The Perks of Prestige

This weekend marked the first of WildStar’s new in-game events. For their initial event they chose to do a double prestige weekend. If you’re unfamiliar with WildStar’s currencies, prestige is gained from PvP, and can be used to purchase PvP gear, as well as generally useful things like ability points and pets. Yes, pets are useful, they make me happy, that’s useful!

The Perks of Prestige

Looking very good for a fresh 50

I spent most of my time on my main, and frankly did so much PvP that I started getting sick of it by the end. I even chose the PvP version of the weekly elder gem quest just to try to force myself to participate as much as possible. By the time I burnt out, I had obtained a full set of PvP gear, upgraded half of it, fully runed including my 8-piece class set, and yes, purchased both pets and the blackhood cosmetic gear set.

After I had my fill of PvP I swapped over to my engineer, who has been lingering at level 47 for over a week now. I started out in Grimvault, but as soon as the Crimson Badlands quests opened up I hopped over there and started working on dailies. I had full rested plus a flask of R&R to reset my rested when it ran out, so the leveling went very quickly and I hit 50 before I knew it. And what did I do immediately upon hitting 50? PvP.

It turns out that even the vendor PvP gear at 50 is a huge upgrade from leveling gear. It also turns out that the engineer prestige PvP gear is one of my favorite sets in the game. So I spent the remainder of my evening doing even more PvP, and managed to finish out the event with a full set of the prestige gear for my engineer. I love how it makes you look like one of your bots, even down to a cute smiley bot face on the chest piece.

Now that the PvP event is finished, there’s still no rest for the wicked. Shade’s Eve is already upon us. I’ll be sure to let you know how that event goes once I rush home from work and check it out today!


The Perks of Prestige

The Perks of Prestige

This weekend marked the first of WildStar’s new in-game events. For their initial event they chose to do a double prestige weekend. If you’re unfamiliar with WildStar’s currencies, prestige is gained from PvP, and can be used to purchase PvP gear, as well as generally useful things like ability points and pets. Yes, pets are useful, they make me happy, that’s useful!

The Perks of Prestige

Looking very good for a fresh 50

I spent most of my time on my main, and frankly did so much PvP that I started getting sick of it by the end. I even chose the PvP version of the weekly elder gem quest just to try to force myself to participate as much as possible. By the time I burnt out, I had obtained a full set of PvP gear, upgraded half of it, fully runed including my 8-piece class set, and yes, purchased both pets and the blackhood cosmetic gear set.

After I had my fill of PvP I swapped over to my engineer, who has been lingering at level 47 for over a week now. I started out in Grimvault, but as soon as the Crimson Badlands quests opened up I hopped over there and started working on dailies. I had full rested plus a flask of R&R to reset my rested when it ran out, so the leveling went very quickly and I hit 50 before I knew it. And what did I do immediately upon hitting 50? PvP.

It turns out that even the vendor PvP gear at 50 is a huge upgrade from leveling gear. It also turns out that the engineer prestige PvP gear is one of my favorite sets in the game. So I spent the remainder of my evening doing even more PvP, and managed to finish out the event with a full set of the prestige gear for my engineer. I love how it makes you look like one of your bots, even down to a cute smiley bot face on the chest piece.

Now that the PvP event is finished, there’s still no rest for the wicked. Shade’s Eve is already upon us. I’ll be sure to let you know how that event goes once I rush home from work and check it out today!


The Perks of Prestige

Being Skilled, Graciously

I played another Infinity tournament over the weekend, and had a ton of fun with it. The local scene for the game is a huge amount of fun, lots of very nice, casual players who are both humble winners and gracious losers. The whole experience with the group is fantastic, and it’s been a lot of fun for me to join in. I really appreciate how welcoming the group has been.

Being Skilled, Graciously

I was really concerned about jumping in and playing with a new group at first, for a couple of reasons. I never know what kinds of attitudes I’ll have going into new scenes, for starters. I had a great, private group of friends that I played Warmachine with in Austin, and went back to playing in Maryland. I took some time off of the game and game back to the same Maryland group and found it had soured, and it put me off of the game entirely. I haven’t played a single game of Warmachine since I moved to Seattle, and was worried that the same might happen with Infinity.

