Another super quick post today because I’m completely running out of things to say. Blaugust has just a few more days left and I know I can finish but it is not going to be easy.
Last night was a classic case of having way too many things to do on reset day and only feeling motivated to do the “wrong” one. I hopped into FFXIV exactly long enough to do my daily expert roulette and quickly ran away. I still really love that game but there’s way too many other shiny things stealing my attention right now.
The main new shiny is the new patch for Diablo 3. That’s where I really wanted to spend my evening, even though it is a bit of a waste of time right this second. If you’re not familiar with D3, they’ve added “seasons” where you have the option of starting over from scratch without the money and resources you’ve gathered over the years. Completing objectives during the season can earn you cosmetic rewards like transmog and new name plates. Right now season 3 has just ended but season 4 won’t start ’til the weekend, so it feels a little silly putting in much effort knowing that I’ll be starting over from scratch in a few days. Still, it is fun checking out the new stuff, and hopefully I’ll be a little more prepared once the new season starts.
I wanted nothing more than to just chill out with Diablo all night but figured I’d check in to WildStar just to get things started after the weekly reset. One thing led to another and I ended up raiding for the rest of the night. I had a really fun time so I don’t regret it, but now I’m really itching for some more D3!
Yesterday I suffered from a bit of a dilemma and could have used the assistance of Hermione and her time turner. Sometimes the stars align just perfectly, and a sequence of patches hit at precisely the same time. This happened once again yesterday with the Final Fantasy 3.0.7 patch and Diablo 3 2.3.0 patch. This also conflicts with the fact that lately I have been trying to make Tuesday my Wildstar night, as it is the raid night of my guild and I am sure to see lots of people on as a result. In truth at some point I would like to get into a rhythm of Tues/Thurs being Wildstar nights much the same way as they were previously World of Warcraft nights. As a result I game hopped a bit. First up I poked my head into Final Fantasy XIV but did not really stay very long. At first glance I didn’t really see the people that I needed to pull together a full guild group expert, so instead of hanging out and waiting I moved on to the next thing. I could have easily relied on the Duty Finder, but since my passions were already deeply split last night I figured I would not really press my luck.
I will be raiding tonight so I figured that I would get plenty of time to explore the changes, which mostly for me included the addition of a TP bar in the party interface. This could be a huge thing if it means that Bards, Machinists and Ninjas start proactively feeding their tank TP when they are starting to get low. I know when I play ninja I always find it hard to time when is the best use of Goad. Traditionally I try my best to time it so that I use it at the mid point in a fight, figuring by then especially if the tank is a warrior they will be struggling a bit. As a Bard I rarely if ever played Army’s Paeon unless specifically asked by a tank because there was no real viable way of knowing when best to time it. Mage’s Ballad on the other hand… I could time easily when I saw that both healers were starting to hurt for mana. As silly as it sounds I think the addition of the TP bar to the party interface is going to drastically change the way the game feels for tanks at least.
Whitevale is Huge
They keep threatening to hug me.
Last night I continued to chew away on Whitevale in Wildstar. I managed to ding 25 which technically would have been a historic level for me… if not for the kitty hoverboard and the snarflex. Those have given me a nice mount to use since the moment I started playing this character, and have honestly spoiled me more than a little bit. I am hoping that there will be similarly purchasable mounts from the in game store when the free to play conversion happens. That would honestly be the number one thing stopping me from alting in this game, is the thought that I will not have my stable of mounts to carry over with me. While I started upstairs last night, I ultimately crashed on the sofa working my way through the various quests in zone. I keep hearing that all of the zones after Whitevale get significantly better but this zone serves to be this endless and impassible white wasteland. I’ve remarked before that ultimately on my Chua Engineer it was the zone that stopped me in my tracks and kept me from progressing forward and I am remembering why now.
I am not entirely certain what it is about the zones design but something just feels bad about it. If you were to ask me what my favorite biome is… and I think I have answered this question as part of the Liebsters… I would probably say snowy zones. If I think back to all of my favorite zones in games, most of them are places like Iron Pine Peaks in Rift. The problem here is it feels like a white desert more than a snowy climate. Maybe it is the fact that the entire zone has a purplish/bluish overtone but there is just something off with the lighting. It has this feeling of vastness that makes me feel like I am making absolutely no progress. That said I have put a big dent in the zone and have whittled down the available quest hubs to only a few left. If I actually devote some time I think I can push through it in a few more hours. I am anxiously looking forward to putting it behind me and never returning again.
Insomnia and Demons
Big demon spider thing, going down!
