Twitter GOTY “Poll”

Last night was a bit of a rough night, because we had a massive storm blow through.  A side effect of the storm was the fact that about 11:30 my wife woke up on the couch because something dripped on her foot.  In the middle of our living room, dripping from one of the beams was a slow trickle of water.  At that point there really isn’t much to do other than put down a towel and a bucket and hope it stops.  However that sort of ruined any thoughts of a really solid nights sleep.  This morning I had originally intended on writing about a rather hamfisted absurdist article that is making its way through my twitter circle, but in truth I am simply going to not deal with that today.  It reminded me of conversations that myself and Tamrielo have on a regular basis… but I also wanted to approach the topic with more grace than I probably have in me right now.  So instead I am going to answer a twitter poll in blog form.

While technically not a poll, it is definitely a thing that I thought looked interesting so this morning instead of tearing into discussions that I don’t really want to get into…  I started thinking back upon various years and trying to determine the games that mattered the most to me during that time.  Also I may or may not be applying a little “in retrospect” to a few of these choices, but that is also ultimately my prerogative.  I limited myself to only picking games released during a specific calendar year, but in many cases the true impact the game had happened much later.

2012:  The Secret World

Twitter GOTY “Poll”

I really cannot say enough good about this game… from the perspective of someone just starting out playing it.  I’ve said an awful lot about this game over the years in three pages worth of blog posts… and probably some others that I failed to categorize correctly.  This often makes my “best games I am not playing” list whenever I compile one.  Functionally there are two vastly different game experiences…  the leveling game when you are digging through the story and trying to solve the mysteries of the world…  and the end game where you lose all creative freedom that you had while leveling.  The first game is phenomenal and something that I feel everyone should experience at least once.  The later…  is ultimately what caused us to quit and keeps me from reattaching to the game for any length of time.  However that said the ride is well worth it, and the game has some of the more interesting dungeons in MMOdom…  until you reach nightmare levels where everything sort of falls apart.  I am really looking forward to the re-release of the game under the Secret World Legends name… and hoping beyond hope that they can give me an experience to latch onto with both hands.

2013:  Final Fantasy XIV: A Realm Reborn

Twitter GOTY “Poll”

The impact this game has had on me and my friends is immeasurable.  Largely because it gave us a common ground in the form of an MMO experience that we all care about.  More than anything however it knows how to tell story in and interesting and serialized fashion, where the story arc from one expansion sets up the key players for the next.  This is also the only MMO that has ever sufficiently pulled off a surprise plot twist, and has done so many times…. and been willing to assault structures that I assumed were fixed and sacred to the game itself.  From August onwards in 2013…  my life pretty much belonged to Final Fantasy XIV until we slowly petered out when we ran out of things we were capable of doing.  However we came back and had a renaissance with the game that has continued to the present times with this still being the game we can all sort of agree on.

2014: Destiny

Twitter GOTY “Poll”

This is another game that realized its ultimate impact on me long after the year it actually released in.  Destiny is a really important game to me for a whole lot of reasons.  Firstly it has amazing moment to moment gameplay and it is hands down the best feeling shooter I have ever played.  From the moment I heard about the world and the setting I was completely sold… and in truth this is the game that pushed me to buy my way into the current console generation.  I got my PS4 console the week the first PlayStation exclusive alpha was happening, and the little I played of it hooked me extremely hard on the concept.  Year one had a lot of problems, and I sort of picked at it like you might pick at the remains of a meal you know you are done with…  but just keep nibbling on.  I did return to paying regularly towards the tail end of the first year, so that I was primed and ready for the launch of The Taken King.  From Year Two on however I have been a dedicated acolyte of the world, and own it for both PS4 and Xbox One…  and am contemplating making the leap to PC version with the launch of Destiny 2.  The game still has some narrative problems, but it does not stop me one bit from enjoying it.

2015: Fallout 4

Twitter GOTY “Poll”

I love Fallout as a franchise.  I still remember saving up the cash to buy the first one when we were in college, and I was completely hooked.  I am not old school enough to remember Wasteland fondly, but I have always been a fan of the whole post apocalyptic nukepunk genre.  So while I am listing this as my game for 2015…  it is a hype cycle that began long before and continues long after.  This is still the game I boot up when I am in a specific mood.  Similarly I have played Fallout 3 and Fallout New Vegas countless times, and Fallout 4 simply replaces those in succession.  This game is proof to me at least that I care far more about systems, and gameplay…  than I really do about the main narrative in a game.  In fact the only reason why I probably beat this game is because we chose this as our November/December AggroChat game club game for the tail end of 2015.  I would probably still be avoiding the main story… and still off on my own having adventures in my head….  which is in truth my preferred method of playing a game.  Just talking about the game has given me this huge urge to boot it up…  right now…  which would be a horrible idea considering I have to go to work.

