Good Morning Folks. I am getting a bit of a late start to the blog this morning because I had to do a fasting blood draw. Nothing serious, just one of those things that I have to do every year to keep from having to pay a $60 per month surcharge on our corporate insurance plan. I took the day off because there are a bunch of things I should be doing around the house today… namely because I got new glasses and can now properly see how dirty everything is. As I was rushing out the door this morning, this lil fella was hanging out on the inside of my glass storm door. He did not seem to be terribly intimidated by me, and when I got home from the blood draw appointment he was gone. Hopefully he is off living his best life, because I have zero clue what sort of frog this is. Guessing some sort of a tree frog, but given that I have never seen one in my life… I am hoping he did not hitch a ride on a thunderstorm and get rained down. Was a very smol fella, maybe the size of a fifty cent piece.
Over the weekend, specifically during the AggroChat podcast… it rained in my living room… which is a thing that has happened before, but not since we put a new roof on. Thankfully the roofers came out and resealed the top of my roofline, which is where we have generally thought the water comes in through, because it has only ever leaked when we are getting a torrential downpour combined with wind… leading to horizontal rain. It has been raining all morning which is adversely effecting my desire to do anything, but so far no sign of leakage. Due to the pitch of our roof and the odd late 70s architectural decisions, there is a lip of flashing that wind over time will push up… and then the water gets under there and eventually runs down under the shingles until it finds a point of entry. This is generally smack dab in the enter of our living room. The roofers essentially resealed this area and put in longer screws which will hopefully keep it from coming up again. We’ve had the house since 1999… and fought this dumb design flaw many times, but hopefully this will be the trick that finally solves it.
In gaming news, with the roll over of the weekly reset in Guild Wars 2 it allowed me to get my pair of legendary gloves. This is honestly really cool and way easier than I expected it to be in the long run, because essentially you mostly have to just grind out 500 dust which will complete all of the required achievements and then talk to the Mist Stranger, at which point they will reveal who they actually are and give you a choice box for gloves. You get one armor weight for free and then for the other two you have to grind out 300 more dust which will give you 2 Fractalline Spark (150 each), one for each of the remaining weights. You then combine each with a Gift of Magical Prosperity, Gift of Mighty Prosperity, and 200g worth of Icy Runestones to get another pair of gloves. These are permanent additions to the game and not something that you necessarily have to compete before the event ends in October. I am however planning on grinding out a few more sparks so that I can bank them because they are also used for coloring the weapon glow effects granted by the gloves.
Over in Destiny Rising, I have set my sights on knocking out some of the lore achievements. Namely right now I am working on the achievement where you have to get 5 cats to give you a reward back while playing Umeko. The whole feeding the cats thing is a big maddening, namely because the indication of what fish the cats want each day is not great. I need to start fishing up some new areas in the game since I appear to have unlocked a few other locations. However even if the cat does not give you a carepackage, it does seem to count as getting a reward because you get some fishing currency for the first time you attempt it each day. I think tonight Ace and I are going to run amok, so that should be quite a bit of fun. I need to hang out on voice with various groups of people more often, because quite honestly I can get stuck in my head a bit.
I’ve also been fiddling around with New World again and holy crap has it changed significantly, at least in the new player onboarding process. I have a max level character, but also have zero clue what I need to be doing. So I instead decided to roll another new character just so I could play through the early levels and get my feet under me again. Now when you start a character you are asked to choose an archetype, which guarantees a combo of abilities and gives you a bit of a boost to specific tradeskills. I opted for Greatsword and Blunderbuss because it gave me a pretty solid early combo, but have long since abandoned the shotgun like weapon for more twohanders… leveling both Two Handed Axe and Two Handed Hammer. I really like flail for tanking, so I might also start working on that, but more than anything. I am not really sure how long I will end up playing this baby character before moving back to my maxed out character.
