The Worst Part About FFXIV

Good Morning Friends! Remember yesterday when I said I was hesitant to finish up the Final Fantasy XIV storyline? Well… sometimes I contradict myself because I did precisely that. I was about maybe a third of the way catching up on the story when I started this mission over the weekend. I am honestly surprised at how fast that I managed to catch myself up. I went into this not being certain I would actually play Dawntrail, and now I find myself rather pumped for it. Truth be told I would have rather the Thirteenth storyline tied into the expansion, but I guess I am relatively happy to see it concluded for the time being.
As happy as I am with where the story wrapped up, I want to talk a bit this morning about the worst freaking part about this game. At two points last night I had to stop the flow of the story, to run to the market board and buy a piece of gear so that I could get over the arbitrary item-level gating requirements. Now I came back before the last set of crafted gear was put into the game so when I bought my way to relevancy I bought most of a set of 610 gear for a few million gil. This meant that my item level was sort of all over the place. I bought a new weapon when the last gear set went in giving me a single 640 item level item, and this mishmash was good enough to get me all the way to the last dungeon of the expansion.
When I set forth to do The Lunar Subterrane I needed an item level of 620 and I was sitting at 617. So I went to the market board, replaced my lowest-level item, and was able to get past this gate. It cost some 300k gil, but I figured I was probably good to go for a bit and could at least finish out the story. Then a few minutes later when I unlocked the final Trial… I was hit with a 5-level jump and again needed to make up the last two points to get over that hurdle. So once again I had to break my way out of the flow of the story to go pay my way to freedom again. It just feels awful to know that you have to keep getting nickeled and dimed by the market in order to see the conclusion of the story.
What I find most frustrating about this situation is… that Final Fantasy XIV has some rather damned good scaling tech. It would likely be trivial to scale players up to the minimum item level for a dungeon so that they can complete the story. Yoshi P has freely admitted that a large chunk of the player base returns right before the launch of a new expansion to catch up on the story… plays through the new expansion… and then disappears again until another expansion launches. It seems somewhat ludicrous that this has been a problem for EVERY expansion… and yet there has been nothing done to ease the pain. I am not saying that scaling should always be there… but folks catching up on the MSQ should be given a one-time pass of that gate so that they can actually see how things sort out without a lot of grinding. I have plenty of gil… it was easy for me to buy my way to freedom but not everyone has that option.
I think what makes all of this worse is that I am really rather pleased with how the post-Endwalker content was resolved. I had a lot of fun playing it. But there is this base level of resentment that I feel towards the game for draining my wallet just so that I could see it to its conclusion. Maybe I am just too used to Guild Wars 2 at this point where I set up a single set of gear several years ago and have been able to do everything in the game without ever needing to change it. I’ve gone through this with Stormblood, Shadowbringers, and now Endwalker so I knew what I was getting myself in for. That does not make it feel any better to keep having to return to the Market Board to try and limp through the story gates, however.
All of that said… I am legitimately looking forward to Dawntrail. I am looking forward to seeing the new continent and I legitimately like Wuk Lamat. She reminds me of my friend Shandrah but with a Spanish accent. I don’t love some of the setup where we will be on opposite sides of a conflict from our friends, but I feel like before all is said and done we will end up together. I am very much looking forward to adventuring with Krille, and I am hoping that before all is said and done we get to see Zero once more. I became really invested in that character and want to see far more of her story and that of the Thirteenth. I’m also curious how the fuck Solution 9 fits into all of this because a weird cyberpunk city does not seem to make sense. The post The Worst Part About FFXIV appeared first on Tales of the Aggronaut.