2016: World of Warcraft: Legion

Twitter GOTY “Poll”

I have to give a lot of credit here to World of Warcraft and the rebirth of the game that happened with the launch of the Legion expansion.  They took a game I thought I no longer really cared about, and was legitimately done caring about…. and turned it into an experience that I rabidly played.  I even managed to return to raiding and didn’t check out this time until we were a few bosses into Nighthold…  which is in truth way longer than I lasted in Draenor.  I’ve reached this point where I am not really playing the game or following it now… but the transformation that took place should nonetheless be honored.  They tried a whole bunch of new ideas that they admittedly borrowed from other games… but wove it together in a fashion that felt new and fresh.  Similarly I feel like it has to be said that they have done and continue to do a great job of managing patch cycles.  They finally broke the “three and done” mold that had happened with Pandaria and Draenor and by all accounts are still releasing interesting content.  I know at some point I will return and at the very least finish out the Legion flight meta achievement, but for the time being I am simply not forcing myself to play a game I am not super into.  Legion however is probably going to go down in history for me as their best expansion…  toppling what was previously my current favorite Wrath of the Lich King.

 

So now that I have given you mine… what are yours?  Feel free to post them in the comments section here… or join in the twitter poll.  I am curious to hear everyone’s thoughts.

 

 

 

 

AggroChat #153 – Incoming Tank Shortage

Featuring:  Ashgar, Belghast, Kodra, and Tamrielo

aggrochat153_720

One of the things that gets edited down before you get your hands on the podcast is any long gaps between topics.  This week we were seemingly a little bit out of it, and the pauses were significant.  When I sat down to start editing I had 2 hours and 15 minutes worth of recorded audio, and after doing my normal compression pass…  we are down to just a little over 1 hour and 30 minutes.  The result was a pretty wide gamut of topics that we discussed, and between the pauses some of the more interesting conversation about a few things that we had never quite delved into.  Among the topics a lengthy discussion about what is wrong with Warhammer games as a whole, and our fears regarding what is absolutely going to be a crushing tank shortage with Stormblood.

Topics Discussed:  

  • Star Wars the Old Republic
  • Skyforge PC
  • Bomberman Creepy Characters
  • Wonder Boy: The Dragon’s Trap
  • Hollow Knight
  • Eternal Crusade
  • Warhammer 40,000
  • Games Workshop
  • Pips are Important
  • People Don’t Understand NDAs
  • Final Fantasy XIV Stormblood
  • Tank Shortage
  • Dark Souls III
  • Variable Difficulty in Games
  • Persona 5

Pretentious Magitek

Pretentious Magitek

This morning my cats are being little butts.  The normally sweet one is prancing back and forth on the keyboard… and the one that is normally a butt just wants me to keep flinging a rubber band for her to chase.  None of this is really conducive to sitting down and writing a proper blog post.  The sweet one has now taken to sitting on the cabinet to the left of the computer and staring…  occasionally meowing.  She is likely afraid that she will waste away to nothingness in the time it takes me to write a post, and believes that I really should stop doing whatever it is humans do and go feed her.  On top of this I am having some hardware issues…  with a box that is not connected to this one but it is frustrating me to the point where I am constantly reaching over to the other keyboard and fiddling with stuff.  This also is not super great for writing a fully functional blog post.  However I still need to somehow push forward and come up with some form of brilliance…  even if that is dollar store brilliance that is on clearance for only 50 cents.

Last night I did not really do much in the way of gaming.  I finally finished watching the last episode of Iron Fist, and while doing so I worked on my baby machinist.  I managed to get back over the 60 barrier and turned my weapon red in the Palace of the Dead…  which makes no difference when it comes to the speed of leveling but feels like it does significantly for your ability to burn things down quickly.  I hit a string of parties with a tank and three dps…. and all things considered they tend to go pretty smoothly.  The only rough spots are when the group decides to fan out and split down different pathways.  In theory this is not a horrible way to approach the dungeon as a whole, but if anyone ends up pulling a mimic it is a certainty that someone will get pox.  As I have spent more time in the dungeon, my focus has shifted to trying to avoid pox at all costs…  at least until we have a pomander of purity waiting to be used.  Most of my wipes in Palace of the Dead have revolved around a bad pull combined with folks having pox.  The absolute worst moments are when a tank attempts to tank….  without having a healer.  I mean I get it… as a tank our instinct is to run in and gather everything up.  However that is just not really a viable option for running Palace of the Dead unless you have a pocket healer going in there with you.

