Good Morning Friends! It is that time again, time for another Blaugust. Last year represented the tenth running of the event and it was an extremely successful time. It was the first time running the event in our currently deeply fractured social media landscape. Blaugust was an event born largely on Twitter, and it was a little weird entering a post-Twitter world where while the platform still exists… folks like me have spread out and adopted other platforms. Things seemed to move forward without a hitch, and I think in large part this is due to our thriving Discord community that we have cultivated over the last decade. I am hoping in part for this year’s Blaugust to be a little bit more low-key, at least in the amount of stress that it places upon me. It’s been a busy year and as such I have not actually created new assets yet for some of the things like Blaugcheivements. That said as always I am extremely excited to see who all decide to participate this year.
What is Blaugust?
For anyone arriving here for the very first time Blaugust is a month-long event that takes place each August which focuses on blogging primarily and has started to include other forms of serialized content over the last several years. The goal is to stoke the fires of creativity and allow bloggers and other content creators to mingle in a shared community while pushing each other to post more regularly. Above all the goal of Blaugust has always been to prove to folks that they can in fact sit down every day and create something fresh and then share it with the world. Posting regularly builds a community and in this era of AI-slop content, our voices are needed even more than we ever have been at any point in the past. Our hope is to create a nurturing environment where Veteran bloggers can help those just getting started and the cross-pollination of ideas can create something truly spectacular. Your blog gives you a permanent foothold on the Internet that you own and have complete control of, and that is a really good feeling in the midst of shifting trends.
Why Blaugust?
In April 2013, I made a decision that would ultimately dominate the fate of this blog for the last decade. I decided that I would force myself to write something and post it every single day. It wasn’t necessarily an easy challenge but for roughly three years I posted something every single day without pause. This forced me to get over some of the self-doubt that had kept me mired for years. I started this blog in 2009, but would often go upwards of six months without a single post. Each time I would lapse… it felt like I had to do something really special when I started blogging again or at least apologize for my absence as though there was some imaginary person out there disappointed in me. Forcing myself to “just hit publish” got me past a lot of those hangups and now I can bang out a post in my sleep… and often do consider I write around 6 am each morning. Blaugust came about originally because I wanted to share this revelation with other bloggers, that forcing yourself to write something every day can be liberating.
So I hatched the idea that if I challenged folks to make 31 posts during the month of August, and called it Blaugust… it might help others get over their own fear by immersing them in a pseudo-competition. The thing is… I learned that this maybe wasn’t the brightest idea in the world. For some folks writing 31 posts is a rather daunting feat and failing to accomplish it was just one more setback in a line of setbacks that were keeping them from blogging. So nowadays the original concept is still there, but mostly I just want folks participating to focus on “blogging more” not necessarily conforming to some mad schedule I devised. After three years of daily blogging… I needed a break and eventually landed on the schedule that I have now of trying to knock out a post every single weekday. Even then there will be times when I give myself a pass because I am just not feeling it… but the key is to get back on the schedule as soon as you can.
The Core Challenge of Blaugust
Blaugust at its heart has always been about celebrating the creation of content on a regular schedule. The original challenge was to post 31 times during the month of August which is 31 days long. This can be posting every day or doubling up on some days to make the schedule a bit easier. However, we also want to award anyone who starts down this path, because deciding to blog in the first place is a victory in itself. As such we give out awards based on the number of posts that you manage to knock out during the month of August. Again the idea is to spark creativity and get folks to create more content, not necessarily grinding them to dust on the millstone of some lofty goal. Here are the guidelines for each of the awards that we give out as part of this original challenge:
Newbie Blogger Award – You did it! You joined Blaugust for the very first time and we are extremely happy to welcome you into this raucous community. As a result, we are going to recognize your efforts just for signing up.
Bronze Award – You made at least 5 posts during the month of August 2024.
Silver Award – You made at least 15 posts during the month of August 2024.
Gold Award – You made at least 25 posts during the month of August 2024.
Rainbow Diamond Award – You beat the original challenge and posted 31 times or more during the month of August 2024.
The First Post of Blaugust
Something this year that I am really wanting to focus on is the community aspect of Blaugust even over the number of posts that are being made. That is the piece of Blaugust that lasts long after the final day of August has finished and all of the posts have been tabulated. We have created this community of bloggers and it gives us an interesting group of folks that we can rely on. In order to support this effort this year I am creating the “First Post of Blaugust” initiative. The idea is that for your very first Blaugust post you take a bit of time and introduce yourself and your blog. Granted this can feel a bit odd if you are one of us who have been doing the same thing for a few decades, but realize that not everyone knows who the heck you are. While I am not going to make you wear nametags to orientation, it would be lovely if you spent some time with that very first blog post to introduce yourself and the kind of content that you create.
