Good Morning Folks! I’m getting to the point where I think I am almost “done” with Diablo IV, at least until the next season rolls around. This is the inevitable place that I end up with seasonal model games like this and depending on how engaging they all have different cycles associated with them. In Diablo 3, Last Epoch, and Diablo 4 I pretty much get a few weeks out of them before deciding I have run out of things that I actually care to do. Path of Exile gives me at least a month, maybe two, before I start to lose interest. This is not a failing of the games mind you, this is just the way that I play them. I love fresh starts and I have a lot of fun during the gearing and leveling phase, and then progressively less fun as I accomplish whatever goals I set out for myself. Thankfully we have reached a point where there is almost always another ARPG just about to fire up so that I can hop into it with much glee.
There are a handful of items that I want to check off the list before I move on completely. Ace is far better at this sort of tedium gaming and has long since completed all of these. Essentially I need to finish grinding out Reputation for Nahantu so that I can permanently increase my Obol cap for all seasons from this point forward. I also want to finish gathering up the Tenets of Akarat so that these stay unlocked in future seasons as well. I had started down this path shortly after finishing the campaign, but many of them were bugged and could not be completed. Both of these are sort of the fodder for a lazy weekend afternoon, and I have plenty of time to knock them out before the next season starts in January.
The other thing that I want to complete just for the sake of doing it… because there are probably seasonal titles associated with it… is completing the final level of the Zakarum Remnants grind. This has been the absolute worst reputational grind in any Diablo IV Season. What I think I will probably do is churn through a bunch of Nightmare Dungeons on T4 as I have an achievement for doing those that I have yet to complete. I believe I get another shard of “unobtainium” used to craft mythic from completing this reputation. I might grind out some Undercity Rune Tributes in an effort to compile six copies of every rune so that I can potentially target craft other mythics given that we ran over 100 bosses this weekend and saw zero as opposed to the five from the weekend before last.
You can tell that I am mostly done with a season because I started taking on stupid side projects. The Tree of Whispers is essentially the Bounties system for Diablo IV, and at any given time there are a bunch of objectives around the world that reward varying numbers of whispers. The best ones are the ones that reward five at a time, as you need ten in total to get a bounty cache. Interesting tidbit that my friend Eliyon pointed out, is that you can farm these caches on one character and then have another character benefit from opening them. I believe he was thinking in terms of passing gear, but it turns out you get quite a boost of experience from opening them as well.
So as I am likely to do… I set forth on a totally degenerate play pattern and spent good chunks of the weekend farming Whispers Caches, only to flip over to my baby Barbarian and have him open them. It is honestly shocking how fast you can amass a huge stack of Whispers Caches and in truth, it is pretty damned fun popping around the map completing various bounty objectives. I always used to like running bounties in Diablo III, and it turns out I still enjoy that same sort of gameplay in its newer sibling. I was even doing the PVP Objectives because in truth… no one is out there actually PVPing. No matter what the loud faction of PVPers say… ARPG players do not give a shit about PVP. I could kill the boss for 5 whispers and then cleanse the blood shards that I got for a few more… and make it back to town all without seeing another soul. I did this several times, so it was not like it was a fluke, literally no one cares about PVP.
I wish I had kept better count of the total number of caches that were required to go from around level 7 when I started all the way to level 60 at which point I inherited all of the Paragon points I had accumulated on the Spiritborn. Quick mental math would tell me that it was between 20 and 25 caches in total that I had to farm, which honestly was not that bad. The first few caches gave me ten levels or so per cache… then it settled into about a level per cache until 53… at which point I started getting slightly less than a level. At 53 I farmed up eight caches which took me to 59 1/3, and then I proceeded to farm two more caches just to make sure that it would push me over the line. The cool thing about this process is that by the time I hit 60, I had pretty much gathered up all of the aspects that I would need for the build. Were I smarter I would have specifically kept out the best legendaries while leveling, but I was not that smart and ran around in a bunch of random uniques for a bit until I got things straightened out.
