AggroChat #113 – Who Needs Rails?

Ashgar, Belghast, Grace, Kodra, Tam and Thalen talk Harry Potter, Steam Sales and LARPing sorta

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To say we went off the rails while recording this show is to put it mildly.  Not sure what was going on.. If it was just the general slap happy nature of being a long holiday weekend for all of us… or if something was in the water.  It starts with me almost botching the introduction… and winds through a long series of tangents that I have no way of really properly mapping without thoroughly relistening to the show and documenting all the topic changes.  We talk Harry Potter, and the new American Houses.  However we also talk a whole bunch about where we ourselves fit into the Pottermore sorting hat quiz.  I am apparently the only one that was surprised I sorted Gryffindor.

From there we get into a lengthy discussion about the Steam Discovery Queue and how sometimes it just gives the equivalent of a shrug emote.  We also talk about how Steam is starting to feel like the various mobile app stores, with a slew of clone games for pretty much any genre.  We delve into a topic about how MMOs actually make you less of a well rounded player.  Namely that when you are playing an MMO… it becomes extremely hard to pull yourself away for those single player experiences.  This devolves into brief discussions of Riders of Icarus, ArcheAge and Final Fantasy XIV.  We talk about how cool it would be to get the band back together of sorts in that game.  Finally we go into a long discussion about LARPing… or more so the kind of LARPing Kodra is used to that doesn’t quite sync with a bunch of the experiences we had with it.

Loose List of Topics

  • Harry Potter Stuff
  • Ilvermorny
  • The Sorting Hat
  • Steam Sale
  • The Discover Queue
  • MMOs are bad for the well rounded gamer
  • Riders of Icarus
  • ArcheAge
  • Final Fantasy XIV
  • What Kodra Means by LARPing
  • What the rest of us have experienced in LARPing

Uncoordinated Ramble

Yesterday I made what seems to have been a fairly controversial post, but also one that seems to be misconstrued to be more than it really was.  The key complaint of the post was the method in which Blizzard occasionally conveys information to the fans through a dose of condescension.  That isn’t good for the brand and isn’t good for the game as a whole.  The rest of the points that I used as examples…  well they were just me pointing out ways I felt the person delivering the message was doing so in a less than friendly manner.  Yesterday I had a bunch of valuable conversation with different folks on both the main point and the sub points, and also some not so valuable discussion.  I feel like any discussion line that follows something along the lines of “you don’t have to play the game” isn’t really valuable.  Sure there are folks who just want to throw stones, burn the crops and salt the earth after they have left.  I am not one of those people… I genuinely care about this game because it is like an old friend.  However it is a friend that keeps going through really strange phases that are maybe not so good for their health.  Ultimately I am just the sort of person who has to say something eventually, and when I do… I can more or less move on knowing that I said my peace.

Every year at work when it comes time for the performance review… there is always a question that boils down to following orders.  My boss always feels the need to make a point about how I will “eventually” follow orders, but that I have to explain my point of view first.  There have been a number of times throughout my career where I have had to implement bad solutions that I knew would eventually bite us in the ass six months to a year later.  I don’t do this cheerfully, and not without first explaining all of the reasons why this is a bad idea.  However if after making my case… it is still decided that we have to do whatever this thing is… I do so to the best of my ability knowing that I made my point known.  When I leave the work world I am this same person… I have to speak my peace in order to move on.  So when I see a game making decisions that I don’t agree with…  well I stand up and say something and do so in my own private vehicle for communicating that.  This is my blog ultimately, and if you are coming here you are going to keep getting me talking about whatever happens to be important on my mind.  I enjoy your visit, and I appreciate feedback… but at the end of the day this is my blog filled with my opinions and that isn’t really something you can judge “right” or “wrong”.

Ultimately the truth is I am not deluded enough to believe for even a second that anything I say here is going to change anything outside of the confines of the limited things I have control of.  I can make my point, and inscribe it on the pages of this virtual tome.  However that doesn’t mean my point is actually going to influence anyone as a result.  You have to understand most mornings when I sit down to start writing…  I largely forget that I actually have readers.  That is not to say that I don’t value each and every reader… it is just that I end up sitting here talking to myself.  Often times the points I make, are a way of me dealing with the thoughts and feelings that I am having at the time.  It is a way of me processing the complex melange of reactions that I have boiling up inside of me, and there is something about putting it down onto paper that seems to bring forth the truest version of whatever it was that I was thinking.  Ultimately we can disagree on whatever it is that I am talking about, and that is going to be okay.  We don’t have to agree to exist within the same space, and often times it is better if we don’t.  The internet and its ease of creating echo chambers is actually a really horrible thing, and so long as a view point isn’t one that I consider toxic…  I welcome it into my mind to swirl around with the thoughts that are already there.  My thoughts on any matter are a constantly evolving and shifting mess.