The other reason is that I was worried about how I might fit into the group. My Infinity group in Maryland was one of the most competitive groups in the country, and the guy I would trade wins back and forth with swept Gen Con and got invited to Spain to participate in their big international tournament. I’m not what you might call a hyper-competitive player in general– I could probably perform better than I do if I played more lists that traded fun for effectiveness, or stuck with one faction and mastered it. I’m not that player. Kodra would probably describe me as somewhere in between a Timmy and a Johnny, in Magic: The Gathering parlance. However, I’ve played a lot of Infinity, and I’ve played a broader swathe of the game than most people are even interested in. I’ve played against some really, really superb players and learned to hold my own.

Being Skilled, Graciously

The short version of this is that, not to toot my own horn too much, I’m a fairly highly skilled player, and introducing a new, highly skilled player to an existing group of players, especially a more casual group of players, can be like dropping pure sodium in water. Having “the new guy” suddenly appear and start sweeping everyone can be a bad experience for a playgroup, and while I do my best to make my games fun for my opponent even as I’m winning, I’m well aware that it’s easy to be frustrated with someone like me. It’s less of a big deal if there’s already another high-skilled player who tends to win a lot, but even that can create strife.

There are two ways I can see to approach this. I can downplay my skill, intentionally add handicaps to my play if it looks like I’m winning too much, or I can play at the level I’m used to and let other people deal with it. The first option has always felt disingenuous to me, and robs me of the fun of the game (and my opponents as well, if they catch on). It bothers me at a deep level, because I feel like it’s twisting the good parts of the game to a nastier, pointless end. On the other hand, it’s hard for me not to feel like playing hard and letting the chips fall where they may is irresponsible.

Being Skilled, Graciously

A good friend of mine locally, who’d seen me play quite a lot in Maryland, demanded that I “just play”, and not concern myself with that sort of meta-thought. It meant a lot, coming from him, because he tends to take a dim view of excessive competitiveness; it’s one thing to win, it’s another thing entirely to stomp an opponent with ease and know full well how and why you’re doing it. It felt like permission to just play the game I enjoyed, which is what I’ve been doing. I’ve played something different, sometimes silly and fun, for every tournament I’ve been to, and while I’ve won all of the ones I’ve attended, the more important bit to me is that I’ve had fun and my opponents have enjoyed themselves.

I care a lot about my opponents enjoying themselves. My least favorite games are the ones I sweep. They were satisfying once, years ago, when I wasn’t sure of my ability at the game, but I don’t have anything to prove anymore. I want games where, at the end, my opponent says “that was awesome!” even if they lost. I think I’m succeeding. People are excited to play games against me; I’ve had a local friend ask me to bring the most vicious list I could come up with against him, just so he could see it in action, and at the last couple of tournaments I’ve had people excited both at the chance to play against me and hopeful for the chance next time.

Being Skilled, Graciously

I think that means I’m doing something right. I’ve won every tournament I’ve been to this year, and I’ve gotten a bit of a rep as a strong player. However, I’m not winning by the margins I was nine months ago; each tournament gets closer and closer. At some point, someone is going to overtake me, and I think they’re going to be thrilled. I’ll be thrilled too– it means that I’ll have been the final boss for someone, and it’ll make their victory all the sweeter.