The only annoyance with this method for leveling is that you have to unlock Torment levels on the new character. I assumed as soon as I dinged 60, I would be able to flip over to Torment 1 and start rolling. However, I had to complete a Pit 20 in order to unlock that difficulty level. While I was at it I went ahead and tried Pit 35, the gate for unlocking Torment 2 and was able to do that just fine. My build does not really feel stable enough to push on to Torment 3, and in truth my Double Swing Twisters build is mostly a transitional build. The new Barbarian hotness is Mighty Throw, but it requires a specific unique called The Third Blade in order to make it function, something I have not seen drop yet. For now, Twisters works well enough for any content I would want to do on T1 or T2.
So thanks to my degeneracy, I find myself with two characters at max level and geared this season. The challenge there is that I feel like it isn’t necessarily pushing me to play more. I still feel like I am winding things down significantly. There is one more thing that I would like to try, since we used to pull up alts for each other in Diablo III by running Greater Rifts, at some point I want to see how effective that is by running an alt along with a Pit Run. This is mostly kicking the tires at this point, because I can’t say that I actually want to play additional characters. There is an achievement for having a level sixty of every class, so depending on how fast this process works it might be worth doing just for that.
Anyways… all of that said. Diablo IV still has problems, but it has finally reached a point where I can universally recommend it for folks who enjoy the seasonal model of ARPG gaming. The story for the expansion is still sort of shit, but the endgame gameplay loop is great.
The post Stupid Alt Tricks appeared first on Tales of the Aggronaut.
So after the dramatic delays for the launch of Diablo IV Vessel of Hatred that I talked about yesterday, I finally was able to get in and get some game time last night. The only problem with that is that I have had a massive amount of issues playing the game since it was updated. I am not entirely certain what has changed in the game since the roll-out of Vessel of Hatred but I am seeing way more hitching and rubberbanding in game than I originally did playing the base game. Namely, this happens when I load into a new area or zone out of the sanctuary bubble surrounding a town. This tells me that it is a loading asset or network throughput problem more than anything else. When you transition zones you are essentially loading into a new “map” with a variable number of new players loading into it with you.
This prompted me to run some actual tests on the two “fast” drives in my system. For years I thought my “T drive” aka the drive that I put into this stock system was the faster of the two drives. It turns out that is absolutely not the case. In fact, it is pretty slow, or slower than I thought. The maximum throughput of a SATA III SSD is around 600 MB/s and my drive is running around 556 MB/s which admittedly is not that much slower than the maximum. Considering I have not spent much time inside my own machine since I bought it as a prebuilt… I assumed BOTH of my drives were SSDs when in truth apparently my “C Drive” is an NVME. So all of this time I have been favoring the worst drive. I guess I need to figure out if I have the room to add one of those PCIE to NVME interface cards to add some more fast storage at some point.
Moving Diablo IV to the faster drive helped quite a bit, but it did not remove all of the problems. I still am constantly dealing with freezes whenever I cross zone boundaries and it is frustrating as heck. I don’t think it is a network throughput problem because I am connected directly to my router with a 1-gigabit connection and per speed test I am seeing roughly 360 Mbps down and 35 Mbps up… which is pretty much the maximum rating of my internet connection. If I could play this game offline… I feel like it would probably clear all of these issues up. Whenever I am in a dungeon or other instanced area, I experience zero hitching and freezes, which tells me the problem is the other players. Hell really is other people.
Annoyances aside, I am really enjoying the Spiritborn. Sure I would have rather had a Paladin/Crusader just like every other Diablo player on the planet, but the new class is pretty fun. It feels like this blend between the Diablo III Monk and the World of Warcraft DPS Demon Hunter. I am loosely following this leveling build from Maxroll, and at some point, I will swap to their Deathtouch Centipede endgame build. The only annoyance that I have currently is that I keep having to swap weapon transmogs because there are three different types of weapons that they can use. I love that you can access transmogs at any point while you are out in the world, but I wish you could lock in your weapon appearance in a similar fashion to how you can do your armor.