Scaffolding for Success
Over the years we have added a bunch of features of Blaugust and the goal behind all of them is to create a structure that folks can lean upon when the well of inspiration runs dry. These are of course completely optional activities and only serve as some general guidelines that you can follow if you feel you want a bit more structure. Everything from this point forward until the recap below should be considered voluntary content. I will be honest there are folks who seem to thrive on this structure and then there are folks like myself that completely ignore it. Which path you take is entirely up to you.
Weekly Themes
These were created many moons ago, and the idea behind them was to template out some general themes for blog posts. As Blaugust outlived a number of similar initiatives I adopted some of the focus of those into themes and began publishing them each year. Generally speaking August spans five weeks and as such we have five different broad theme categories. Again no one should feel under any obligation if they do choose to write about the themes, to actually make an entire week’s worth of posts. Here is a quick rundown of the idea behind each of the themed weeks:
Welcome to Blaugust Week (August 1st – August 3rd) – The idea behind this week is to give a specific time to be actively talking about Blaugust and welcoming new members to the fold. This could also count as promoting Blaugust for the “Spreading the Madness” achievement. The hope is that drumming up some heavy activity of talking about the event might allow us to pick up a few more stragglers.
Introduce Yourself Week (August 4th – August 10th) – The idea behind this week is to have some structured time around getting to know the other bloggers. I realize that those of us who are veteran bloggers might have already written half a dozen introduction posts by now, but it is a great time to share anything interesting you might have in your arsenal.
Creator Appreciation Week (August 11th – August 17h) – Developer Appreciation Week or the D.A.W. was an event that took place in the blogging community independent from Blaugust but eventually died out. The more modern idea is to show appreciation for the things and creators that we love. This could be authors, musicians, developers, artists, or even other bloggers, with the focus being on sharing something that we love so that maybe others might appreciate it as well.
Staying Motivated Week (August 18th – August 24th) – As we get towards the end of the event, the activity can often trail off a bit. The goal of this week is to share some of your own tips surrounding how you keep motivated and stay focused on creating content. If you are new to the event, you might share some of the things that have helped you stay engaged during Blaugust.
Lessons Learned Week (August 25th – August 31st) – This week is a reminder that the goal of Blaugust is to refresh the content creators out there for the coming year, and not to burn them out in the process. Some folks are going to cross the finish line and immediately go dormant and others will want to process their thoughts about the proceedings. This space is reserved as a bit of a cooldown lap so that you can share your own experiences.
Prompt List
2020 was a weird year in which we technically ran two different Blaugust events… largely as a way to distract ourselves from the awkward locked-down state of the world. The Promptapalooza event that took the place of the normal Blaugust, was a bit of an abject failure. However, it did create a list of topic prompts that I have recycled and moved forward to help anyone needing inspiration. This is absolutely optional content, but feel free to grab one of these topics and write about it when you find yourself particularly low in inspiration or motivation.
In 2022 I wanted to spice things up a little bit and add something new to the mix. Some folks are deeply motivated by achievements, specifically in video games. I have one friend who obsessively tries to 100% every single game. I am not one of these people. However, in an effort to create new objectives for folks to focus on in order to make their way through a month’s worth of posts, I introduced “Blaugchievements“. These represent a series of optional objectives for you to check off, and with them comes a little toast image that you can use on your blog if you are so motivated. I’ve not created brand new ones yet this year, but who knows I might feel particularly creative before the month is over. You can find the full list and images associated with them over on the Blaugchievements page, but here is a quick rundown of what they entail.
Reading the Manual – Read the introductory blog post with the rules of the event.
Grats if you are reading this blog post you have already gotten your very first Blaugchievement.
Welcome Wagon – Write a blog post based on the first week’s theme of Welcoming Folks to Blaugust.
Introduce Yourself – Write a blog post based on the second week’s theme of Introducing Yourself.
Creative Appreciation – Write a blog post based on the third week’s theme Appreciating the works of some Creative or Company.
Staying Motivated – Write a blog post based on the fourth week’s theme of how you have managed to Stay Motivated.
Lessons Learned – Write a blog post based on the fifth week’s theme explaining some of the Lessons you have Learned through Blaugust.
Going Platinum – Complete All of the Blaugchievements for Blaugust 2024.
