively simple, but there are a lot of corners and side passages for mobs to hide in. Luckily all those corners also make it pretty easy to group up enough to hit with your furious charge. Overall this one wasn’t bad.

The very last dungeon I needed to complete Barbarian mastery and to complete the achievement for all the pre-necromancer masteries was the Wrath of the Wastes dungeon. Little did I know that it is hands down the worst set dungeon in the game. The first objective isn’t too bad, Rend 10 enemies at once (x5). There’s plenty of enemies and once you get the hang of the layout you’ll know exactly where you’re likely to find big enough groups. And you will be learning the layout. Intimately. Because the second objective is awful and you will fail a lot, or at least I did. “Do not take any physical damage for the duration of the dungeon. A tiny goblin hits you? Fail. A swinging scythe hits you? Fail. Something sneezes in your general direction? Fail. After about 3 attempts I got my fancy Wings of the Dedicated (for completing every set dungeon). They’re very pretty but sadly I’ll probably never wear them since the mastery ones are way cooler. It took me three hours and I don’t know how many attempts to actually master this dungeon. All I can say is pray to RNGsus and be super careful.

Barbarian Mastered

They’re not the mastery wings, but they are still very pretty…

And with that I have completed all of the set masteries except the Necromancer. Some of the Barbarian ones were rough for me, even more so than the monk. They certainly did nothing to make me want to play this class in the future. At this point I wish I had saved something I like better for last, but for now I’m glad it’s over. I’ll be sharing some of my overall thoughts in a follow-up post soon.


Barbarian Mastered

Destiny Roegadame

Destiny Roegadame

I had this post that I was contemplating making this morning, but I’ve decided that maybe today is not the right day.  I woke up with a headache that sort of feels like my brain case is trying to split in two…  so it maybe isn’t the best time to be getting into subjects that require a delicate touch.  So instead this morning you are going to get to see some of what I did this weekend over in Destiny 2.  Firstly you get a shot of my current Warlock outfit…  I am in the one in gold and black with the crazy horns.  Now it was announced last week that they nerfed the luminous engrams for multiple characters of the same class.  I am beginning to think that maybe they also nerfed said rewards for ANY characters.  I spent a good deal of time on the Warlock completing the few “easy” engrams…  namely the Weekly Flashpoint (Titan), Clan Experience Reward and Call to Arms Milestone.  The last two line up neatly because you get a predictable 500 xp per crucible match, which helps to chew away at that 5000 xp needed to get the Clan reward.  I held all of the engrams until I had completed all three and then equipped my strongest power gear and turned them in one at a time so I could in theory adjust as needed.  Now when I do this on my Titan I usually see a significant jump in power…  and when I turned in on the Warlock they all for the most part dropped at the same light level as me or maybe one higher.  Ultimately I am not sure if doing multiple luminous engrams per week is really worth it…  but if I can get my Hunter through the main story in time I might try at least one of hers to see if I get the same results.

Destiny Roegadame

That brings me to the fact that I started my hunter this weekend, and wound up deleting my Destiny 1 character and re-rolling as a Female Awoken.  Some interesting things to note…  that even though I deleted my character I got specific story hits as though I was a legacy character.  I am guessing those flags are set at an account level and not a character by character level, so I still got referenced based on my past deeds even though I ultimately deleted my previous hunter.  My Titan being Exo is really the important part of the equation, and the fact that my other two characters were Exos…  was largely due to the fact that there are no beards in Destiny.  Since Hunter is such a nimble and graceful class, I always thought in the back of my head that I probably should have rolled a female character… and in part I am just correcting that original error.  As far as rolling Awoken…  this is the closest I can get in Destiny to having a Roegadame…  which is always the correct choice if you have it.

Destiny Roegadame

This is ultimately a test run for how I am likely going to level when the PC release happens.  I quested my way through the European Dead Zone to unlock Titan, and did the first quest there which unlocks the planet as a whole.  From there I ran public events until I reached 20, which for the first 10 levels took a single event per ding… and afterwards took roughly 2 per.  So if I functionally get to titan around level 5 that means within 25 public events I should be sitting at the level cap.  The reasoning behind this is that you get an awful lot of random gear drops while doing the story content.  Now the specific rewards like Exotics have power limits and will not float up as your level increases…  but all of these random drops absolutely will.  There is a significant part of the leveling process that is going to involve grinding something until you hit 260 light… the cap that you can get to with blue items.  From there you will need a stockpile of faction rewards to get to 265…  and in this case I had a fat stack of Titan tokens to turn in when I got there artificially by equipping the chest I had purchase from Xur and all of my Titan’s weapons.  I started the Hunter around 11 am yesterday afternoon and wound up dinging 20 around 5 pm…  with time between to do laundry and cook and random tasks like that.  Now I just need to finish out the main story, which in theory I should be able to do tonight.

Destiny Roegadame

When I logged my character in earlier to take a few screenshots I noticed that my Clan has defeated the Raid.  When this happens everyone in the clan gets a specific engram that is a level 10-15 version of one of the raid weapons.  I just so happened to have a base 290 pulse rifle sitting in my bank that I sacrificed for science…  and infused to bring the weapon up to usable levels.  All in all I like this pulse rifle quite a bit, and while it is going to take some getting used to the action and the sounds it seems to be really solid.  The important thing however is that I am super proud of my clan for defeating the angry penis head…  which if you have seen Emperor Calus…  it is a fairly apt description that I sadly cannot claim as my own.  I am not sure which team specifically got the kill, but awesome work because I know it took a lot of people over the course of two weeks to really nail this all down and get the fight across the finish line.  Now the rest of us casuals have some shiny baubles as a result.  I think tonight I will be working on the Hunter main story so that I can at least test the flashpoint engram to see what sort of levels I get it to decode at.

AggroChat #174 – Old School IPX/SPX

Featuring:  Ashgar, Belghast, Kodra, Thalen

aggrochat174_720

Tonight we are a bit out of sorts since we are once again down two people… and for the most part have been playing games that will ultimately end up in a game club show.  This leads to one of the more meandering shows we have recorded in a really long time where we transition from topic to topic without really announcing the leaps.  This was also one of the harder shows to name so I picked one random snippet of obscure discussion from the middle of the show.  The show starts with me varying my normal announcing order… and it just sorta continues going awkwardly from there.  Enjoy!

Topics Discussed

  • Through The Ages
  • Fantasy Strike
  • Pokken Tournament
  • Tangle Deep
  • Old School DOS Gaming
  • Guild Wars 2 Content Messaging
  • Games Wasting Our Time
  • Dragonquest
  • Warriors Games
  • Toys R Us Bankruptcy