I’ve legitimately made almost zero progress in the campaign. I made it over the border into Nahantu and unlocked the Mercenary system, and then proceeded to spend the rest of the evening unlocking all of the mercenaries. At this point, my favorite is Varyana the grump elderly cannibal. The Demon child seems like he is a model swap from the Tiefling kids in Baldur’s Gate III, but I am currently running with him so I can get at least one level of reputation. I remember reading something about wanting to get one rank in all of them so that you can unlock bartering at some point. Going forward though I will probably use a combination of Subo because he makes enemies and harvestable resources show up on your map. I am also using Varyana as my backup tied to my charge attack so that I am constantly proccing her to come cleave things.
One of the good at bad things about an expansion launching at the same time as a season is that the two mechanics often blend together. It turns out my favorite part of the expansion so far is in stead something associated with Season 6. Every so often a Realmwalker will spawn, if you remember from Diablo III these are giant demons that summon a portal to another realm when you beat them up. This time around they roam around the map spawning random baddies and if you kill enough of these baddies it will make the Realmwalker mad enough to fight you. At that point, you can beat it up and it will summon a portal to a dungeon.
Inside of the dungeon you can choose the type of rewards you want for completing it, which also determines the type of Opals that drop at the end. Opals essentially function as potions but stack with the rest of the consumables in the game. While you have the 30-minute effect active you gain experience towards the seasonal rewards track and also have a chance of spawning extra rewards out in the world. Essentially the ones I have encountered so far are Opals that give you extra gold, extra crafting materials, and extra gear drops. Seeing as I have gotten several legendaries after using one of the equipment potions, I am guessing this is going to be a good way to farm more gear. There are two higher tiers of Opals apparently available later, one that gives you gem fragments, and another that gives you bossing materials.
Ultimately these “seething realm” dungeons feel like what the Nightmare Dungeons should have been… just a quick boss rush with interesting side effects that feel rewarding for your time. All in all, I am enjoying the expansion but I’ve not really seen any of the story yet. I guess tonight I will spend my evening focused on that to see how well it grabs me. I’ve always been a “do the story last” type person when it comes to games because I like being able to just overpower it with levels and gear. If there is a way for me to trivialize content I will do so all the time. I also just like roaming around aimlessly way more than I like questing in general. When I am in a questing mood, I want to keep my head down and push through all the way to the end in effectively a single sitting.
One interesting side effect of the new class… is that they ACTUALLY know how to hold a fucking Halberd. When the Barbarian equips one of these they hold it so that the Axe blade is facing their head. It has driven me insane the entire time I have played this game. I checked and the Barbarian is still clueless so it appears that the Spiritborn just has better common sense. Anyway, I am hoping the hitching problems that I have been having lessen as the servers are a bit less crowded. There are drops available each week on Twitch so while you are doing other things, open a browser tab and farm them. I left Twitch running overnight and farmed up the drops from yesterday. Annoyingly you have to watch six hours… or in my case AFK six hours… to farm up a full set of the weekly drops.
Is Diablo IV Vessel of Hatred the best thing ever? No. Not even close. However, I am having quite a bit of fun and for now, I am calling that good enough.
The post Realmwalkers appeared first on Tales of the Aggronaut.
Good Morning Folks! Or at least I hope to finish writing this and publish it within a timeframe that could still be referred to as “morning”. Here in the United States, it is Memorial Day and as such I would normally count this as part of my weekend and not blog. However, I found myself feeling weird about it being a Monday and not blogging so here we go! Since I last blogged I’ve hit a few milestones, the first of which is dinging level 100 for the first time in Diablo IV. Sadly I think it also probably denotes the end of my involvement with the game for the time being. I might max out my seasonal reputation but I am not feeling terribly driven to push further into the endgame. I am just not bossing motivated and the “mapping” experience in Diablo IV is sort of boring.