The Recap
That my dear friends is a rundown of what Blaugust is and all of the associated kitsch involved with it. I feel like it is very important to state that Blaugust is what you make of it. If you want to sign up, make a few blog posts, maybe participate in a few threads on social media… and call it a day, we are absolutely cool with that. You should not feel the need to go for 31 or more, because there will absolutely be someone this year that does something silly like 60+ blog posts. Over the years I have de-emphasized the competition aspect because really this should be way more of a collaborative event than a zero-sum experience. When this event first launched Gold was the award for 31 posts, and I eased up considerably on that concept to make it a bit more liveable… then of course added in Rainbow to recognize anyone who really went for the gusto.
Anyways for anyone who is prone not to read all the things like myself… here is a quick recap and “call to action”.
The Sign-Up Form for Blaugust 2024 can be found here. Since logging in with a Google account has been a source of consternation for some, I have removed that functionality. If you still cannot for whatever reason sign-up but want to participate please let me know. Only those that I am tracking will be assigned awards.
The invite link to the Blaugust Discord can be found here. Participation in Discord is entirely optional but also a great way to bounce ideas off the existing community.
If you feel inclined to do so please use the hashtag #Blaugust2024 for tracking purposes and to make your content easier to find for those watching the proceedings.
We also highly suggest that you utilize the Share Your Content” channel in the official Discord.
We have an official Blaugust social media account over on Gamepad.Club a Fediverse/Mastodon server that I help admin. During the event, I will be watching the above hashtag and boosting all of the posts.
Mingle with the participants of Blaugust 2024. Get out and see the blogs, read the posts, and comment frequently! These folks represent a social structure that you can lean on for advice in the coming years. I deeply value the ties I have made with other bloggers and started this process as an attempt to cement those and build new ones.
If you are so inclined there is a “Gaming Together” channel on Discord for those impromptu grouping activities. I believe there was even some discussion of doing a one-shot D&D adventure this year.
If you find yourself getting stuck at any point feel free to rely on the weekly schedule or the prompt list for inspiration or you can hop on Discord and talk through your issues.
You can also check out the new Blaugchievements list for anything that might spark your creativity and check one of those off.
Welcome to Blaugust 2024. As always if you have any questions please feel free to ask. My door is always open but I might be slow to respond because I have a bad habit of idling on pretty much all the social platforms at once.
If you want an archive of all of the various logos and such from this year or past years of Blaugust, please check out the Blaugust Media Kit page.
The Official Social Media Account
Last year we created an official social media account on Gamepad.Club who is run by a Blaugustan named Gazimoff. I help Gaz administer the server and fellow Blaugustans Scopique and Aywren are moderators. So suffice to say Gamepad has some seriously deep Blaugust roots and as such it made so much sense for me to standardize on that server and platform. If you are on the Mastodon or any other Fediverse platform you can follow the account and I spend most of the event heavily promoting the #Blaugust2024 hashtag through it. However this year we have a few options that make things a bit more tantalizing.
Bluesky
If you are on BlueSky I am utilizing the Fedy Bridge and syndicating everything from the Blaugust Mastodon account over to the BlueSky Network through this @blaugust.gamepad.club.ap.brid.gy. If you are on BlueSky you can follow that account and see all of its content. If you follow @ap.brid.gy it will allow you to create a bi-directional communications path with the Blaugust account and everyone else on the Fediverse. This will essentially give folks who are most comfortable on BlueSky full access to everyone on the Fediverse and I will be able to promote blog posts on both networks through the bridge.
Threads
Threads is a little less than ideal, but technically it also has connectivity to the Fediverse. It is an opt-in service and you will have to go into your profile and enable Fediverse Sharing. Once you have done so you should in theory be able to follow the official account over on Gamepad, and I will be able to follow your threads account and promote your posts. The communication is read-only, unfortunately, but at some point, I believe Meta is planning on making this bi-directional.
Everything Else
You are of course more than welcome to use any Social Media platform of your choosing. I am focused on the Fediverse and the things that have connectivity with it. I will likely not be actively promoting posts on any of the other networks, because I just don’t really use them often enough.
Final Thoughts
I said this last year, but without you, Blaugust would be nothing but a weird word that I smashed together in my head. It still rings extremely true as I sit down this morning to make the annual post… that always seems to overstay its welcome. If you’ve made it this far in the post I commend you, because these just seem to keep getting longer. Blaugust is a lot of things to a lot of folks. If you just want to sign up to participate in a community of bloggers, that is absolutely cool even if you make zero posts throughout the event. If you want to grind away and try and complete every blaugchievement… that is also absolutely a way to experience this event. Blaugust is what you want it to be, and I hope you have as much fun during this event as I always do. You have all of my love and gratitude for keeping this as active as it has been over the last decade.
The post Blaugust 2024 Is Coming appeared first on Tales of the Aggronaut.