When it comes to World of Warcraft, I do question if I am compatible with the view the developers have for this game.  There was an interesting side note yesterday in a conversation with Nyn about social consequences of game changes.  I brought on a sequence of ramifications related to not having various aspects of the game be “bind on account” or at least collected at an account level.  Namely talking about the number of times I have wanted to play this or that alt, but my friends really needed me to be playing my main.  When that happens you are left with a choice… do you do the socially beneficial thing and play the character that is needed to help out your friends, or do you be selfish and spend your night working on the character you really want to be progressing.  The more things that are pushed to an account basis, the more these problems just go away.  If I can be running around on my main and collecting stuff that benefits my army of alts…  then that reinforces me playing the character that is needed at any given moment.  I think in the grand scheme of things this would also go a long way towards getting tanks and healers queuing for content… because they know that ultimately there is some benefit that can trickle down to my other classes.  To which she raised the point… that these aren’t really game mechanic problems but instead social problems.

I guess my stance is that the two are irrevocably connected.  Every game change has social ramifications, and every social change effects the way players view game mechanics.  Largely I judge World of Warcraft against the actions that other companies are taking in other MMOs.  Some of them do a phenomenal job of social engineering the player base to make shifts in behavior that ultimately benefit the health of the game.  A prime example is the way that Final Fantasy XIV keeps coming up with reasons that end game characters, want to be running lower level content by making end game rewards hinge upon the collection of items from lower level content.  This reinforces the cycle of constantly having a fresh supply of high level and geared players queuing for content, and the introduction of a first time bonus mechanic makes it so that high level players actually get excited knowing that their rewards from running the content are going to be multiplied by the presence of a new player.  This is absolutely bribery, but it is bribery that works extremely well… and shows a high level of understanding for the psychology of players.  So ultimately I think the more things that can be pushed back to the account level, the more willing players will be to bring what is needed instead of what they want to keep moving forward.

This also spawned a discussion about the design philosophy of “bring the player not the class” which in truth… doesn’t really work that well.  Sure it works great in cases of Paladins and Druids… that can field a dps, tank and healer but ultimately breaks down when it comes to pretty much any other class.  Now I will agree that any tank is swappable for any other tank, and for the most part healers are also equally interchangeable.  However when it comes to DPS, it doesn’t feel quite so much the case with so many fights punishing players for bringing too much ranged dps or too much melee dps.  If anything I think more things bound at the account level helps to get closer to the “bring the player” aspect of that equation because it rewards alting in a manner that isn’t really the case yet.    Alts are the thing that keep players engaged with the game during those slow spots where progression has either topped out, or is going much slower than expected.  Bolstering the reasons for players to roll that army of alts is I think a huge part of keeping players active and subscribed to the game.  There are still some sore spots with things that have gone to account based, like the upcoming transmog changes not really working 100% cross character…  but it was a step in the right direction.  Similarly account wide mounts, pets and achievements were extremely awesome and have increased the value of each of those things for me at least.  However it feels like we just haven’t gone far enough yet.  There are so many things like currencies and factions…  that just don’t seem to make sense at a character by character basis when it would be significantly more rewarding to have those things on any character you happen to be playing.  Anyways….  this ramble has gone on long enough and gotten way out of control.  Additionally I am out of time this morning and needing to head to work.  Thanks for reading if you actually made it to this point.

It’s never over

* stumbles in, mumbles something to the Newbie Blogger Initiative newbies about never worrying about taking a break, just hop back in and keep going and everything will be fine *

Did you miss me? I’ve been working my butt off doing SCIENCE and traveling across multiple time zones to tell people about it. I’m exhausted but happy, and I’m finally home and playing games again. Since it is the end of the month I thought I’d just take a quick stock of what I’ve been playing and what my plans are for July.