I’ve been actively doing The Pit since around 95 and I gotta say it feels worse than Greater Rifts did. The above is a picture of having cleared a Greater Rift in Diablo III and the comparative loot explosion that you got at the end. Clearly, The Pit just feels lackluster because generally speaking you tend to get four items and it does not seem to scale heavily as you go up in difficulty. Maybe there are breakpoints where it starts to feel more rewarding, but for the most part, it feels like it is a system that entirely exists to get the materials needed to masterwork your items… which again is a system that only really exists so that you can go deeper into The Pit. If The Pit already feels unrewarding… doing more of it so you can do more of it… does not feel like a good experience to me. I am not driven to prove how hardcore I am… I play these games to get cool loot and when I stop getting that I tend to bounce.
On the other side, I have been playing a huge amount of World of Warcraft Pandaria Remix lately and dinged 70 on my first timerunner character. I gotta say this setup is extremely sweet for setting up a character and preparing it for the next expansion. Just creating a character gives you maximum flying speed and a full inventory of 36 slot bags, then you can pick up those same bags for 10 Bronze each and outfit your bank in them as well. From what I understand when the event is over this character will exit the other side as a normal level 70 character with one of those high item level gear cache bundles as though it had been boosted allowing for it to essentially start War Within on a strong footing. Given that every character gets a boost from the current level of my timeless cloak, it is honestly a great way to seed various servers with max-level characters. I’ve always had a slew of friends who play on Drenden so currently planning on leveling a Tauren Paladin and maybe some sort of a Hunter over there.
Here is a crudely photoshopped mess of me attempting to show off all of the stats of my cloak at the same time. I am not sure how to read the cloak rank number, but I think that means I have collected 15k threads so far. I would potentially believe this based on my stat hits, and this is all through legitimate means. By the time I started my first character the “frog farm” had been nerfed, so this is just through normal play patterns. I have enough survival through my gem choices and my cloak stats that I can pretty much roll around in Titan Grip Fury mode. I need to work on earning my rings and necklace which are associated with achievements. Basically doing all the dungeons in Heroic Mode gets one ring, another is associated with doing all of the Heroic Scenarios, and the last is from running all of the raids in Normal Mode. I wish they would nerf this a bit and change it to Raid Finder mode because it is way easier to queue for Raid Finder than to use Group Finder for raids.
All of the World Bosses and Raids are on daily lockouts so that they can be farmed constantly. In fact, one of the popular leveling methods for alts involves getting to 25 and then queueing for LFR wings on each character daily to get a huge boost in XP and threads. I’m focused on this main character though and trying to unlock all of the things I need to unlock before shifting to alts. Given that I am queuing as a DPS, getting into raids should be relatively straight forward. I contemplating tanking them but honestly, I am not sure if I want the responsibility of trying to remember how all of this content worked. Maybe after running through various content a few times, I might shift over to my tank gear and give it a shot.
I did not in a million years think I would be falling back in love with World of Warcraft. If anything I thought I would be limping through the remainder of the story content in Final Fantasy XIV and preparing myself for the launch of that expansion. Early Access for it starts on June 28th which will be here before I realize it. I essentially need to make some hard decisions about whether or not I am going to hop on that train or not. There is a bare minimum amount of work that needs to be done if I am going to attempt to play at all. Essentially I need to get through the MSQ and then do a massive amount of retainer maintenance. Every class is level 80 or higher and as such I really need to spend some time cleaning out gear that I will never wear to free up room for new gear. This would involve a lot of grand company turnins… and probably is a week’s worth of effort at a minimum.
At one point I was pushing up a number of jobs to level 90 and managed to complete Paladin which I leveled during the campaign and then Monk, Dragoon, Samurai, and Machinist through doing daily quests and pvp content. I was pretty close on Red Mage as well so I could probably easily push it up as well. Basically, the new jobs will probably start at 80 which means the only gear I would care about keeping that us below that are things for Sage and Reaper which I could probably easily push to 80 as well. The problem with all of this is that I just need to make the decision to get started. I think at some point I will be in a daily maintenance routine with Pandaria Remix which would leave some room for maybe dipping my toes back into FFXIV.