Some years ago I started creating “Game Tools” pages for the games that I care an awful lot about. These were partially simply a way of collating the links and resources that I was using while playing said game in an easy-to-find format so that I could jump to it whenever I returned to a game. The problem with bouncing between games is that my aging mind can’t always remember the tools that I utilized when I last played that game. The Game Tools pages give me a point of reference so that I can hop back in and see what external tools or add-ons that I was using the last time I played. More than that however the internet has become a very fickle place, and tools and resources can often get buried in a deep stack of SEO-optimized click-farming bullshit. By documenting the resources I am using, I am also giving a hand up to anyone who happens to come along behind me.
Weirdly enough these pages seem to gain traction over time as a landing page for folks looking for information for that game. Thing is… I was doing myself a bit of a disservice because I never really included my own content in the list of things that I had been linking to. I kept thinking that there had to be an easy way to embed the content for that specific topic in a page so that folks could easily jump off to the latest posts that I have released in a given category. Enter the Query Loop block, which essentially does exactly this. You can embed it in an existing page and either sort by taxonomy elements and pull in posts that belong to specific categories or have specific tags, or you can do a free-form keyword search that queries the text of all of your blog posts and returns the latest that have those specific keywords. For me, it was pretty easy given that I have fairly structured categories and I’ve been going through and updating the individual game tool pages with a content block filtered to the most relevant category. This makes me contemplate how I have my menu structured though and maybe have higher blocks for ARPGs for example that links to content for ALL of the ARPG games that I often write about.
There are a good number of patterns that you can choose from when displaying the content block, and for the most part, I have landed upon the large left image with the content snippet. However, I think at some point I will probably create my own custom block because I would rather have the snippet and title justified on the left border and the image floating off to the right. If they have premade patterns there has to be a way to craft your own, so that is something I will dive into at a later date. For the most part the existing patterns work well enough.
The end result works well enough, but I do not love the fact that it overflows the boundaries of the content block for my blog. I might see what I can do to reign that in a bit or instead shift to one of the other patterns. For now, I am calling this good and have updated all of the fixed tool pages to follow this format. Mostly I thought I would share this for any WordPress self-hosters so you can play with it as well. I have no clue if the query loop block exists in the dotcom version of WordPress but I would be shocked if it did not.
The post Fun With Query Loop Blocks appeared first on Tales of the Aggronaut.
The Dark Tower is above all else a book about obsession, and this month I have been on my own obsessive journey. After wrapping a very short read for reasons beyond the scope of my understanding I landed upon the first book of the Dark Tower series for my second read of the New Year. I started with The Gunslinger on January 2nd and wrapped the seventh book in the series on January 27th. The time between I existed in a world parallel to Roland and his Ka-Tet. This is one of those unwieldy foundationary mythos that I had been interested in for decades, but never really sought out to complete on my own. I had read some of the comics associated with this series, and read a few novels that are adjacent to this tale but never really dove headlong into the abyss that is The Dark Tower. I should warn you that from this point forward, there will be spoilers regarding each of the seven books in the series.
The Gunslinger
I have to be honest… I did not really think much of that very first book. It felt like a novel compiled together out of bits and pieces of disconnected story. That makes sense I guess given that it was originally published starting in October 1978 and continuing intermittently through November of 1981 in five separate chunks in The Magazine of Fantasy and Science Fiction. Like all science fiction and fantasy of the 80s and 90s… it has some problematic elements. It is weird to me how much the cultural landscape has changed, but if I had to peg the story it felt like a Sergio Leone movie… which also makes sense given that was a large chunk of the inspiration. It is a tale of very one-dimensional characters set against the backdrop of an epic quest… that felt a bit hollow. I remember questioning friends’ sanity over the years when they talked about The Dark Tower like it was this holy grail of fiction. Was this paper-thin story that I was reading really worthy of so much praise and adoration?
The Drawing of the Three
To be perfectly honest… after finishing that first book it was a bit of a coin toss if I continued forward. It was mostly out of sheer laziness and not wanting to try and figure out a new book series to read that I continued forward and in truth I am glad that I did. The Drawing of The Three is the book that begins to allow some color to creep into the otherwise sepia-toned visage of the Gunslinger’s world. This transformation is brought on by the introduction of three characters: Eddie Dean, Odetta Holmes, and Detta Walker. These characters begin to influence and expand the persona that is Roland of Gilead slowly sanding down the sharp edges and turning him into a begrudgingly likable character. The tale of this story is a bit of a meandering mess but it somehow worked. This tale is filled with broken people who strive to improve themselves.