Chroma Squad

This was the Aggrochat game of the month, and I had to rush to play as much as I could after getting back from my trip. It is a funny little tactical RPG with some tycoon elements, all about being the Power Rangers cast of a super sentai show. I never liked the Power Rangers much as a kid, but this game is funny and endearing. I only got through one “season” before we recorded the podcast, so I’m hoping to finish the game in July without the time crunch. I don’t think I will love it as much as some of the other Aggrochat folks, but I’m definitely enjoying it.

Diablo 3

The season is winding down and so is my enthusiasm. I had been toying with the idea of fully completing the season journey this time around but I’ve lost all my motivation at this point. I’ll be content with my stash tab this time around, and look forward to season 7 instead. I’m really hoping that with Overwatch out and Legion almost ready, that Bliz will start making some more noise about this franchise this fall.

Stellaris

I was spending hours engrossed in this game right before my trip. I have yet to hop back in at all since I got home. I know they just released a pretty nice patch, but I will want to make a new game to see everything and starting from scratch is not appealing right now. Except for the part where I would really like to try a multiplayer game, and if I can make that happen this game will probably move up my priority list.

Destiny

Through encouragement, curiosity, and outright bribery from Belghast, I’ve gotten sucked into playing Destiny lately. It has been many many years since I’ve played much in the way of first person shooters, and I was pretty awful at it for a few days. Lately I’m feeling more comfortable with a controller in my hand though, and have been greatly enjoying the game. I’m not thrilled about doing pvp or dungeons strikes much, mostly because I know I’m still pretty terrible and don’t want to have people rage at me. Every day I’m getting a little better and a little braver though. It helps that I have voice chat turned off so I don’t have to hear if people are yelling at me.

FFXIV

Speaking of people raging. My last post had lots of super positive things to say about FFXIV. Almost immediately after that I healed a random dungeon with some tank who heaped abuse on me, and any enthusiasm I had for the game went straight out the window. It is funny how fast one bad experience can sour an entire game. I’m sure there’s folks out there who will say I should not let it get to me, grow a thicker skin or stay out of MMOs but frankly, F*** that. I used to be the kind of person who would just let trolling or abuse roll off me or even turn around and criticize back but at this stage in my life I’d really like to enjoy my hobby without having to tolerate or participate in the toxicity that sometimes comes with it. I think it makes me extra angry because FFXIV is a game that is notable for having a far better community than almost any other MMO I’ve played. I’ve still had some fun doing old content for mounts with friends or seeing some of the new story and dungeons, again with friends. I haven’t seen any more abusive people and things have been mostly enjoyable. My sub expires in just a few days though, and I don’t think I can justify renewing for maybe one night a week of fun.

WoW

WoW is in a weird place for me right now. I am subbed basically because I can do so without paying any real money, and use the time to prepare for Legion when I might actually want to play the game. I’ve been logging in almost exclusively to do my wizard chores on 9-15 alts (depending on how much I care about my secondary servers on any given day) and collect free gold, with a tiny bit of old raid farming for transmog/mounts on the side. WoW isn’t a game to me right now, it is a holding pattern, it is a chore. I am simultaneously trying to squeeze every ounce out of the free gold machine while gleefully anticipating the day when I never have to look at my garrison again. It is a matter of giving up any enjoyment I might get out of the game now, in favor of putting myself in a better position to enjoy the game when the expansion comes. To those who say I am playing the game wrong, and should be enjoying myself right now I say: No. This system is available and I will participate in it so that I can get rewards I’m looking forward to down the road. It is no different in any way from the grueling torture of the Insane achievement, months of agonizing repetitive tasks, more “fun” activities given up in favor of a longer term goal. This is a method of play long supported by Bliz, the systems have changed but the underlying carrots and horrible horrible sticks are still there.

July

I don’t have a list of small, specific goals for July like many other bloggers do. I want to get better at Destiny, finish Chroma Squad, see more of the Arcterra content in Wildstar, and make as much gold in WoW as possible before they nerf garrisons. These seem reasonable, and vague enough that I will probably meet them and get to feel good about myself for it!