Pretentious Magitek

Another thing that has happened that I have not really talked about is that I crossed the 500 commendation barrier and now have my giant pretentious golden magitek armor.  I admit I was a little disappointed when I found out that the tune it plays is exactly the same as the normal magitek armor.  The weird thing about the commendation system is that it pushes me to be friendly even if I am not really feeling like doing so.  I tend to open every dungeon with a “hey folks” and close every dungeon with something along the lines of “thanks for the run, have a good one”.  I am not sure if this matters but I usually can at least steal a single commendation from each run.  Now my friends who random queue more often have been at the 500 mark for a very long time…  I largely pushed through the last 150 or so while dungeon the deep dungeon.  It feels like “strategic niceness” is a thing, and I feel sorta dirty admitting that sometimes I am just doing it for the sweet sweet comms.  The only problem is… even after having gotten the mount I am still keeping up the practice.  I think at some point it just began to feel normal to greet people when you join a dungeon and thank them when you finish…  so while this largely started out as a way to leech commendations from folks it has apparently become a ritual now for me.  This in part is why I wish other games would implement something like the commendations system.  I’ve noticed that while a lot of groups are completely silent…  that practice of the greeting at the beginning breaks the ice enough to get people discussing things if we run into problems.  Folks seem far less likely to sit on a mimic chest and try and solo it down for example, when they have talked at the start of a run.  It is like the act of a simple greeting makes it perfectly okay to say other things later, and while I tend to zone out…  it is nice to have the occasional line of dialog flying by in party.

Chasing Aloy

Chasing Aloy

It feels odd that it is Wednesday and I am just now getting around to writing one of my traditional “mixed bag” sort of posts.  Those are generally a Monday thing given that I have a bunch of gaming time to talk about in general, and almost always it is a shotgun blast across a bunch of different games.  However Monday was the anniversary post, and yesterday I wanted to write up my final thoughts upon beating Andromeda… so finally we are where we are writing about the assorted debris of the weekend.  If you had talked to me last week, you would have seen someone who was excited to be finishing up Andromeda so I could move back to Horizon Zero Dawn as my primary game.  While I have played it a few times…  that hasn’t really been what happened because for whatever reason I am having a bit of trouble easing back into the game.  Essentially it feels like the skills I had developed early on are painfully rusty, and the section of the game I am in doesn’t have nearly as much call to purpose so I feel a little bit like I am either stuck in “roam around aimlessly and kill zoids” mode, or trying to force my way through the few story quests I have.  The last town I reached gave me a slew of side quests, so in theory I will probably spend some time doing those to try and get myself reacquainted with the game.  The frustrating part about this is I do not want to be bouncing off of it… but for whatever case it just hasn’t quite fit my mood.  Maybe coming off Mass Effect Andromeda… I just sort of need to play a vastly different kind of game.

Chasing Aloy

The game I am playing a truly shocking amount of instead is Skyforge.  Pretty much every night I am at least getting in long enough to run a few missions.  Right now I find the bite sized gameplay appealing because there is no massive overarching commitment.  I can pop in for a few minutes and play a little bit, while feeling like I had a meaningful experience.  I had talked the game up to some of my friends and was super saddened to find out that apparently the female models are a boob jiggle mess.  I mean I knew that was a thing among the South Korean developers… but I didn’t know it was a Russian thing as well.  The other big problem with the game is that you ultimately have a long list of interesting classes….  but no easy way to access them.  You functionally have to start the game as a Paladin, a Smite Nuking Healer, or a Ice Mage… and then work your way to whatever class seemed interesting.  For me this was just perfectly fine given that I really like the Paladin as a class, and ultimately will probably always play it as my main in the game.  However I have a lot of friends who were interested in other classes but are never going to make it through the grind to ultimately get there.  I am shocked that you cannot simply buy your way to freedom in the game and unlock whatever class you really wanted to play…  or better yet allow characters to pick any single class to start with.  I mean the game has some really interesting classes like an Alchemist, the Kinetic, or Gunner…  so there is a lot of interesting stuff going on but unfortunately if you don’t like tank, mage and healer… you are going to bounce super hard before you get there.

Chasing Aloy

Finally I have been still popping my head into Final Fantasy XIV on a regular basis and working on my overarching mission…  which is to get all of the classes to at least 50 before the release of Stormblood.  I’ve set 50 as the goal because it allows me to jettison the bulk of the leveling gear from my bank vault, and reaching that level seems completely reasonable with Palace of the Dead.  Over the weekend I managed to push the Monk to 50, and am now sporting the full set of Allagan look-a-like gear that I have been picking up through the dank dungeon.  I like the set quite a bit because it is one of the few “armored” looking sets that you can get for a monk.  We had this lengthy discussion the other day about how we each favor different styles, and for me… it needs to be symmetrical and heavily armored to really make me perfectly happy.  What is left on the leveling track is Machinist and Astrologian… neither of which I had even trained in.  I picked up the Machinist from Ishgard and almost immediately hopped back into the Palace of the Dead rather than doing any of the actual class quests.  I have to mention that it was a bit of a chore to sort out what all abilities I should actually be using with that class… and how it functions.  However once getting used to it, I have to say I like it quite a bit.  It is gimmicky and RNG gated…  and I still have no clue if I am actually playing it correctly…  but for casual dungeon running it seems like a lot of fun.