The Waste Lands
Blaine is a pain. The third book in this sequence was the one that almost broke me. There are some aspects of the book that I greatly like and other aspects that were a bit much for me. The tale largely revolves around redemption and Roland making up for the mistake of the first book… aka when he betrayed Jake and let him fall into the abyss. In the second book, Roland goes out of his way to keep Jake from dying in the “real world” which causes a schism to form… where Roland and Jake are torn apart by the knowledge of him dying and also living being in constant conflict. The summoning of Jake as the third member of the ka-tet makes perfect sense and quite honestly… had this book entirely focused upon that quest it would be whole. Instead, the quartet continues forward into a future “Not-New-York” in the form of Lud and then ventures across an imaginary Kansas in an AI-controlled Monorail that wants to kill them where the story just sort of abruptly stops.
I cannot imagine how livid fans of this series were at the time. Six years pass until the story picks up again with Wizard and Glass. The Waste Lands feels like a bad case of editing. It seems like there was more than a book’s worth of content here and should have been kept to a tighter scope. Maybe that would have meant that there were eight books in the sequence rather than seven, but it would had a better flow to it. That is not to say that I did not enjoy the book greatly. There were moments in the book that were the best yet, and I really liked the world-building that this novel added to the story… but it was still a bit of a mess. It very much still felt like King wrote himself into a corner and then did not know how to proceed and simply just stopped the story as a result.
Wizard and Glass
This is the least favorite book in the entire sequence. I think part of the problem is that you have the conclusion of The Waste Lands just sort of crudely tacked onto this completely different flashback story. There is this night’s palaver around a campfire as Roland attempts to explain who Susan Delgado was… and that just sort of consumes the majority of the novel. The things I liked about this novel are something that I have loved about the series as a whole. I like the language of this book and the Mejis region’s particular curious dialect. I think my biggest issue is that I did not think that Young Roland, Cuthbert, or Alain were particularly likable characters. I liked Susan Delgado quite a bit and as far as I am concerned she is the primary protagonist of this tale. I also particularly liked Sheemie aka Stanley Ruiz and thought him one of the most sympathetic characters to date, but got somewhat frustrated that he kept getting entangled in the mess.
I feel like this is supposed to feel like some grand love story… but instead, it ends up feeling like a tragedy brought on by the naivety of youth and the hubris of Roland’s obsession. There are many a character to outright hate in this novel so there is at least a bit of joy in watching them all get their just deserts. I think the other issue that I had with this novel is that I could see the shape of the tale before it was truly started. Partially this is the fault of it being a flashback and partially due to bits of details from the other books… but on some level, it felt like King was just going through the paces and writing out of obligation more than love of this particular tale.
Wolves of the Calla
This is without a doubt my favorite of the novels of the entire sequence. I think this is because it is the first time that the group actually acts like the “Arthurian Knights” that they purport to be. Once again I love the language of the series and the dialect of Calla Bryn Sturgis. I think a lot of this comes down to the fact that I myself come from a backwater town in the middle of nowhere where most of the locals speak a specific way… and it just seems fitting to have these towns develop their own detailed mannerisms. I like the folk of the Calla and the simple mission of trying to stop these invaders from stealing the children and doing god knows what manner of experiments on them before returning them “roont”. This is also the last time that the Ka-Tet is whole, and as a result, it sort of serves as the payoff before the fall. The Dark Tower is a series where there are no truly happy endings, and as a result, we all knew that there would be no lasting peace.
Death, but not for you, gunslinger. Never for you.
Son of Susannah
Being perfectly blunt… this is a book that I did not like terribly much. It is a tale of things slowly falling apart. I am not sure if Mia the entity that is now possessing Susannah is supposed to be sympathetic or not. I did not find her particularly so and mostly just hated her single-minded focus. The book serves to flesh out some more of the cosmology of the world and how each particular “when” fits into the puzzle, but it was largely just a letdown after how damned good Wolves of the Calla was. I think another problem is around this point… I was just ready for it all to be over. I was six books into a series that I had been shotgunning book after book and was growing tired of living in this world’s particular headspace. This felt like something I had to endure to get to the end, which is sort of sad considering how much I loved the character of Susannah Dean across the rest of the books. The title of this book feels like a lie though, because this is less the tale of Susannah and more the tale of Mia.
The Dark Tower
Regardless of anything else… starting this book felt like an accomplishment because I would finally be finished with this series. I am not entirely certain what I think about this conclusion to the tale and from what I understand at the time it was rather controversial amongst King fans. I think the piece of this tale that I like the least is how Roland of Gilead begins to unravel. What I mean by that is that during this tale he had begun to grow as a character and take on some measure of emotional connection to his Ka-Tet and in the end… that all sort of drains away and all he is left with is the obsession that started the entire story in the first place. It’s a bit tragic I guess, that at the end of the day… the only thing that matters to Roland is his Pyrrhic quest for the tower. The Ka-Tet is truly broken and this novel sees the death of Eddie Dean and Jake Chambers and the escape of Susannah Dean leaving him only with the quest and a particular Deus Ex Machina required to allow him to accomplish his goal.