The other thing that is wild is just how much more story there is, and it appears to be fully voiced. Like the graphical style of New World is a bit janky, but this does feel like a significantly more enjoyable onboarding process. I know this is essentially the third time I have rerolled from scratch. The leveling process seems to have been sped up considerably, but the tradeskill leveling process is still a bit of a slog. I also remember now that I do not love how much of a nesting doll the entire process is where Tier 1 is needed to make Tier 2 which is also needed to make Tier 3 and so on. I had hoped that maybe they would have streamlined this process a bit, but it seems like that is not the case. I leveled up enough to craft a full set of level 60 armor on both characters, and in theory one should probably not do this thing and just live off drops. I need to figure out how the heck you upgrade items now, because I have not figured that out. I know 700 is the baseline and I think you can go up to 750 item level… but I have no clue how to upgrade my uniques to those tiers.
The introductory mission is way cooler looking, so I will give the game that. Additionally the flow of the quests seems to be a bit more thought out. There seems to be a fairly thriving community, but also it appears to be mostly console based. The number of random strangers talking in the world through proximity chat is very much still a thing. I know Destiny Rising has some of that going on, and I also experienced that while playing EVE Vanguard. Maybe I should get over my aversion to talking to strangers over voice chat… but seriously it still wigs me out. Does no one type anymore? I will always prefer reading the written word to talking over voice unless I am talking to friends. I know this is contradictory to what I said earlier, in that I need to hang out with friends on voice… but the friends bit is the key differentiator there.
Today is also the start of the next Diablo IV season, so I am probably going to get off here and scurry around the house attempting to take care of some business so I can potentially have time to start a new character when that begins.
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Good Morning Folks. I played a truly excessive amount of Destiny Rising over the weekend. One of the big takeaways of the weekend is that while you have a limited amount of pinnacle rewards currency… doing content without this currency is still worth doing. Namely grinding Strikes and Gauntlet Blitz can still reward some really good stuff and I managed to pull more than a handful of level 80 mythics over the weekend, that I could then turn around and infuse into my existing weapons to level them up to 80. I essentially got past the Affinity 10 barrier which gives me access to level 80 everything, and as a result I am slowly chipping away at leveling everything that matters to me up to that point. Unfortunately there do not appear to be craftable engrams that reward anything at level 80… so even getting a god roll now means that you are going to have to push it up from 70 for it to be useful.
Speaking of god rolled weapons, I had three stacks of the mythic engram currency so I have been crafting the choice engrams in an effort to pick up better weapon rolls. Essentially in a perfect world I would get weapons with two recommended mythic stats on them… but for now I am cycling through the weapons trying to get ANY weapon with four mythic mods on it. At this point I think I have knocked out all of the main weapons that I am using on my characters, and now am cycling back through and trying to get four mods for all of the mythic weapons. In theory I should probably be focusing on the characters that I actually use and perfecting their weapons… but I am a weirdo and crave variety over specialization.
This weekend I gathered up enough currency to make another pull on the Estela banner and managed to bit pity by 14 pulls. Not phenomenal but I will take it, and quite honestly… this character is awesome. I’ve poured what limited resources I had available to trying to build her up to the level of my other characters. Right now I am still maining Jolder, but also trying to buff up Gwynn, Estela, Umeko, and of course Wolf. In truth I find it that I really don’t care that much about any of the Arc characters right now. I’ve leveled both Kabr and Xuan Wei, but in truth I should probably start putting points into Attal because she seems generally more useful. There just isn’t really an Arc character that I am immediately drawn to, not in the same way that I have various Solar and Void champs that I dig out of the box. I swear Estela sounds like she is being voiced by Felicia Day, but I don’t think that is actually the case.
The only champion that I have not pulled at this point is Ning Fei, which is seemingly a real powerhouse given how much I see him on the leaderboards. I just don’t know that he is really my play style either though, as I have done the trial and did not really enjoy it that much. However I also felt that way about Estela but now that I have gotten used to that playstyle I am really enjoying it quite a bit. Debuffing targets to kill them faster with weapons… seems like a really solid playstyle that none of the other champions are doing in quite the same way. She deals a sort of damage that almost feels like Chaos damage from Path of Exile in that it is able to sap the health of a target…. even if they are shielded. Thankfully the normal banner currency is easier to get so hopefully at some point I will luck into the final character that I am missing.