I had every intent of just saying that last night was a Wildstar night and being done with it. I had patched up Diablo 3 earlier in the evening but had not actually popped in to check it out. When I wife decided it was bed time around 9 pm I attempted to lay down with her. Problem being my body intervened and decided that even though I was sleepy… I was not sleepy enough to actually sleep. I have this nasty habit of catching a second wind just as soon as my head hits the pillow. I waited around a bit, attempted to watch some television and lull myself to sleep… but that didn’t actually work. Instead I finally got up and decided to mindlessly kill demons until sleep claimed me. Now that Season 3 is over the pressure is mostly off, and my Crusader is just another normal character that I will eventually get to maximum level. Since it was a Seasonal character, I feel somehow obligated to continue the storyline that I started and I pushed through the never ending series of staircases to get to Azmodan. On Hard difficulty the game is still exceptionally easy, which is fine because I didn’t really want to think much last night.
The real question I guess is that in two days the fourth season starts. Will I finish the Crusader first or start a new character for the season? Honestly I am leaning towards making another Crusader for Season 4 because I really love some of the abilities. The other option is to make another warrior, because while I like my monk… I don’t think I like its game-play enough to run up another one. Crusader seems to hit all of the finer points I love about classes and gives me a highly tanky and defensive character with some ability to damage lots of things at the same time. I might end up making a female crusader just to keep from feeling like I have a duplicate character in my stable. The problem there is I am notoriously unmotivated to play female characters in games. I tend to project myself on every character that I play, and for whatever reason I struggle to get the same “this is me doing this thing” experience when I am playing a female character. Diablo on the other hand… there really isn’t much “you” in the characters that you create. You are playing a stock character and dressing them up in cool armor, but other than that there really is little “personal touch” to them.
Grandia 2 came out on PC this week. The publisher is GungHo, better known for Puzzle & Dragons (I have no idea how they got the license). From all reports the quality of the port is passable, but I’m really kind of excited by what this represents. It’s the most recent example of a Japanese publisher digging out of their back catalog and putting games on the PC. I’m not sure which company started this (although I suspect Square’s desire to get all versions of Final Fantasy on everything helped), but it’s becoming a lot more common, and it’s a chance for people like myself to check out classics that were missed.
I was always told that PC games aren’t big in japan, except for Visual Novels. Consoles have traditionally been the place for JRPGs especially, except for the brief experiment Square tried with FF7 and FF8. The next example I can find is Square again, as they released The Last Remnant on Steam in 2009. This was the first game I encountered that fought very hard against being controlled with a mouse and keyboard, and so I didn’t play much of it (I still haven’t finished it). With a controller, I know people who prefer that version over the original (which was released for the XBox 360, a console I did not own until years later). Capcom noticed the PC Market a year later; Namco got in on the game in 2012. The Carpe Fulgur games (Recettear, Chantelise) opened up the doors for Japanese indies to see western release.
The funny part about that is that visual novels are starting to come over too. Our Game of the Month for Aggrochat is Hatoful Boyfriend, and there are lots of others on Steam at the moment. The world is flat indeed.
Last night was our regular Final Fantasy XIV raid night. We ended up going into Alexander to get gear upgrades for those what need them (which includes me), and then spend about an hour working on the Ravana fight. The speed with which we burned through Alexander really drives home how much better geared we've all gotten in the past few weeks; fights feel super quick now and we can push through phases quick enough that rotating mechanics only come up once or twice. I ended up getting the second token to turn in for a hat as well as my last piece of jewelry, so now I just need pants and chest armor for my main job. Pants I can get next week, as I just need one more spring, but I haven't gotten any of the tokens for chest armor, so that's a month out. I should probably just try to actually run more expert dungeons to cap Esoteric Tomestones and get the artifact chest. Great in theory, unlikely in practice.
I feel like I should be able to open the faceplate
Ravana went pretty well; where last week we didn't always make it through the butterflies with their swords, this time we made it to the dash mechanic nearly every time. Definite progress, and it's mostly a matter of cleaning up our reactions at this point. Ravana is a very precise fight that hinges on reacting quickly and properly when you get targeted with something. Happily, although there are multiple abilities to worry about throughout the fight, you're generally only having to think about one or two at any particular time. Nowhere near as frantic as, say, Nael Deus Darnus from Second Coil.
After we finished up raiding I decided to play some Hatoful Boyfriend so I can hopefully have experienced the long playthrough when we talk about it this weekend for Aggrochat. Basically, once you've successfully romanced enough birds, you're given the option to 'fulfill a promise made long ago' which triggers a longer run that apparently delves into the mysteries that have been alluded to in the normal playthroughs. I had already gotten the endings for the best friend and the aristocrat; last night I played through and got the teacher, the flirt, the runner, and the doctor. On that last playthrough I was given the 'promise' option, so tonight I'll probably play through that.
When you meet this guy, you think he's a little creepy. But as you get to know him, you realize he's EXTRA SUPER BONUS CREEPY
Man oh man is this game crazy, and much deeper than you might suspect. The first two birds I romanced did not prepare me for how dark things could get. Through sheer happenstance I picked the two that seem to be the least linked to the big mystery of the game. (Well, okay, the runner is also off doing other stuff. Pudding related stuff.) The other three though, those three really make it clear that there is some dark shit going down that you're not really privy to. I'll be interested to see where the game goes with it all.