I think the frustration with this novel is that there are a lot of things that are set up as epic story arcs that just sort of fizzle out. For starters the child Mordred seemed like we were heading towards an epic battle between the aging Gunslinger and his cursed heir. Instead Mordred seems to exist just to remove one more member of the Ka-Tet as Oy takes the death that was intended for Roland. Then there is the battle with the Crimson King… which gets resolved by the “magical art boy” costing neither of them anything in the process. The piece that does not bother me in the least though is the causality loop that Roland and his quest for the tower end up being. There will always be a Gunslinger, Tower, and Man in Black that fled across the desert and I am okay with that. Given the tragic nature of this tale, it seems fitting for his quest to never be completed and for him to leave nothing but death in his wake.
Final Thoughts
Was this worth a month of my life? I am honestly not sure. I am not as connected to this tale as many of the diehard fans who joined in along the way and anxiously awaited the next chapter. I don’t think this is the work of genius that many folks seem to think it is. I think it is a flawed tale that somewhat developed a life of its own as it went. It is a colossally untidy mess. What it feels like is a pen-and-paper game where the Gamemaster did not have enough time to prep for it… so they just sort of winged it and made things up as they went. I’ve done this a few things and while there are moments of genius inspiration that come through that process… there is a lot of muddling about which seems rampant in this tale. I think the whole is definitely better than the sum of the parts, but The Dark Tower is still a bit of a mess.
Do I regret shotgunning my way through this series book after book over the course of January? Absolutely not. I am happy to finally understand the scope of this tale after having seen its evidence for decades. The piece that will stay with me though is the language of this tale. I will likely incorporate “Thankee-Sai” and “Say True, Say Thanks” into my ongoing melange of linguistical scavengry from assorted pop culture icons. In spite of my criticisms… I liked the tale quite a bit and it had moments that I will cherish from this point forward. That said, I am not exactly certain I would recommend the experience of slogging through these seven books to anyone else. Like most everything else I have consumed in my life, I will hold a timeless love for the best bits… and jettison the lesser debris.
Did I miss the point? Do you feel like my assessment of the whole was unfair? Drop me a line below. Truth is it won’t likely change my opinion of the tale but it might make you feel better at expressing yourself. After all, I am just some random dude on the internet with a blog that is entirely based on my personal opinions and doesn’t really matter in the grand scheme of things.
The post The Dark Tower Thoughts appeared first on Tales of the Aggronaut.
Good Morning Friends! It is that time of year when I drag out my spreadsheets and present an increasingly difficult-to-read picture of the games that I have played since 2012. I keep scaling down the browser zoom so that I can capture a screenshot representing the spreadsheet’s totality each year. What you are looking at is a representation of the games that I have played each month and I started this nonsense in 2013… but backfilled some information that I happened to have on hand for 2012. Essentially I am a fairly rabid screenshotter when it comes to video games, in large part because I need something to break up the massive chunks of prose that appear on my blog. So I have cataloged and kept careful tabs on the games that I play during a given year and stored them away in my “Gameshots” vault which as of the time of writing this post is roughly 550,000 files and roughly 180 Gigabytes worth of storage space. This “paper trail” gives me a fairly accurate accounting of what I happened to be playing during a given month, but does nothing to tell me exactly how much I played a given game.
For years I used a service called Raptr, and I always like looking back to see what all I had played in a given year and more importantly how many hours. When I started tracking this manually I decided that trying to determine an hour count was going to be a bit onerous, so instead I made do with a simple binary count of whether or not I played a game in a given month. The black squares that you see scattered across the above screenshot represent a macro that I run that shades in any square with the number 1 in it… I then tally in the final column giving me a total count of how many months I have played at least enough of a game to take screenshots. Patterns emerge where I have a handful of “forever games” that I return to over and over, and then a wide variety of games that I have played for a few months at a time. Since starting this process I have logged 396 games that I have played at the time of writing this post, but by this evening that number may be larger.
Exploring the Games Played in 2023
We will talk about specific trends a bit later, but I tend to have years where I play a wide variety of games and then years where I entrench more into “forever games”. This was absolutely a year for forever games, but I have to admit the data tells a few lies. For example, this would give you the impression that I played a lot of Final Fantasy XIV and Fallout 76… when in truth it was more a few hours each week poking my head in to check out things and do a few daily “chores”. Guild Wars 2 however gets an honest place at the top of this list because it has been my most reliable MMORPG since I finally reached a point of acceptance for the type of game it was trying to be rather than constantly attempting to push it into the World of Warcraft mold.
