My Best Minion Build Ever

Good Morning Folks. We’ve gotten a timetable for the release of 3.28, which is going to drop on March 6th, with the big reveal stream taking place on the 26th of February. It is super fucking rare that I am still playing Path of Exile when the new expansion drops, but for better or worse, the Legacy of Phrecia event has held my attention. BelLovesArakaali might be my favorite minions character ever, and this is the first time I am playing with Spectres or Animate Guardian since they did some major quality of life improvements. What has surprised me about this character is just how much damage it deals… allowing me to focus on more survival. This might be the tankiest minions character I have ever played. Granted, I am still in the process of “breaking into” delve, but I am doing shockingly well down in the mines. It is not like resonators are really worth much of anything, but I still enjoy Delve even if it is not worth tons of currency.
Right now, I am mostly going horizontal at 100ish depth so that I can collect Azurite and start building out the rest of the trappings of Delve. I have reasonable resistance and light area for this level, and am slowly starting to increase the amount of sulphite that I can carry. Once I get a bit more unlocked, I will drop down to the 200ish depth so I can hopefully start getting Primordial Cities and maybe Aul fights. I really should be focusing on bossing with this character because that seems to be its true strength. When all of my minions are focused on the same target, it just sort of melts. I am curious how the Eater of Worlds and Searing Exarch go when I unlock them, because the earlier fights aka Blackstar and Shrek, did not even get to a transition phase. I am going to do my best to get my four voidstones on my own, because I think Maven, Shaper, Elder, and Uber Elder are going to melt.
I really need 21/20 gems for Animate Guardian and Raise Spectre, but both are sitting at stupid prices right now. I am not making a ton of currency, so I can’t really afford either. Which means I probably need to pick up a good six socket staff and level up 3 guardians and 3 spectres at a time, and try to corrupt my own 21/20. I hate leveling gems, but if I start doing that… and also keep playing content, I will either get the divines needed to buy the gem outright or get gems to corrupt, either way. I am bad about not leveling gems in the weapon swap set, and I should really be better about that. While I play in a trade league, I greatly prefer being as self-sufficient as I can possibly be. One thing that I wish they would change in POE1 is make it so you only get 4 quality items to max out quality on a gem socket, or a flask. That honestly is the most painful thing about leveling gems: needing to get the gemcutters’ prisms.
Speaking of corruption projects, I picked up a second Foulborn United in Dream with unholy might on it, and tried corrupting both my current copy and my new copy. One of them managed to hit 10% chance to Gain Onslaught for 4 Seconds on Kill, and this does, in fact, count minion kills. So this allowed me to drop my Onslaught flask and swap over to a Gold Flask for some additional rarity. Onslaught doesn’t really do much of anything for me except for the slight speed boost, but I am still happy to have it. I wish it applied to my minions. I wish there were something akin to Spiritual Aid that made buffs on me apply to the minions. That, however, would likely make everything highly broken, since you can target way more buffs at yourself than you can at your minions easily. I am really hoping that Foulborn Uniques stick around for standard, because they have added a lot of really cool interactions.
I am now trying to figure out where I want to go on the passive tree. I guess the next obvious choice would be to go after any jewel sockets I can make my way to easily enough. I need to redo my bandit choice since I have plenty of resistance, so that will give me one more skill point, and then I have seven left. However, I sincerely doubt I’ll level this character higher than level 95, just because of the sheer slog that it becomes then. Last night I picked up Fearsome Force when I dinged 93, which finishes out the minion crit wheel. I could always pick up various other nodes in the meantime and then respec to pick up jewel sockets as I get more points. In theory, I could spec into my minion damage cluster jewel that I have, but I don’t really have enough points left to do much of anything meaningful with it. Really, I am not sure how much it matters at this point because I feel powerful enough to do any content I would want to do.
I am continuing to slowly chip away at Atlas progression, and I think my goal for Phrecia will be to get 115/115 and 4 Voidstones. If I can get there before the launch of 3.28, I will consider myself really good. I do not really want to burn myself out ahead of the next league launch, but I am also mostly finding everything I am doing really chill. Once I hit maps, the Gauntlet style modifiers seemed to evaporate, and life was fine. Even the enrage mechanic doesn’t seem to come into play that often. I think I am doing t13s right now, but really, there is not a big jump between those and t16s, so I should be able to make it all the way up without much issue. I am still running a set of idols that is producing a ton of maps, so that I will have plenty to run as I slowly unlock my way to the top of the atlas. I have been so out of it lately that, honestly, I spend more time talking to “Erasure” or staring at the middle distance than actually playing POE. The medical woes have been a real drain on my emotional and mental health. Hopefully, today when I get my MRI, I will start to get some answers. I think once I have a path set, whatever path that ends up being… I will be doing better. I hate the limbo of waiting around for something to happen, all the while it feels like I have a ticking time bomb in my body. The post My Best Minion Build Ever appeared first on Tales of the Aggronaut.