It’s never over

Overdue Rant

Internal Struggle

This morning I have stalled in sitting down to write my post, because I have a bit of a dilemma.  I try really hard to keep my blog overwhelmingly positive, with try being the opportune word there.  Over the last several years I have tried to limit the amount of negativity that I allow into my life.  That said every so often I encounter something that really pisses me off for a whole bunch of reasons.  Yesterday I encountered one of those things, and this morning I have been struggling with trying to find anything else that I would rather talk about in my morning blog post.  For the most part Legion has been an undiscovered territory for me, every now and then I see the echoes of drama happening in the World of Warcraft community but I have not dug further.  However yesterday some friends of mine were talking about the ramifications of the crafting system changes, and in a conversation I was not even directly participating in… they linked the above video.  Over twitter there have been like I said echoes of frustration about the changes, but not a whole bunch of details.  Now I guess in a way I can see the frustrations, namely centering around a new high demand resource called Blood of Sargeras that is going to be bind on pickup.  This feels short sighted honestly, but this isn’t really something that pissed me off.  Instead what frustrated me was the tone of the video and some of the phrasing of the answers.

One of the things I have mentioned before is a general feeling of condescension towards players that I receive when some Warcraft devs talk to the public.  Alex Afrasiabi has been really bad about this especially during Blizzcon, and apparently Paul Kubit has learned to represent the product from this same school of thought.  There are several moments during this video where the statement that is delivered feels like the equivalent of “Don’t you worry your pretty little head about that”.  This came across big time in a discussion from this video that I am going to paraphrase about dual crafters being at a disadvantage in gaining Blood of Sargeras.  Which essentially gets answered as “we don’t feel crafters are disadvantaged” then a few moments later “we gave gatherers an advantage”.  If you give one class of player an advantage that a different class of player cannot get… that is pretty much the textbook definition of a disadvantage.  Other questions were not even really answered and just “Noped” out of existence, and the truth being I thought the collected questions that Josh Allen was reading off were pretty good ones.  The worst of these being the lack of any reason that might possibly matter about why they didn’t just make Blood of Sargeras bind on account, stating that they don’t want players to feel like they have to have an army of alts.  Which feels counter intuitive to how their game actually feels to play, given that after a point… if you want to stay invested you are going to ultimately roll up an army of alts.

There is a certain amount of paternalism that seems to be happening with the game design in World of Warcraft, that has honestly kept happening since around the launch of Cataclysm.  There is this general feeling I keep getting that “father knows best” and that we really shouldn’t want these things.  While the game keeps changing, I don’t really see any incarnation really being better than the last…  just that it is different and attempting to patch the holes in the previous design without fully understanding it.  It does not feel like we are building towards anything anymore, given that when a new system is introduced we know deep down inside that come next expansion  the devs will be backing away from it as quickly as possible.  So things like the Artifact weapons are awesome…  but so was the Garrison when it was first introduced, or the Half Hill Farm… or countless other things that were ushered it to create a new era of greatness in Warcraft only to be demolished two years later when the next “greatest thing” is released.  The myopic vision of the game hurts it, and makes it feel like nothing that came before the beginning of this expansion actually mattered.  That was not the way thing felt up through Wrath of the Lich King.  Back then it felt like we were building towards something, that we were unlocking new and interesting ideas with each content patch.  Now the entire experience feels shallow and lacking any meaningful depth that extends past the current patch cycle.

When all of this is the case or at least feels like it… the last thing you want to be told repeatedly by Blizzard staff is that you shouldn’t want more.  I realize that it is impossible to appease all of the fans, but to present folks that seem to have an adversarial tone about their obvious darlings… is not really a great option either.  I could do a super-cut of condescending answers to heart felt questions from the fans, knit together from videos like this one and countless Blizzcon panels.  All that would really do is to serve to make me even more sad.  Ultimately that is the problem I am having is that I want to get excited about Legion, but the more I hear about it the more I end up getting disappointed.  It is a foregone conclusion that I will play it however.  I always end up playing World of Warcraft expansions, but about a month and a half in the shiny seems to wear off and I remember the game I am playing.  I would stop trying, save for the fact that I still have a lot of friends that I care about… that are really enjoying this game in ways that I seem to be unable to.  This is precisely the sort of post I have tried to NOT make, but this morning…  I just couldn’t stop it from coming out of my hands on the keyboard.  I apologize now for all of the folks who are wrapped up the in thrall of Legion news.  I don’t want to rain on your enjoyment, and more so I am honestly jealous that you feel that way.  I wish I could bottle it and prescribe drinking whatever that is on a daily basis, because I would like to enjoy the game and play with my friends.  However this video and its tone… just sort of broke something inside of me that caused this rant to spill forth.  Tomorrow I will be positive and happy, and talking about the things that excite me once more…  but today I had to get a bunch of stuff that had built up off my chest.