The game that I spent the most time playing this year however is Path of Exile. I stole this screenshot from my Steam Year in Review that shows I had a grand total of 1246 gameplay sessions with the longest streak being 71 days in a row that I played the game. This does not shock me in the least because I have over 2100 hours on record in Steam for this game. Granted there were several attempts at playing it made from 2014 onwards, but when it finally grabbed ahold of me in 2021 and 2022… I’ve never really let go of it. My happy place this year has been playing some Path of Exile while listening to an Audiobook, and as a result, I have wiled away many hours doing this sitting on the sofa with a cat beside me and another on my legs.
The one that surprised me the most is Wayfinder because I had not even really been tracking my play of this game until the Steam Year in Review happened. This was in large part due to the fact that I was under a pretty nasty NDA regarding my playtime and was following the rules… and not taking any screenshots. I participated in several months worth of playtests before the game “launched” or at least started charging exorbitant fees to keep testing it. It is a bit of a bummer honestly because I thought this game had a lot of promise, but what I played was not worthy of spending cash on yet and needed a heck of a lot more work before it was ready for primetime.
I am also surprised that I spent more time playing Diablo IV than I did Diablo III. Though to be fair… once I dove into Path of Exile head first… Diablo III took a backseat as my ARPG of choice. For Diablo IV… I just keep poking at its corpse trying to make it be a fun game. I will admit though that Season 2 was really fun until I got to level 70. I managed to grind my way up to 90 and then lost all interest in finishing the grind to 100. I think there is hope for this game, and the team seems to be making some fairly rapid changes… but cannot seem to turn fast enough to keep the players engaged fully. The best thing that ever happened to Path of Exile was the launch of Diablo IV full stop. I’ve seen more players discover POE than players who really seemed to love D4.
As I said earlier, I tend to move in a rhythm where I have a year where I play a large variety of games… and then a year where I retreat into forever games. This was a retreating year which tells me that coming up in 2024 it will be a year where I catch up on all of the games that I missed while focusing on “comfort gaming”. I am sure at some point I will tire of Path of Exile, and one of the things that I am looking forward to spending a bit more time in is World of Warcraft. I had been hesitant to engage much with Blizzard games while Bobby Kotick was at the helm of ActiBlizz… but with him leaving the company and his official last day being yesterday… I am planning on diving into Dragonflight and giving that game a proper shot. I enjoyed the testing that I did of the game prior to the expansion launch, so I am looking forward to diving back into playing the ACTUAL Belghast character, my Human Warrior on Argent Dawn. I’ve been gone long enough that NONE of the Belghast’s on the WoW Armory are actually me anymore.
This is the point where I compare the top played games of 2023 to the top played games of 2022. Again there is some lying happening here specifically with Final Fantasy XIV and Fallout 76, so you can pretty much ignore those. I felt like I had to count them by the rules of this process but I have not spent a ton of time actually playing either of them… mostly doing “wizard chores”. Guild Wars 2 saw quite a bit more regular play with me pretty consistently spending several hours a week playing it. I got completely caught up with the expansions and started working on a second character that is now doing Secrets of the Obscure. Path of Exile absolutely saw a ton more play… Torchlight Infinite dropped to almost no play… and Destiny and Elder Scrolls Online left the list.
Diablo 3 and Diablo 4 both saw considerable play as did Last Epoch and Grim Dawn as I seem to be going through a heavy ARPG phase. Honkai Star Rail grabbed my heart for quite a bit but I have fallen off playing the game over the last several months. New World has continued to be a comfort game for me that I keep returning to, and there have been some truly shocking improvements in the game as a whole making it a really great experience. I had actually gotten back to playing some Final Fantasy XIV and had begun working a little each day to level new jobs having gotten five of them to 90. However, Affliction League in Path of Exile and our “Bel League” private league happened and completely threw me out of the rhythm of playing anything but it for a while.
Games Played Since the Start of this Project
This is the point where I attempt to tackle the totality of the list and make the massive grid of checkboxes make some semblance of sense. It is here that we can start to see some of the trends in how my gaming has changed over the years. I cut off this year at 14 months total played with a game, which makes the cut-off around EQ2 and Wildstar. Last year was the first year where Final Fantasy XIV took the lead spot away from World of Warcraft, and the thing is position on this list takes several years to shift as there are a lot of games that I played for a very long time that are still extremely entrenched in the list. For example, Rift has been a game I have not played in any form since October of 2018… but it still holds on tentatively to the sixth slot in the list. Given how much I have been enjoying Guild Wars 2 I fully expect by this time next year that Rift will have fallen to seventh and GW2 will have moved up to sixth.
