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After finishing up Zurvan we got another person keyed for the last part of Alexander by running them all in sequence. I have a feeling we are ultimately going to be doing a lot of this at some point given that both Stormrazor and Muspel are coming up through the ranks. It sounds like at some point we really need to run the early Alex for Storm, which is absolutely a thing we can do. All in all the Alex fights are extremely fun… except for maybe that middle section. There are definitely some memorable encounters, but I simply don’t like it nearly as much as I like the first four and the last four. I actually managed to roll lucky and walked away with an accessory and a belt, which takes my total item level up to 247… which I am simply hoping is high enough to avoid another gear wall during the next batch of content. That has been the problem with Heavensward and one I am hoping they are fixing for Stormblood… the hitting of walls that are not super easy to get to through casual content. I still feel like they need to be doing a round of hunts each item tier to help folks catch up in a solo manner as well as through doing group content. Final Fantasy XIV as a whole is a weird social experiment… of applying pressure in one direction and rewards in another direction to try and influence player behavior. Sometimes it works out perfectly… and other times it feels cludgy as hell. The gear barriers are one of those rare occasions in this game where I feel like they made the wrong choice. That said it was a really great night of running stuff with friends, and now that we seem to have a regular group of eight people… so many other options open up.
Featuring: Ashgar, Belghast, Grace, Kodra, and Tamrielo

Tonight we assembled and thought we had nothing to talk about… but apparently we were super wrong. As is usually the case with us when we think we have nothing… we wind up recording a two hour show. While it doesn’t weigh in quite that long this week, it still is a pretty lengthy discussion about stuff and things… and sometimes gaming. We apparently have an awful lot to say about Final Fantasy XIV and the fact that Stormblood brings no new tanks into the fold. We also talk a bit about how tank design seems to always fit within the same small box and how they might benefit from branching out a bit. After this bulk of the discussion we weave through a whole bunch of other topics.
Topics: Final Fantasy XIV Alexander Raid, Fanfest Announcements, The Tank Shortage, Darkness Myth: Cthulhu Otome, Work Console, Shantae, Humble Freedom Bundle, Vampire Campaign
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Tonight Ashgar, Belghast, Grace, Kodra and Tam talk Pokemon and a whole list of other topics.

Tonight we got a bit of late start, but once things got rolling we recorded a proper show. Last week we had pushed off the topic of Pokemon Sun and Moon because we literally ran out of time. We start recording around 9 pm CST and when it is past midnight… we know we are in trouble. So we talk a bit about the game and things that folks have noticed about it. Several of us are not terribly far along… others have beaten the game. Grace talks about her addiction to Justice Monsters Five and how no other games really matter at all.
Bel goes on a discussion about his feelings about various streaming options and why he is moving towards Beam. Bel talks about how this is the year that he stopped browsing steam, because there is just too much random stuff out there. This spawns a conversation about games that get lost in the mix… like Obsidian’s recent release of Tyranny. This oddly spawns another contorted shift as Bel talks about that he figures out why he doesn’t really enjoy Halo games. We shift gears and talk a bit about Final Fantasy XIV and the Alexander Turn 11 fight. Finally we wrap things up with some talk about the new Star Wars Destiny Collectible Card Game.
Discussion points: Pokemon Sun and Moon – Justice Monsters Five – Twitch vs Hitbox vs Beam – Browsing Steam – Tyranny – Bel and Halo – Final Fantasy XIV – Alexander Turn 11 – Star Wars Destiny
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