Ace and I spent quite a bit of time grouping up on Sunday, which is always fun. They managed to beat the campaign this weekend and as such started entering the proper endgame and the “gotta catch em all” phase of trying to collect all of the mythic weapons. Grouping together allowed me to actually knock out a few MVP triumphs as I am normally not the one dealing the most damage with my particular choice of characters. We ran several Gauntlet Blitz, and Heroic Strikes… and then did some of the legacy content so that we could unlock all three elements. Basically in order to send someone out on Iron Commander missions, you have to have beaten the content once the normal way. The legacy elemental strikes all have a bonus when run as an Iron Commander missions, so it feels like the game is trying to push us to do those.
One of the things that really impresses me with Destiny Rising, is that so far every single character I have actually spent any modicum of time playing… is a character that I have enjoyed. Even Xuan Wei who is HYPER melee focused… is really fun if you spend time playing him. It just isn’t a play style that really makes sense for most of the content in the game. Running around on the planets and looking for secrets has been a great way to get used to these characters, and while I was not sold on for example Umeko… she is a character that I have been playing a lot more specifically in some of the PVX game modes. It turns out that having the longest range attacks are really useful in things like the Iron Bar which is this games annoyingly renamed Iron Banner.
The other thing that I love is how much heart the game has. For example I got this random sequence of texts from Jolder at some point this weekend. I am guessing it triggered off some event or triumph that I got, and it will only make sense if you have played the Jolder storyline. However I found it pretty hilarious. The character interactions and the specific character focused storylines have been so much fun to play through. I have a stack of characters that I need to play more, so that I can unlock more of their story… and I honestly feel the desire to do this thing. The only character that feels a bit like a wet blanket though is Ikora, which saddens me… because she was a character I really liked interacting with in Destiny 2. The main problem with her is that the single shot grenade launcher as your primary weapon thing… is a bit annoying to play around. When you run strikes… it just means you are never going to get credit for doing any damage because she is so much slower than everyone else.
There is a new game mode starting in a week or so, and I am super interested to see what it ends up being. I am hoping it is not just a new difficulty level for existing content. I have to admit I was a bit disappointed when I found out that the new timed raid mode… was just a version of the existing raid and not something new. That is ultimately going to be the challenge for Destiny Rising. If they can keep introducing new content, and not just rehashed content… they are going to win the loyalty of a lot of players. That has been the struggle that Destiny 1/2 has been having, is that they cannot seem to keep up with player demand. I am hoping when we get a new story drop, we also get a new planet to explore, or at least a new region of earth. During some of the story missions you get the hint that it might be the European zones that will be coming into the game next as you run into some folks from that region. I would really love to visit Mars again though, because of all of the planets we have played on… that is probably my favorite setting.
Another side effect of playing quite a bit this weekend is I managed to finish off the battle pass. This and the subscription were the purchases that I ended up making for the game, and in truth both have been good. Given how much time I have spent playing I figured it was worth spending a bit of money. Once I got into the endgame proper, the battle pass levels just sort of flew by because you end up getting a bunch of repeatable quests to do 3 strikes as X role. Given that I am grinding a lot of strikes, even without having pinnacle currency… the levels just sort of happened on their own. I ended up pulling the pink skin for the Furies III weapon which is pretty good looking. I am curious what the post 50 battle pass ranks are going to look like, because it seems like you are going to keep getting rewards chests each time you ding a new rank.
All in all I am having a heck of a lot of fun with this game. I even enjoy the card game, which is wild because I have not spent much time playing most card games that are embedded within other games. Essentially it is a game of making the number go up, and not a game of direct engagement. Sure there are specific cards that allow you to remove units from the board, but it isn’t quite so focused on killing players quickly. Everyone has a fixed number of turns to score as many points as you can, and I dig that. Anyways… at least for now I am deeply engaged in Destiny Rising. I am curious how long this present obsession will last. I know this week we have the releases of Hades 2 into 1.0, and then tomorrow is the start of a Diablo IV season and I have contemplated checking that out again. I also reinstalled New World, because there is an event coming up soon… but I am so hopelessly lost in to what you actually need to do in that game to progress anymore.
For now though Destiny Rising in my comfort game. Did you ever give it a shot? What were your thoughts? Drop me a line below.
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