Path of Exile is rapidly moving up the lower half of the list as is Fallout 76 and New World. Destiny sits high on the list but I am not playing the game at all and have not for this entire last year… so it will begin to sink down slowly. I am somewhat sad to say that I only played Elder Scrolls Online for a single month last year which means it is likely going to keep slipping down as well. It makes me happy that Everquest II holds a position on the list still since most of my time playing that game predates the start of this project. I’ve returned to it several times but I just can’t jive with its combat systems and as much as I want to love it… because I love the world and the way it was created… I just can’t go back. That is one thing I have noticed about myself is that I have a really hard time diving back into hotbar combat games. I greatly prefer the more action-oriented combat of Guild Wars 2 or New World, and I keep hoping someone will give me a new World of Warcraft or Everquest but with action combat.
This next chart shows only the games that I have played for at least six months. This really whittles down the massive list given that there really have only been so many “forever games” that end up holding my attention for the long haul. Rift had held as a bit of a rampart against the lower tier with a big drop off last year of 58 months for Rift and 30 months for its nearest competitor Guild Wars 2. However, that wall has fallen a bit with Guild Wars 2, New World, and Fallout 76 all starting to climb that slope. Considering that Path of Exile has now hit 24 months of play if it can hold my attention going into 2024 it will start to rapidly pass a number of games in the middle ground. There are a number of games on the list that are just not going to get any more progress… Dragalia Lost fore example was really strong for awhile but given that the game is now dead and closed… it will never gain more months. Similarly, Horizon Zero Dawn is a game that I have played multiple times… but is unlikely to really draw more attention. I know the story very well at this point so when the sequel comes out on PC it is very unlikely I will play through it again.
I think what is probably more telling though is the “Streak” chart. This shows the longest number of months unbroken that I have played a game. Destiny still holds the top of this chart but there are several other games that are starting to chip away at its lead now that I have effectively stopped playing it. Specifically, Final Fantasy XIV will absolutely topple it next year and take the top position with Diablo III probably also eclipsing it pending I play a similar amount next year as I did this past year. I think what is more telling though is how quickly Path of Exile has climbed the list from being only at 7 months unbroken last year at this time to 19 months. New World is holding pretty strong with 24, but it is very unlikely that I will ever hit a streak like that again with the game. Dragalia Lost like I said above is a dead game so it will sit there much like Rift… waiting for someone to push it down the list. There is no way that Guild Wars 2 does not move up in the list and will honestly probably be sitting up around Destiny by this time next year.
Another Year Down
More than anything… this was the year of books for me and they were more of my focus than necessarily the games that I happened to be playing. As far as games go… it was the year of the Righteous Fire Juggernaut as I played one as my main character in Sanctum, Crucible, and Ancestor leagues in Path of Exile… and now mourn the death of the character in Affliction. Right now I am trying to find a character that I enjoy even half as much as I did the RF Juggernaut. Currently, I am working on an RF Chieftain… but there is no way it is ever going to feel as tanky and comfy as the Juggeranut did. I am hoping maybe we see some changes that make the class viable again.
I’ve said this numerous times, but I would really like to get back into doing things as a group. I’ve been a solo-only murder hobo for far too long, and I would like to get back to doing things with other players. I am not even sure if that is a Guild Wars 2 thing or a Final Fantasy XIV thing… or even maybe a World of Warcraft thing. I am not sure I ever want to get back to playing on a hard schedule and the raiding life… but I would like to actually do things with someone other than myself going into the new year. I have a catmander tag… I just need to get over my anxiety and start using it. That wall of anxiety has been what has been holding me back from doing things with strangers for years and I am getting somewhat sick of it.
To be fair… group with other players was a goal from last year as well. I did at least finish up my Skyscale which was a goal I talked about last year so there is that. I am not sure what the next year is going to hold and as a result, I am hesitant to make too many predictions. It was a hard year for reasons that were not necessarily manifest in this blog or the games that I played. So next year I really want to work on myself a bit. I’ve still not really recovered from the massive changes we all went through at the start of the pandemic… and I feel like I need to do some drastic things in order to carve myself out a new “normal” or at least one that I am willing to accept. I’ve become a bit of a hermit and I need to change that because I have effectively given up doing a lot of things that used to bring me joy.
I hope you all have a wonderful 2024, and I am sure I will keep this tradition going for at least one more year… so I will see you next December to see what fate has in store for me. Thanks as always for reading my nonsense and if you have made it this far I love you all.
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