This is of course on top of any time that I am spending in Guild Wars 2, because I would also really like to finish out the Secrets of the Obscure content there. I picked up my next Legendary starter kit and this is one that I have wanted for ages… so I need to start working towards collecting a bunch of Mystic Clovers and knocking out another Gift of Exploration and Gift of Battle. I need to see which character is closer to 100% World Exploration and then finish that out. I will probably have more fun doing it on my Ranger thought. I would really like to have a Legendary Hammer because it is a weapon that I really enjoy on a bunch of different classes.
Anyways… I got a lot of gaming on my plate. The positive is that I will definitely not be bored for a while.
The post Multiple Caps Reached appeared first on Tales of the Aggronaut.
Morning Folks! I completed what is probably the last of the challenges that I am going to face in this league. I am happy to sit at 34/40 because other than the memories challenge everything else is T17 or Uber Boss related. I took the lame way out and just bought some bulk constrictor maps at 21 of them for a Divine Orb which allowed me to grind out the last few guardian maps that I needed for this challenge. I feel pretty great with the progress that I made during the Necropolis League and would be perfectly fine at this point if I did not play again until the start of 3.25. I am not saying for certain that is going to happen but that I would would feel accomplished for the progress I’ve made.
Today is the launch of Diablo IV Season 4 and I know that I will be spending at least a bit of time playing it. Generally speaking… I tend to start a Barbarian since that has been the last that I have enjoyed the most to date. They feel a bit weak at the start of the game but once you start gearing them they feel great. Earlier this week Raxx released a Tier list video and apparently… Necromancers especially of the minion variety have been significantly buffed. This is making me consider a Necro start given that I do love me some minion gameplay. I am not sure which class I will spend most of my time playing, and really how good the state of the game feels is going to be what determines my level of engagement. I had a heck of a lot of fun during Season 2 so here is hoping that Season 4 feels equally good.
Other than that I have been spending quite a bit of time playing Guild Wars 2. Kodra has been back and active a good deal lately, which has prompted me to want to go back and explore Tyria. I would love to be able to find a time when I can be online with various folks that I know and actually do some of the content. Fractals are probably the lowest common denominator, but I would love to get more engaged in Strikes and potentially even Raids now that there is a training wheels mode. I have a commander tag so that is pretty much what is required for doing multi-group activities.
My favorite aspect of the game is just how easy it is to engage in open-world group activities. I had a Wizard’s Vault challenge that asked me to kill 100 Risen. I figured I would pop over to Orr and do some gathering while slowly completing that challenge, and before I knew it someone was calling out that the Arah event was starting up, so I joined the crowd and made my way to the legendary High Wizard easily soaking up enough kills along the way. It is moments like that which really sell me on Guild Wars 2, because it is so easy to start doing one thing and get wrapped up in a bunch of other things along the way that you were not planning on doing at all.
Later in the evening, I wound up in WVW because I had cashed in my Wizard’s Vault tokens in order to get the third legendary weapon box. This meant that I needed to farm up another Gift of Battle, which meant following around and helping a group of folks take objectives. I had not really played WvW since the most recent round of changes but pending you are going there to actually do the combat, it seems like you gain progress faster than you did previously. I’m about halfway to my next gift of battle and figure in the coming weeks I will poke my head back into WvW a bit more as I tend to find it shockingly chill.
Unfortunately, when I cashed in my Wizard’s Vault tokens I did not pay attention to the other rewards. This chair is amazing and I must have it, which means I need to be fairly active each day to make sure I am gaining enough progress in order to pick it up. Why yes I do want to be surrounded by lounging cats while I am waiting on World Events to start. Chairs in this game are such an odd pastime, but I am happy to see a really great one available that is not in the cash shop.
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