Legacy Lacking

Fine with Failure

Legacy Lacking

I have come to accept the fact that there is no way in hell I am going to manage to finish all of the class story lines before tomorrow, when Knights of the Fallen Empire launches.  I allowed myself to get massively distracted by Destiny, and for the most part I am okay with this.  Last night I hit the start of Act 3 on my Sith Sorcerer and I should be able to wrap that up tonight if I am lucky.  That leaves only the agent to play, and as a friend suggested last night… it might be interesting to see what leveling is like post KotFE.  In truth while I am excited for this expansion, I am not just rushing headlong into the content.  I still have yet to complete Shadows of Revan on any of my characters, and while my Jedi Guardian is sitting at 57…  I have no real desire to rush through that.  Honestly at this point I might ding the new level cap before I even set foot into the new chapters content.  I want to play, but I am not feeling like I have to rush ahead, since really I am not trying to keep up with anyone.  That normally is why I push so hard at the beginning of an expansion, is that I feel like I am obligated to grind my way to the top of the heap so I will be available for tanking as we level.  That ended up in a small bit of burnout recently with Heavensward, so with SWTOR since I am now enjoying it again… I want to futz around a bit.

My biggest complaint about this game is shared with party based role-playing games in general.  Nothing frustrates me more than anything, when the game forces me to take a specific character on a mission.  This happened last night with Talos, and while I like the companion just fine…  a healer and a dps/healer grouped together is not exactly the best mix in the world.  I had to stop what I was doing in the middle of this mission, go back to the fleet, upgrade my mods and only then was I able to keep myself alive during a section where I am essentially soloing while Talos fiddles with something in a tomb.  I tend to get really connected to a specific group of characters, and when the game forces me to mix that up I get frustrated.  I am one of those people that plays Dragon Age with the same party every time, and never switches to use any of the others except begrudgingly when the game makes me do it.  I like building a small tight knit team and then using everyone else for crew missions.  The worst moment in Dragon Age was the bit where you have to split up and use all of your companions…  only half of which had anything other than their starting gear.  I had to load back in from a previous save and go out of my way to figure out how best to gear them all.  It was pretty much the opposite of fun, and that is how I feel in SWTOR when I am forced to use a specific companion pairing for a specific mission.

The Distraction

Legacy Lacking

The reason why I am mostly okay with not hitting my goal is because I have been having a silly amount of fun playing Destiny.  Over the weekend I spent some more time working on my Hunter, which I hope to also get to 40 at some point soonish. After playing around a bit on the Warlock, I decided to use my boost to level 25 on the Hunter instead… because Blade Dancer seems like a really fun spec.  I also just like the look and feel of the hunter better than the warlock, and it makes me a bit jealous that my Titan doesn’t have a knife to stab things with instead of just punch them.  At this point I am level 30, and considering starting the Taken King content proper soonish if for no reason other than to unlock the Dreadnought for patrols.  Ultimately I want to be able to get all of my characters up there in level so that I can share the benefit of having multiple near cap characters.  A lot of the cooldowns can go faster if you can swap an item back and forth between your characters.  The Agonarch runes can gain one charge per day per character, so if you bank the item you can pop on another character and gain another charge… ultimately getting special event access faster.

Legacy Lacking

I am still very much in the slogging phase of the game, and I have been hovering around the 290 mark for over a week now.  Ultimately my only way out is to start chain running Heroic Strikes, but I just have not been able to bring myself to do that.  I am having fun with the game, and I am afraid pushing that hard is going to ultimately break it for me.  When I start to resent the RNG, or resent the other players…  I know my fun time with Destiny will be over.  So I am sitting in this realm of finding enjoyment in the little moment to moment gameplay and trying to ignore the larger picture almost entirely.  There is part of me that would love to see the raid…  but a whole other part of me that doesn’t want to take that hit of heroine.  I know what I am like when I start chasing raid drops… I approach them with a single minded determination and focus that ultimately leads to me being completely hollow as a result.  I obsess over gearing… and grind myself into the ground destroying whatever enjoyment I had for the game in the process.  I tried really hard not to do this with Heavensward, and in part it is why I have been taking this break and playing other games in the process.  My hope is that by the time we end up going back to Final Fantasy XIV it will feel fresh and enjoyable again with the launch of the 3.1 patch.  Similarly though I am trying to keep Destiny and SWTOR as enjoyable as I can for the time being…  and it seems like not caring too much about reaching a particular destination is my way for doing that.