Multiple Caps Reached

Good Morning Folks! Or at least I hope to finish writing this and publish it within a timeframe that could still be referred to as “morning”. Here in the United States, it is Memorial Day and as such I would normally count this as part of my weekend and not blog. However, I found myself feeling weird about it being a Monday and not blogging so here we go! Since I last blogged I’ve hit a few milestones, the first of which is dinging level 100 for the first time in Diablo IV. Sadly I think it also probably denotes the end of my involvement with the game for the time being. I might max out my seasonal reputation but I am not feeling terribly driven to push further into the endgame. I am just not bossing motivated and the “mapping” experience in Diablo IV is sort of boring.
I’ve been actively doing The Pit since around 95 and I gotta say it feels worse than Greater Rifts did. The above is a picture of having cleared a Greater Rift in Diablo III and the comparative loot explosion that you got at the end. Clearly, The Pit just feels lackluster because generally speaking you tend to get four items and it does not seem to scale heavily as you go up in difficulty. Maybe there are breakpoints where it starts to feel more rewarding, but for the most part, it feels like it is a system that entirely exists to get the materials needed to masterwork your items… which again is a system that only really exists so that you can go deeper into The Pit. If The Pit already feels unrewarding… doing more of it so you can do more of it… does not feel like a good experience to me. I am not driven to prove how hardcore I am… I play these games to get cool loot and when I stop getting that I tend to bounce.
On the other side, I have been playing a huge amount of World of Warcraft Pandaria Remix lately and dinged 70 on my first timerunner character. I gotta say this setup is extremely sweet for setting up a character and preparing it for the next expansion. Just creating a character gives you maximum flying speed and a full inventory of 36 slot bags, then you can pick up those same bags for 10 Bronze each and outfit your bank in them as well. From what I understand when the event is over this character will exit the other side as a normal level 70 character with one of those high item level gear cache bundles as though it had been boosted allowing for it to essentially start War Within on a strong footing. Given that every character gets a boost from the current level of my timeless cloak, it is honestly a great way to seed various servers with max-level characters. I’ve always had a slew of friends who play on Drenden so currently planning on leveling a Tauren Paladin and maybe some sort of a Hunter over there.
Here is a crudely photoshopped mess of me attempting to show off all of the stats of my cloak at the same time. I am not sure how to read the cloak rank number, but I think that means I have collected 15k threads so far. I would potentially believe this based on my stat hits, and this is all through legitimate means. By the time I started my first character the “frog farm” had been nerfed, so this is just through normal play patterns. I have enough survival through my gem choices and my cloak stats that I can pretty much roll around in Titan Grip Fury mode. I need to work on earning my rings and necklace which are associated with achievements. Basically doing all the dungeons in Heroic Mode gets one ring, another is associated with doing all of the Heroic Scenarios, and the last is from running all of the raids in Normal Mode. I wish they would nerf this a bit and change it to Raid Finder mode because it is way easier to queue for Raid Finder than to use Group Finder for raids.
All of the World Bosses and Raids are on daily lockouts so that they can be farmed constantly. In fact, one of the popular leveling methods for alts involves getting to 25 and then queueing for LFR wings on each character daily to get a huge boost in XP and threads. I’m focused on this main character though and trying to unlock all of the things I need to unlock before shifting to alts. Given that I am queuing as a DPS, getting into raids should be relatively straight forward. I contemplating tanking them but honestly, I am not sure if I want the responsibility of trying to remember how all of this content worked. Maybe after running through various content a few times, I might shift over to my tank gear and give it a shot.
I did not in a million years think I would be falling back in love with World of Warcraft. If anything I thought I would be limping through the remainder of the story content in Final Fantasy XIV and preparing myself for the launch of that expansion. Early Access for it starts on June 28th which will be here before I realize it. I essentially need to make some hard decisions about whether or not I am going to hop on that train or not. There is a bare minimum amount of work that needs to be done if I am going to attempt to play at all. Essentially I need to get through the MSQ and then do a massive amount of retainer maintenance. Every class is level 80 or higher and as such I really need to spend some time cleaning out gear that I will never wear to free up room for new gear. This would involve a lot of grand company turnins… and probably is a week’s worth of effort at a minimum.
At one point I was pushing up a number of jobs to level 90 and managed to complete Paladin which I leveled during the campaign and then Monk, Dragoon, Samurai, and Machinist through doing daily quests and pvp content. I was pretty close on Red Mage as well so I could probably easily push it up as well. Basically, the new jobs will probably start at 80 which means the only gear I would care about keeping that us below that are things for Sage and Reaper which I could probably easily push to 80 as well. The problem with all of this is that I just need to make the decision to get started. I think at some point I will be in a daily maintenance routine with Pandaria Remix which would leave some room for maybe dipping my toes back into FFXIV.
This is of course on top of any time that I am spending in Guild Wars 2, because I would also really like to finish out the Secrets of the Obscure content there. I picked up my next Legendary starter kit and this is one that I have wanted for ages… so I need to start working towards collecting a bunch of Mystic Clovers and knocking out another Gift of Exploration and Gift of Battle. I need to see which character is closer to 100% World Exploration and then finish that out. I will probably have more fun doing it on my Ranger thought. I would really like to have a Legendary Hammer because it is a weapon that I really enjoy on a bunch of different classes. Anyways… I got a lot of gaming on my plate. The positive is that I will definitely not be bored for a while. The post Multiple Caps Reached appeared first on Tales of the Aggronaut.