Compulsive Building

Good Morning Folks. This past weekend I originally set out to start a brand new world in Enshrouded, and see all of the content. What I have done instead… is compulsively hollow out the side of a mountain, with the goal of building down to the shroud. There are certain patterns that I get suck in with games… where I cannot bring myself to do something else until the mission has been accomplished. I even built a worktable and a bed on this nonsensical shelf floating above the shroud just so that I could quickly reset the day or build more stone blocks as needed. There is nothing impressive about my build… it is mostly just a box, but I still find myself compelled to build in this manner. Often times I “pretty” the structure up once I have reached a point where I feel okay about it… but at least for awhile I always go through a bulk utilitarian building phase.
Removing spawned material in Enshrouded is a massive pain in the ass… so what I learned when I decided to dig a basement at release, is that you can use prefab blocks as a way of removing chunks of the world in a consistent manner. For example my preferred floor height is two 2×2 blocks stacked on top of each other. So as I started hollowing out the side of the hill, I started placing these blocks and then removing them in a structured manner so that I could clear out individual floors of my weird boxy structure at a time. Effectively… I will probably be stuck in this pattern until I have hollowed out as far down as the current parameters of my base will allow. Then I will go back into a phase of adventuring again… until I can increase my base size… and then likely back to hollowing out the ground again.
This is not just an enshrouded thing… in Valheim I could not hollow out the earth easily… so instead I built this stupid network of connected bases. I had no real reason to build so many bases… but I just felt compelled to keep creating beachheads in new areas of the map. I even went so far as to create this secret base, with a hidden portal… that was MASSIVE and way deep out into the chain of islands on a shared map. I thought it would be funny if someone on our server stumbled onto it and wondered what the hell was going on. In Valheim specifically I used to use the fact that you could transport the same character between multiple save games…. to rapidly transport materials between locations since things had so much weight. I would pop over to a private save… dump my inventory, then move to where I wanted to dump the items in the public save… and pop back over to retrieve them into my characters inventory. I think this “efficient” gameplay annoyed Kodra who was all about the real world ramifications of having to transport objects around the world.
Minecraft is the real place where you can see my compulsive patterns in action. I have so many different save files… all with the same basic patterns. Something super common is my trademarked tunnels to nowhere. I will just start digging in a direction and keep going until I hit something that looks interesting. For example this tunnel goes for unknown thousands of blocks… I think I went through four diamond pickaxes to carve this 3×3 tunnel that effectively leads to nowhere interesting at all. I saved every bit of the stone that I harvested meticulously in a bunch of chests, so that I could then in turn use it to build other dumb structures that no one will ever see. A lot of times I will find myself compelled to build like this while I am listening to an audiobook or something, bringing subtle order to the chaos of the random spawns.
In the same save file you can see a “stack of boxes” similar to what I have going on in Enshrouded. What you cannot see is just how many floors are below ground that I compulsively dug all the way down to bedrock. Once you get down there… you can see a bunch of mining operations as I scoured the earth looking for resources. There are people who build pretty houses in these games, but for whatever reason… I always strike down into the earth to find my safe domicile. I think on some level if I had my druthers… my perfect house would be dug into a mountain side with big windows facing out into the world… but plenty of shadowy places where I can escape the light of day. I keep effectively building these same structural ideas in whatever game I happen to be playing.
Another thing you will find in a lot of my saved games… is interlinking paths that don’t really serve a purpose. There is no reason why I built skyroads between mountain peaks…. and then also hollowed out paths between them. Like there is no mechanical purpose to any of this. As soon as I closed off an area and lit it up, I was completely safe from anything that might spawn at night. However I just kept building these random terraces and cascading staircases that went up the sides of hills… and then dipped inside of the mountain only to poke out the other side and go in a different direction. My builds in games often feel akin to the Winchester house… where I just kept building for the purpose of building. Then randomly I will decide to roll a brand new world and start the entire processes over again.
Sometimes I will end up with something unintentionally beautiful… like this area where I dug into a mountain and found a natural grotto with waterfalls coming down from above and a subterranean pond. So I then set forth to build a stairwell that went up through said pond… for reasons that do not really exist other than to do it. I am sure all of this is some sign of a malady or something…. but I find a weird level of peace just sort of aimlessly building. I used to sit in the floor with building blocks, legos, or later contrux as a kid and effectively building the same sort of structural designs over and over. Now said buildings… exist in digital form. Because of this weird compulsion that I seem to have… all of these games will likely remain evergreen. Hopefully there will never be a time when I do not find joy in the simplicity of placing or removing blocks. On some level I think this is probably some way I deal with anxiety… because I am shuffling around quite a bit of it right now. The post Compulsive Building appeared first on Tales of the Aggronaut.